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	<title>vulcanforged WIKI - User contributions [en]</title>
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	<updated>2026-06-10T08:39:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1109</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1109"/>
		<updated>2023-01-03T13:58:19Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Name change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack. Vulcan Assassins is currently undergoing a name change to '''Vulcan's Creed'''.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Upon starting the game, the player will be spawned in front of the castle gate that they are required to defend. The player will be informed of the number of enemies in the top right hand corner and Wave 1 will commence shortly after. The objective of the game is to kill all enemies within each wave to reach the next wave, whilst minimising damage to the castle gate. Players must continue to defend the castle gate from more and more enemies as the waves get harder and harder, using a range of weapons, ammunition and items available to them. If the castle gate HP reaches 0, the game will end. Players will earn XP and in-game currency based on their performance, which can be used to make purchases within the Inventory page, or to upgrade their castle gate. &lt;br /&gt;
&lt;br /&gt;
==Main Page Options==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-currency coin purchases for FIAT. In-game currency can be used to upgrade the castle gates, weapons, ammunition and items to be used in-game. The store is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you through to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Forge_Arena&amp;diff=1108</id>
		<title>Forge Arena</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Forge_Arena&amp;diff=1108"/>
		<updated>2023-01-03T13:53:30Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Forge Area.png|right|thumbnail|The Forge Arena logo]]'''Forge Arena''' is an auto-battler developed by [[Vulcan Forged]], where you can pit your [[NFT]] and non-NFT Vulcanite characters against those of your opponent.&lt;br /&gt;
&lt;br /&gt;
[[File:Forge arena.jpg|none|thumb|533x533px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Experience the battle of strategies and skills with Vulcan Forged’s truly decentralized&lt;br /&gt;
&lt;br /&gt;
auto battler in the fray. A PvP title that flourishes epic moments and rewards shared by&lt;br /&gt;
&lt;br /&gt;
the quadrants of the universe. Join ranked players from over the realms as they com-&lt;br /&gt;
&lt;br /&gt;
pete to build up their crews and eliminate the best. And all this until the rounds get&lt;br /&gt;
&lt;br /&gt;
over, and one emerges the victor as each fight comes to rest. So witness the fury and&lt;br /&gt;
&lt;br /&gt;
collect NFT heroes to your name as you enter the worlds of champions forged for glory&lt;br /&gt;
&lt;br /&gt;
and eternal fame.&lt;br /&gt;
&lt;br /&gt;
==Key features==&lt;br /&gt;
&lt;br /&gt;
Forge Arena has the following key features:&lt;br /&gt;
&lt;br /&gt;
• Choose the theme that fits your Gameplay. Forge Arena lets you control the visual&lt;br /&gt;
&lt;br /&gt;
direction of how your battles unfold as you get to choose and save a theme to&lt;br /&gt;
&lt;br /&gt;
your profile as soon as you’ve login to play. With choices ranging from Arcadia to&lt;br /&gt;
&lt;br /&gt;
Notus and even the depths of Hades.&lt;br /&gt;
&lt;br /&gt;
• Customize your Profile. You can change your avatar or display name by clicking on&lt;br /&gt;
&lt;br /&gt;
your profile’s avatar on the home screen on the top right side and customize at&lt;br /&gt;
&lt;br /&gt;
your own pace.&lt;br /&gt;
&lt;br /&gt;
• View your NFTs in your Inventory. While on the main screen, you can also click and&lt;br /&gt;
&lt;br /&gt;
view the NFTs you currently have in your inventory at any point in time. And, you&lt;br /&gt;
&lt;br /&gt;
can also read up all the crucial bits of info stored in the tab beside them, including&lt;br /&gt;
&lt;br /&gt;
all about their in-game stats.&lt;br /&gt;
&lt;br /&gt;
• Select a game mode as you decide your strats. As you join the halls of Forge Arena&lt;br /&gt;
&lt;br /&gt;
to battle, the game lets you decide which path you’d take: Play against a squad of&lt;br /&gt;
&lt;br /&gt;
some really nifty bots or test your mettle against online players.&lt;br /&gt;
&lt;br /&gt;
• Play against bots. Practice and give your best against a squad of progressively&lt;br /&gt;
&lt;br /&gt;
stronger foes! Go up against intelligent bots powered by some crafty AI as you&lt;br /&gt;
&lt;br /&gt;
discover their hidden powers in mimicking your inventory and strengths!&lt;br /&gt;
&lt;br /&gt;
• Ranked matchmaking. Join action-filled battles in arenas against online players.&lt;br /&gt;
&lt;br /&gt;
And learn to unleash your crew – rack up the best champions in store. A mode&lt;br /&gt;
&lt;br /&gt;
where everyone starts out the same, but by playing and winning against other&lt;br /&gt;
&lt;br /&gt;
players, one can climb their way up through the ranks.&lt;br /&gt;
&lt;br /&gt;
• Earn experience points online. Playing online, you can earn valuable XP as you rank&lt;br /&gt;
&lt;br /&gt;
up through battles in matchmaking. For every battle you win, you’re rewarded with&lt;br /&gt;
&lt;br /&gt;
5 XP and 2 XP when you lose to your foe. There’s no XP rewarded for playing battles&lt;br /&gt;
&lt;br /&gt;
in custom lobbies or against bots.&lt;br /&gt;
&lt;br /&gt;
• Play with NFT Characters in any game mode. In Forge Arena, whether you decide&lt;br /&gt;
&lt;br /&gt;
to play against bots or with a ranked player online, you can select and use NFTs&lt;br /&gt;
&lt;br /&gt;
from your inventory at any point of the match. There are no caps on using them&lt;br /&gt;
&lt;br /&gt;
while in battle.&lt;br /&gt;
&lt;br /&gt;
• Play with all champions unlocked from the start. As an NFT or non-NFT user, you&lt;br /&gt;
&lt;br /&gt;
will have access to all non-hero characters available in-game. Recruit them from&lt;br /&gt;
&lt;br /&gt;
the in-game shop to your battle inventory and unleash them as you fight your foe.&lt;br /&gt;
&lt;br /&gt;
Four freely available hero characters to choose from. Choose a hero persona from&lt;br /&gt;
&lt;br /&gt;
our ever- expanding roster that fits your play style. With unique gameplay-affecting&lt;br /&gt;
&lt;br /&gt;
changes, there's a hero character for everyone.&lt;br /&gt;
&lt;br /&gt;
• Level Up your heroes and champions. While engaging in battle, you can level up&lt;br /&gt;
&lt;br /&gt;
the champions in your crew, even as a non-NFT user, as you make room for more in&lt;br /&gt;
&lt;br /&gt;
your battle inventory. *Note: You can level up heroes only if you got NFT heroes in&lt;br /&gt;
&lt;br /&gt;
your inventory.&lt;br /&gt;
&lt;br /&gt;
• Upgrade with NFT characters for increased stats. While levelling up, using NFT&lt;br /&gt;
&lt;br /&gt;
heroes and champions can yield you characters with higher base strength and stats&lt;br /&gt;
&lt;br /&gt;
such as attack points for your crew.&lt;br /&gt;
&lt;br /&gt;
• Epic Gaming Moments. Play fast-paced duels and win against rivals and AI bots in&lt;br /&gt;
&lt;br /&gt;
only the best graphical fidelity – where champions and NFT heroes duke it out in&lt;br /&gt;
&lt;br /&gt;
fully glory and while being powered by Vulcan’s stellar gaming service&lt;br /&gt;
&lt;br /&gt;
==Terminology:==&lt;br /&gt;
&lt;br /&gt;
We have used certain terms in this game guide while describing the various mechanics,&lt;br /&gt;
&lt;br /&gt;
gameplay moments and rules that unfold. You can refer to the following to know more&lt;br /&gt;
&lt;br /&gt;
about them and understand each of them in their specific context:&lt;br /&gt;
&lt;br /&gt;
'''''a. User''''': A user, is the person who has logged in to the game and requested to play the&lt;br /&gt;
&lt;br /&gt;
game.&lt;br /&gt;
&lt;br /&gt;
'''''b. Player''''': It’s an entity in-game which depicts a side in gameplay. If it is handled by a&lt;br /&gt;
&lt;br /&gt;
user, then it is known as a useful player and if it is handled by a bot, then it is known&lt;br /&gt;
&lt;br /&gt;
as a bot player.&lt;br /&gt;
&lt;br /&gt;
'''''c. Bot''''': A bot is an AI (Artificial Intelligence) based player. It makes decisions like put&lt;br /&gt;
&lt;br /&gt;
chasing characters, starting combat, upgrading heroes, etc; according to code&lt;br /&gt;
&lt;br /&gt;
combinations set for it.&lt;br /&gt;
&lt;br /&gt;
'''''d. Crew''''': A crew is the collection of champions a player has in the gameplay. Players&lt;br /&gt;
&lt;br /&gt;
can purchase champions from the shop using coins.&lt;br /&gt;
&lt;br /&gt;
'''''e. Coins''''': Virtual currency used only inside Forge Arena’s gameplay. They are used to&lt;br /&gt;
&lt;br /&gt;
purchase new champions from a shop which are added to the players crew.&lt;br /&gt;
&lt;br /&gt;
'''''f. Champions/Characters''''': These are the characters that a player can purchase from&lt;br /&gt;
&lt;br /&gt;
the market tab and add to their crew. Each of the characters can be defined as per&lt;br /&gt;
&lt;br /&gt;
their level and have base health and attack points among other stats such as attack&lt;br /&gt;
&lt;br /&gt;
range, self-heal value, and coin cost.&lt;br /&gt;
&lt;br /&gt;
'''''g. Mana power''''' is a magical power that refills at a particular time (as given in the table&lt;br /&gt;
&lt;br /&gt;
below) and a special effect is displayed to highlight this. Due to mana power hero&lt;br /&gt;
&lt;br /&gt;
character can either reduce the health of the opponent’s crew champions or heal&lt;br /&gt;
&lt;br /&gt;
the health of self-crew champions or do both.&lt;br /&gt;
&lt;br /&gt;
'''''h. Hero Character''''': A hero character is a special champion who has an exclusive power&lt;br /&gt;
&lt;br /&gt;
i.e., mana power in addition to all features of a normal champion. And in Forge&lt;br /&gt;
&lt;br /&gt;
Arena, you can choose from 4 heroes to your cause, namely; Asterion, Chiron,&lt;br /&gt;
&lt;br /&gt;
Numatox and Charon. They boast of much better stats than other characters in the&lt;br /&gt;
&lt;br /&gt;
crew, and have high pools of health and attack points.&lt;br /&gt;
&lt;br /&gt;
'''''i. Mana Bar''''': A blue bar connected to all hero characters (shown on the left side of&lt;br /&gt;
&lt;br /&gt;
gameplay screen) which when refilled completely, plays as mana power for that&lt;br /&gt;
&lt;br /&gt;
champion. (Currently inactive on all heroes till future update)&lt;br /&gt;
&lt;br /&gt;
'''''j. Upgrade Character''''': Every character in-game, can be upgraded to the next level for&lt;br /&gt;
&lt;br /&gt;
a stronger crew and ease of play. One can level up their character to the next&lt;br /&gt;
&lt;br /&gt;
level– by owning 2 characters of the same level – which are merged to form a single&lt;br /&gt;
&lt;br /&gt;
high-leveled character. This can be achieved by either purchasing the same chara&lt;br /&gt;
&lt;br /&gt;
ter from the shop or working your way up to owning two characters of the same&lt;br /&gt;
&lt;br /&gt;
level to unlock higher upgrades. *Note: NFT characters upgrade with an even higher&lt;br /&gt;
&lt;br /&gt;
power and attack values, gaining a boost of 30% on top of their base stats which are&lt;br /&gt;
&lt;br /&gt;
inherently higher than non-NFTs.&lt;br /&gt;
&lt;br /&gt;
'''''k. Attack Range''''': Owing to Forge Arena’s grid-snapping mechanics, all characters have&lt;br /&gt;
&lt;br /&gt;
specific attack ranges and are bound by such. And depending on a character’s&lt;br /&gt;
&lt;br /&gt;
attack range, they can attack in as many squares around them, from the place in the&lt;br /&gt;
&lt;br /&gt;
field where they stand. For instance, Thunder is a non-hero character possessing an&lt;br /&gt;
&lt;br /&gt;
attack range of ‘4.’ It can thus efficiently attack enemy characters upto 4 boxes in&lt;br /&gt;
&lt;br /&gt;
any direction from where it got placed.&lt;br /&gt;
&lt;br /&gt;
'''''l. Round''''': A round is one of the series of battles you encounter while playing Forge&lt;br /&gt;
&lt;br /&gt;
Arena whether against a bot or a ranked player. The player who loses in any round,&lt;br /&gt;
&lt;br /&gt;
loses one of their total lives. There can be at least 4 rounds and a maximum of 7&lt;br /&gt;
&lt;br /&gt;
rounds between any two players where the one losing the most rounds hence lives,&lt;br /&gt;
&lt;br /&gt;
loses the game. See Appendix B for details.&lt;br /&gt;
&lt;br /&gt;
'''''m. Match''''': A match is a series of rounds played between two players until one of the&lt;br /&gt;
&lt;br /&gt;
two loses all of their lives. It can take place between two live players where both&lt;br /&gt;
&lt;br /&gt;
players are online or between a user and a bot in which case only one of them is&lt;br /&gt;
&lt;br /&gt;
online. In addition, matches played against bots places a user against four bots. And&lt;br /&gt;
&lt;br /&gt;
as such, there are overall 4 matches that can take place if the player wins against&lt;br /&gt;
&lt;br /&gt;
each bot as: Match 1: User vs Bot1, Match 2: User vs Bot 2, Match 3: User vs Bot 3,&lt;br /&gt;
&lt;br /&gt;
and Match 4: User vs Bot4.&lt;br /&gt;
&lt;br /&gt;
==Categories, Types, and Characters:==&lt;br /&gt;
&lt;br /&gt;
'''4.1 Categories'''&lt;br /&gt;
&lt;br /&gt;
We have distributed characters into 4 categories:&lt;br /&gt;
&lt;br /&gt;
A. Mountain of Boreas&lt;br /&gt;
&lt;br /&gt;
B. Desert of Notus&lt;br /&gt;
&lt;br /&gt;
C. Underworld of Hades&lt;br /&gt;
&lt;br /&gt;
D. Garden of Arcadia&lt;br /&gt;
&lt;br /&gt;
Over 30 (27 Champions + 4 Hero characters) characters have been added to the latest&lt;br /&gt;
&lt;br /&gt;
version of Forge Arena, to ensure a thrilling gaming experience. More hero characters&lt;br /&gt;
&lt;br /&gt;
and champions will be added as we proceed to upgrade the current version. In&lt;br /&gt;
&lt;br /&gt;
addition, we have added character references in Appendix A at the end of the&lt;br /&gt;
&lt;br /&gt;
document.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!health&lt;br /&gt;
!damage&lt;br /&gt;
!?&lt;br /&gt;
!level&lt;br /&gt;
!attack range&lt;br /&gt;
|-&lt;br /&gt;
|Asterion '''(H)'''&lt;br /&gt;
|2000&lt;br /&gt;
|150&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Kopis&lt;br /&gt;
|1420&lt;br /&gt;
|99&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Aelio&lt;br /&gt;
|940&lt;br /&gt;
|66&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Tomyios&lt;br /&gt;
|560&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Chiron '''(H)'''&lt;br /&gt;
|2100&lt;br /&gt;
|105&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Velosina&lt;br /&gt;
|1470&lt;br /&gt;
|88&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Soter&lt;br /&gt;
|1176&lt;br /&gt;
|71&lt;br /&gt;
|45&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Alpha&lt;br /&gt;
|966&lt;br /&gt;
|58&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Satyr Youngling&lt;br /&gt;
|970&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Phearei&lt;br /&gt;
|567&lt;br /&gt;
|43&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Charon '''(H)'''&lt;br /&gt;
|2300&lt;br /&gt;
|120&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Blubberjaw&lt;br /&gt;
|1368&lt;br /&gt;
|109&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Medusa&lt;br /&gt;
|1102&lt;br /&gt;
|88&lt;br /&gt;
|50&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lost Shade&lt;br /&gt;
|1150&lt;br /&gt;
|90&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Trapjaw&lt;br /&gt;
|931&lt;br /&gt;
|74&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wolfshadow&lt;br /&gt;
|551&lt;br /&gt;
|48&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Nemean&lt;br /&gt;
|1332&lt;br /&gt;
|120&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Chthonius&lt;br /&gt;
|1062&lt;br /&gt;
|96&lt;br /&gt;
|57&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Syna&lt;br /&gt;
|900&lt;br /&gt;
|81&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Venomtail&lt;br /&gt;
|540&lt;br /&gt;
|49&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Corpse Rat (z)&lt;br /&gt;
|294&lt;br /&gt;
|35&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Fae Fox (z)&lt;br /&gt;
|259&lt;br /&gt;
|32&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Orestiad Goat (z)&lt;br /&gt;
|245&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Drakonewt (z)&lt;br /&gt;
|210&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Sprite (z)&lt;br /&gt;
|280&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Storm Crow (z)&lt;br /&gt;
|210&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Owl (z)&lt;br /&gt;
|273&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Royal Caladriole (z) &lt;br /&gt;
|231&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
'''5.1. Rules of Battle'''&lt;br /&gt;
&lt;br /&gt;
This is a strategy-based game with the following game flow:&lt;br /&gt;
&lt;br /&gt;
• Player Lives: In Forge Arena, players need to win rounds to protect their lives. If they&lt;br /&gt;
&lt;br /&gt;
lose a round, then 1 of their lives is deducted which happens when all of his champ&lt;br /&gt;
&lt;br /&gt;
ons die on the battlefield. They lose the game if they lose enough rounds and thus&lt;br /&gt;
&lt;br /&gt;
no more lives remain.&lt;br /&gt;
&lt;br /&gt;
'''''a.''''' '''''Bot Setup''''':&lt;br /&gt;
&lt;br /&gt;
• To keep the game interesting, each game is made more difficult than the previous&lt;br /&gt;
&lt;br /&gt;
one: The way this is enabled is that Bot 2 is more powerful than bot 1, bot 3 is more&lt;br /&gt;
&lt;br /&gt;
powerful than bot 2 and bot 4 is the most powerful.&lt;br /&gt;
&lt;br /&gt;
• If all lives of a bot are lost and the user still lives on then the user progresses to win&lt;br /&gt;
&lt;br /&gt;
the match with the next bot and so on until he defeats the last bot i.e. bot 4.&lt;br /&gt;
&lt;br /&gt;
• Owing to Forge Arena’s Intelligent Bot feature, the bot player’s crew and Hero&lt;br /&gt;
&lt;br /&gt;
characters are automatically purchased by the AI. Upgrading of characters is also&lt;br /&gt;
&lt;br /&gt;
automated with no presets whatsoever. In case the user has NFTs in their inventory,&lt;br /&gt;
&lt;br /&gt;
then the bot’s inventory that gets created, is made using the levels of NFT&lt;br /&gt;
&lt;br /&gt;
characters in the user’s profile.&lt;br /&gt;
&lt;br /&gt;
'''''b.''''' '''''Building a crew''''':&lt;br /&gt;
&lt;br /&gt;
• Initially, in round 1, each side is given a limit of 3 characters.&lt;br /&gt;
&lt;br /&gt;
• There is a preparation timer for 30 seconds. You need to select your characters&lt;br /&gt;
&lt;br /&gt;
within those 30 seconds. You can skip the timer and start the battle immediately&lt;br /&gt;
&lt;br /&gt;
by pressing the forward button if you have spare time - after choosing your crew.&lt;br /&gt;
&lt;br /&gt;
When you’re playing against bots, you can even pause the timer and play it again as&lt;br /&gt;
&lt;br /&gt;
desired. Once the battle starts it can’t be paused.&lt;br /&gt;
&lt;br /&gt;
• For the bot player, 3 characters are automatically selected as per the code powered&lt;br /&gt;
&lt;br /&gt;
by the AI. The player gets to select their champions manually from the shop&lt;br /&gt;
&lt;br /&gt;
depending upon the coins he has. Here is the player’s opportunity to strategize and&lt;br /&gt;
&lt;br /&gt;
choose his winning champions.&lt;br /&gt;
&lt;br /&gt;
• In the shop, the player will find a ‘shuffle’ button, which allows you to restock the&lt;br /&gt;
&lt;br /&gt;
champions should you not find them fitting your requirement, post shuffling you&lt;br /&gt;
&lt;br /&gt;
can buy them with an apt strategy according to the coins and character limit the&lt;br /&gt;
&lt;br /&gt;
player has. *Note: Shuffling requires you to spend 2 coins and you may repeat it as&lt;br /&gt;
&lt;br /&gt;
long as you have the coins for it. One character space is added to both user and bot&lt;br /&gt;
&lt;br /&gt;
crew at the end of each round so that they can add more champions to their crew.&lt;br /&gt;
&lt;br /&gt;
'''''c.''''' '''''Battle Scenario''''':&lt;br /&gt;
&lt;br /&gt;
• Once the countdown ends, both crews engage in battle, and as per their attack&lt;br /&gt;
&lt;br /&gt;
impacts, health, and damage calculations; the result is finalized.&lt;br /&gt;
&lt;br /&gt;
• A strategic move would be to place stronger champions near the vulnerable areas,&lt;br /&gt;
&lt;br /&gt;
as the champion will attack its nearest placed opponent. However, one can also take&lt;br /&gt;
&lt;br /&gt;
into account the attack range of their characters in doing so.&lt;br /&gt;
&lt;br /&gt;
• Once a battle has finished and all champions on either side have exhausted their&lt;br /&gt;
&lt;br /&gt;
lives, 1 life is deducted from the total lives the losing player currently has.&lt;br /&gt;
&lt;br /&gt;
• If one’s playing against bots and the bot player loses all of his life against the user&lt;br /&gt;
&lt;br /&gt;
player, then the next bot comes to battle the victor player.&lt;br /&gt;
&lt;br /&gt;
'''''d.''''' '''''Round win/loss''''':&lt;br /&gt;
&lt;br /&gt;
• If all champions of a player are dead, then that side is declared as lost and the other&lt;br /&gt;
&lt;br /&gt;
side as the winner of this particular round.&lt;br /&gt;
&lt;br /&gt;
• If a user wins the round, then he is shown a win popup. Else he is shown a defeat&lt;br /&gt;
&lt;br /&gt;
popup.&lt;br /&gt;
&lt;br /&gt;
• Both winner and loser get some coins for the next round, but the winner gets more&lt;br /&gt;
&lt;br /&gt;
coins as compared to their opponent and hence he can purchase better characters&lt;br /&gt;
&lt;br /&gt;
than the losing player.&lt;br /&gt;
&lt;br /&gt;
'''''e.''''' '''''Match win/loss''''':&lt;br /&gt;
&lt;br /&gt;
• WIN: If a player wins all the rounds and also the match and their opponent loses all&lt;br /&gt;
&lt;br /&gt;
of their CHAMPIONS, then that user is declared the winner of that match and gets&lt;br /&gt;
&lt;br /&gt;
to see a victory screen with the XP reward displayed. If they were playing against&lt;br /&gt;
&lt;br /&gt;
bots, then the player is taken to the next match with bot 2 and so on.&lt;br /&gt;
&lt;br /&gt;
• LOSS: If all CHAMPIONS of a player are exhausted and they lose enough rounds to&lt;br /&gt;
&lt;br /&gt;
lose all their lives in the process, then the player loses the match and the opponent&lt;br /&gt;
&lt;br /&gt;
wins. A similar summary screen is displayed indicating their defeat and the XP&lt;br /&gt;
&lt;br /&gt;
points they receive while losing. 5 XP is rewarded to the player who won the game&lt;br /&gt;
&lt;br /&gt;
and 2 XP is rewarded to the losing player. *Note: No XP is rewarded for matches&lt;br /&gt;
&lt;br /&gt;
played against bots or in custom lobbies.&lt;br /&gt;
&lt;br /&gt;
• Plus, In case they were playing against bots, then they don’t advance to the next&lt;br /&gt;
&lt;br /&gt;
match with the next bot.&lt;br /&gt;
&lt;br /&gt;
'''''f.''''' '''''XP Gain Criteria''''':&lt;br /&gt;
&lt;br /&gt;
• While playing a match in Forge Arena, certain prerequisites affect a player’s ability&lt;br /&gt;
&lt;br /&gt;
to gain experience points to their profile. And given that earning XP is possible only&lt;br /&gt;
&lt;br /&gt;
in online Player Vs. Player matches, it doesn’t necessarily mean that solely joining or&lt;br /&gt;
&lt;br /&gt;
participating in one is enough.&lt;br /&gt;
&lt;br /&gt;
• Building on PvP battles, the match must have taken place in a random game made&lt;br /&gt;
&lt;br /&gt;
through the in-game matchmaking process and not by any lobby or custom room&lt;br /&gt;
&lt;br /&gt;
created.&lt;br /&gt;
&lt;br /&gt;
• Also, in addition to being present in a ranked match, the player should have drawn&lt;br /&gt;
&lt;br /&gt;
at least a single champion character to the arena on board in the first round and a&lt;br /&gt;
&lt;br /&gt;
minimum of 2 characters henceforth – to the board, in every round as the game&lt;br /&gt;
&lt;br /&gt;
progresses.&lt;br /&gt;
&lt;br /&gt;
• These criteria govern the game engine in how experience points finally get&lt;br /&gt;
&lt;br /&gt;
disbursed: Meeting which, players are able to earn XP to their Forge Arena profile&lt;br /&gt;
&lt;br /&gt;
as they play, whether they win or lose in their next game.&lt;br /&gt;
&lt;br /&gt;
'''''g.''''' '''''Game Win/Loss'''''&lt;br /&gt;
&lt;br /&gt;
• WIN: For a user to win the game, the user’s opponent has to lose all of their Lives,&lt;br /&gt;
&lt;br /&gt;
and then the player is declared the victor.&lt;br /&gt;
&lt;br /&gt;
• LOSS: If all Lives of a player are exhausted before their opponent’s, then the player&lt;br /&gt;
&lt;br /&gt;
loses the game.&lt;br /&gt;
&lt;br /&gt;
• AGAINST BOTS: In case one is playing against bots, then all bots with their&lt;br /&gt;
&lt;br /&gt;
colletive lives need to be defeated for a victory but simply losing all lives will result&lt;br /&gt;
&lt;br /&gt;
in a loss.&lt;br /&gt;
&lt;br /&gt;
'''5.2. The NFT and Non-NFT Battle Experience:'''&lt;br /&gt;
&lt;br /&gt;
Forge Arena is a decentralized gaming title which features NFT characters among other&lt;br /&gt;
&lt;br /&gt;
blockchain-based features that enables the game. The battle experience for players&lt;br /&gt;
&lt;br /&gt;
who own and use NFTs in Forge Arena both overlap and differ when it comes to the&lt;br /&gt;
&lt;br /&gt;
same for non-NFT users. Following are some key aspects of the battle experience&lt;br /&gt;
&lt;br /&gt;
where you can expect to face them:&lt;br /&gt;
&lt;br /&gt;
'''''a. Inventory:'''''&lt;br /&gt;
[[File:Inventory.jpg|none|thumb|420x420px]]Accessed from the main screen, is the inventory tab where you can select and browse&lt;br /&gt;
&lt;br /&gt;
through all the NFTs you own to your profile. You can switch between Hero characters&lt;br /&gt;
&lt;br /&gt;
and Champions to toggle through types of characters and also read up any important&lt;br /&gt;
&lt;br /&gt;
bits of info about them from this tab.&lt;br /&gt;
&lt;br /&gt;
'''''b. Matchmaking:'''''&lt;br /&gt;
[[File:Arena matcmaking.jpg|none|thumb|423x423px]]'''''c. Champion Selection:'''''&lt;br /&gt;
[[File:Arena champion.jpg|none|thumb|417x417px]]&lt;br /&gt;
Once a battle begins, you can choose from all the champions available to you as an&lt;br /&gt;
&lt;br /&gt;
NFT user – from both the non-NFT and NFT tabs. To view and select the NFT&lt;br /&gt;
&lt;br /&gt;
champions from your profile inventory, you can click the ‘NFT’ button as shown above&lt;br /&gt;
&lt;br /&gt;
and select any NFT character available from your inventory. *Note: You can choose NFT&lt;br /&gt;
&lt;br /&gt;
champions as per the number of NFTs held by you, in your profile.&lt;br /&gt;
&lt;br /&gt;
'''''d. Hero Selection:'''''&lt;br /&gt;
[[File:Arena hero.jpg|none|thumb|411x411px]]&lt;br /&gt;
There are upto 4 Hero characters from which you can select, once the Hero selection&lt;br /&gt;
&lt;br /&gt;
screen unlocks after round 1. And you can choose from any of them while playing a&lt;br /&gt;
&lt;br /&gt;
battle. However, the hero characters can be chosen only once by non-NFT users for the&lt;br /&gt;
&lt;br /&gt;
entirety of the game. In contrast if you own any as an NFT, then you can select hero&lt;br /&gt;
&lt;br /&gt;
characters, multiple times after the initial process seen after the 1st round. *Note: You&lt;br /&gt;
&lt;br /&gt;
can choose NFT heroes as per the number of NFTs held by you, in your profile.&lt;br /&gt;
&lt;br /&gt;
'''''e. Levelling up a Character:'''''&lt;br /&gt;
&lt;br /&gt;
When levelling up a character, choosing an NFT character instead of a non-NFT version&lt;br /&gt;
&lt;br /&gt;
of the same yields better results. As the multipliers and base values for NFT characters&lt;br /&gt;
&lt;br /&gt;
are different and leads to the creation of higher-levelled characters that have more&lt;br /&gt;
&lt;br /&gt;
power than non-NFT characters of the same levels. This is because NFT characters,&lt;br /&gt;
&lt;br /&gt;
whether champions or heroes, are 30% stronger in attack and power points than their&lt;br /&gt;
&lt;br /&gt;
base variants. Moreover, they also gain a 30% boost when they are levelled up.&lt;br /&gt;
&lt;br /&gt;
'''''f. Higher base strength:'''''&lt;br /&gt;
[[File:Arena higher.jpg|none|thumb|410x410px]]&lt;br /&gt;
Moreover, NFT versions of any Hero or non-hero character in Forge Arena, as you’ll&lt;br /&gt;
&lt;br /&gt;
find, is more powerful than their base, non-NFT variants. They are 30% stronger and&lt;br /&gt;
&lt;br /&gt;
have a higher base level of power to begin with. This increases exponentially when they&lt;br /&gt;
&lt;br /&gt;
are further levelled up. For instance, an NFT version of the character ‘Wolfshadow’ will&lt;br /&gt;
&lt;br /&gt;
have 716 base power instead of a non-NFT version of the same character having 551&lt;br /&gt;
&lt;br /&gt;
as its base.&lt;br /&gt;
&lt;br /&gt;
'''''5.3. Battle Walkthrough:'''''&lt;br /&gt;
&lt;br /&gt;
Here’s a rundown of all the important tabs and buttons on the home menu that affect&lt;br /&gt;
&lt;br /&gt;
your gameplay experience in Forge Arena:&lt;br /&gt;
&lt;br /&gt;
1. Theme menu&lt;br /&gt;
&lt;br /&gt;
2. Settings button&lt;br /&gt;
&lt;br /&gt;
3. Full screen option&lt;br /&gt;
&lt;br /&gt;
4. Inventory Tab&lt;br /&gt;
&lt;br /&gt;
5. Help and support button&lt;br /&gt;
&lt;br /&gt;
6. Logout Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arena menu.jpg|none|thumb|461x461px]]&lt;br /&gt;
Next, sneak a peek at all that you’ll conquer when you set out for a battle in the world&lt;br /&gt;
&lt;br /&gt;
of Forge Arena – detailing most of the steps you’ll face on your way to earning XP:&lt;br /&gt;
&lt;br /&gt;
'''''5.3.1 Player vs. Player:'''''&lt;br /&gt;
[[File:Arena player vs player.jpg|none|thumb|461x461px]]&lt;br /&gt;
1. Battles in Forge Arena are fought and won on the basis of each player’s champions&lt;br /&gt;
&lt;br /&gt;
being able to best the other’s over multiple rounds.&lt;br /&gt;
&lt;br /&gt;
2. Each PvP fight plays out in the arena, in an “Auto battler” style of gameplay with&lt;br /&gt;
&lt;br /&gt;
each player having access to Hero and supporting characters as champions in their&lt;br /&gt;
&lt;br /&gt;
battle.&lt;br /&gt;
&lt;br /&gt;
3. All characters in the game are available to both NFT and F2P users. And whether a&lt;br /&gt;
&lt;br /&gt;
player owns NFT characters or not, they can get matched and play together –&lt;br /&gt;
&lt;br /&gt;
regardless of either.&lt;br /&gt;
&lt;br /&gt;
4. In any battle, a player can choose from among 4 Hero characters and unlimited&lt;br /&gt;
&lt;br /&gt;
suporting characters as their champions to best their opponent’s team. However, if&lt;br /&gt;
&lt;br /&gt;
they own NFT characters in their profile’s inventory, then they can select them as&lt;br /&gt;
&lt;br /&gt;
champions from the in-game tab and during the hero selection process too, after&lt;br /&gt;
&lt;br /&gt;
the first round. And they can select these NFT characters to their battle inventory –&lt;br /&gt;
&lt;br /&gt;
as many times as they own a copy of that NFT character in their main inventory.&lt;br /&gt;
&lt;br /&gt;
5. Both hero characters and the rest have health bars attached to their models&lt;br /&gt;
&lt;br /&gt;
on-screen, but only the hero characters have a mana bar. They use it to inflict&lt;br /&gt;
&lt;br /&gt;
special attacks that reduce the health points of all enemy characters or heal other&lt;br /&gt;
&lt;br /&gt;
champions in their crew, whenever it’s refilled. Take the following pictures for&lt;br /&gt;
&lt;br /&gt;
example:&lt;br /&gt;
[[File:Arena player vs player2.jpg|none|thumb|526x526px]]&lt;br /&gt;
1. Indicates your character’s name as well as their current health bar.&lt;br /&gt;
&lt;br /&gt;
2. Health bars attached to on-screen character models&lt;br /&gt;
&lt;br /&gt;
3. Indicates the level of the character where 1 star = Level 1 character, and so on.&lt;br /&gt;
&lt;br /&gt;
6. To start an online battle, you must click on ‘Play’ from the main menu screen and&lt;br /&gt;
&lt;br /&gt;
select ‘vs. Player’ on the next. Hit ‘Ready’ and then select and launch a battle online&lt;br /&gt;
&lt;br /&gt;
by choosing ‘Let’s Play’ which will match you against another player online.&lt;br /&gt;
&lt;br /&gt;
7. The battle plays out in a series of rounds, ranging anywhere from 4 to 7 and ends&lt;br /&gt;
&lt;br /&gt;
when any player has run out of lives.&lt;br /&gt;
&lt;br /&gt;
8. Knowing that, you begin round 1 with a character selection screen where you can&lt;br /&gt;
&lt;br /&gt;
choose from the options present – non-hero characters to start the first round in&lt;br /&gt;
&lt;br /&gt;
battle with.&lt;br /&gt;
&lt;br /&gt;
9. At the start of the first round, you get 6 coins and a tab of characters at the top to&lt;br /&gt;
&lt;br /&gt;
choose from – with the cost of each character written beside them.&lt;br /&gt;
&lt;br /&gt;
10. You can buy a character to your on-screen inventory (denoted by the blue spheres&lt;br /&gt;
&lt;br /&gt;
at the bottom of the rows to your side). At any point in the game, you can’t have&lt;br /&gt;
&lt;br /&gt;
more than 9 characters residing in your inventory.&lt;br /&gt;
&lt;br /&gt;
11. You have a 30-second timer during this process, and you must buy and then click&lt;br /&gt;
&lt;br /&gt;
and drag each of the characters you’ve bought to launch them onto the battlefield&lt;br /&gt;
&lt;br /&gt;
by placing them on any of the squares on your side.&lt;br /&gt;
&lt;br /&gt;
12. Once you’re ready, you can skip the rest of the timer by clicking on the “ “ symbol&lt;br /&gt;
&lt;br /&gt;
beside the timer and begin the first round.&lt;br /&gt;
[[File:Arena player vs player3.jpg|none|thumb|514x514px]]&lt;br /&gt;
13. When the battle begins, the first thing you have to do is to select champions for&lt;br /&gt;
&lt;br /&gt;
your crew to descend for battle. For this, you can select non-NFT champions from&lt;br /&gt;
&lt;br /&gt;
the tab placed above or switch to the ‘NFT’ tab by clicking on the button, and then&lt;br /&gt;
&lt;br /&gt;
make your selection of champions to that effect.&lt;br /&gt;
&lt;br /&gt;
14. Hero characters unlock for the selection process only after the first round has&lt;br /&gt;
&lt;br /&gt;
been completed. It automatically whisks you away to a separate screen where you&lt;br /&gt;
&lt;br /&gt;
can choose from among the 4 heroes: Asterion, Chiron, Numatox and Charon.&lt;br /&gt;
&lt;br /&gt;
15. The hero selection and options are the same for both NFT and non-NFT players as&lt;br /&gt;
&lt;br /&gt;
anyone can choose any of the 4 heroes. However, the hero selection for non-NFT&lt;br /&gt;
&lt;br /&gt;
players is limited to only 1 for the duration of the game.&lt;br /&gt;
&lt;br /&gt;
16. Players owning NFTs of the hero characters can choose a different hero in each&lt;br /&gt;
&lt;br /&gt;
round – once for each hero character.&lt;br /&gt;
&lt;br /&gt;
17. Plus, NFT users can view and select NFT versions of any non-hero character at any&lt;br /&gt;
&lt;br /&gt;
point, by clicking on the ‘NFT’ button during the selection process from the top –&lt;br /&gt;
&lt;br /&gt;
which displays your NFT supporting characters to choose from.&lt;br /&gt;
&lt;br /&gt;
18. As the game progresses, you’ll find that you can level up each base champion and&lt;br /&gt;
&lt;br /&gt;
hero character to improve their strength – NFT and non-NFT. This is automatically&lt;br /&gt;
&lt;br /&gt;
done for you when you have two same level version of same character on the&lt;br /&gt;
&lt;br /&gt;
board.&lt;br /&gt;
&lt;br /&gt;
19. These characters combine to form a single supporting character of a higher level.&lt;br /&gt;
&lt;br /&gt;
For instance, two level 1 characters combine to form a single level 2 character, and&lt;br /&gt;
&lt;br /&gt;
so on. This is extremely useful to your gameplay experience as levelling up&lt;br /&gt;
&lt;br /&gt;
charaters free up additional space on your game board and also provides you with&lt;br /&gt;
&lt;br /&gt;
a stronger character to continue with. *Note: The minimum level at which any&lt;br /&gt;
&lt;br /&gt;
character can exist and is upgraded from, is level 1 and the max level to which you&lt;br /&gt;
&lt;br /&gt;
can upgrade a character, is level 3.&lt;br /&gt;
[[File:Arena player vs player4.jpg|none|thumb|459x459px]]&lt;br /&gt;
20. To ensure that characters in your crew level up, you can purchase those characters&lt;br /&gt;
&lt;br /&gt;
specifically as each round passes over – sometimes even using the ‘Shuffle’ feature&lt;br /&gt;
&lt;br /&gt;
costing 2 coins each time, to try and hunt for a specific character if you have the&lt;br /&gt;
&lt;br /&gt;
coins for it.&lt;br /&gt;
&lt;br /&gt;
21. Playing further, you receive more coins with each coming round to purchase and&lt;br /&gt;
&lt;br /&gt;
add more supporting characters to the battlefield with each round you win&lt;br /&gt;
&lt;br /&gt;
rewarding you with more coins than had you lost the round. This way, you get to&lt;br /&gt;
&lt;br /&gt;
purchase better non-hero characters and improve your chances at beating your rival.&lt;br /&gt;
&lt;br /&gt;
22. The battles in each round are automated, apart from the selection and placement&lt;br /&gt;
&lt;br /&gt;
of your champions in the arena. The maximum number of champions that can be&lt;br /&gt;
&lt;br /&gt;
placed is capped at 15. And the game ends when any of the two players have lost&lt;br /&gt;
&lt;br /&gt;
all their lives with the other emerging as a victor&lt;br /&gt;
&lt;br /&gt;
23. The winning player receives 5 experience points to their name for their victory&lt;br /&gt;
&lt;br /&gt;
whereas the losing player receives 2.&lt;br /&gt;
&lt;br /&gt;
24. The same format of battle gets repeated in friendly scrims started from custom&lt;br /&gt;
&lt;br /&gt;
lobbies – when you’re playing with a friend or a user online. The only difference&lt;br /&gt;
&lt;br /&gt;
between the two being that players don’t receive any XP for playing games&lt;br /&gt;
&lt;br /&gt;
through custom lobbies.&lt;br /&gt;
&lt;br /&gt;
'''''5.3.2 Player vs. Bots:'''''&lt;br /&gt;
[[File:Arena vs bot.jpg|none|thumb|458x458px]]&lt;br /&gt;
While playing against bots is good for you to get some practice in, or check out all the&lt;br /&gt;
&lt;br /&gt;
facets of the gameplay in Forge Arena, it can also be prudent to understand how bot&lt;br /&gt;
&lt;br /&gt;
matches work:&lt;br /&gt;
&lt;br /&gt;
1. In any bot game you begin, there will always be 1 user or player (that’s you) and 4&lt;br /&gt;
&lt;br /&gt;
bot players.&lt;br /&gt;
&lt;br /&gt;
2. You begin a match with a bot by navigating to the mode-selection screen and&lt;br /&gt;
&lt;br /&gt;
choosing ‘vs. Bot.’ The match starts when you click ‘Fight’ on the next screen to&lt;br /&gt;
&lt;br /&gt;
begin.&lt;br /&gt;
&lt;br /&gt;
3. Unlike online battles, a match against a bot can span over many rounds since you&lt;br /&gt;
&lt;br /&gt;
have to face-off against 4 bots instead of just 1 opposing player.&lt;br /&gt;
&lt;br /&gt;
4. As the main player, you have 4 lives to your name as do the bots. And you have to&lt;br /&gt;
&lt;br /&gt;
survive this onslaught and defeat each bot by winning the rounds and reducing&lt;br /&gt;
&lt;br /&gt;
their lives till they don’t have any left.&lt;br /&gt;
[[File:Arena vs bot2.jpg|none|thumb|457x457px]]5. The user thus needs to defeat all bot players to win the game, while holding on&lt;br /&gt;
&lt;br /&gt;
with what they’ve got left of the 4 lives they begin with.&lt;br /&gt;
&lt;br /&gt;
6. The bot matches are made fair and balanced by the implementation of&lt;br /&gt;
&lt;br /&gt;
a progressive difficulty scale that’s applied to the bots from the first to the last.&lt;br /&gt;
&lt;br /&gt;
7. However, to keep the bot match competitive for users playing the game with NFT&lt;br /&gt;
&lt;br /&gt;
characters, the bots also mimic the inventory of any user they face. They do this by&lt;br /&gt;
&lt;br /&gt;
creating an inventory in real time which matches the levels of each NFT character&lt;br /&gt;
&lt;br /&gt;
that you own, though they may be different.&lt;br /&gt;
&lt;br /&gt;
8. In a single round, the user cannot purchase the same character twice from the&lt;br /&gt;
&lt;br /&gt;
shop. When the user purchases a character for a round it will disappear from the&lt;br /&gt;
&lt;br /&gt;
shop and will appear in the player’s inventory.&lt;br /&gt;
&lt;br /&gt;
9. A character can be upgraded to a maximum of 3 levels. When the player buys a&lt;br /&gt;
&lt;br /&gt;
character with level 1 twice it shall evolve into a single level 2 character. When he&lt;br /&gt;
&lt;br /&gt;
has two characters of level 2 then those will merge to become a single level&lt;br /&gt;
&lt;br /&gt;
3 character.&lt;br /&gt;
&lt;br /&gt;
10. With an increase in the level of character its size, health, and attack impact also&lt;br /&gt;
&lt;br /&gt;
increase.&lt;br /&gt;
&lt;br /&gt;
11. Both the bot and the player can utilize the option to shuffle the shop when&lt;br /&gt;
&lt;br /&gt;
choosing characters. 2 coins are deducted for each shuffle from both user coins&lt;br /&gt;
&lt;br /&gt;
and bot coins.&lt;br /&gt;
&lt;br /&gt;
12. Hero character is introduced only at the start of the 2nd match i.e. when a player&lt;br /&gt;
&lt;br /&gt;
wins a match from bot 1 in the very first match and goes to bot 2, then the hero&lt;br /&gt;
&lt;br /&gt;
character level increases to level 2. When the player wins from bot 2 and goes to&lt;br /&gt;
&lt;br /&gt;
match with bot 3, then the character level increases to level 3. Level 3 is the highest&lt;br /&gt;
&lt;br /&gt;
level for the hero character as well.&lt;br /&gt;
[[File:Arena vs bot3.jpg|none|thumb|459x459px]]13. The player is given a crew preparation timer of 30 seconds, in which he can decide&lt;br /&gt;
&lt;br /&gt;
which players are to be purchased and also the placement of characters over&lt;br /&gt;
&lt;br /&gt;
available grid positions. The player can pause this preparation timer in between&lt;br /&gt;
&lt;br /&gt;
the countdown but they cannot pause the game once the battle begins. The&lt;br /&gt;
&lt;br /&gt;
player can skip the preparation timer by clicking on the skip/forward button next&lt;br /&gt;
&lt;br /&gt;
to the timer text.&lt;br /&gt;
&lt;br /&gt;
14. Users can select hero characters in Round 2 once they complete the first round&lt;br /&gt;
&lt;br /&gt;
with bot 1. Random hero characters are assigned to Bot players.&lt;br /&gt;
&lt;br /&gt;
15. A hero character once chosen by the player either user or bot can’t be altered later&lt;br /&gt;
&lt;br /&gt;
on after selecting one. Although however, if you own NFT hero characters, then&lt;br /&gt;
&lt;br /&gt;
you can choose other hero characters in later stages of the game.&lt;br /&gt;
&lt;br /&gt;
16. Once a character is purchased from the shop there is no way to replace or return&lt;br /&gt;
&lt;br /&gt;
it. It shall become a part of your inventory for the gameplay.&lt;br /&gt;
&lt;br /&gt;
17. All Characters have health and attack points, which come into play when they&lt;br /&gt;
&lt;br /&gt;
attack and sustain incoming damage while in battle.&lt;br /&gt;
&lt;br /&gt;
18. Each hero character has mana power (special power) which is available for use&lt;br /&gt;
&lt;br /&gt;
after refill time as per the character. Mana power allows the hero character to&lt;br /&gt;
&lt;br /&gt;
attack the opponent’s champions, heals its crew, or perform both attack &amp;amp; healing&lt;br /&gt;
&lt;br /&gt;
simultaneously. Mana power does not affect the health of the owner hero&lt;br /&gt;
&lt;br /&gt;
charater; it impacts only non-hero characters.&lt;br /&gt;
&lt;br /&gt;
19. If no champion is selected by the user, then they lose the round and the next&lt;br /&gt;
&lt;br /&gt;
round starts. And by round 2, if the user hasn’t selected any hero character before&lt;br /&gt;
&lt;br /&gt;
the preparation timer’s countdown ends, then they get the chance to pick a hero&lt;br /&gt;
&lt;br /&gt;
character again, when that round ends and before the 3rd round.&lt;br /&gt;
&lt;br /&gt;
20. The user receives no XP (Experience points) at the end of the game. Unlike how&lt;br /&gt;
&lt;br /&gt;
with one’s matches against online players, they are rewarded with no XP when&lt;br /&gt;
&lt;br /&gt;
they win a match against bots.&lt;br /&gt;
&lt;br /&gt;
21. The maximum number of champions that can be placed in the battle arena in the&lt;br /&gt;
&lt;br /&gt;
complete gameplay is 15&lt;br /&gt;
&lt;br /&gt;
'''''5.4 GAMEPLAY WALKTHROUGH: Case Study with Bot 1'''''&lt;br /&gt;
&lt;br /&gt;
1. The player is paired with 4 bots. There are some AI players (bots) in the game&lt;br /&gt;
&lt;br /&gt;
and randomly 4 of those bots are selected from the complete list.&lt;br /&gt;
&lt;br /&gt;
2. When the player clicks on the Fight button, they are is then redirected to the&lt;br /&gt;
&lt;br /&gt;
gameplay arena wherein the player’s champions fight the other bot’s&lt;br /&gt;
&lt;br /&gt;
champions 1 by 1. We have set different bots with different difficulty levels:&lt;br /&gt;
&lt;br /&gt;
a) Bot 1: Easiest&lt;br /&gt;
&lt;br /&gt;
b) Bot 2: Easy&lt;br /&gt;
&lt;br /&gt;
c) Bot 3: Medium&lt;br /&gt;
&lt;br /&gt;
d) Bot 4: Hard&lt;br /&gt;
&lt;br /&gt;
5.5 Player VS Bot 1: How does it works?&lt;br /&gt;
&lt;br /&gt;
5.6 First Round values (set by default):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Parameter&lt;br /&gt;
!Player (Values)&lt;br /&gt;
!Bot 1 (Values)&lt;br /&gt;
|-&lt;br /&gt;
|Characters&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Coins&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Lives&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
o AI adds 3 champions to the Bot1’s crew 1, 3 is the maximum number of&lt;br /&gt;
&lt;br /&gt;
champions allowed for that round.&lt;br /&gt;
&lt;br /&gt;
o Similarly, the player is allowed to choose his champions to form his crew from&lt;br /&gt;
&lt;br /&gt;
the shop, (Each character costs some coins, the player is to strategize here to&lt;br /&gt;
&lt;br /&gt;
form the best permutation).&lt;br /&gt;
&lt;br /&gt;
o So, if the player wants to choose expensive characters, then he might end up&lt;br /&gt;
&lt;br /&gt;
buying 1 or 2 characters only.&lt;br /&gt;
&lt;br /&gt;
'''The Last man standing wins.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''5.7 Second Round values (if player wins &amp;amp; bot 1 loses)'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Things&lt;br /&gt;
!Player (Values)&lt;br /&gt;
!Bot 1 (Values)&lt;br /&gt;
|-&lt;br /&gt;
|Characters&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Coins&lt;br /&gt;
|1st round coin + next&lt;br /&gt;
&lt;br /&gt;
round income (13)&lt;br /&gt;
&lt;br /&gt;
[See below for details]&lt;br /&gt;
|1st round coin + next&lt;br /&gt;
&lt;br /&gt;
round income (13)&lt;br /&gt;
&lt;br /&gt;
[See below for details]&lt;br /&gt;
|-&lt;br /&gt;
|Lives&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
o In the second round, the player is asked to choose a hero character. No coins&lt;br /&gt;
&lt;br /&gt;
are deducted to select the hero character. If he/she doesn’t select a h e r o&lt;br /&gt;
&lt;br /&gt;
character in the preparation timer then the player receives the option to choose&lt;br /&gt;
&lt;br /&gt;
a hero character again, after the second-round closes.&lt;br /&gt;
&lt;br /&gt;
o Bot 1 will also present its hero character, powered by AI.&lt;br /&gt;
&lt;br /&gt;
'''Next Round Income Formula: The formula set to calculate the “Round Income”'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Total Round Income = Base Income + Next Round Income&lt;br /&gt;
|}&lt;br /&gt;
Where,&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Round Income = base Gold Income + round_income_increment&lt;br /&gt;
&lt;br /&gt;
= 5 + 3 = 8&lt;br /&gt;
&lt;br /&gt;
Next Round Income Increment = 5&lt;br /&gt;
|}&lt;br /&gt;
Hence,&lt;br /&gt;
&lt;br /&gt;
Total Income = 8 + 5 = 13&lt;br /&gt;
&lt;br /&gt;
13 coins are earned by a winner in each round.&lt;br /&gt;
&lt;br /&gt;
'''''5.8 Other rounds:'''''&lt;br /&gt;
&lt;br /&gt;
Rounds will progress until all lives of either Player 1 or Bot 1 are exhausted. If player 1&lt;br /&gt;
&lt;br /&gt;
loses all of its lives then it’s “game over”. If bot 1 loses all of its lives then player 1 is&lt;br /&gt;
&lt;br /&gt;
paired with the next bot, i.e. bot 2, and again player 1 and bot 2 play until either all lives&lt;br /&gt;
&lt;br /&gt;
of player 1 are lost, or all lives of bot 2 are lost and so on till the last bot has been&lt;br /&gt;
&lt;br /&gt;
defeated by the player or either player loses all his lives while fighting the bots.&lt;br /&gt;
&lt;br /&gt;
Scenario: Given that:&lt;br /&gt;
&lt;br /&gt;
• player 1 wins against bot 1&lt;br /&gt;
&lt;br /&gt;
• has 2 lives left,&lt;br /&gt;
&lt;br /&gt;
• player 1 played 6 rounds with bot 1&lt;br /&gt;
&lt;br /&gt;
• the total number of characters that player 1 has in his crew will be 8. (First&lt;br /&gt;
&lt;br /&gt;
round =3 champions each, 2nd round = 4 champions each and so till 6th&lt;br /&gt;
&lt;br /&gt;
round, it successively becomes 8 champions)&lt;br /&gt;
&lt;br /&gt;
For this scenario following ways battles are made:&lt;br /&gt;
&lt;br /&gt;
Now, the round with Bot2 will be round 7.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Things&lt;br /&gt;
!Player (Values)&lt;br /&gt;
!Bot 2 (Values)&lt;br /&gt;
|-&lt;br /&gt;
|Characters&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Coins&lt;br /&gt;
|Last round coins&lt;br /&gt;
|Current round * round&lt;br /&gt;
&lt;br /&gt;
Income = 7 * 8 = 56.&lt;br /&gt;
|-&lt;br /&gt;
|Lives&lt;br /&gt;
|2 (lives left with old bot&lt;br /&gt;
&lt;br /&gt;
player carried forward with&lt;br /&gt;
&lt;br /&gt;
new bot player)&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
Total Income = 8 + 5 = 13&lt;br /&gt;
&lt;br /&gt;
13 coins are earned by a winner in each round.&lt;br /&gt;
&lt;br /&gt;
o Now, again the player fights bot 2 until all of his or all of bot 2 lives are&lt;br /&gt;
&lt;br /&gt;
depleted. Round win and loss income stay the same.&lt;br /&gt;
&lt;br /&gt;
o With each round 1 character place is added to the team i.e. if in round 7 =&amp;gt; 8&lt;br /&gt;
&lt;br /&gt;
characters could be there then in the next round 9 characters will be allowed,&lt;br /&gt;
&lt;br /&gt;
and so on.&lt;br /&gt;
&lt;br /&gt;
o Note: for bot 2, bot 3, and bot 4, hero characters are automatically added to&lt;br /&gt;
&lt;br /&gt;
their crews before the first round as we retain the whole progress of player 1&lt;br /&gt;
&lt;br /&gt;
when he plays with the next bot. Also, bot 2, bot 3, and bot 4 have some players&lt;br /&gt;
&lt;br /&gt;
of level 2 and level 3 too in the very first round to increase the difficulty level&lt;br /&gt;
&lt;br /&gt;
with every round.&lt;br /&gt;
&lt;br /&gt;
No experience points are rewarded for winning a match against bots. You receive XP&lt;br /&gt;
&lt;br /&gt;
only for playing ranked matches where you get 5 XP for winning and 2 XP for losing.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Forge_Arena&amp;diff=1107</id>
		<title>Forge Arena</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Forge_Arena&amp;diff=1107"/>
		<updated>2023-01-03T13:52:46Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update with coxsurf's data from other Forge-arena page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Forge Area.png|right|thumbnail|The Forge Arena logo]]'''Forge Arena''' is an auto-battler developed by [[Vulcan Forged]], where you can pit your [[NFT]] and non-NFT Vulcanite characters against those of your opponent.&lt;br /&gt;
&lt;br /&gt;
[[File:Forge arena.jpg|none|thumb|533x533px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Experience the battle of strategies and skills with Vulcan Forged’s truly decentralized&lt;br /&gt;
&lt;br /&gt;
auto battler in the fray. A PvP title that flourishes epic moments and rewards shared by&lt;br /&gt;
&lt;br /&gt;
the quadrants of the universe. Join ranked players from over the realms as they com-&lt;br /&gt;
&lt;br /&gt;
pete to build up their crews and eliminate the best. And all this until the rounds get&lt;br /&gt;
&lt;br /&gt;
over, and one emerges the victor as each fight comes to rest. So witness the fury and&lt;br /&gt;
&lt;br /&gt;
collect NFT heroes to your name as you enter the worlds of champions forged for glory&lt;br /&gt;
&lt;br /&gt;
and eternal fame.&lt;br /&gt;
&lt;br /&gt;
==Key features==&lt;br /&gt;
&lt;br /&gt;
Forge Arena has the following key features:&lt;br /&gt;
&lt;br /&gt;
• Choose the theme that fits your Gameplay. Forge Arena lets you control the visual&lt;br /&gt;
&lt;br /&gt;
direction of how your battles unfold as you get to choose and save a theme to&lt;br /&gt;
&lt;br /&gt;
your profile as soon as you’ve login to play. With choices ranging from Arcadia to&lt;br /&gt;
&lt;br /&gt;
Notus and even the depths of Hades.&lt;br /&gt;
&lt;br /&gt;
• Customize your Profile. You can change your avatar or display name by clicking on&lt;br /&gt;
&lt;br /&gt;
your profile’s avatar on the home screen on the top right side and customize at&lt;br /&gt;
&lt;br /&gt;
your own pace.&lt;br /&gt;
&lt;br /&gt;
• View your NFTs in your Inventory. While on the main screen, you can also click and&lt;br /&gt;
&lt;br /&gt;
view the NFTs you currently have in your inventory at any point in time. And, you&lt;br /&gt;
&lt;br /&gt;
can also read up all the crucial bits of info stored in the tab beside them, including&lt;br /&gt;
&lt;br /&gt;
all about their in-game stats.&lt;br /&gt;
&lt;br /&gt;
• Select a game mode as you decide your strats. As you join the halls of Forge Arena&lt;br /&gt;
&lt;br /&gt;
to battle, the game lets you decide which path you’d take: Play against a squad of&lt;br /&gt;
&lt;br /&gt;
some really nifty bots or test your mettle against online players.&lt;br /&gt;
&lt;br /&gt;
• Play against bots. Practice and give your best against a squad of progressively&lt;br /&gt;
&lt;br /&gt;
stronger foes! Go up against intelligent bots powered by some crafty AI as you&lt;br /&gt;
&lt;br /&gt;
discover their hidden powers in mimicking your inventory and strengths!&lt;br /&gt;
&lt;br /&gt;
• Ranked matchmaking. Join action-filled battles in arenas against online players.&lt;br /&gt;
&lt;br /&gt;
And learn to unleash your crew – rack up the best champions in store. A mode&lt;br /&gt;
&lt;br /&gt;
where everyone starts out the same, but by playing and winning against other&lt;br /&gt;
&lt;br /&gt;
players, one can climb their way up through the ranks.&lt;br /&gt;
&lt;br /&gt;
• Earn experience points online. Playing online, you can earn valuable XP as you rank&lt;br /&gt;
&lt;br /&gt;
up through battles in matchmaking. For every battle you win, you’re rewarded with&lt;br /&gt;
&lt;br /&gt;
5 XP and 2 XP when you lose to your foe. There’s no XP rewarded for playing battles&lt;br /&gt;
&lt;br /&gt;
in custom lobbies or against bots.&lt;br /&gt;
&lt;br /&gt;
• Play with NFT Characters in any game mode. In Forge Arena, whether you decide&lt;br /&gt;
&lt;br /&gt;
to play against bots or with a ranked player online, you can select and use NFTs&lt;br /&gt;
&lt;br /&gt;
from your inventory at any point of the match. There are no caps on using them&lt;br /&gt;
&lt;br /&gt;
while in battle.&lt;br /&gt;
&lt;br /&gt;
• Play with all champions unlocked from the start. As an NFT or non-NFT user, you&lt;br /&gt;
&lt;br /&gt;
will have access to all non-hero characters available in-game. Recruit them from&lt;br /&gt;
&lt;br /&gt;
the in-game shop to your battle inventory and unleash them as you fight your foe.&lt;br /&gt;
&lt;br /&gt;
Four freely available hero characters to choose from. Choose a hero persona from&lt;br /&gt;
&lt;br /&gt;
our ever- expanding roster that fits your play style. With unique gameplay-affecting&lt;br /&gt;
&lt;br /&gt;
changes, there's a hero character for everyone.&lt;br /&gt;
&lt;br /&gt;
• Level Up your heroes and champions. While engaging in battle, you can level up&lt;br /&gt;
&lt;br /&gt;
the champions in your crew, even as a non-NFT user, as you make room for more in&lt;br /&gt;
&lt;br /&gt;
your battle inventory. *Note: You can level up heroes only if you got NFT heroes in&lt;br /&gt;
&lt;br /&gt;
your inventory.&lt;br /&gt;
&lt;br /&gt;
• Upgrade with NFT characters for increased stats. While levelling up, using NFT&lt;br /&gt;
&lt;br /&gt;
heroes and champions can yield you characters with higher base strength and stats&lt;br /&gt;
&lt;br /&gt;
such as attack points for your crew.&lt;br /&gt;
&lt;br /&gt;
• Epic Gaming Moments. Play fast-paced duels and win against rivals and AI bots in&lt;br /&gt;
&lt;br /&gt;
only the best graphical fidelity – where champions and NFT heroes duke it out in&lt;br /&gt;
&lt;br /&gt;
fully glory and while being powered by Vulcan’s stellar gaming service&lt;br /&gt;
&lt;br /&gt;
==3. Terminology:==&lt;br /&gt;
&lt;br /&gt;
We have used certain terms in this game guide while describing the various mechanics,&lt;br /&gt;
&lt;br /&gt;
gameplay moments and rules that unfold. You can refer to the following to know more&lt;br /&gt;
&lt;br /&gt;
about them and understand each of them in their specific context:&lt;br /&gt;
&lt;br /&gt;
'''''a. User''''': A user, is the person who has logged in to the game and requested to play the&lt;br /&gt;
&lt;br /&gt;
game.&lt;br /&gt;
&lt;br /&gt;
'''''b. Player''''': It’s an entity in-game which depicts a side in gameplay. If it is handled by a&lt;br /&gt;
&lt;br /&gt;
user, then it is known as a useful player and if it is handled by a bot, then it is known&lt;br /&gt;
&lt;br /&gt;
as a bot player.&lt;br /&gt;
&lt;br /&gt;
'''''c. Bot''''': A bot is an AI (Artificial Intelligence) based player. It makes decisions like put&lt;br /&gt;
&lt;br /&gt;
chasing characters, starting combat, upgrading heroes, etc; according to code&lt;br /&gt;
&lt;br /&gt;
combinations set for it.&lt;br /&gt;
&lt;br /&gt;
'''''d. Crew''''': A crew is the collection of champions a player has in the gameplay. Players&lt;br /&gt;
&lt;br /&gt;
can purchase champions from the shop using coins.&lt;br /&gt;
&lt;br /&gt;
'''''e. Coins''''': Virtual currency used only inside Forge Arena’s gameplay. They are used to&lt;br /&gt;
&lt;br /&gt;
purchase new champions from a shop which are added to the players crew.&lt;br /&gt;
&lt;br /&gt;
'''''f. Champions/Characters''''': These are the characters that a player can purchase from&lt;br /&gt;
&lt;br /&gt;
the market tab and add to their crew. Each of the characters can be defined as per&lt;br /&gt;
&lt;br /&gt;
their level and have base health and attack points among other stats such as attack&lt;br /&gt;
&lt;br /&gt;
range, self-heal value, and coin cost.&lt;br /&gt;
&lt;br /&gt;
'''''g. Mana power''''' is a magical power that refills at a particular time (as given in the table&lt;br /&gt;
&lt;br /&gt;
below) and a special effect is displayed to highlight this. Due to mana power hero&lt;br /&gt;
&lt;br /&gt;
character can either reduce the health of the opponent’s crew champions or heal&lt;br /&gt;
&lt;br /&gt;
the health of self-crew champions or do both.&lt;br /&gt;
&lt;br /&gt;
'''''h. Hero Character''''': A hero character is a special champion who has an exclusive power&lt;br /&gt;
&lt;br /&gt;
i.e., mana power in addition to all features of a normal champion. And in Forge&lt;br /&gt;
&lt;br /&gt;
Arena, you can choose from 4 heroes to your cause, namely; Asterion, Chiron,&lt;br /&gt;
&lt;br /&gt;
Numatox and Charon. They boast of much better stats than other characters in the&lt;br /&gt;
&lt;br /&gt;
crew, and have high pools of health and attack points.&lt;br /&gt;
&lt;br /&gt;
'''''i. Mana Bar''''': A blue bar connected to all hero characters (shown on the left side of&lt;br /&gt;
&lt;br /&gt;
gameplay screen) which when refilled completely, plays as mana power for that&lt;br /&gt;
&lt;br /&gt;
champion. (Currently inactive on all heroes till future update)&lt;br /&gt;
&lt;br /&gt;
'''''j. Upgrade Character''''': Every character in-game, can be upgraded to the next level for&lt;br /&gt;
&lt;br /&gt;
a stronger crew and ease of play. One can level up their character to the next&lt;br /&gt;
&lt;br /&gt;
level– by owning 2 characters of the same level – which are merged to form a single&lt;br /&gt;
&lt;br /&gt;
high-leveled character. This can be achieved by either purchasing the same chara&lt;br /&gt;
&lt;br /&gt;
ter from the shop or working your way up to owning two characters of the same&lt;br /&gt;
&lt;br /&gt;
level to unlock higher upgrades. *Note: NFT characters upgrade with an even higher&lt;br /&gt;
&lt;br /&gt;
power and attack values, gaining a boost of 30% on top of their base stats which are&lt;br /&gt;
&lt;br /&gt;
inherently higher than non-NFTs.&lt;br /&gt;
&lt;br /&gt;
'''''k. Attack Range''''': Owing to Forge Arena’s grid-snapping mechanics, all characters have&lt;br /&gt;
&lt;br /&gt;
specific attack ranges and are bound by such. And depending on a character’s&lt;br /&gt;
&lt;br /&gt;
attack range, they can attack in as many squares around them, from the place in the&lt;br /&gt;
&lt;br /&gt;
field where they stand. For instance, Thunder is a non-hero character possessing an&lt;br /&gt;
&lt;br /&gt;
attack range of ‘4.’ It can thus efficiently attack enemy characters upto 4 boxes in&lt;br /&gt;
&lt;br /&gt;
any direction from where it got placed.&lt;br /&gt;
&lt;br /&gt;
'''''l. Round''''': A round is one of the series of battles you encounter while playing Forge&lt;br /&gt;
&lt;br /&gt;
Arena whether against a bot or a ranked player. The player who loses in any round,&lt;br /&gt;
&lt;br /&gt;
loses one of their total lives. There can be at least 4 rounds and a maximum of 7&lt;br /&gt;
&lt;br /&gt;
rounds between any two players where the one losing the most rounds hence lives,&lt;br /&gt;
&lt;br /&gt;
loses the game. See Appendix B for details.&lt;br /&gt;
&lt;br /&gt;
'''''m. Match''''': A match is a series of rounds played between two players until one of the&lt;br /&gt;
&lt;br /&gt;
two loses all of their lives. It can take place between two live players where both&lt;br /&gt;
&lt;br /&gt;
players are online or between a user and a bot in which case only one of them is&lt;br /&gt;
&lt;br /&gt;
online. In addition, matches played against bots places a user against four bots. And&lt;br /&gt;
&lt;br /&gt;
as such, there are overall 4 matches that can take place if the player wins against&lt;br /&gt;
&lt;br /&gt;
each bot as: Match 1: User vs Bot1, Match 2: User vs Bot 2, Match 3: User vs Bot 3,&lt;br /&gt;
&lt;br /&gt;
and Match 4: User vs Bot4.&lt;br /&gt;
&lt;br /&gt;
==4. Categories, Types, and Characters:==&lt;br /&gt;
&lt;br /&gt;
'''4.1 Categories'''&lt;br /&gt;
&lt;br /&gt;
We have distributed characters into 4 categories:&lt;br /&gt;
&lt;br /&gt;
A. Mountain of Boreas&lt;br /&gt;
&lt;br /&gt;
B. Desert of Notus&lt;br /&gt;
&lt;br /&gt;
C. Underworld of Hades&lt;br /&gt;
&lt;br /&gt;
D. Garden of Arcadia&lt;br /&gt;
&lt;br /&gt;
Over 30 (27 Champions + 4 Hero characters) characters have been added to the latest&lt;br /&gt;
&lt;br /&gt;
version of Forge Arena, to ensure a thrilling gaming experience. More hero characters&lt;br /&gt;
&lt;br /&gt;
and champions will be added as we proceed to upgrade the current version. In&lt;br /&gt;
&lt;br /&gt;
addition, we have added character references in Appendix A at the end of the&lt;br /&gt;
&lt;br /&gt;
document.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!health&lt;br /&gt;
!damage&lt;br /&gt;
!?&lt;br /&gt;
!level&lt;br /&gt;
!attack range&lt;br /&gt;
|-&lt;br /&gt;
|Asterion '''(H)'''&lt;br /&gt;
|2000&lt;br /&gt;
|150&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Kopis&lt;br /&gt;
|1420&lt;br /&gt;
|99&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Aelio&lt;br /&gt;
|940&lt;br /&gt;
|66&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Tomyios&lt;br /&gt;
|560&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Chiron '''(H)'''&lt;br /&gt;
|2100&lt;br /&gt;
|105&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Velosina&lt;br /&gt;
|1470&lt;br /&gt;
|88&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Soter&lt;br /&gt;
|1176&lt;br /&gt;
|71&lt;br /&gt;
|45&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Alpha&lt;br /&gt;
|966&lt;br /&gt;
|58&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Satyr Youngling&lt;br /&gt;
|970&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Phearei&lt;br /&gt;
|567&lt;br /&gt;
|43&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Charon '''(H)'''&lt;br /&gt;
|2300&lt;br /&gt;
|120&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Blubberjaw&lt;br /&gt;
|1368&lt;br /&gt;
|109&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Medusa&lt;br /&gt;
|1102&lt;br /&gt;
|88&lt;br /&gt;
|50&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lost Shade&lt;br /&gt;
|1150&lt;br /&gt;
|90&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Trapjaw&lt;br /&gt;
|931&lt;br /&gt;
|74&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wolfshadow&lt;br /&gt;
|551&lt;br /&gt;
|48&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Nemean&lt;br /&gt;
|1332&lt;br /&gt;
|120&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Chthonius&lt;br /&gt;
|1062&lt;br /&gt;
|96&lt;br /&gt;
|57&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Syna&lt;br /&gt;
|900&lt;br /&gt;
|81&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Venomtail&lt;br /&gt;
|540&lt;br /&gt;
|49&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Corpse Rat (z)&lt;br /&gt;
|294&lt;br /&gt;
|35&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Fae Fox (z)&lt;br /&gt;
|259&lt;br /&gt;
|32&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Orestiad Goat (z)&lt;br /&gt;
|245&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Drakonewt (z)&lt;br /&gt;
|210&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Sprite (z)&lt;br /&gt;
|280&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Storm Crow (z)&lt;br /&gt;
|210&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Owl (z)&lt;br /&gt;
|273&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Royal Caladriole (z) &lt;br /&gt;
|231&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
'''5.1. Rules of Battle'''&lt;br /&gt;
&lt;br /&gt;
This is a strategy-based game with the following game flow:&lt;br /&gt;
&lt;br /&gt;
• Player Lives: In Forge Arena, players need to win rounds to protect their lives. If they&lt;br /&gt;
&lt;br /&gt;
lose a round, then 1 of their lives is deducted which happens when all of his champ&lt;br /&gt;
&lt;br /&gt;
ons die on the battlefield. They lose the game if they lose enough rounds and thus&lt;br /&gt;
&lt;br /&gt;
no more lives remain.&lt;br /&gt;
&lt;br /&gt;
'''''a.''''' '''''Bot Setup''''':&lt;br /&gt;
&lt;br /&gt;
• To keep the game interesting, each game is made more difficult than the previous&lt;br /&gt;
&lt;br /&gt;
one: The way this is enabled is that Bot 2 is more powerful than bot 1, bot 3 is more&lt;br /&gt;
&lt;br /&gt;
powerful than bot 2 and bot 4 is the most powerful.&lt;br /&gt;
&lt;br /&gt;
• If all lives of a bot are lost and the user still lives on then the user progresses to win&lt;br /&gt;
&lt;br /&gt;
the match with the next bot and so on until he defeats the last bot i.e. bot 4.&lt;br /&gt;
&lt;br /&gt;
• Owing to Forge Arena’s Intelligent Bot feature, the bot player’s crew and Hero&lt;br /&gt;
&lt;br /&gt;
characters are automatically purchased by the AI. Upgrading of characters is also&lt;br /&gt;
&lt;br /&gt;
automated with no presets whatsoever. In case the user has NFTs in their inventory,&lt;br /&gt;
&lt;br /&gt;
then the bot’s inventory that gets created, is made using the levels of NFT&lt;br /&gt;
&lt;br /&gt;
characters in the user’s profile.&lt;br /&gt;
&lt;br /&gt;
'''''b.''''' '''''Building a crew''''':&lt;br /&gt;
&lt;br /&gt;
• Initially, in round 1, each side is given a limit of 3 characters.&lt;br /&gt;
&lt;br /&gt;
• There is a preparation timer for 30 seconds. You need to select your characters&lt;br /&gt;
&lt;br /&gt;
within those 30 seconds. You can skip the timer and start the battle immediately&lt;br /&gt;
&lt;br /&gt;
by pressing the forward button if you have spare time - after choosing your crew.&lt;br /&gt;
&lt;br /&gt;
When you’re playing against bots, you can even pause the timer and play it again as&lt;br /&gt;
&lt;br /&gt;
desired. Once the battle starts it can’t be paused.&lt;br /&gt;
&lt;br /&gt;
• For the bot player, 3 characters are automatically selected as per the code powered&lt;br /&gt;
&lt;br /&gt;
by the AI. The player gets to select their champions manually from the shop&lt;br /&gt;
&lt;br /&gt;
depending upon the coins he has. Here is the player’s opportunity to strategize and&lt;br /&gt;
&lt;br /&gt;
choose his winning champions.&lt;br /&gt;
&lt;br /&gt;
• In the shop, the player will find a ‘shuffle’ button, which allows you to restock the&lt;br /&gt;
&lt;br /&gt;
champions should you not find them fitting your requirement, post shuffling you&lt;br /&gt;
&lt;br /&gt;
can buy them with an apt strategy according to the coins and character limit the&lt;br /&gt;
&lt;br /&gt;
player has. *Note: Shuffling requires you to spend 2 coins and you may repeat it as&lt;br /&gt;
&lt;br /&gt;
long as you have the coins for it. One character space is added to both user and bot&lt;br /&gt;
&lt;br /&gt;
crew at the end of each round so that they can add more champions to their crew.&lt;br /&gt;
&lt;br /&gt;
'''''c.''''' '''''Battle Scenario''''':&lt;br /&gt;
&lt;br /&gt;
• Once the countdown ends, both crews engage in battle, and as per their attack&lt;br /&gt;
&lt;br /&gt;
impacts, health, and damage calculations; the result is finalized.&lt;br /&gt;
&lt;br /&gt;
• A strategic move would be to place stronger champions near the vulnerable areas,&lt;br /&gt;
&lt;br /&gt;
as the champion will attack its nearest placed opponent. However, one can also take&lt;br /&gt;
&lt;br /&gt;
into account the attack range of their characters in doing so.&lt;br /&gt;
&lt;br /&gt;
• Once a battle has finished and all champions on either side have exhausted their&lt;br /&gt;
&lt;br /&gt;
lives, 1 life is deducted from the total lives the losing player currently has.&lt;br /&gt;
&lt;br /&gt;
• If one’s playing against bots and the bot player loses all of his life against the user&lt;br /&gt;
&lt;br /&gt;
player, then the next bot comes to battle the victor player.&lt;br /&gt;
&lt;br /&gt;
'''''d.''''' '''''Round win/loss''''':&lt;br /&gt;
&lt;br /&gt;
• If all champions of a player are dead, then that side is declared as lost and the other&lt;br /&gt;
&lt;br /&gt;
side as the winner of this particular round.&lt;br /&gt;
&lt;br /&gt;
• If a user wins the round, then he is shown a win popup. Else he is shown a defeat&lt;br /&gt;
&lt;br /&gt;
popup.&lt;br /&gt;
&lt;br /&gt;
• Both winner and loser get some coins for the next round, but the winner gets more&lt;br /&gt;
&lt;br /&gt;
coins as compared to their opponent and hence he can purchase better characters&lt;br /&gt;
&lt;br /&gt;
than the losing player.&lt;br /&gt;
&lt;br /&gt;
'''''e.''''' '''''Match win/loss''''':&lt;br /&gt;
&lt;br /&gt;
• WIN: If a player wins all the rounds and also the match and their opponent loses all&lt;br /&gt;
&lt;br /&gt;
of their CHAMPIONS, then that user is declared the winner of that match and gets&lt;br /&gt;
&lt;br /&gt;
to see a victory screen with the XP reward displayed. If they were playing against&lt;br /&gt;
&lt;br /&gt;
bots, then the player is taken to the next match with bot 2 and so on.&lt;br /&gt;
&lt;br /&gt;
• LOSS: If all CHAMPIONS of a player are exhausted and they lose enough rounds to&lt;br /&gt;
&lt;br /&gt;
lose all their lives in the process, then the player loses the match and the opponent&lt;br /&gt;
&lt;br /&gt;
wins. A similar summary screen is displayed indicating their defeat and the XP&lt;br /&gt;
&lt;br /&gt;
points they receive while losing. 5 XP is rewarded to the player who won the game&lt;br /&gt;
&lt;br /&gt;
and 2 XP is rewarded to the losing player. *Note: No XP is rewarded for matches&lt;br /&gt;
&lt;br /&gt;
played against bots or in custom lobbies.&lt;br /&gt;
&lt;br /&gt;
• Plus, In case they were playing against bots, then they don’t advance to the next&lt;br /&gt;
&lt;br /&gt;
match with the next bot.&lt;br /&gt;
&lt;br /&gt;
'''''f.''''' '''''XP Gain Criteria''''':&lt;br /&gt;
&lt;br /&gt;
• While playing a match in Forge Arena, certain prerequisites affect a player’s ability&lt;br /&gt;
&lt;br /&gt;
to gain experience points to their profile. And given that earning XP is possible only&lt;br /&gt;
&lt;br /&gt;
in online Player Vs. Player matches, it doesn’t necessarily mean that solely joining or&lt;br /&gt;
&lt;br /&gt;
participating in one is enough.&lt;br /&gt;
&lt;br /&gt;
• Building on PvP battles, the match must have taken place in a random game made&lt;br /&gt;
&lt;br /&gt;
through the in-game matchmaking process and not by any lobby or custom room&lt;br /&gt;
&lt;br /&gt;
created.&lt;br /&gt;
&lt;br /&gt;
• Also, in addition to being present in a ranked match, the player should have drawn&lt;br /&gt;
&lt;br /&gt;
at least a single champion character to the arena on board in the first round and a&lt;br /&gt;
&lt;br /&gt;
minimum of 2 characters henceforth – to the board, in every round as the game&lt;br /&gt;
&lt;br /&gt;
progresses.&lt;br /&gt;
&lt;br /&gt;
• These criteria govern the game engine in how experience points finally get&lt;br /&gt;
&lt;br /&gt;
disbursed: Meeting which, players are able to earn XP to their Forge Arena profile&lt;br /&gt;
&lt;br /&gt;
as they play, whether they win or lose in their next game.&lt;br /&gt;
&lt;br /&gt;
'''''g.''''' '''''Game Win/Loss'''''&lt;br /&gt;
&lt;br /&gt;
• WIN: For a user to win the game, the user’s opponent has to lose all of their Lives,&lt;br /&gt;
&lt;br /&gt;
and then the player is declared the victor.&lt;br /&gt;
&lt;br /&gt;
• LOSS: If all Lives of a player are exhausted before their opponent’s, then the player&lt;br /&gt;
&lt;br /&gt;
loses the game.&lt;br /&gt;
&lt;br /&gt;
• AGAINST BOTS: In case one is playing against bots, then all bots with their&lt;br /&gt;
&lt;br /&gt;
colletive lives need to be defeated for a victory but simply losing all lives will result&lt;br /&gt;
&lt;br /&gt;
in a loss.&lt;br /&gt;
&lt;br /&gt;
'''5.2. The NFT and Non-NFT Battle Experience:'''&lt;br /&gt;
&lt;br /&gt;
Forge Arena is a decentralized gaming title which features NFT characters among other&lt;br /&gt;
&lt;br /&gt;
blockchain-based features that enables the game. The battle experience for players&lt;br /&gt;
&lt;br /&gt;
who own and use NFTs in Forge Arena both overlap and differ when it comes to the&lt;br /&gt;
&lt;br /&gt;
same for non-NFT users. Following are some key aspects of the battle experience&lt;br /&gt;
&lt;br /&gt;
where you can expect to face them:&lt;br /&gt;
&lt;br /&gt;
'''''a. Inventory:'''''&lt;br /&gt;
[[File:Inventory.jpg|none|thumb|420x420px]]Accessed from the main screen, is the inventory tab where you can select and browse&lt;br /&gt;
&lt;br /&gt;
through all the NFTs you own to your profile. You can switch between Hero characters&lt;br /&gt;
&lt;br /&gt;
and Champions to toggle through types of characters and also read up any important&lt;br /&gt;
&lt;br /&gt;
bits of info about them from this tab.&lt;br /&gt;
&lt;br /&gt;
'''''b. Matchmaking:'''''&lt;br /&gt;
[[File:Arena matcmaking.jpg|none|thumb|423x423px]]'''''c. Champion Selection:'''''&lt;br /&gt;
[[File:Arena champion.jpg|none|thumb|417x417px]]&lt;br /&gt;
Once a battle begins, you can choose from all the champions available to you as an&lt;br /&gt;
&lt;br /&gt;
NFT user – from both the non-NFT and NFT tabs. To view and select the NFT&lt;br /&gt;
&lt;br /&gt;
champions from your profile inventory, you can click the ‘NFT’ button as shown above&lt;br /&gt;
&lt;br /&gt;
and select any NFT character available from your inventory. *Note: You can choose NFT&lt;br /&gt;
&lt;br /&gt;
champions as per the number of NFTs held by you, in your profile.&lt;br /&gt;
&lt;br /&gt;
'''''d. Hero Selection:'''''&lt;br /&gt;
[[File:Arena hero.jpg|none|thumb|411x411px]]&lt;br /&gt;
There are upto 4 Hero characters from which you can select, once the Hero selection&lt;br /&gt;
&lt;br /&gt;
screen unlocks after round 1. And you can choose from any of them while playing a&lt;br /&gt;
&lt;br /&gt;
battle. However, the hero characters can be chosen only once by non-NFT users for the&lt;br /&gt;
&lt;br /&gt;
entirety of the game. In contrast if you own any as an NFT, then you can select hero&lt;br /&gt;
&lt;br /&gt;
characters, multiple times after the initial process seen after the 1st round. *Note: You&lt;br /&gt;
&lt;br /&gt;
can choose NFT heroes as per the number of NFTs held by you, in your profile.&lt;br /&gt;
&lt;br /&gt;
'''''e. Levelling up a Character:'''''&lt;br /&gt;
&lt;br /&gt;
When levelling up a character, choosing an NFT character instead of a non-NFT version&lt;br /&gt;
&lt;br /&gt;
of the same yields better results. As the multipliers and base values for NFT characters&lt;br /&gt;
&lt;br /&gt;
are different and leads to the creation of higher-levelled characters that have more&lt;br /&gt;
&lt;br /&gt;
power than non-NFT characters of the same levels. This is because NFT characters,&lt;br /&gt;
&lt;br /&gt;
whether champions or heroes, are 30% stronger in attack and power points than their&lt;br /&gt;
&lt;br /&gt;
base variants. Moreover, they also gain a 30% boost when they are levelled up.&lt;br /&gt;
&lt;br /&gt;
'''''f. Higher base strength:'''''&lt;br /&gt;
[[File:Arena higher.jpg|none|thumb|410x410px]]&lt;br /&gt;
Moreover, NFT versions of any Hero or non-hero character in Forge Arena, as you’ll&lt;br /&gt;
&lt;br /&gt;
find, is more powerful than their base, non-NFT variants. They are 30% stronger and&lt;br /&gt;
&lt;br /&gt;
have a higher base level of power to begin with. This increases exponentially when they&lt;br /&gt;
&lt;br /&gt;
are further levelled up. For instance, an NFT version of the character ‘Wolfshadow’ will&lt;br /&gt;
&lt;br /&gt;
have 716 base power instead of a non-NFT version of the same character having 551&lt;br /&gt;
&lt;br /&gt;
as its base.&lt;br /&gt;
&lt;br /&gt;
'''''5.3. Battle Walkthrough:'''''&lt;br /&gt;
&lt;br /&gt;
Here’s a rundown of all the important tabs and buttons on the home menu that affect&lt;br /&gt;
&lt;br /&gt;
your gameplay experience in Forge Arena:&lt;br /&gt;
&lt;br /&gt;
1. Theme menu&lt;br /&gt;
&lt;br /&gt;
2. Settings button&lt;br /&gt;
&lt;br /&gt;
3. Full screen option&lt;br /&gt;
&lt;br /&gt;
4. Inventory Tab&lt;br /&gt;
&lt;br /&gt;
5. Help and support button&lt;br /&gt;
&lt;br /&gt;
6. Logout Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arena menu.jpg|none|thumb|461x461px]]&lt;br /&gt;
Next, sneak a peek at all that you’ll conquer when you set out for a battle in the world&lt;br /&gt;
&lt;br /&gt;
of Forge Arena – detailing most of the steps you’ll face on your way to earning XP:&lt;br /&gt;
&lt;br /&gt;
'''''5.3.1 Player vs. Player:'''''&lt;br /&gt;
[[File:Arena player vs player.jpg|none|thumb|461x461px]]&lt;br /&gt;
1. Battles in Forge Arena are fought and won on the basis of each player’s champions&lt;br /&gt;
&lt;br /&gt;
being able to best the other’s over multiple rounds.&lt;br /&gt;
&lt;br /&gt;
2. Each PvP fight plays out in the arena, in an “Auto battler” style of gameplay with&lt;br /&gt;
&lt;br /&gt;
each player having access to Hero and supporting characters as champions in their&lt;br /&gt;
&lt;br /&gt;
battle.&lt;br /&gt;
&lt;br /&gt;
3. All characters in the game are available to both NFT and F2P users. And whether a&lt;br /&gt;
&lt;br /&gt;
player owns NFT characters or not, they can get matched and play together –&lt;br /&gt;
&lt;br /&gt;
regardless of either.&lt;br /&gt;
&lt;br /&gt;
4. In any battle, a player can choose from among 4 Hero characters and unlimited&lt;br /&gt;
&lt;br /&gt;
suporting characters as their champions to best their opponent’s team. However, if&lt;br /&gt;
&lt;br /&gt;
they own NFT characters in their profile’s inventory, then they can select them as&lt;br /&gt;
&lt;br /&gt;
champions from the in-game tab and during the hero selection process too, after&lt;br /&gt;
&lt;br /&gt;
the first round. And they can select these NFT characters to their battle inventory –&lt;br /&gt;
&lt;br /&gt;
as many times as they own a copy of that NFT character in their main inventory.&lt;br /&gt;
&lt;br /&gt;
5. Both hero characters and the rest have health bars attached to their models&lt;br /&gt;
&lt;br /&gt;
on-screen, but only the hero characters have a mana bar. They use it to inflict&lt;br /&gt;
&lt;br /&gt;
special attacks that reduce the health points of all enemy characters or heal other&lt;br /&gt;
&lt;br /&gt;
champions in their crew, whenever it’s refilled. Take the following pictures for&lt;br /&gt;
&lt;br /&gt;
example:&lt;br /&gt;
[[File:Arena player vs player2.jpg|none|thumb|526x526px]]&lt;br /&gt;
1. Indicates your character’s name as well as their current health bar.&lt;br /&gt;
&lt;br /&gt;
2. Health bars attached to on-screen character models&lt;br /&gt;
&lt;br /&gt;
3. Indicates the level of the character where 1 star = Level 1 character, and so on.&lt;br /&gt;
&lt;br /&gt;
6. To start an online battle, you must click on ‘Play’ from the main menu screen and&lt;br /&gt;
&lt;br /&gt;
select ‘vs. Player’ on the next. Hit ‘Ready’ and then select and launch a battle online&lt;br /&gt;
&lt;br /&gt;
by choosing ‘Let’s Play’ which will match you against another player online.&lt;br /&gt;
&lt;br /&gt;
7. The battle plays out in a series of rounds, ranging anywhere from 4 to 7 and ends&lt;br /&gt;
&lt;br /&gt;
when any player has run out of lives.&lt;br /&gt;
&lt;br /&gt;
8. Knowing that, you begin round 1 with a character selection screen where you can&lt;br /&gt;
&lt;br /&gt;
choose from the options present – non-hero characters to start the first round in&lt;br /&gt;
&lt;br /&gt;
battle with.&lt;br /&gt;
&lt;br /&gt;
9. At the start of the first round, you get 6 coins and a tab of characters at the top to&lt;br /&gt;
&lt;br /&gt;
choose from – with the cost of each character written beside them.&lt;br /&gt;
&lt;br /&gt;
10. You can buy a character to your on-screen inventory (denoted by the blue spheres&lt;br /&gt;
&lt;br /&gt;
at the bottom of the rows to your side). At any point in the game, you can’t have&lt;br /&gt;
&lt;br /&gt;
more than 9 characters residing in your inventory.&lt;br /&gt;
&lt;br /&gt;
11. You have a 30-second timer during this process, and you must buy and then click&lt;br /&gt;
&lt;br /&gt;
and drag each of the characters you’ve bought to launch them onto the battlefield&lt;br /&gt;
&lt;br /&gt;
by placing them on any of the squares on your side.&lt;br /&gt;
&lt;br /&gt;
12. Once you’re ready, you can skip the rest of the timer by clicking on the “ “ symbol&lt;br /&gt;
&lt;br /&gt;
beside the timer and begin the first round.&lt;br /&gt;
[[File:Arena player vs player3.jpg|none|thumb|514x514px]]&lt;br /&gt;
13. When the battle begins, the first thing you have to do is to select champions for&lt;br /&gt;
&lt;br /&gt;
your crew to descend for battle. For this, you can select non-NFT champions from&lt;br /&gt;
&lt;br /&gt;
the tab placed above or switch to the ‘NFT’ tab by clicking on the button, and then&lt;br /&gt;
&lt;br /&gt;
make your selection of champions to that effect.&lt;br /&gt;
&lt;br /&gt;
14. Hero characters unlock for the selection process only after the first round has&lt;br /&gt;
&lt;br /&gt;
been completed. It automatically whisks you away to a separate screen where you&lt;br /&gt;
&lt;br /&gt;
can choose from among the 4 heroes: Asterion, Chiron, Numatox and Charon.&lt;br /&gt;
&lt;br /&gt;
15. The hero selection and options are the same for both NFT and non-NFT players as&lt;br /&gt;
&lt;br /&gt;
anyone can choose any of the 4 heroes. However, the hero selection for non-NFT&lt;br /&gt;
&lt;br /&gt;
players is limited to only 1 for the duration of the game.&lt;br /&gt;
&lt;br /&gt;
16. Players owning NFTs of the hero characters can choose a different hero in each&lt;br /&gt;
&lt;br /&gt;
round – once for each hero character.&lt;br /&gt;
&lt;br /&gt;
17. Plus, NFT users can view and select NFT versions of any non-hero character at any&lt;br /&gt;
&lt;br /&gt;
point, by clicking on the ‘NFT’ button during the selection process from the top –&lt;br /&gt;
&lt;br /&gt;
which displays your NFT supporting characters to choose from.&lt;br /&gt;
&lt;br /&gt;
18. As the game progresses, you’ll find that you can level up each base champion and&lt;br /&gt;
&lt;br /&gt;
hero character to improve their strength – NFT and non-NFT. This is automatically&lt;br /&gt;
&lt;br /&gt;
done for you when you have two same level version of same character on the&lt;br /&gt;
&lt;br /&gt;
board.&lt;br /&gt;
&lt;br /&gt;
19. These characters combine to form a single supporting character of a higher level.&lt;br /&gt;
&lt;br /&gt;
For instance, two level 1 characters combine to form a single level 2 character, and&lt;br /&gt;
&lt;br /&gt;
so on. This is extremely useful to your gameplay experience as levelling up&lt;br /&gt;
&lt;br /&gt;
charaters free up additional space on your game board and also provides you with&lt;br /&gt;
&lt;br /&gt;
a stronger character to continue with. *Note: The minimum level at which any&lt;br /&gt;
&lt;br /&gt;
character can exist and is upgraded from, is level 1 and the max level to which you&lt;br /&gt;
&lt;br /&gt;
can upgrade a character, is level 3.&lt;br /&gt;
[[File:Arena player vs player4.jpg|none|thumb|459x459px]]&lt;br /&gt;
20. To ensure that characters in your crew level up, you can purchase those characters&lt;br /&gt;
&lt;br /&gt;
specifically as each round passes over – sometimes even using the ‘Shuffle’ feature&lt;br /&gt;
&lt;br /&gt;
costing 2 coins each time, to try and hunt for a specific character if you have the&lt;br /&gt;
&lt;br /&gt;
coins for it.&lt;br /&gt;
&lt;br /&gt;
21. Playing further, you receive more coins with each coming round to purchase and&lt;br /&gt;
&lt;br /&gt;
add more supporting characters to the battlefield with each round you win&lt;br /&gt;
&lt;br /&gt;
rewarding you with more coins than had you lost the round. This way, you get to&lt;br /&gt;
&lt;br /&gt;
purchase better non-hero characters and improve your chances at beating your rival.&lt;br /&gt;
&lt;br /&gt;
22. The battles in each round are automated, apart from the selection and placement&lt;br /&gt;
&lt;br /&gt;
of your champions in the arena. The maximum number of champions that can be&lt;br /&gt;
&lt;br /&gt;
placed is capped at 15. And the game ends when any of the two players have lost&lt;br /&gt;
&lt;br /&gt;
all their lives with the other emerging as a victor&lt;br /&gt;
&lt;br /&gt;
23. The winning player receives 5 experience points to their name for their victory&lt;br /&gt;
&lt;br /&gt;
whereas the losing player receives 2.&lt;br /&gt;
&lt;br /&gt;
24. The same format of battle gets repeated in friendly scrims started from custom&lt;br /&gt;
&lt;br /&gt;
lobbies – when you’re playing with a friend or a user online. The only difference&lt;br /&gt;
&lt;br /&gt;
between the two being that players don’t receive any XP for playing games&lt;br /&gt;
&lt;br /&gt;
through custom lobbies.&lt;br /&gt;
&lt;br /&gt;
'''''5.3.2 Player vs. Bots:'''''&lt;br /&gt;
[[File:Arena vs bot.jpg|none|thumb|458x458px]]&lt;br /&gt;
While playing against bots is good for you to get some practice in, or check out all the&lt;br /&gt;
&lt;br /&gt;
facets of the gameplay in Forge Arena, it can also be prudent to understand how bot&lt;br /&gt;
&lt;br /&gt;
matches work:&lt;br /&gt;
&lt;br /&gt;
1. In any bot game you begin, there will always be 1 user or player (that’s you) and 4&lt;br /&gt;
&lt;br /&gt;
bot players.&lt;br /&gt;
&lt;br /&gt;
2. You begin a match with a bot by navigating to the mode-selection screen and&lt;br /&gt;
&lt;br /&gt;
choosing ‘vs. Bot.’ The match starts when you click ‘Fight’ on the next screen to&lt;br /&gt;
&lt;br /&gt;
begin.&lt;br /&gt;
&lt;br /&gt;
3. Unlike online battles, a match against a bot can span over many rounds since you&lt;br /&gt;
&lt;br /&gt;
have to face-off against 4 bots instead of just 1 opposing player.&lt;br /&gt;
&lt;br /&gt;
4. As the main player, you have 4 lives to your name as do the bots. And you have to&lt;br /&gt;
&lt;br /&gt;
survive this onslaught and defeat each bot by winning the rounds and reducing&lt;br /&gt;
&lt;br /&gt;
their lives till they don’t have any left.&lt;br /&gt;
[[File:Arena vs bot2.jpg|none|thumb|457x457px]]5. The user thus needs to defeat all bot players to win the game, while holding on&lt;br /&gt;
&lt;br /&gt;
with what they’ve got left of the 4 lives they begin with.&lt;br /&gt;
&lt;br /&gt;
6. The bot matches are made fair and balanced by the implementation of&lt;br /&gt;
&lt;br /&gt;
a progressive difficulty scale that’s applied to the bots from the first to the last.&lt;br /&gt;
&lt;br /&gt;
7. However, to keep the bot match competitive for users playing the game with NFT&lt;br /&gt;
&lt;br /&gt;
characters, the bots also mimic the inventory of any user they face. They do this by&lt;br /&gt;
&lt;br /&gt;
creating an inventory in real time which matches the levels of each NFT character&lt;br /&gt;
&lt;br /&gt;
that you own, though they may be different.&lt;br /&gt;
&lt;br /&gt;
8. In a single round, the user cannot purchase the same character twice from the&lt;br /&gt;
&lt;br /&gt;
shop. When the user purchases a character for a round it will disappear from the&lt;br /&gt;
&lt;br /&gt;
shop and will appear in the player’s inventory.&lt;br /&gt;
&lt;br /&gt;
9. A character can be upgraded to a maximum of 3 levels. When the player buys a&lt;br /&gt;
&lt;br /&gt;
character with level 1 twice it shall evolve into a single level 2 character. When he&lt;br /&gt;
&lt;br /&gt;
has two characters of level 2 then those will merge to become a single level&lt;br /&gt;
&lt;br /&gt;
3 character.&lt;br /&gt;
&lt;br /&gt;
10. With an increase in the level of character its size, health, and attack impact also&lt;br /&gt;
&lt;br /&gt;
increase.&lt;br /&gt;
&lt;br /&gt;
11. Both the bot and the player can utilize the option to shuffle the shop when&lt;br /&gt;
&lt;br /&gt;
choosing characters. 2 coins are deducted for each shuffle from both user coins&lt;br /&gt;
&lt;br /&gt;
and bot coins.&lt;br /&gt;
&lt;br /&gt;
12. Hero character is introduced only at the start of the 2nd match i.e. when a player&lt;br /&gt;
&lt;br /&gt;
wins a match from bot 1 in the very first match and goes to bot 2, then the hero&lt;br /&gt;
&lt;br /&gt;
character level increases to level 2. When the player wins from bot 2 and goes to&lt;br /&gt;
&lt;br /&gt;
match with bot 3, then the character level increases to level 3. Level 3 is the highest&lt;br /&gt;
&lt;br /&gt;
level for the hero character as well.&lt;br /&gt;
[[File:Arena vs bot3.jpg|none|thumb|459x459px]]13. The player is given a crew preparation timer of 30 seconds, in which he can decide&lt;br /&gt;
&lt;br /&gt;
which players are to be purchased and also the placement of characters over&lt;br /&gt;
&lt;br /&gt;
available grid positions. The player can pause this preparation timer in between&lt;br /&gt;
&lt;br /&gt;
the countdown but they cannot pause the game once the battle begins. The&lt;br /&gt;
&lt;br /&gt;
player can skip the preparation timer by clicking on the skip/forward button next&lt;br /&gt;
&lt;br /&gt;
to the timer text.&lt;br /&gt;
&lt;br /&gt;
14. Users can select hero characters in Round 2 once they complete the first round&lt;br /&gt;
&lt;br /&gt;
with bot 1. Random hero characters are assigned to Bot players.&lt;br /&gt;
&lt;br /&gt;
15. A hero character once chosen by the player either user or bot can’t be altered later&lt;br /&gt;
&lt;br /&gt;
on after selecting one. Although however, if you own NFT hero characters, then&lt;br /&gt;
&lt;br /&gt;
you can choose other hero characters in later stages of the game.&lt;br /&gt;
&lt;br /&gt;
16. Once a character is purchased from the shop there is no way to replace or return&lt;br /&gt;
&lt;br /&gt;
it. It shall become a part of your inventory for the gameplay.&lt;br /&gt;
&lt;br /&gt;
17. All Characters have health and attack points, which come into play when they&lt;br /&gt;
&lt;br /&gt;
attack and sustain incoming damage while in battle.&lt;br /&gt;
&lt;br /&gt;
18. Each hero character has mana power (special power) which is available for use&lt;br /&gt;
&lt;br /&gt;
after refill time as per the character. Mana power allows the hero character to&lt;br /&gt;
&lt;br /&gt;
attack the opponent’s champions, heals its crew, or perform both attack &amp;amp; healing&lt;br /&gt;
&lt;br /&gt;
simultaneously. Mana power does not affect the health of the owner hero&lt;br /&gt;
&lt;br /&gt;
charater; it impacts only non-hero characters.&lt;br /&gt;
&lt;br /&gt;
19. If no champion is selected by the user, then they lose the round and the next&lt;br /&gt;
&lt;br /&gt;
round starts. And by round 2, if the user hasn’t selected any hero character before&lt;br /&gt;
&lt;br /&gt;
the preparation timer’s countdown ends, then they get the chance to pick a hero&lt;br /&gt;
&lt;br /&gt;
character again, when that round ends and before the 3rd round.&lt;br /&gt;
&lt;br /&gt;
20. The user receives no XP (Experience points) at the end of the game. Unlike how&lt;br /&gt;
&lt;br /&gt;
with one’s matches against online players, they are rewarded with no XP when&lt;br /&gt;
&lt;br /&gt;
they win a match against bots.&lt;br /&gt;
&lt;br /&gt;
21. The maximum number of champions that can be placed in the battle arena in the&lt;br /&gt;
&lt;br /&gt;
complete gameplay is 15&lt;br /&gt;
&lt;br /&gt;
'''''5.4 GAMEPLAY WALKTHROUGH: Case Study with Bot 1'''''&lt;br /&gt;
&lt;br /&gt;
1. The player is paired with 4 bots. There are some AI players (bots) in the game&lt;br /&gt;
&lt;br /&gt;
and randomly 4 of those bots are selected from the complete list.&lt;br /&gt;
&lt;br /&gt;
2. When the player clicks on the Fight button, they are is then redirected to the&lt;br /&gt;
&lt;br /&gt;
gameplay arena wherein the player’s champions fight the other bot’s&lt;br /&gt;
&lt;br /&gt;
champions 1 by 1. We have set different bots with different difficulty levels:&lt;br /&gt;
&lt;br /&gt;
a) Bot 1: Easiest&lt;br /&gt;
&lt;br /&gt;
b) Bot 2: Easy&lt;br /&gt;
&lt;br /&gt;
c) Bot 3: Medium&lt;br /&gt;
&lt;br /&gt;
d) Bot 4: Hard&lt;br /&gt;
&lt;br /&gt;
5.5 Player VS Bot 1: How does it works?&lt;br /&gt;
&lt;br /&gt;
5.6 First Round values (set by default):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Parameter&lt;br /&gt;
!Player (Values)&lt;br /&gt;
!Bot 1 (Values)&lt;br /&gt;
|-&lt;br /&gt;
|Characters&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Coins&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Lives&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
o AI adds 3 champions to the Bot1’s crew 1, 3 is the maximum number of&lt;br /&gt;
&lt;br /&gt;
champions allowed for that round.&lt;br /&gt;
&lt;br /&gt;
o Similarly, the player is allowed to choose his champions to form his crew from&lt;br /&gt;
&lt;br /&gt;
the shop, (Each character costs some coins, the player is to strategize here to&lt;br /&gt;
&lt;br /&gt;
form the best permutation).&lt;br /&gt;
&lt;br /&gt;
o So, if the player wants to choose expensive characters, then he might end up&lt;br /&gt;
&lt;br /&gt;
buying 1 or 2 characters only.&lt;br /&gt;
&lt;br /&gt;
'''The Last man standing wins.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''5.7 Second Round values (if player wins &amp;amp; bot 1 loses)'''''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Things&lt;br /&gt;
!Player (Values)&lt;br /&gt;
!Bot 1 (Values)&lt;br /&gt;
|-&lt;br /&gt;
|Characters&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Coins&lt;br /&gt;
|1st round coin + next&lt;br /&gt;
&lt;br /&gt;
round income (13)&lt;br /&gt;
&lt;br /&gt;
[See below for details]&lt;br /&gt;
|1st round coin + next&lt;br /&gt;
&lt;br /&gt;
round income (13)&lt;br /&gt;
&lt;br /&gt;
[See below for details]&lt;br /&gt;
|-&lt;br /&gt;
|Lives&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
o In the second round, the player is asked to choose a hero character. No coins&lt;br /&gt;
&lt;br /&gt;
are deducted to select the hero character. If he/she doesn’t select a h e r o&lt;br /&gt;
&lt;br /&gt;
character in the preparation timer then the player receives the option to choose&lt;br /&gt;
&lt;br /&gt;
a hero character again, after the second-round closes.&lt;br /&gt;
&lt;br /&gt;
o Bot 1 will also present its hero character, powered by AI.&lt;br /&gt;
&lt;br /&gt;
'''Next Round Income Formula: The formula set to calculate the “Round Income”'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Total Round Income = Base Income + Next Round Income&lt;br /&gt;
|}&lt;br /&gt;
Where,&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Round Income = base Gold Income + round_income_increment&lt;br /&gt;
&lt;br /&gt;
= 5 + 3 = 8&lt;br /&gt;
&lt;br /&gt;
Next Round Income Increment = 5&lt;br /&gt;
|}&lt;br /&gt;
Hence,&lt;br /&gt;
&lt;br /&gt;
Total Income = 8 + 5 = 13&lt;br /&gt;
&lt;br /&gt;
13 coins are earned by a winner in each round.&lt;br /&gt;
&lt;br /&gt;
'''''5.8 Other rounds:'''''&lt;br /&gt;
&lt;br /&gt;
Rounds will progress until all lives of either Player 1 or Bot 1 are exhausted. If player 1&lt;br /&gt;
&lt;br /&gt;
loses all of its lives then it’s “game over”. If bot 1 loses all of its lives then player 1 is&lt;br /&gt;
&lt;br /&gt;
paired with the next bot, i.e. bot 2, and again player 1 and bot 2 play until either all lives&lt;br /&gt;
&lt;br /&gt;
of player 1 are lost, or all lives of bot 2 are lost and so on till the last bot has been&lt;br /&gt;
&lt;br /&gt;
defeated by the player or either player loses all his lives while fighting the bots.&lt;br /&gt;
&lt;br /&gt;
Scenario: Given that:&lt;br /&gt;
&lt;br /&gt;
• player 1 wins against bot 1&lt;br /&gt;
&lt;br /&gt;
• has 2 lives left,&lt;br /&gt;
&lt;br /&gt;
• player 1 played 6 rounds with bot 1&lt;br /&gt;
&lt;br /&gt;
• the total number of characters that player 1 has in his crew will be 8. (First&lt;br /&gt;
&lt;br /&gt;
round =3 champions each, 2nd round = 4 champions each and so till 6th&lt;br /&gt;
&lt;br /&gt;
round, it successively becomes 8 champions)&lt;br /&gt;
&lt;br /&gt;
For this scenario following ways battles are made:&lt;br /&gt;
&lt;br /&gt;
Now, the round with Bot2 will be round 7.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Things&lt;br /&gt;
!Player (Values)&lt;br /&gt;
!Bot 2 (Values)&lt;br /&gt;
|-&lt;br /&gt;
|Characters&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Coins&lt;br /&gt;
|Last round coins&lt;br /&gt;
|Current round * round&lt;br /&gt;
&lt;br /&gt;
Income = 7 * 8 = 56.&lt;br /&gt;
|-&lt;br /&gt;
|Lives&lt;br /&gt;
|2 (lives left with old bot&lt;br /&gt;
&lt;br /&gt;
player carried forward with&lt;br /&gt;
&lt;br /&gt;
new bot player)&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
Total Income = 8 + 5 = 13&lt;br /&gt;
&lt;br /&gt;
13 coins are earned by a winner in each round.&lt;br /&gt;
&lt;br /&gt;
o Now, again the player fights bot 2 until all of his or all of bot 2 lives are&lt;br /&gt;
&lt;br /&gt;
depleted. Round win and loss income stay the same.&lt;br /&gt;
&lt;br /&gt;
o With each round 1 character place is added to the team i.e. if in round 7 =&amp;gt; 8&lt;br /&gt;
&lt;br /&gt;
characters could be there then in the next round 9 characters will be allowed,&lt;br /&gt;
&lt;br /&gt;
and so on.&lt;br /&gt;
&lt;br /&gt;
o Note: for bot 2, bot 3, and bot 4, hero characters are automatically added to&lt;br /&gt;
&lt;br /&gt;
their crews before the first round as we retain the whole progress of player 1&lt;br /&gt;
&lt;br /&gt;
when he plays with the next bot. Also, bot 2, bot 3, and bot 4 have some players&lt;br /&gt;
&lt;br /&gt;
of level 2 and level 3 too in the very first round to increase the difficulty level&lt;br /&gt;
&lt;br /&gt;
with every round.&lt;br /&gt;
&lt;br /&gt;
No experience points are rewarded for winning a match against bots. You receive XP&lt;br /&gt;
&lt;br /&gt;
only for playing ranked matches where you get 5 XP for winning and 2 XP for losing.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=My_Forge&amp;diff=1106</id>
		<title>My Forge</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=My_Forge&amp;diff=1106"/>
		<updated>2023-01-03T13:44:58Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''My Forge''' is the name for a user's [[Vulcan Forged]] account, from where all wallets and information can be accessed.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
My Forge was designed in 2021 as a home and account page for users of the Vulcan Forged ecosystem. It is where wallets and [[NFT]] assets can be located, stats and figures can be found and scrutinized and also provides access to the Vulcan Forged marketplace. Prior to My Forge, Vulcan Forged VeChain based NFTs were held in one of several VeChain or VeChain NFT compatible wallets such as the VeChainThor Wallet or the Comet wallet.&lt;br /&gt;
&lt;br /&gt;
Over time, My Forge has grown and has benefited from redesign and tweaks, with new functionality added regularly by the Vulcan Forged development team. &lt;br /&gt;
&lt;br /&gt;
==Security==&lt;br /&gt;
My Forge operates by way of a username, password and two-factor authorization (2FA). For 2FA, a third party application such as Authy or Google Authenticator must be used.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Forged&amp;diff=1105</id>
		<title>Vulcan Forged</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Forged&amp;diff=1105"/>
		<updated>2022-12-29T10:47:45Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Vulcan Forged''' is the parent company of [[MetaScapes]], the [[Elysium]] blockchain and [[Vulcan Studios]], the blockchain game studio and creators of [[VulcanVerse]], [[Berserk]] and several other games (known collectively as the Vulcan Forged ecosystem).&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
The Vulcan Forged headquarters is in Athens, Greece. This is where the majority of Vulcan Forged's staff are based. Aside from here, several members of staff work remotely from locations around the world. Vulcan Forged also employ development teams in other locations to manage the likes of My Forge and the websites, Elysium, MetaScapes, VulcanVerse, Berserk and the other games.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Studios&amp;diff=1104</id>
		<title>Vulcan Studios</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Studios&amp;diff=1104"/>
		<updated>2022-12-29T10:44:08Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Vulcan Studios''' is the name of [[Vulcan Forged]]'s game development team, established during the late 2022 restructure of Vulcan Forged.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1103</id>
		<title>Cedalions</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1103"/>
		<updated>2022-12-29T10:42:59Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Cedalion''' is a person who does not own [[VulcanVerse]] land, but instead accesses VulcanVerse by renting land through their My Forge account.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In Greek mythology, Cedalion or Kedalion (Classical Greek Κηδαλίων) was a servant of Hephaestus (Vulcan is the Roman name for the god, Hephaestus) in Lemnos. For this reason, the name Cedalion was chosen to represent non-land owning players accessing VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
==How To Become A Cedalion==&lt;br /&gt;
As with all Vulcan Forged ecosystem interaction, a Cedalion must first have registered for a My Forge account.&lt;br /&gt;
&lt;br /&gt;
==What Can A Cedalion Access==&lt;br /&gt;
A Cedalion, as a ''user'' and owner of a My Forge account, has access to all My Forge features just as any other user does. By renting [[NFT]] land, a Cedalion is able to access VulcanVerse. By renting an [[NFT]] [[Vulcanites|Vulcanite]], a Cedalion is able to use this for a predetermined amount of time to play VulcanVerse, [[Berserk]], [[Forge Arena]] and any other [[Vulcan Studios]] game that allows for the use of NFT Vulcanites (note: by default a new user has access to a level 0 non-NFT companion Vulcanite which they can set in My Forge).&lt;br /&gt;
&lt;br /&gt;
===Land===&lt;br /&gt;
A Cedalion renting an NFT VulcanVerse land plot will have certain permissions over that land, depending on conditions the land owning player set prior to listing on the marketplace. These conditions are as follows:&lt;br /&gt;
&lt;br /&gt;
Length of rent - a set amount of time that the Cedalion is renting the land for.&lt;br /&gt;
Cost of rent - this is either a cost in $[[PYR]], a share of the $[[LAVA]] earned by the Cedalion or both.&lt;br /&gt;
Building rights - the land owner is able to choose whether the Cedalion renting the land can build on the plot - or not.&lt;br /&gt;
&lt;br /&gt;
Due to these conditions, it benefits a Cedalion to shop around to find the best deal for them, in the quadrant they prefer.&lt;br /&gt;
&lt;br /&gt;
===Vulcanites===&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1102</id>
		<title>Cedalions</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1102"/>
		<updated>2022-12-29T10:30:20Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Addition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Cedalion''' is a person who does not own VulcanVerse land, but instead accesses VulcanVerse by renting land through their My Forge account.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In Greek mythology, Cedalion or Kedalion (Classical Greek Κηδαλίων) was a servant of Hephaestus (Vulcan is the Roman name for the god, Hephaestus) in Lemnos. For this reason, the name Cedalion was chosen to represent non-land owning players accessing VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
==How To Become A Cedalion==&lt;br /&gt;
As with all Vulcan Forged ecosystem interaction, a Cedalion must first have registered for a My Forge account.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1101</id>
		<title>Cedalions</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1101"/>
		<updated>2022-12-16T11:33:24Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Cedalion''' is a person who does not own VulcanVerse land, but instead accesses VulcanVerse by renting land through their My Forge account.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In Greek mythology, Cedalion or Kedalion (Classical Greek Κηδαλίων) was a servant of Hephaestus (Vulcan is the Roman name for Hephaestus) in Lemnos. For this reason, the name Cedalion was chosen to represent non-land owning players accessing VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
==How To Become A Cedalion==&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1100</id>
		<title>Cedalions</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Cedalions&amp;diff=1100"/>
		<updated>2022-12-16T11:33:11Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Cedalion''' is a person who does not own VulcanVerse land, but instead access VulcanVerse by renting land through their My Forge account.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In Greek mythology, Cedalion or Kedalion (Classical Greek Κηδαλίων) was a servant of Hephaestus (Vulcan is the Roman name for Hephaestus) in Lemnos. For this reason, the name Cedalion was chosen to represent non-land owning players accessing VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
==How To Become A Cedalion==&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=VulcanVerse&amp;diff=1099</id>
		<title>VulcanVerse</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=VulcanVerse&amp;diff=1099"/>
		<updated>2022-12-16T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VulcanVerse_logo_transparent.png|right|thumb|The VulcanVerse logo]]'''VulcanVerse''' is Vulcan Forged's blockchain based [[wikipedia:Massively_multiplayer_online_role-playing_game|MMORPG]], where players can own assets in the form of Non-Fungible Tokens ([[wikipedia:Non-fungible_token|NFTs]]).  Players can own [[land]] and [[build]] on it, battle [[Vulcanites]], [[forage]] for materials, create [[quests]] and [[Fishing|fish]]. VulcanVerse is divided into four [[quadrants]] (The Underworld of Hades, Gardens of Arcadia, Desert of Notus and Mountains of Boreas) and the central Vulcan City.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
VulcanVerse was born as an idea of CEO Jamie Thomson in 2020. Soon came a map and following this, a grid full of 9919 land plots at a scale of 20 x 20m per plot ready for the land sale in October of 2020.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
At its most basic, VulcanVerse gameplay for the [[NFT]] land owner involves terramorphing and building on a land plot, with building assets that can be constructed with the use of certain foraged materials. Each VulcanVerse player has access to a [[Vulcanites|Vulcanite]] - this may be an NFT character at level 1 to 7 or a free level 0 non-NFT character. It is the Vulcanite that is able to [[Foraging|forage]] materials. The Vulcanite is also able to battle against other Vulcanites to earn the player [[XP]] and, once at a sufficient level, [[LAVA]]. Foraging will also bring XP and LAVA depending on the success of the forage - different items have different rarity with XP awards corresponding to this. XP is also awarded for visiting landmarks and completing quests within VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
For the [[Cedalions|Cedalion]] or none land owner, the game is the same without the building aspect - the Cedalion can still forage, take part in Vulcanite battles or duels and visit landmarks and quest to earn XP and if at a sufficient level, LAVA.&lt;br /&gt;
&lt;br /&gt;
XP or experience points are the key to upgrading Vulcanites and avatar level and earning LAVA.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
In order to access VulcanVerse for the first time, you need to have first: &lt;br /&gt;
&lt;br /&gt;
(1) Created a My Forge account on [https://vulcanforged.com/ Vulcan Forged] that you will use to sign into the game&lt;br /&gt;
&lt;br /&gt;
(2) Selected a level 0 Vulcanite companion and quadrant allegiance in the [https://myforge.vulcanforged.com/Account/userprofile 'My Profile' section of MyForge]&lt;br /&gt;
&lt;br /&gt;
(3) Purchased a plot of land on the Agora [https://agora.vulcanforged.com/ marketplace] OR alternatively rented a plot of land via the [https://myforge.vulcanforged.com/CedalionProgram/Renting cedalion program]&lt;br /&gt;
&lt;br /&gt;
(4) Downloaded and installed the game launcher from the [https://vulcanforged.com/ Vulcan Forged home page]&lt;br /&gt;
&lt;br /&gt;
Once all of these prerequisites have been met, you can launch and sign into the game and begin playing.&lt;br /&gt;
&lt;br /&gt;
==Hot keys==&lt;br /&gt;
Below is a list of '''hot keys''' for in-game play: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Hot Key&lt;br /&gt;
!Function&lt;br /&gt;
|-&lt;br /&gt;
|Esc&lt;br /&gt;
|Closes various windows&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Vulcanites Menu: Attack&lt;br /&gt;
Build Menu: Run/Walk&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Vulcanites Menu: Forage&lt;br /&gt;
Build Menu: Place Assets&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Vulcanites Menu: Spy&lt;br /&gt;
Build Menu: Terramorph&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Vulcanites Menu: Rest&lt;br /&gt;
Build Menu: Change textures&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Build Menu: Add/Remove water&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|top view mode&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|switch from build to vulcanite mode&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|shows inventory bag&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|move forward&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|move backwards&lt;br /&gt;
|-&lt;br /&gt;
|A&lt;br /&gt;
|strafe left&lt;br /&gt;
|-&lt;br /&gt;
|D&lt;br /&gt;
|strafe right&lt;br /&gt;
|-&lt;br /&gt;
|Space&lt;br /&gt;
|jump&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|decrease max build height and depth&lt;br /&gt;
|-&lt;br /&gt;
| +&lt;br /&gt;
|increase max build height and depth&lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|show/hide plot lines&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|show map and plots you own&lt;br /&gt;
|-&lt;br /&gt;
|Shift&lt;br /&gt;
|when in certain windows holding shift allows tool tips&lt;br /&gt;
|-&lt;br /&gt;
|Tab&lt;br /&gt;
|selects asset to place from library when in build mode 2&lt;br /&gt;
|-&lt;br /&gt;
|F8&lt;br /&gt;
|takes screenshots&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|hide all HUDs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=VulcanVerse&amp;diff=1098</id>
		<title>VulcanVerse</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=VulcanVerse&amp;diff=1098"/>
		<updated>2022-12-16T11:29:15Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Updates inc. gameplay&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VulcanVerse_logo_transparent.png|right|thumb|The VulcanVerse logo]]'''VulcanVerse''' is Vulcan Forged's blockchain based [[wikipedia:Massively_multiplayer_online_role-playing_game|MMORPG]], where players can own assets in the form of Non-Fungible Tokens ([[wikipedia:Non-fungible_token|NFTs]]).  Players can own [[land]] and [[build]] on it, battle [[Vulcanites]], [[forage]] for materials, create [[quests]] and [[Fishing|fish]]. VulcanVerse is divided into four [[quadrants]] (The Underworld of Hades, Gardens of Arcadia, Desert of Notus and Mountains of Boreas) and the central Vulcan City.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
VulcanVerse was born as an idea of CEO Jamie Thomson in 2020. Soon came a map and following this, a grid full of 9919 land plots at a scale of 20 x 20m per plot ready for the land sale in October of 2020.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
At its most basic, VulcanVerse gameplay for the [[NFT]] land owner involves terramorphing and building on a land plot, with building assets that can be constructed with the use of certain foraged materials. Each VulcanVerse player has access to a [[Vulcanites|Vulcanite]] - this may be an NFT character at level 1 to 7 or a free level 0 non-NFT character. It is the Vulcanite that is able to [[Foraging|forage]] materials. The Vulcanite is also able to battle against other Vulcanites to earn the player [[XP]] and, once at a sufficient level, [[LAVA]]. Foraging will also bring XP and LAVA depending on the success of the forage - different items have different rarity with XP awards corresponding to this. XP is also awarded for visiting landmarks and completing quests within VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
For the [[Cedalion]] or none land owner, the game is the same without the building aspect - the Cedalion can still forage, take part in Vulcanite battles or duels and visit landmarks and quest to earn XP and if at a sufficient level, LAVA.&lt;br /&gt;
&lt;br /&gt;
XP or experience points are the key to upgrading Vulcanites and avatar level and earning LAVA.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
In order to access VulcanVerse for the first time, you need to have first: &lt;br /&gt;
&lt;br /&gt;
(1) Created a My Forge account on [https://vulcanforged.com/ Vulcan Forged] that you will use to sign into the game&lt;br /&gt;
&lt;br /&gt;
(2) Selected a level 0 Vulcanite companion and quadrant allegiance in the [https://myforge.vulcanforged.com/Account/userprofile 'My Profile' section of MyForge]&lt;br /&gt;
&lt;br /&gt;
(3) Purchased a plot of land on the Agora [https://agora.vulcanforged.com/ marketplace] OR alternatively rented a plot of land via the [https://myforge.vulcanforged.com/CedalionProgram/Renting cedalion program]&lt;br /&gt;
&lt;br /&gt;
(4) Downloaded and installed the game launcher from the [https://vulcanforged.com/ Vulcan Forged home page]&lt;br /&gt;
&lt;br /&gt;
Once all of these prerequisites have been met, you can launch and sign into the game and begin playing.&lt;br /&gt;
&lt;br /&gt;
==Hot keys==&lt;br /&gt;
Below is a list of '''hot keys''' for in-game play: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Hot Key&lt;br /&gt;
!Function&lt;br /&gt;
|-&lt;br /&gt;
|Esc&lt;br /&gt;
|Closes various windows&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Vulcanites Menu: Attack&lt;br /&gt;
Build Menu: Run/Walk&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Vulcanites Menu: Forage&lt;br /&gt;
Build Menu: Place Assets&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Vulcanites Menu: Spy&lt;br /&gt;
Build Menu: Terramorph&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Vulcanites Menu: Rest&lt;br /&gt;
Build Menu: Change textures&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Build Menu: Add/Remove water&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|top view mode&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|switch from build to vulcanite mode&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|shows inventory bag&lt;br /&gt;
|-&lt;br /&gt;
|W&lt;br /&gt;
|move forward&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|move backwards&lt;br /&gt;
|-&lt;br /&gt;
|A&lt;br /&gt;
|strafe left&lt;br /&gt;
|-&lt;br /&gt;
|D&lt;br /&gt;
|strafe right&lt;br /&gt;
|-&lt;br /&gt;
|Space&lt;br /&gt;
|jump&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|decrease max build height and depth&lt;br /&gt;
|-&lt;br /&gt;
| +&lt;br /&gt;
|increase max build height and depth&lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|show/hide plot lines&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|show map and plots you own&lt;br /&gt;
|-&lt;br /&gt;
|Shift&lt;br /&gt;
|when in certain windows holding shift allows tool tips&lt;br /&gt;
|-&lt;br /&gt;
|Tab&lt;br /&gt;
|selects asset to place from library when in build mode 2&lt;br /&gt;
|-&lt;br /&gt;
|F8&lt;br /&gt;
|takes screenshots&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|hide all HUDs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1097</id>
		<title>Quadrants</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1097"/>
		<updated>2022-12-16T11:17:23Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* The Mountains of Boreas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== VulcanVerse Quadrants ==&lt;br /&gt;
[[File:Full_map_of_VulcanVerse.jpg|right|frameless|325x325px]]&lt;br /&gt;
The VulcanVerse is divided into four quadrants the surround the Palace of Vulcan in the center of Vulcan City:&lt;br /&gt;
&lt;br /&gt;
'''The Mountains of Boreas'''&lt;br /&gt;
&lt;br /&gt;
'''The Gardens of Arcadia'''&lt;br /&gt;
&lt;br /&gt;
'''The Underworld of Hades'''&lt;br /&gt;
&lt;br /&gt;
'''The Desert of Notus'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;br /&gt;
&lt;br /&gt;
Each quadrant has it's own theme, Vulcanites and building assets. They also contain specific landmarks and points of interest, from the Lair of the Cyclopes in Boreas to the Pyramids in Notus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Mountains of Boreas ==&lt;br /&gt;
[[File:Boreas_Banner.png|left|frameless|150x150px]]&lt;br /&gt;
'''Boreas''' is the God of the North Wind and of Winter and this quarter is filled with ice-bound mountains, eyries, crag castles, hilltop towns, sinkholes, and mines. The borders of Boreas are mountain ranges, tall, white-maned, slate grey mountains that reach up to the heavens. It is easy to get lost in the labyrinthine passages running through the mountains and it might be safer to take one of the high passes. In this icy and windy environment, only a few creatures will survive like powerful Minotaur's, mischievous Kobolois, Harpies, Cyclops, and a terrifying Sabre-tooth.&lt;br /&gt;
&lt;br /&gt;
[[File:Boreas map.png|right|frameless|400x400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Boreas''' contains four landmarks and an additional six points of interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boreas Landmarks===&lt;br /&gt;
&lt;br /&gt;
'''3. The Harpies Nest - Landmark'''[[File:The Harpies Nest.jpg|thumb|297x297px|none|'''The Harpies Nest - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Harpies made their nests from bone and skin high in the mountains. They would war against the Hippogriffs for control of the skies, whilst alos raiding the Amazons below. A risky business as the Amazons became adept in making sky-ballistae that could take down a Harpy.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, decreased recharge time&lt;br /&gt;
&lt;br /&gt;
'''10. The Lair of the Cyclops - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of the Cyclops.jpg|thumb|none|'''The Lair of the Cyclops - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': In the mountainsides that border the interior of Boreas are many caves, dug out by the one eyed giant Cyclopes. Here they would hurl boulders down at the unwary Amazons below or play catch with their friends and enemies on nearby mountains using great boulders as balls.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, +8% attack, +10% XP for victory on opponents plots&lt;br /&gt;
&lt;br /&gt;
'''8. The Fortress of the Wind - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Fortress of the Wind.jpg|thumb|none|'''The Fortress of the Wind - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': This is a pillared hypostyle fortress of porticoes and pillars. It rests atop a solid column of stone that rises up from the High Steppes to scratch at the clouds. It is the home of Boreas, the Winter Wind, but he has long abandoned it, in favour of hurtling about his realm shrieking like... well, the wind, creating havoc, trying to throw of the bonds that bind him.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''4. The Minotaur Labyrinth - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Minotaur Labyrinth.jpg|thumb|none|'''The Minotaur Labyrinth - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Below the ground, minotaur's have dug complex tunnel systems, creating living spaces, mines, passages, underground temples and stores. Much has fallen into rack and ruin but their great pillared portals and gargantuan gates still dot the landscape though most are sealed through rockfall or massive locks, the keys of which have long been forgotten or lost. You might still catch sight of a lone minotaur lurking at one of these gates from time to time, but sightings are rare.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, forage speed increase&lt;br /&gt;
&lt;br /&gt;
==Additional Boreas Points of Interest==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Hippogriffs' Eyrie - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Here hippogriffs (half eagle, half horse) made their homes, high up in the mountains. They would war against the harpies whilst also trying to raid the herds and settlements of the Amazons below.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, decrease recharge time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''2. Mount Atos - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Atos is the name of one of the Gigantes that challenged the Greek gods during the Gigantomachia. Atos threw a massive rock at Poseidon which fell in the Aegean sea and became Mount Atos. According to myth, Poseidon used the mountain to bury the defeated giant.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% attack, +10% xp for victory on opponent's plot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''5. Mount Nysa - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': The Nysiads were Oceanid nymphs in Greek mythology, daughters of the Titan god Oceanus and the goddess Tethys. They lived on the mythical mountain Nysa, and were entrusted by Zeus with the upbringing of the god Dionysus.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +10% speed, decrease recharge time&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1096</id>
		<title>Quadrants</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1096"/>
		<updated>2022-12-16T11:17:13Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== VulcanVerse Quadrants ==&lt;br /&gt;
[[File:Full_map_of_VulcanVerse.jpg|right|frameless|325x325px]]&lt;br /&gt;
The VulcanVerse is divided into four quadrants the surround the Palace of Vulcan in the center of Vulcan City:&lt;br /&gt;
&lt;br /&gt;
'''The Mountains of Boreas'''&lt;br /&gt;
&lt;br /&gt;
'''The Gardens of Arcadia'''&lt;br /&gt;
&lt;br /&gt;
'''The Underworld of Hades'''&lt;br /&gt;
&lt;br /&gt;
'''The Desert of Notus'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;br /&gt;
&lt;br /&gt;
Each quadrant has it's own theme, Vulcanites and building assets. They also contain specific landmarks and points of interest, from the Lair of the Cyclopes in Boreas to the Pyramids in Notus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Mountains of Boreas ==&lt;br /&gt;
[[File:Boreas_Banner.png|left|frameless|150x150px]]&lt;br /&gt;
'''Boreas''' is the God of the North Wind and of Winter and this quarter is filled with ice-bound mountains, eyries, crag castles, hilltop towns, sinkholes, and mines. The borders of Boreas are mountain ranges, tall, white-maned, slate grey mountains that reach up to the heavens. It is easy to get lost in the labyrinthine passages running through the mountains and it might be safer to take one of the high passes. In this icy and windy environment, only a few creatures will survive like powerful Minotaur's, mischievous Kobolois, Harpies, Cyclops, and a terrifying Sabre-tooth.&lt;br /&gt;
&lt;br /&gt;
[[File:Boreas map.png|right|frameless|400x400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Boreas''' contains four landmarks and an additional six points of interest.&lt;br /&gt;
&lt;br /&gt;
===Boreas Landmarks===&lt;br /&gt;
&lt;br /&gt;
'''3. The Harpies Nest - Landmark'''[[File:The Harpies Nest.jpg|thumb|297x297px|none|'''The Harpies Nest - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Harpies made their nests from bone and skin high in the mountains. They would war against the Hippogriffs for control of the skies, whilst alos raiding the Amazons below. A risky business as the Amazons became adept in making sky-ballistae that could take down a Harpy.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, decreased recharge time&lt;br /&gt;
&lt;br /&gt;
'''10. The Lair of the Cyclops - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of the Cyclops.jpg|thumb|none|'''The Lair of the Cyclops - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': In the mountainsides that border the interior of Boreas are many caves, dug out by the one eyed giant Cyclopes. Here they would hurl boulders down at the unwary Amazons below or play catch with their friends and enemies on nearby mountains using great boulders as balls.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, +8% attack, +10% XP for victory on opponents plots&lt;br /&gt;
&lt;br /&gt;
'''8. The Fortress of the Wind - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Fortress of the Wind.jpg|thumb|none|'''The Fortress of the Wind - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': This is a pillared hypostyle fortress of porticoes and pillars. It rests atop a solid column of stone that rises up from the High Steppes to scratch at the clouds. It is the home of Boreas, the Winter Wind, but he has long abandoned it, in favour of hurtling about his realm shrieking like... well, the wind, creating havoc, trying to throw of the bonds that bind him.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''4. The Minotaur Labyrinth - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Minotaur Labyrinth.jpg|thumb|none|'''The Minotaur Labyrinth - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Below the ground, minotaur's have dug complex tunnel systems, creating living spaces, mines, passages, underground temples and stores. Much has fallen into rack and ruin but their great pillared portals and gargantuan gates still dot the landscape though most are sealed through rockfall or massive locks, the keys of which have long been forgotten or lost. You might still catch sight of a lone minotaur lurking at one of these gates from time to time, but sightings are rare.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Boreas Points of Interest==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Hippogriffs' Eyrie - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Here hippogriffs (half eagle, half horse) made their homes, high up in the mountains. They would war against the harpies whilst also trying to raid the herds and settlements of the Amazons below.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, decrease recharge time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''2. Mount Atos - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Atos is the name of one of the Gigantes that challenged the Greek gods during the Gigantomachia. Atos threw a massive rock at Poseidon which fell in the Aegean sea and became Mount Atos. According to myth, Poseidon used the mountain to bury the defeated giant.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% attack, +10% xp for victory on opponent's plot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''5. Mount Nysa - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': The Nysiads were Oceanid nymphs in Greek mythology, daughters of the Titan god Oceanus and the goddess Tethys. They lived on the mythical mountain Nysa, and were entrusted by Zeus with the upbringing of the god Dionysus.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +10% speed, decrease recharge time&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1095</id>
		<title>Quadrants</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1095"/>
		<updated>2022-12-16T11:16:55Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* The Mountains of Boreas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== VulcanVerse Quadrants ==&lt;br /&gt;
[[File:Full_map_of_VulcanVerse.jpg|right|frameless|325x325px]]&lt;br /&gt;
The VulcanVerse is divided into four quadrants the surround the Palace of Vulcan in the center of Vulcan City:&lt;br /&gt;
&lt;br /&gt;
'''The Mountains of Boreas'''&lt;br /&gt;
&lt;br /&gt;
'''The Gardens of Arcadia'''&lt;br /&gt;
&lt;br /&gt;
'''The Underworld of Hades'''&lt;br /&gt;
&lt;br /&gt;
'''The Desert of Notus'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;br /&gt;
&lt;br /&gt;
Each quadrant has it's own theme, Vulcanites and building assets. They also contain specific landmarks and points of interest, from the Lair of the Cyclopes in Boreas to the Pyramids in Notus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Mountains of Boreas ==&lt;br /&gt;
[[File:Boreas_Banner.png|left|frameless|150x150px]]&lt;br /&gt;
'''Boreas''' is the God of the North Wind and of Winter and this quarter is filled with ice-bound mountains, eyries, crag castles, hilltop towns, sinkholes, and mines. The borders of Boreas are mountain ranges, tall, white-maned, slate grey mountains that reach up to the heavens. It is easy to get lost in the labyrinthine passages running through the mountains and it might be safer to take one of the high passes. In this icy and windy environment, only a few creatures will survive like powerful Minotaur's, mischievous Kobolois, Harpies, Cyclops, and a terrifying Sabre-tooth.&lt;br /&gt;
&lt;br /&gt;
[[File:Boreas map.png|right|frameless|400x400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Boreas''' contains four landmarks and an additional six points of interest.&lt;br /&gt;
&lt;br /&gt;
==Boreas Landmarks==&lt;br /&gt;
&lt;br /&gt;
'''3. The Harpies Nest - Landmark'''[[File:The Harpies Nest.jpg|thumb|297x297px|none|'''The Harpies Nest - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Harpies made their nests from bone and skin high in the mountains. They would war against the Hippogriffs for control of the skies, whilst alos raiding the Amazons below. A risky business as the Amazons became adept in making sky-ballistae that could take down a Harpy.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, decreased recharge time&lt;br /&gt;
&lt;br /&gt;
'''10. The Lair of the Cyclops - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of the Cyclops.jpg|thumb|none|'''The Lair of the Cyclops - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': In the mountainsides that border the interior of Boreas are many caves, dug out by the one eyed giant Cyclopes. Here they would hurl boulders down at the unwary Amazons below or play catch with their friends and enemies on nearby mountains using great boulders as balls.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, +8% attack, +10% XP for victory on opponents plots&lt;br /&gt;
&lt;br /&gt;
'''8. The Fortress of the Wind - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Fortress of the Wind.jpg|thumb|none|'''The Fortress of the Wind - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': This is a pillared hypostyle fortress of porticoes and pillars. It rests atop a solid column of stone that rises up from the High Steppes to scratch at the clouds. It is the home of Boreas, the Winter Wind, but he has long abandoned it, in favour of hurtling about his realm shrieking like... well, the wind, creating havoc, trying to throw of the bonds that bind him.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''4. The Minotaur Labyrinth - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Minotaur Labyrinth.jpg|thumb|none|'''The Minotaur Labyrinth - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Below the ground, minotaur's have dug complex tunnel systems, creating living spaces, mines, passages, underground temples and stores. Much has fallen into rack and ruin but their great pillared portals and gargantuan gates still dot the landscape though most are sealed through rockfall or massive locks, the keys of which have long been forgotten or lost. You might still catch sight of a lone minotaur lurking at one of these gates from time to time, but sightings are rare.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Boreas Points of Interest==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Hippogriffs' Eyrie - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Here hippogriffs (half eagle, half horse) made their homes, high up in the mountains. They would war against the harpies whilst also trying to raid the herds and settlements of the Amazons below.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, decrease recharge time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''2. Mount Atos - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Atos is the name of one of the Gigantes that challenged the Greek gods during the Gigantomachia. Atos threw a massive rock at Poseidon which fell in the Aegean sea and became Mount Atos. According to myth, Poseidon used the mountain to bury the defeated giant.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% attack, +10% xp for victory on opponent's plot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''5. Mount Nysa - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': The Nysiads were Oceanid nymphs in Greek mythology, daughters of the Titan god Oceanus and the goddess Tethys. They lived on the mythical mountain Nysa, and were entrusted by Zeus with the upbringing of the god Dionysus.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +10% speed, decrease recharge time&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1094</id>
		<title>Quadrants</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Quadrants&amp;diff=1094"/>
		<updated>2022-12-16T11:16:30Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* The Mountains of Boreas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== VulcanVerse Quadrants ==&lt;br /&gt;
[[File:Full_map_of_VulcanVerse.jpg|right|frameless|325x325px]]&lt;br /&gt;
The VulcanVerse is divided into four quadrants the surround the Palace of Vulcan in the center of Vulcan City:&lt;br /&gt;
&lt;br /&gt;
'''The Mountains of Boreas'''&lt;br /&gt;
&lt;br /&gt;
'''The Gardens of Arcadia'''&lt;br /&gt;
&lt;br /&gt;
'''The Underworld of Hades'''&lt;br /&gt;
&lt;br /&gt;
'''The Desert of Notus'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;br /&gt;
&lt;br /&gt;
Each quadrant has it's own theme, Vulcanites and building assets. They also contain specific landmarks and points of interest, from the Lair of the Cyclopes in Boreas to the Pyramids in Notus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Mountains of Boreas ==&lt;br /&gt;
[[File:Boreas_Banner.png|left|frameless|200x200px]]&lt;br /&gt;
'''Boreas''' is the God of the North Wind and of Winter and this quarter is filled with ice-bound mountains, eyries, crag castles, hilltop towns, sinkholes, and mines. The borders of Boreas are mountain ranges, tall, white-maned, slate grey mountains that reach up to the heavens. It is easy to get lost in the labyrinthine passages running through the mountains and it might be safer to take one of the high passes. In this icy and windy environment, only a few creatures will survive like powerful Minotaur's, mischievous Kobolois, Harpies, Cyclops, and a terrifying Sabre-tooth.&lt;br /&gt;
&lt;br /&gt;
[[File:Boreas map.png|right|frameless|400x400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Boreas''' contains four landmarks and an additional six points of interest.&lt;br /&gt;
&lt;br /&gt;
==Boreas Landmarks==&lt;br /&gt;
&lt;br /&gt;
'''3. The Harpies Nest - Landmark'''[[File:The Harpies Nest.jpg|thumb|297x297px|none|'''The Harpies Nest - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Harpies made their nests from bone and skin high in the mountains. They would war against the Hippogriffs for control of the skies, whilst alos raiding the Amazons below. A risky business as the Amazons became adept in making sky-ballistae that could take down a Harpy.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, decreased recharge time&lt;br /&gt;
&lt;br /&gt;
'''10. The Lair of the Cyclops - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of the Cyclops.jpg|thumb|none|'''The Lair of the Cyclops - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': In the mountainsides that border the interior of Boreas are many caves, dug out by the one eyed giant Cyclopes. Here they would hurl boulders down at the unwary Amazons below or play catch with their friends and enemies on nearby mountains using great boulders as balls.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, +8% attack, +10% XP for victory on opponents plots&lt;br /&gt;
&lt;br /&gt;
'''8. The Fortress of the Wind - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Fortress of the Wind.jpg|thumb|none|'''The Fortress of the Wind - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': This is a pillared hypostyle fortress of porticoes and pillars. It rests atop a solid column of stone that rises up from the High Steppes to scratch at the clouds. It is the home of Boreas, the Winter Wind, but he has long abandoned it, in favour of hurtling about his realm shrieking like... well, the wind, creating havoc, trying to throw of the bonds that bind him.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% defense, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''4. The Minotaur Labyrinth - Landmark'''&lt;br /&gt;
&lt;br /&gt;
[[File:The Minotaur Labyrinth.jpg|thumb|none|'''The Minotaur Labyrinth - Landmark''']]&lt;br /&gt;
&lt;br /&gt;
'''Description''': Below the ground, minotaur's have dug complex tunnel systems, creating living spaces, mines, passages, underground temples and stores. Much has fallen into rack and ruin but their great pillared portals and gargantuan gates still dot the landscape though most are sealed through rockfall or massive locks, the keys of which have long been forgotten or lost. You might still catch sight of a lone minotaur lurking at one of these gates from time to time, but sightings are rare.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, forage speed increase&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Boreas Points of Interest==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Hippogriffs' Eyrie - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Here hippogriffs (half eagle, half horse) made their homes, high up in the mountains. They would war against the harpies whilst also trying to raid the herds and settlements of the Amazons below.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +5% rare item forage, decrease recharge time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''2. Mount Atos - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': Atos is the name of one of the Gigantes that challenged the Greek gods during the Gigantomachia. Atos threw a massive rock at Poseidon which fell in the Aegean sea and became Mount Atos. According to myth, Poseidon used the mountain to bury the defeated giant.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +13% attack, +10% xp for victory on opponent's plot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''5. Mount Nysa - POI'''&lt;br /&gt;
&lt;br /&gt;
'''Description''': The Nysiads were Oceanid nymphs in Greek mythology, daughters of the Titan god Oceanus and the goddess Tethys. They lived on the mythical mountain Nysa, and were entrusted by Zeus with the upbringing of the god Dionysus.&lt;br /&gt;
&lt;br /&gt;
'''Land Buffs''': +10% speed, decrease recharge time&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Foraging&amp;diff=1093</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Foraging&amp;diff=1093"/>
		<updated>2022-12-16T11:14:41Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update to crystal clicking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Foraging''' is an activity in [[VulcanVerse]], where a player sends their [[Vulcanites|Vulcanite]] to search for items on a specific plot.&lt;br /&gt;
&lt;br /&gt;
==What is Foraging?==&lt;br /&gt;
Foraging is the method of finding items in VulcanVerse. It allows a player to locate materials, [NFT]]s and [[Keys]]. A player will also collect XP based on the items found whilst foraging.&lt;br /&gt;
 &lt;br /&gt;
Any materials found can be used as building materials for construction on a [[Land|plot]] - materials found through foraging can be found in a player's VulcanVerse Inventory.&lt;br /&gt;
 &lt;br /&gt;
Materials can be exchanged and in future, some of them will be able to be used for [[alchemy]].&lt;br /&gt;
 &lt;br /&gt;
Various NFTs can be found while forging, such as seeds (which will turn into various NFTs when tended to), fishing rods, items, fragments and keys.&lt;br /&gt;
&lt;br /&gt;
==How to Forage==&lt;br /&gt;
A player must first have an active Vulcanite alongside their avatar. This can be of any level from non-NFT level 0 Vulcanites to high level - in general, the higher the level of the Vulcanite the better they will be at foraging for higher level items. A player must activate foraging by pressing the 2 key on the keyboard or by clicking on the forage icon in the bottom menu bar. (2)&lt;br /&gt;
[[File:Forage1.jpg|none|thumb|317x317px]]&lt;br /&gt;
&lt;br /&gt;
Crystals will spawn on the ground. The crystals are different colors depending on the quadrant they are found. When these crystals are highlighted with the mouse, a player can click on them and their active Vulcanite will set about foraging in the plot the player's avatar is standing in. Crystals can only be activated by clicking on them when a player's avatar is in close proximity.&lt;br /&gt;
[[File:Greenwiki.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
If the crystals are red when highlighted with the mouse, a player's Vulcanite is not currently available to forage - usually this is because they are foraging elsewhere.&lt;br /&gt;
[[File:Redwiki.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Where Can Your Vulcanite Forage?==&lt;br /&gt;
A Vulcanite can forage in any quadrant as shown on the map. Your Vulcanite cannot forage in Vulcan City.&lt;br /&gt;
[[File:VVmap.jpg|none|thumb|534x534px]]&lt;br /&gt;
 &lt;br /&gt;
Some plots and quadrants are known to provide specific materials.&lt;br /&gt;
&lt;br /&gt;
==Which Vulcanites Can Forage?==&lt;br /&gt;
&lt;br /&gt;
All Vulcanites can forage, but some are better than others at foraging. More information can be found in the [[Vulcanite]] section of the wiki, as a general rule, the higher the Vulcanite level, the faster it will forage with a better chance of finding valuable materials.&lt;br /&gt;
[[File:Summoning6.gif|none|thumb|534x534px]]&lt;br /&gt;
 &lt;br /&gt;
The formula for foraging Speed is&lt;br /&gt;
 &lt;br /&gt;
90*((70000-foraging ability)/70000)&lt;br /&gt;
 &lt;br /&gt;
==Material Categories &amp;amp; Foraging XP Reward==&lt;br /&gt;
&lt;br /&gt;
There are 5 categories of materials:&lt;br /&gt;
 &lt;br /&gt;
'''Common''' (1 XP) brown&lt;br /&gt;
&lt;br /&gt;
[[File:Commonwiki1.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
'''Rare''' (2 XP) blue&lt;br /&gt;
[[File:Rare-wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
'''Epic''' (3 XP) green&lt;br /&gt;
&lt;br /&gt;
[[File:Epic-wiki.png|none|thumb|600x600px]]'''Mythic''' (4xp) purple&lt;br /&gt;
[[File:Mythic-wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Legendary''' (5 XP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some materials will only be usable for a high plot level.&lt;br /&gt;
 &lt;br /&gt;
Every day (24 hours) extra XP is availble if you forage 10 times in a day, if you forage in every quadrant and if you forage on a landmark in each quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Chest==&lt;br /&gt;
&lt;br /&gt;
the material can also be used to feed the inventory chest, if you succeed you will receive an NFT chest card in MyForge.&lt;br /&gt;
&lt;br /&gt;
which can be opened with lava, or can be sold on the marketplace&lt;br /&gt;
[[File:Treasure.jpg|none|thumb|599x599px]]&lt;br /&gt;
[[File:Treasure chest.png|none|thumb]]'''Activate and reveal the tresure chest:'''&lt;br /&gt;
[[File:Treasure seed.png|none|thumb|428x428px]]&lt;br /&gt;
&lt;br /&gt;
==Quests Involving Foraging==&lt;br /&gt;
&lt;br /&gt;
Quests, accessed by the &amp;quot;J&amp;quot; key, will regularly contain a number of forage objectives to be carried out on one or more plots. &lt;br /&gt;
&lt;br /&gt;
==The Keys==&lt;br /&gt;
 &lt;br /&gt;
You can also find [[Keys]] while foraging:&lt;br /&gt;
[[File:Keys.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==New Foraging System==&lt;br /&gt;
Foraging as it stands in November 2022, will soon be changing as a major update is planned to the system.&lt;br /&gt;
https://vulcanforgedco.medium.com/10-points-of-action-update-2de8de5bec94&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Phalanx&amp;diff=1079</id>
		<title>Phalanx</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Phalanx&amp;diff=1079"/>
		<updated>2022-12-06T14:18:26Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* Vulcan's Phalanx Wave 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Phalanx Logo1.png|right|300px|The Vulcan's Phalanx logo]]'''Phalanx''' or '''Vulcan's Phalanx''' is a series of 10,000 collectible [[NFT]] avatars that is currently being released over five waves by [[Vulcan Forged]]. Each avatar is unique in image, name and lore or character details that comes with it.&lt;br /&gt;
&lt;br /&gt;
==Details and launch==&lt;br /&gt;
Vulcan's Phalanx was first announced in late 2021 as a series of 10,000 collectible avatars. In March 2022 it was announced that Phalanx avatars would be released in five waves of 2,000 avatars, each wave split into the four quadrants familiar to players and followers of [[Vulcan Forged]]'s ecosystem from the [[VulcanVerse]] map. The first characters from Wave 1 were announced as Centaurs of Arcadia, released in April 2022.&lt;br /&gt;
&lt;br /&gt;
===Vulcan's Phalanx Wave 1===&lt;br /&gt;
[[File:Sphinx 1.jpeg|200px|right]]The full Wave 1 release list can be seen below; for each avatar type there are 500 unique characters available.&lt;br /&gt;
&lt;br /&gt;
*Arcadia Wave 1 - Centaurs (April 2022)&lt;br /&gt;
*Boreas Wave 1 - Minotaurs (June 2022)&lt;br /&gt;
*Notus Wave 1 - Sphinxes (July - August 2022)&lt;br /&gt;
*Hades Wave 1 - Lamias (October - November 2022)&lt;br /&gt;
&lt;br /&gt;
===Vulcan's Phalanx Wave 2===&lt;br /&gt;
Wave 2 is set to be released throughout the first months of 2023. The team wants to ensure that as many of the Wave 1 buffs and benefits are live or working towards going live before Wave 2 arrives.&lt;br /&gt;
&lt;br /&gt;
*Arcadia Wave 2 - Dryads (2023)&lt;br /&gt;
*Boreas Wave 2 - Amazons (2023)&lt;br /&gt;
*Notus Wave 2 - Spartoi (2023)&lt;br /&gt;
*Hades Wave 2 - Lost Shades (2023)&lt;br /&gt;
&lt;br /&gt;
===Waves 3 to 5===&lt;br /&gt;
No release dates have been set for Waves 3 to 5 as of yet, though internally a character list has been prepared for each wave.&lt;br /&gt;
&lt;br /&gt;
==Lore / background information==&lt;br /&gt;
Award winning fantasy author and staff member Jamie Thomson, also known as DarkLord, provides names and lore for each character type. This is then randomized to go alongside the random character image. Another staff member, Neswulf, will make the odd addition to the lore, including hosting a competition where players from the quadrant that the current avatar character is based share their plot image and name; Jamie will then choose his three favorites to win, the winner's plot names will be added to the lore documentation and therefore become one of the 'home' locations of the character in question. Jamie also ensures there are several unique, comedic elements to the names and lore, these avatars in particular have proved popular whether or not they have the best statistics.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
As well as having a unique look, name and lore, each avatar has a set of statistics. There are three statistic points:&lt;br /&gt;
&lt;br /&gt;
*Attack&lt;br /&gt;
*Defense&lt;br /&gt;
*Speed&lt;br /&gt;
&lt;br /&gt;
Attack is defined by the weapon belonging to the character. Defense is defined by the armor worn by the avatar. Finally, body type (and in the case of Sphinxes, wings) defines speed.&lt;br /&gt;
&lt;br /&gt;
==Buffs and benefits==&lt;br /&gt;
As well as being unique collectibles, each character is announced with a series of buffs or benefits. So far these have included:&lt;br /&gt;
&lt;br /&gt;
*Phalanx characters are the only NFTs you can set as your [[My Forge]] avatar.&lt;br /&gt;
*My Forge accounts with avatars have a slightly better % chance with lootboxes.&lt;br /&gt;
*An achievement for collecting 4x matching avatars (for example 4x Minotaurs).&lt;br /&gt;
*All Vulcan's Phalanx weapons will be available for use in [[Vulcan Assassins]].&lt;br /&gt;
*% $LAVA generation multiplier per avatar held (full details TBA but 1% to 3% based on stats)&lt;br /&gt;
*An achievement for having an avatar with either the rarest armor or weapon.&lt;br /&gt;
*5% [[Vulcanites|Vulcanite]] attack stat boost in [[VulcanVerse]] for holding a Phalanx avatar with the rarest weapon.&lt;br /&gt;
*5% Vulcanite defence stat boost in VulcanVerse for holding a Phalanx avatar with the rarest armor.&lt;br /&gt;
*An achievement for holding matching avatar and Vulcanite types, such as Asterion, Velosina and a centaur avatar.&lt;br /&gt;
*As well as the above, Phalanx avatars are available for integration and use in future games.&lt;br /&gt;
&lt;br /&gt;
==Vulcan's Phalanx Challenges==&lt;br /&gt;
Phalanx Challenges will be a set of game based challenges that can be accessed through [[My Forge]], but only by players owning a Vulcan's Phalanx avatar. By accepting and completing challenges, players can earn [[XP]] and other items. 'Vulcan's Phalanx Challenges' is currently at the planning stage (October / November 2022).&lt;br /&gt;
&lt;br /&gt;
==Purchasing a Vulcan's Phalanx avatar==&lt;br /&gt;
The process for purchasing a Vulcan's Phalanx avatar is quite simple.&lt;br /&gt;
&lt;br /&gt;
# First, the user must ensure they have a My Forge account set up and a Venly wallet linked.&lt;br /&gt;
# On the date and time of the sale, the user must visit https://phalanx.vulcanforged.com and click ''Get a Sphinx / Lamia / Dryad'' or whatever the current avatar type is.&lt;br /&gt;
# The user should sign in with their My Forge login and password.&lt;br /&gt;
# Click ‘Receive your companion from the Gods’. Venly will pop up- the user must sign in to Venly and pay the 25 $PYR cost.&lt;br /&gt;
#An avatar is displayed on screen. The user has 1 minute to either accept this avatar, or decline and make one further payment of 5 $PYR (a further Venly pop up) for a different avatar. Note- there is no further choice after this, the avatar after either accepting the first or declining and paying for a second choice will be the user's.&lt;br /&gt;
# If the user allows the timer to count down to 15 seconds remaining, they will be able to view the avatar stats- here the user must decide quickly, if the counter reaches zero, the user will receive the avatar on screen.&lt;br /&gt;
# The congratulations screen gives the user the name and lore for their Vulcan’s Phalanx avatar alongside the image. Here, the user can press exit to go back to the first screen, where they can purchase a further avatar should they want to.&lt;br /&gt;
# Minting will happen after all Vulcan’s Phalanx avatars have been purchased.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=1078</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=1078"/>
		<updated>2022-12-06T14:10:29Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Achievements''' are badges that can be earned throughout the Vulcan Forged Ecosystem, for example through completing in-game tasks, attending events and holding certain [[NFT]]s. Achievements can be seen under the appropriate tab in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse Achievements==&lt;br /&gt;
Achievements are a system (like quests) that will be expanded as new features are added to [[VulcanVerse]]. At present, no VulcanVerse achievement is live but the following provides examples of the system [[Vulcan Forged]] is looking to implement. New achievements will be added as extra features are added to VulcanVerse and the system will be expandable.[[File:Achievement2wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Achievement Titles===&lt;br /&gt;
Titles are planned to be equippable with players having the option to select a specific title in front of their name. Players will be able to see what Achievement Titles they have earned and the date of completion. They’ll also be able to see a list of outstanding Achievement Titles in order to track their progress. The Titles are prefixes (or suffixes) to the player’s name and are planned to have an orange color. An example of an Achievement Title is as follows:&lt;br /&gt;
&lt;br /&gt;
The name of the player is '''Warau'''. If this player owns the Titles “Fisher” and “Exalted,” Warau can choose to display his name as the either: &lt;br /&gt;
&lt;br /&gt;
*'''Warau'''&lt;br /&gt;
&lt;br /&gt;
*'''Fisher Warau''' &lt;br /&gt;
&lt;br /&gt;
*'''Exalted Warau'''&lt;br /&gt;
[[File:Achievementwiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Initial Achievements===&lt;br /&gt;
&lt;br /&gt;
The achievements below are available. Future updates will also be tied to these achievements, further increasing the number of achievement titles to be completed. Title rewards are given to players after completing each task.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Menu&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!rank&lt;br /&gt;
!Points&lt;br /&gt;
!reward&lt;br /&gt;
!Tittle name&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Devotion&lt;br /&gt;
|Log in for seven consecutive days.&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Devotion&lt;br /&gt;
|Log in for 30 consecutive days&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Devotion&lt;br /&gt;
|Log in for 180 consecutive days&lt;br /&gt;
|Silver&lt;br /&gt;
|50&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Devoted'''&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Devotion&lt;br /&gt;
|Log in row for 1 year&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Devoted'''&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Devotion&lt;br /&gt;
|Log in row for 2 years&lt;br /&gt;
|Divine&lt;br /&gt;
|100&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Devoted'''&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Bonds of four&lt;br /&gt;
|Have at least one vulcanite of each quadrant&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|The path&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|stone&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|The path&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|The path&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|The path&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Silver&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|The path&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|The path&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Divine&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Hades Champion&lt;br /&gt;
|Have at least three hades vulcanites&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Notus Champion&lt;br /&gt;
|Have at least threeNotus vulcanites&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Arcadian Champion&lt;br /&gt;
|Have at least three arcadia vulcanites&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Boreas Champion&lt;br /&gt;
|Have at least three boreasvulcanites&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|My home is my fortress&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Adeal with th e goblin&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|Tyche's touch&lt;br /&gt;
|Receive an NFT From the first chest opening of the day&lt;br /&gt;
|Divine&lt;br /&gt;
|100&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Gifts of the earth&lt;br /&gt;
|Forage 100 times&lt;br /&gt;
|Stone&lt;br /&gt;
|5&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Gifts of the earth&lt;br /&gt;
|Forage 1000 times&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Gifts of the earth&lt;br /&gt;
|Forage 5000 times&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Gifts of the earth&lt;br /&gt;
|Forage 10000 times&lt;br /&gt;
|Silver&lt;br /&gt;
|50&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Forager'''&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Gifts of the earth&lt;br /&gt;
|Forage 50000 times&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Forager'''&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Gifts of the earth&lt;br /&gt;
|Forage 100000 times&lt;br /&gt;
|Divine&lt;br /&gt;
|100&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Forager'''&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|They are not rocks, they are minerals&lt;br /&gt;
|Forage 1 of every type of minerals&lt;br /&gt;
|Silver&lt;br /&gt;
|50&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Treasures under feet&lt;br /&gt;
|Forage an Epic or higher rarity item five times in a row&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foraging&lt;br /&gt;
|Soil of four&lt;br /&gt;
|Forage 1000 times in every quadrant&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Duelist&lt;br /&gt;
|Win your first duel&lt;br /&gt;
|Stone&lt;br /&gt;
|5&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Duelist&lt;br /&gt;
|Win 500 duels&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Duelist&lt;br /&gt;
|win 5000 duels&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Duelist'''&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Duelist&lt;br /&gt;
|win 10000 duels&lt;br /&gt;
|Silver&lt;br /&gt;
|50&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Duelist'''&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Duelist&lt;br /&gt;
|win 50000 duels&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Duelist'''&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Duelist&lt;br /&gt;
|win 100000 duels&lt;br /&gt;
|Divine&lt;br /&gt;
|100&lt;br /&gt;
|1 gold&lt;br /&gt;
|'''Duelist'''&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Blood of four&lt;br /&gt;
|Win a duel against vulcanites of all quadrants&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Battles&lt;br /&gt;
|Show of force&lt;br /&gt;
|Win a duel 100 times in every quadrant&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quest&lt;br /&gt;
|Stern and inflexible judgement&lt;br /&gt;
|Finish Rhadamanthus quest line&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quest&lt;br /&gt;
|Curiosity Satisfaction&lt;br /&gt;
|Finish Satisfaction&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quest&lt;br /&gt;
|As the King Commands&lt;br /&gt;
|Finish King Lykaon's quests line&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quest&lt;br /&gt;
|On the queens Service&lt;br /&gt;
|Finish the queens service&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quest&lt;br /&gt;
|Wild of four&lt;br /&gt;
|Complete Rhadamanthus, sphynx, Lyakons and nysa's quest lines&lt;br /&gt;
|Gold&lt;br /&gt;
|75&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quest&lt;br /&gt;
|Each and every day...&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Silver&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|Ashes of Hades&lt;br /&gt;
|Visit every landmark in Hades&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|Sands of Notus&lt;br /&gt;
|Visit every landmark in Notus&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|Greens of Arcadia&lt;br /&gt;
|Visit every landmark in Arcadia&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|Peaks of Boreas&lt;br /&gt;
|Visit every landmark in Boreas&lt;br /&gt;
|Bronze&lt;br /&gt;
|10&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|The world&lt;br /&gt;
|Visit every Landmark&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|Vulcan's throne&lt;br /&gt;
|Visit Vulcan city&lt;br /&gt;
|Stone&lt;br /&gt;
|5&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|The World&lt;br /&gt;
|Visit every landmark&lt;br /&gt;
|Iron&lt;br /&gt;
|25&lt;br /&gt;
|1 gold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Discovery&lt;br /&gt;
|Breez of the seas&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|Stone&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Summoning&lt;br /&gt;
|&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fishing&lt;br /&gt;
|&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alchemy&lt;br /&gt;
|&lt;br /&gt;
|''Under developement''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Live VulcanVerse Achievements===&lt;br /&gt;
The only live VulcanVerse achievements at present are '''Photographer''' and '''Architect'''. These are not automatically triggered, but instead are manually given out to those who have proved themselves as excellent community photographers, sharing well taken images from VulcanVerse, or those who have proved themselves able to design and build intricate VulcanVerse builds using all tools at their disposal.&lt;br /&gt;
&lt;br /&gt;
==Current Achievements==&lt;br /&gt;
[[File:Photographer achievement.png|right|thumb|200px|The earliest achievements to be awarded were Photographer and Architect]]Some achievements are already available, though these are not triggered through gameplay in any of the games in the Vulcan Forged ecosystem. These can be found below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Gained By&lt;br /&gt;
!Reward Title &lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|'''Vulcon 1, Amsterdam'''&lt;br /&gt;
|Attend VulCon 1, Oct 2021 in Amsterdam, Netherlands.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''UK Meet 2021, Birmingham'''&lt;br /&gt;
| Attend UK Meet Nov 2021 in Birmingham, UK. &lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''VulCon 2022'''&lt;br /&gt;
| Attend VulCon 2, June 2022 in Athens, Greece.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Resilience'''&lt;br /&gt;
|Having a hacked wallet or not selling PYR during the hack period.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''The Great Server Outage 4/8'''&lt;br /&gt;
|Attempt to login during the 48hr server outage, April 2022.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Photographer'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse photograph and sharing your images.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Architect'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse builder.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Class of 2021'''&lt;br /&gt;
|You were there, you participated, you're a history maker!&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Philosopher'''&lt;br /&gt;
|Hold the required PYR, become a Philosopher.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Legendary Gem'''&lt;br /&gt;
|Qualify for a Legendary Gem.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Forged&amp;diff=1077</id>
		<title>Vulcan Forged</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Forged&amp;diff=1077"/>
		<updated>2022-12-02T15:44:29Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Vulcan Forged''' is a blockchain game studio, NFT marketplace, dApp incubator, NFT minting engine and the creators of [[VulcanVerse]], [[Berserk]], [[MetaScapes]] and the [[Elysium]] blockchain.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
The Vulcan Forged headquarters is in Athens, Greece. This is where the majority of Vulcan Forged's staff are based. Aside from here, several members of staff work remotely from locations around the world. Vulcan Forged also employ development teams in other locations to manage the likes of My Forge and the websites, Elysium, MetaScapes, VulcanVerse, Berserk and the other games.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1076</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1076"/>
		<updated>2022-12-02T15:26:47Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Category added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Upon starting the game, the player will be spawned in front of the castle gate that they are required to defend. The player will be informed of the number of enemies in the top right hand corner and Wave 1 will commence shortly after. The objective of the game is to kill all enemies within each wave to reach the next wave, whilst minimising damage to the castle gate. Players must continue to defend the castle gate from more and more enemies as the waves get harder and harder, using a range of weapons, ammunition and items available to them. If the castle gate HP reaches 0, the game will end. Players will earn XP and in-game currency based on their performance, which can be used to make purchases within the Inventory page, or to upgrade their castle gate. &lt;br /&gt;
&lt;br /&gt;
==Main Page Options==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-currency coin purchases for FIAT. In-game currency can be used to upgrade the castle gates, weapons, ammunition and items to be used in-game. The store is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you through to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Tartarus&amp;diff=1075</id>
		<title>Tartarus</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Tartarus&amp;diff=1075"/>
		<updated>2022-12-02T15:26:06Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Category added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tartarus''' is a third-person combat game, set in the realm of Hades called Tartarus. It combines elements of third-person shooters (long range weapons such as archery) with an up close hack and slash using melee weapons.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The player finds themselves in Hades and must make their way through the realm using weapons to destroy the oncoming demons. Points are scored as the player progresses. The game ends when the player dies.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
'''HP'''&lt;br /&gt;
&lt;br /&gt;
Also known as Health Points, or Hit Points, HP indicates the health of our player. When it falls below 0, the player dies.&lt;br /&gt;
&lt;br /&gt;
Starting HP: 100&lt;br /&gt;
&lt;br /&gt;
'''Stamina'''&lt;br /&gt;
&lt;br /&gt;
This stat indicates the cost of basic actions that the player can do. All of them cost stamina.&lt;br /&gt;
&lt;br /&gt;
Starting Stamina: 70&lt;br /&gt;
&lt;br /&gt;
'''Heroism'''&lt;br /&gt;
&lt;br /&gt;
Heroism is required to cast Martial Skills. It’s acquired every time an enemy is killed. Each kill gives 1 heroism point and a total of 10 is needed. It has 1 charge.&lt;br /&gt;
&lt;br /&gt;
'''Defense'''&lt;br /&gt;
&lt;br /&gt;
Defense is a stat that mitigates a portion of the received damage. The formula goes as follows:&lt;br /&gt;
Post Mitigation Damage  =  Initial Damage  /  (1  +  (Defense  /  100))&lt;br /&gt;
&lt;br /&gt;
This means that with 300 Defense, damage reduced = 75% of initial.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
At present, the primary weapon is the sword. Aside from this, there is a bow  and spear. The player also has a shield.&lt;br /&gt;
&lt;br /&gt;
==Controls / Player Input==&lt;br /&gt;
A keyboard and mouse is used to control the avatar. Controls are as follows:&lt;br /&gt;
&lt;br /&gt;
*Movement: WASD&lt;br /&gt;
*Attack: LMB&lt;br /&gt;
*Block/Aim: RMB&lt;br /&gt;
*Interact: F&lt;br /&gt;
*Sprint: Shift&lt;br /&gt;
*Roll towards direction: Space&lt;br /&gt;
*Change Weapons: 1/2/3/4&lt;br /&gt;
*God Power 1: Q&lt;br /&gt;
*God Power 2: E&lt;br /&gt;
*God Power 3: R&lt;br /&gt;
*Martial Art: C&lt;br /&gt;
*Show Minimap: Tab&lt;br /&gt;
*Menu: Esc&lt;br /&gt;
&lt;br /&gt;
(Camera moves when moving the mouse)&lt;br /&gt;
&lt;br /&gt;
Keybind is available in settings, where controls can be changed.&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
The player can control the avatar to attack, block, parry, aim and interact.&lt;br /&gt;
&lt;br /&gt;
'''Attack'''&lt;br /&gt;
&lt;br /&gt;
The player attacks - depending on the Weapon held, the attack range, damage or even input may be different. Stamina cost is also determined by the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Block'''&lt;br /&gt;
&lt;br /&gt;
This is an action that is only available if the shield is equipped. The player can hold the shield, blocking incoming damage from one direction. During the first 0.3 seconds of holding the shield, the action is considered a “Parry”. When defending, incoming hits deal TBD reduced damage at the cost of TBD stamina. If the stamina falls below 0 during a block, the player is Staggered and the block breaks.&lt;br /&gt;
&lt;br /&gt;
'''Parry'''&lt;br /&gt;
“Parry” occurs during the first 0.3 seconds of a block. Blocking expends the Parry Charge. If the player is hit while in a “Parry” state, the shield emits light and Staggers the surrounding enemies, costing no stamina. “Parry” recharges after some seconds, depending on various factors.&lt;br /&gt;
&lt;br /&gt;
'''Aim'''&lt;br /&gt;
&lt;br /&gt;
If the player has a Bow equipped, then the “Aim” action can be used. This action makes the player move slower. A dot indicating the trajectory of an arrow appears on the screen while aiming. Then and only then, can a Bow Attack happen.&lt;br /&gt;
&lt;br /&gt;
'''Interact'''&lt;br /&gt;
&lt;br /&gt;
Interactables are scattered around the map. Interacting with objects of the world does not cost stamina, it usually costs Demon Essence.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Tartarus&amp;diff=1074</id>
		<title>Tartarus</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Tartarus&amp;diff=1074"/>
		<updated>2022-12-02T15:25:26Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Content added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tartarus''' is a third-person combat game, set in the realm of Hades called Tartarus. It combines elements of third-person shooters (long range weapons such as archery) with an up close hack and slash using melee weapons.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The player finds themselves in Hades and must make their way through the realm using weapons to destroy the oncoming demons. Points are scored as the player progresses. The game ends when the player dies.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
'''HP'''&lt;br /&gt;
&lt;br /&gt;
Also known as Health Points, or Hit Points, HP indicates the health of our player. When it falls below 0, the player dies.&lt;br /&gt;
&lt;br /&gt;
Starting HP: 100&lt;br /&gt;
&lt;br /&gt;
'''Stamina'''&lt;br /&gt;
&lt;br /&gt;
This stat indicates the cost of basic actions that the player can do. All of them cost stamina.&lt;br /&gt;
&lt;br /&gt;
Starting Stamina: 70&lt;br /&gt;
&lt;br /&gt;
'''Heroism'''&lt;br /&gt;
&lt;br /&gt;
Heroism is required to cast Martial Skills. It’s acquired every time an enemy is killed. Each kill gives 1 heroism point and a total of 10 is needed. It has 1 charge.&lt;br /&gt;
&lt;br /&gt;
'''Defense'''&lt;br /&gt;
&lt;br /&gt;
Defense is a stat that mitigates a portion of the received damage. The formula goes as follows:&lt;br /&gt;
Post Mitigation Damage  =  Initial Damage  /  (1  +  (Defense  /  100))&lt;br /&gt;
&lt;br /&gt;
This means that with 300 Defense, damage reduced = 75% of initial.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
At present, the primary weapon is the sword. Aside from this, there is a bow  and spear. The player also has a shield.&lt;br /&gt;
&lt;br /&gt;
==Controls / Player Input==&lt;br /&gt;
A keyboard and mouse is used to control the avatar. Controls are as follows:&lt;br /&gt;
&lt;br /&gt;
*Movement: WASD&lt;br /&gt;
*Attack: LMB&lt;br /&gt;
*Block/Aim: RMB&lt;br /&gt;
*Interact: F&lt;br /&gt;
*Sprint: Shift&lt;br /&gt;
*Roll towards direction: Space&lt;br /&gt;
*Change Weapons: 1/2/3/4&lt;br /&gt;
*God Power 1: Q&lt;br /&gt;
*God Power 2: E&lt;br /&gt;
*God Power 3: R&lt;br /&gt;
*Martial Art: C&lt;br /&gt;
*Show Minimap: Tab&lt;br /&gt;
*Menu: Esc&lt;br /&gt;
&lt;br /&gt;
(Camera moves when moving the mouse)&lt;br /&gt;
&lt;br /&gt;
Keybind is available in settings, where controls can be changed.&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
The player can control the avatar to attack, block, parry, aim and interact.&lt;br /&gt;
&lt;br /&gt;
'''Attack'''&lt;br /&gt;
&lt;br /&gt;
The player attacks - depending on the Weapon held, the attack range, damage or even input may be different. Stamina cost is also determined by the weapon.&lt;br /&gt;
&lt;br /&gt;
'''Block'''&lt;br /&gt;
&lt;br /&gt;
This is an action that is only available if the shield is equipped. The player can hold the shield, blocking incoming damage from one direction. During the first 0.3 seconds of holding the shield, the action is considered a “Parry”. When defending, incoming hits deal TBD reduced damage at the cost of TBD stamina. If the stamina falls below 0 during a block, the player is Staggered and the block breaks.&lt;br /&gt;
&lt;br /&gt;
'''Parry'''&lt;br /&gt;
“Parry” occurs during the first 0.3 seconds of a block. Blocking expends the Parry Charge. If the player is hit while in a “Parry” state, the shield emits light and Staggers the surrounding enemies, costing no stamina. “Parry” recharges after some seconds, depending on various factors.&lt;br /&gt;
&lt;br /&gt;
'''Aim'''&lt;br /&gt;
&lt;br /&gt;
If the player has a Bow equipped, then the “Aim” action can be used. This action makes the player move slower. A dot indicating the trajectory of an arrow appears on the screen while aiming. Then and only then, can a Bow Attack happen.&lt;br /&gt;
&lt;br /&gt;
'''Interact'''&lt;br /&gt;
&lt;br /&gt;
Interactables are scattered around the map. Interacting with objects of the world does not cost stamina, it usually costs Demon Essence.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Tartarus&amp;diff=1072</id>
		<title>Tartarus</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Tartarus&amp;diff=1072"/>
		<updated>2022-11-29T16:17:11Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Started work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tartarus''' is a third-person combat game, set in the realm of Hades called Tartarus. It combines elements of third-person shooters (long range weapons such as archery) with an up close hack and slash using melee weapons.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=NFT&amp;diff=1026</id>
		<title>NFT</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=NFT&amp;diff=1026"/>
		<updated>2022-11-24T16:18:21Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An NFT is a Non-fungible token, a cryptographic blockchain asset with a unique identification code and metadata that distinguishes it from another. Vulcan Forged's NFTs are assigned unique dApp IDs for means of identification. Vulcan Forged NFTs can either have in game functionality, or simply represent a piece of artwork or a token.&lt;br /&gt;
&lt;br /&gt;
==History of Vulcan Forged NFTs==&lt;br /&gt;
The first Vulcan Forged NFTs were those developed through [[VeriArti]], an engine that allowed users to mint a piece of art to blockchain as an NFT. VeriArti NFTs were assigned dApp ID 1. Next came [[Block Babies]], a toddler battling CCG with NFTs assigned dApp ID 2. [[Vulcanites]] came next as dApp ID 3. At present, Vulcan Forged NFTs are minted on VeChain (VET) but they will shortly be transferred to [[Elysium]], Vulcan Forged's blockchain for metaverses. The present list of NFT IDs is as follows:&lt;br /&gt;
&lt;br /&gt;
===dApp ID list===&lt;br /&gt;
*1 - Veriarti (Disabled)&lt;br /&gt;
*2 - Block Babies&lt;br /&gt;
*3 - Vulcanites&lt;br /&gt;
*4 - Rekt City&lt;br /&gt;
*7 - Fables of Fyra&lt;br /&gt;
*8 - Vulcan Forged - Gods, tickets, seeds, tokens&lt;br /&gt;
*9 - Geocats&lt;br /&gt;
*10 - VulcanVerse Land&lt;br /&gt;
*11 - Berserk&lt;br /&gt;
*12 - SHAman&lt;br /&gt;
*13 - Defi11&lt;br /&gt;
*14 - Vanilla Network&lt;br /&gt;
*15 - Tickets (Disabled)&lt;br /&gt;
*16 - Other (DRife etc)&lt;br /&gt;
*17 - Spartois&lt;br /&gt;
*19 - VETPets&lt;br /&gt;
*21 - Battle Chess&lt;br /&gt;
*22 - Test dApp&lt;br /&gt;
*23 - Building Assets&lt;br /&gt;
*24 - House of Records&lt;br /&gt;
*25 - VulcanVerser AR&lt;br /&gt;
*26 - Avatar Skins&lt;br /&gt;
*27 - Arcade Network&lt;br /&gt;
*28 - Nifty&lt;br /&gt;
*29 - Troy&lt;br /&gt;
*31 - HUSLverse Land&lt;br /&gt;
*33 - Vulcan's Phalanx&lt;br /&gt;
*101 - Battle Racers (Coming Soon)&lt;br /&gt;
*102 - My Crypto Heroes (Coming Soon)&lt;br /&gt;
*103 - Incarnate (Coming Soon) &lt;br /&gt;
*104 - Agora (Only on Agora side of marketplace)&lt;br /&gt;
*105 - Snook&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
Each NFT type contains metadata, data that defines the NFT's essential properties. The creator of each NFT type (as defined by dApp ID), will set the metadata. This may include name, description, link to an image, edition number and so on.&lt;br /&gt;
&lt;br /&gt;
==NFTs on Elysium==&lt;br /&gt;
All existing Vulcan Forged NFTs, some 80,000+, will soon be migrated to Elysium. New dApp IDs will be provided. A new NFT protocol has been designed for Elysium, the ELS-M1. This will be used with [[MetaScapes]], Vulcan Forged's Metaverse as a Service (MaaS) system.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tokens]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Foraging&amp;diff=1025</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Foraging&amp;diff=1025"/>
		<updated>2022-11-24T16:15:24Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Foraging''' is an activity in [[VulcanVerse]], where a player sends their [[Vulcanites|Vulcanite]] to search for items on a specific plot.&lt;br /&gt;
&lt;br /&gt;
==What is Foraging?==&lt;br /&gt;
Foraging is the method of finding items in VulcanVerse. It allows a player to locate materials, [NFT]]s and [[Keys]]. A player will also collect XP based on the items found whilst foraging.&lt;br /&gt;
 &lt;br /&gt;
Any materials found can be used as building materials for construction on a [[Land|plot]] - materials found through foraging can be found in a player's VulcanVerse Inventory.&lt;br /&gt;
 &lt;br /&gt;
Materials can be exchanged and in future, some of them will be able to be used for [[alchemy]].&lt;br /&gt;
 &lt;br /&gt;
Various NFTs can be found while forging, such as seeds (which will turn into various NFTs when tended to), fishing rods, items, fragments and keys.&lt;br /&gt;
&lt;br /&gt;
==How to Forage==&lt;br /&gt;
A player must first have an active Vulcanite alongside their avatar. This can be of any level from non-NFT level 0 Vulcanites to high level - in general, the higher the level of the Vulcanite the better they will be at foraging for higher level itens. A player must activate foraging by pressing the 2 key on the keyboard or by clicking on the forage icon in the bottom menu bar. (2)&lt;br /&gt;
[[File:Forage1.jpg|none|thumb|317x317px]]&lt;br /&gt;
&lt;br /&gt;
Crystals will appear on the ground. The crystals are different colours depending on the quadrant they are found. When these crystals are highlighted with the mouse, a player can click on them and the Vulcanite will set about foraging in the area.&lt;br /&gt;
[[File:Greenwiki.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
If the crystals are red when highlighted with the mouse, a player's Vulcanite is not currently available to forage - usually this is because they are foraging elsewhere.&lt;br /&gt;
[[File:Redwiki.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Where Can Your Vulcanite Forage?==&lt;br /&gt;
A Vulcanite can forage in any quadrant as shown on the map. Your Vulcanite cannot forage in Vulcan City.&lt;br /&gt;
[[File:VVmap.jpg|none|thumb|534x534px]]&lt;br /&gt;
 &lt;br /&gt;
Some plots and quadrants are known to provide specific materials.&lt;br /&gt;
&lt;br /&gt;
==Which Vulcanites Can Forage?==&lt;br /&gt;
&lt;br /&gt;
All Vulcanites can forage, but some are better than others at foraging. More information can be found in the [[Vulcanite]] section of the wiki, as a general rule, the higher the Vulcanite level, the faster it will forage with a better chance of finding valuable materials.&lt;br /&gt;
[[File:Summoning6.gif|none|thumb|534x534px]]&lt;br /&gt;
 &lt;br /&gt;
The formula for foraging Speed is&lt;br /&gt;
 &lt;br /&gt;
90*((70000-foraging ability)/70000)&lt;br /&gt;
 &lt;br /&gt;
==Material Categories &amp;amp; Foraging XP Reward==&lt;br /&gt;
&lt;br /&gt;
There are 5 categories of materials:&lt;br /&gt;
 &lt;br /&gt;
'''Common''' (1 XP) brown&lt;br /&gt;
&lt;br /&gt;
[[File:Commonwiki1.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare''' (2 XP) blue&lt;br /&gt;
[[File:Rare-wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Epic''' (3 XP) green&lt;br /&gt;
&lt;br /&gt;
[[File:Epic-wiki.png|none|thumb|600x600px]]'''Mythic''' (4xp) purple&lt;br /&gt;
[[File:Mythic-wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Legendary''' (5 XP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some materials will only be usable for a high plot level.&lt;br /&gt;
 &lt;br /&gt;
Every day (24 hours) extra XP is availble if you forage 10 times in a day, if you forage in every quadrant and if you forage on a landmark in each quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests Involving Foraging==&lt;br /&gt;
&lt;br /&gt;
Quests, accessed by the &amp;quot;J&amp;quot; key, will regularly contain a number of forage objectives to be carried out on one or more plots. &lt;br /&gt;
&lt;br /&gt;
==The Keys==&lt;br /&gt;
 &lt;br /&gt;
You can also find [[Keys]] while foraging:&lt;br /&gt;
&lt;br /&gt;
[[File:Keys2.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==New Foraging System==&lt;br /&gt;
Foraging as it stands in November 2022, will soon be changing as a major update is planned to the system.&lt;br /&gt;
https://vulcanforgedco.medium.com/10-points-of-action-update-2de8de5bec94&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Foraging&amp;diff=1024</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Foraging&amp;diff=1024"/>
		<updated>2022-11-24T16:14:50Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update / Structure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Foraging''' is an activity in [[VulcanVerse]], where a player sends their [[Vulcanite]] to search for items on a specific plot.&lt;br /&gt;
&lt;br /&gt;
==What is Foraging?==&lt;br /&gt;
Foraging is the method of finding items in VulcanVerse. It allows a player to locate materials, [NFT]]s and [[Keys]]. A player will also collect XP based on the items found whilst foraging.&lt;br /&gt;
 &lt;br /&gt;
Any materials found can be used as building materials for construction on a [[Land|plot]] - materials found through foraging can be found in a player's VulcanVerse Inventory.&lt;br /&gt;
 &lt;br /&gt;
Materials can be exchanged and in future, some of them will be able to be used for [[alchemy]].&lt;br /&gt;
 &lt;br /&gt;
Various NFTs can be found while forging, such as seeds (which will turn into various NFTs when tended to), fishing rods, items, fragments and keys.&lt;br /&gt;
&lt;br /&gt;
==How to Forage==&lt;br /&gt;
A player must first have an active Vulcanite alongside their avatar. This can be of any level from non-NFT level 0 Vulcanites to high level - in general, the higher the level of the Vulcanite the better they will be at foraging for higher level itens. A player must activate foraging by pressing the 2 key on the keyboard or by clicking on the forage icon in the bottom menu bar. (2)&lt;br /&gt;
[[File:Forage1.jpg|none|thumb|317x317px]]&lt;br /&gt;
&lt;br /&gt;
Crystals will appear on the ground. The crystals are different colours depending on the quadrant they are found. When these crystals are highlighted with the mouse, a player can click on them and the Vulcanite will set about foraging in the area.&lt;br /&gt;
[[File:Greenwiki.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
If the crystals are red when highlighted with the mouse, a player's Vulcanite is not currently available to forage - usually this is because they are foraging elsewhere.&lt;br /&gt;
[[File:Redwiki.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Where Can Your Vulcanite Forage?==&lt;br /&gt;
A Vulcanite can forage in any quadrant as shown on the map. Your Vulcanite cannot forage in Vulcan City.&lt;br /&gt;
[[File:VVmap.jpg|none|thumb|534x534px]]&lt;br /&gt;
 &lt;br /&gt;
Some plots and quadrants are known to provide specific materials.&lt;br /&gt;
&lt;br /&gt;
==Which Vulcanites Can Forage?==&lt;br /&gt;
&lt;br /&gt;
All Vulcanites can forage, but some are better than others at foraging. More information can be found in the [[Vulcanite]] section of the wiki, as a general rule, the higher the Vulcanite level, the faster it will forage with a better chance of finding valuable materials.&lt;br /&gt;
[[File:Summoning6.gif|none|thumb|534x534px]]&lt;br /&gt;
 &lt;br /&gt;
The formula for foraging Speed is&lt;br /&gt;
 &lt;br /&gt;
90*((70000-foraging ability)/70000)&lt;br /&gt;
 &lt;br /&gt;
==Material Categories &amp;amp; Foraging XP Reward==&lt;br /&gt;
&lt;br /&gt;
There are 5 categories of materials:&lt;br /&gt;
 &lt;br /&gt;
'''Common''' (1 XP) brown&lt;br /&gt;
&lt;br /&gt;
[[File:Commonwiki1.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare''' (2 XP) blue&lt;br /&gt;
[[File:Rare-wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Epic''' (3 XP) green&lt;br /&gt;
&lt;br /&gt;
[[File:Epic-wiki.png|none|thumb|600x600px]]'''Mythic''' (4xp) purple&lt;br /&gt;
[[File:Mythic-wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Legendary''' (5 XP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some materials will only be usable for a high plot level.&lt;br /&gt;
 &lt;br /&gt;
Every day (24 hours) extra XP is availble if you forage 10 times in a day, if you forage in every quadrant and if you forage on a landmark in each quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests Involving Foraging==&lt;br /&gt;
&lt;br /&gt;
Quests, accessed by the &amp;quot;J&amp;quot; key, will regularly contain a number of forage objectives to be carried out on one or more plots. &lt;br /&gt;
&lt;br /&gt;
==The Keys==&lt;br /&gt;
 &lt;br /&gt;
You can also find [[Keys]] while foraging:&lt;br /&gt;
&lt;br /&gt;
[[File:Keys2.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==New Foraging System==&lt;br /&gt;
Foraging as it stands in November 2022, will soon be changing as a major update is planned to the system.&lt;br /&gt;
https://vulcanforgedco.medium.com/10-points-of-action-update-2de8de5bec94&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Fishing&amp;diff=1023</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Fishing&amp;diff=1023"/>
		<updated>2022-11-24T15:53:38Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fishing''' is an activity in [[VulcanVerse]] that any player can enjoy. It requires a fishing rod and can be enhanced with the use of bait. Fishing in VulcanVerse went live with the 18 November 2022 update.&lt;br /&gt;
&lt;br /&gt;
==Fishing Basics==&lt;br /&gt;
All VulcanVerse players, whether land owners or [[Cedalions]] are able to visit any of VulcanVerse's waterways including the ocean, to fish. To be able to fish, a player will need to equip their avatar with a fishing rod. At present, there are 4 [[NFT]] fishing rods available:&lt;br /&gt;
[[File:4 rods.jpg|300px|right]]&lt;br /&gt;
&lt;br /&gt;
Each fishing rod is available for a specific quadrant. A player is able to own as many of these NFT fishing rods as they want. A 5th fishing rod that is valid in all 4 quadrants is also available, though the owner will also require an OG Badge to be able to use it.&lt;br /&gt;
&lt;br /&gt;
[[File:Og rodwiki2.png|499x499px]]&lt;br /&gt;
&lt;br /&gt;
Fishing has a 2-hour cooldown per rod and expends between 1 and 3 fish bait if purchased from a fishmonger. It takes between 4–20 seconds for a fish to take the bait.&lt;br /&gt;
&lt;br /&gt;
After a fish is hooked, a bar pops on the screen, amplifying the player’s rewards depending on the success of a minigame, keeping a line inside a moving bar for 5 seconds. Depending on the success of the minigame, the chances for more significant and valuable fish are increased.&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse's Native Fish==&lt;br /&gt;
There are many fish in VulcanVerse's watercourses and oceans. Some of these are quadrant specific.&lt;br /&gt;
&lt;br /&gt;
* '''Hades''' — Smoulderfish&lt;br /&gt;
&lt;br /&gt;
* '''Arcadia''' — Rainbow Fish.&lt;br /&gt;
&lt;br /&gt;
* '''Boreas''' — Silverfish&lt;br /&gt;
&lt;br /&gt;
* '''Notus''' — Sunfire Fish&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fish Variants:===&lt;br /&gt;
Small X-fish&lt;br /&gt;
&lt;br /&gt;
X-fish&lt;br /&gt;
&lt;br /&gt;
Big X-fish&lt;br /&gt;
&lt;br /&gt;
It is rumored some legendary fish exist somewhere inside VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
Fishing has no “fail chance,” even when the multiplier is 0. It awards 1–3XP, depending on the size of the fish caught.&lt;br /&gt;
&lt;br /&gt;
==Fishmongers==&lt;br /&gt;
Fishmongers are NPCs located in each quadrant.  Visit them to buy lures, bait, and rods. Names and locations of fishmongers are as follows:&lt;br /&gt;
&lt;br /&gt;
*'''Boreas''': '''Garos''' the fishmonger, is located inside the Great Sinkhole in the middle of Boreas. That’s under the Fortress of the Wind.&lt;br /&gt;
&lt;br /&gt;
*'''Hades''': Inside the building in Hades Harbour, looking at the entrance, you’ll find '''Manos'''.&lt;br /&gt;
&lt;br /&gt;
*'''Arcadia''': Standing between fishing stands inside Arcadia Harbour in north Arcadia is '''Phainos'''.&lt;br /&gt;
&lt;br /&gt;
*'''Notus''': '''Glaukos''' is standing near the fish stands inside Notus Harbour.&lt;br /&gt;
&lt;br /&gt;
A fifth fishmonger will be added to VulcanVerse, based in Vulcan City, at a future date.&lt;br /&gt;
[[File:Fishingspotwiki.jpg|none|thumb|600x600px|Fishmongers are often found at ports and harbours]]&lt;br /&gt;
&lt;br /&gt;
===Fish Gutting===&lt;br /&gt;
Once in the player’s inventory, fish can be gutted by the fishmonger NPC to get Cold $LAVA and in-game items from 2 separate loot tables. Gutting a fish costs Cold $LAVA awards, 1 XP per fish rarity gutted, and gives the following rewards.&lt;br /&gt;
[[File:Fishing2.jpg|none|thumb|590x590px]]&lt;br /&gt;
&lt;br /&gt;
For gutting, players need to get an X amount of fish.&lt;br /&gt;
Fish Gutted (X) | XP (Y)&lt;br /&gt;
1–3 | 10&lt;br /&gt;
4–6 | 15&lt;br /&gt;
7–9 | 20&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Fishing Introductory Quest==&lt;br /&gt;
Before being able to use the fishing rods, players will need to complete a short introductory [[Quests|quest]]. After that, players will be able to Fish.&lt;br /&gt;
&lt;br /&gt;
==Fishing Daily Random Quests==&lt;br /&gt;
These [[quests]] will be added to the random daily [[Quests|quest]] pool.&lt;br /&gt;
Players need to catch an X amount of fish.&lt;br /&gt;
Fish (X) | XP (Y)&lt;br /&gt;
1–3 | 10&lt;br /&gt;
4–6 | 15&lt;br /&gt;
7–9 | 20&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Fishing Achievements==&lt;br /&gt;
&lt;br /&gt;
* '''Rod, check. Bait, check'''.&lt;br /&gt;
&lt;br /&gt;
Complete the “Introductory Fishing Quest” [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
* '''Fisher'''&lt;br /&gt;
&lt;br /&gt;
Fish 20/200/2000 times.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Fisher”&lt;br /&gt;
&lt;br /&gt;
* '''Fishing Rod Maestro'''&lt;br /&gt;
&lt;br /&gt;
Catch 5/50/500 Big fish.&lt;br /&gt;
&lt;br /&gt;
* '''Fish within a fish!'''&lt;br /&gt;
&lt;br /&gt;
Find 1/10/100 fish within a… well… fish!&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Zoologist”&lt;br /&gt;
&lt;br /&gt;
* '''Fishocide'''&lt;br /&gt;
&lt;br /&gt;
Gut 20/200/2000 fish.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Fish Hater”&lt;br /&gt;
&lt;br /&gt;
* '''What do they eat anyway?'''&lt;br /&gt;
&lt;br /&gt;
Gut a fish containing a scroll.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “School-ar”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==God buffs:==&lt;br /&gt;
&lt;br /&gt;
'''Artemis:'''&lt;br /&gt;
&lt;br /&gt;
‘Hunters cunning’&lt;br /&gt;
&lt;br /&gt;
Increased chance for better items while gutting fish&lt;br /&gt;
&lt;br /&gt;
'''Poseidons:'''&lt;br /&gt;
&lt;br /&gt;
‘The Bountiful Sea’&lt;br /&gt;
&lt;br /&gt;
Decreased fishing rod cooldown&lt;br /&gt;
&lt;br /&gt;
Fishing: Chance for a double catch (fish/XP)&lt;br /&gt;
&lt;br /&gt;
'''Oceanus:'''&lt;br /&gt;
&lt;br /&gt;
‘Father of the River Gods’&lt;br /&gt;
&lt;br /&gt;
Fishing: Chances of catching bigger fish increased&lt;br /&gt;
&lt;br /&gt;
Chance not to consume fish bait&lt;br /&gt;
&lt;br /&gt;
'''Tethys:'''&lt;br /&gt;
&lt;br /&gt;
‘The Rushing Rivers’&lt;br /&gt;
&lt;br /&gt;
Increase the chance for better items from gutting&lt;br /&gt;
&lt;br /&gt;
See more in [[Gods (Titans/Olympians)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Fishing&amp;diff=1022</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Fishing&amp;diff=1022"/>
		<updated>2022-11-24T15:47:29Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Updated structure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fishing''' is an activity in [[VulcanVerse]] that any player can enjoy. It requires a fishing rod and can be enhanced with the use of bait.&lt;br /&gt;
&lt;br /&gt;
==Fishing Basics==&lt;br /&gt;
All VulcanVerse players, whether land owners or [[Cedalions]] are able to visit any of VulcanVerse's waterways including the ocean, to fish. To be able to fish, a player will need to equip their avatar with a fishing rod. At present, there are 4 [[NFT]] fishing rods available:&lt;br /&gt;
[[File:4 rods.jpg|300px|right]]&lt;br /&gt;
&lt;br /&gt;
Each fishing rod is available for a specific quadrant. A player is able to own as many of these NFT fishing rods as they want. A 5th fishing rod that is valid in all 4 quadrants is also available, though the owner will also require an OG Badge to be able to use it.&lt;br /&gt;
&lt;br /&gt;
[[File:Og rodwiki2.png|499x499px]]&lt;br /&gt;
&lt;br /&gt;
Fishing has a 2-hour cooldown per rod and expends between 1 and 3 fish bait if purchased from a fishmonger. It takes between 4–20 seconds for a fish to take the bait.&lt;br /&gt;
&lt;br /&gt;
After a fish is hooked, a bar pops on the screen, amplifying the player’s rewards depending on the success of a minigame, keeping a line inside a moving bar for 5 seconds. Depending on the success of the minigame, the chances for more significant and valuable fish are increased.&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse's Native Fish==&lt;br /&gt;
There are many fish in VulcanVerse's watercourses and oceans. Some of these are quadrant specific.&lt;br /&gt;
&lt;br /&gt;
* '''Hades''' — Smoulderfish&lt;br /&gt;
&lt;br /&gt;
* '''Arcadia''' — Rainbow Fish.&lt;br /&gt;
&lt;br /&gt;
* '''Boreas''' — Silverfish&lt;br /&gt;
&lt;br /&gt;
* '''Notus''' — Sunfire Fish&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fish Variants:===&lt;br /&gt;
Small X-fish&lt;br /&gt;
&lt;br /&gt;
X-fish&lt;br /&gt;
&lt;br /&gt;
Big X-fish&lt;br /&gt;
&lt;br /&gt;
It is rumored some legendary fish exist somewhere inside VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
Fishing has no “fail chance,” even when the multiplier is 0. It awards 1–3XP, depending on the size of the fish caught.&lt;br /&gt;
&lt;br /&gt;
==Fishmongers==&lt;br /&gt;
Fishmongers are NPCs located in each quadrant.  Visit them to buy lures, bait, and rods. Names and locations of fishmongers are as follows:&lt;br /&gt;
&lt;br /&gt;
*'''Boreas''': '''Garos''' the fishmonger, is located inside the Great Sinkhole in the middle of Boreas. That’s under the Fortress of the Wind.&lt;br /&gt;
&lt;br /&gt;
*'''Hades''': Inside the building in Hades Harbour, looking at the entrance, you’ll find '''Manos'''.&lt;br /&gt;
&lt;br /&gt;
*'''Arcadia''': Standing between fishing stands inside Arcadia Harbour in north Arcadia is '''Phainos'''.&lt;br /&gt;
&lt;br /&gt;
*'''Notus''': '''Glaukos''' is standing near the fish stands inside Notus Harbour.&lt;br /&gt;
&lt;br /&gt;
A fifth fishmonger will be added to VulcanVerse, based in Vulcan City, at a future date.&lt;br /&gt;
[[File:Fishingspotwiki.jpg|none|thumb|600x600px|Fishmongers are often found at ports and harbours]]&lt;br /&gt;
&lt;br /&gt;
===Fish Gutting===&lt;br /&gt;
Once in the player’s inventory, fish can be gutted by the fishmonger NPC to get Cold $LAVA and in-game items from 2 separate loot tables. Gutting a fish costs Cold $LAVA awards, 1 XP per fish rarity gutted, and gives the following rewards.&lt;br /&gt;
[[File:Fishing2.jpg|none|thumb|590x590px]]&lt;br /&gt;
&lt;br /&gt;
For gutting, players need to get an X amount of fish.&lt;br /&gt;
Fish Gutted (X) | XP (Y)&lt;br /&gt;
1–3 | 10&lt;br /&gt;
4–6 | 15&lt;br /&gt;
7–9 | 20&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Fishing Introductory Quest==&lt;br /&gt;
Before being able to use the fishing rods, players will need to complete a short introductory [[Quests|quest]]. After that, players will be able to Fish.&lt;br /&gt;
&lt;br /&gt;
==Fishing Daily Random Quests==&lt;br /&gt;
These [[quests]] will be added to the random daily [[Quests|quest]] pool.&lt;br /&gt;
Players need to catch an X amount of fish.&lt;br /&gt;
Fish (X) | XP (Y)&lt;br /&gt;
1–3 | 10&lt;br /&gt;
4–6 | 15&lt;br /&gt;
7–9 | 20&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Fishing Achievements==&lt;br /&gt;
&lt;br /&gt;
* '''Rod, check. Bait, check'''.&lt;br /&gt;
&lt;br /&gt;
Complete the “Introductory Fishing Quest” [[Quests|quest]].&lt;br /&gt;
&lt;br /&gt;
* '''Fisher'''&lt;br /&gt;
&lt;br /&gt;
Fish 20/200/2000 times.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Fisher”&lt;br /&gt;
&lt;br /&gt;
* '''Fishing Rod Maestro'''&lt;br /&gt;
&lt;br /&gt;
Catch 5/50/500 Big fish.&lt;br /&gt;
&lt;br /&gt;
* '''Fish within a fish!'''&lt;br /&gt;
&lt;br /&gt;
Find 1/10/100 fish within a… well… fish!&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Zoologist”&lt;br /&gt;
&lt;br /&gt;
* '''Fishocide'''&lt;br /&gt;
&lt;br /&gt;
Gut 20/200/2000 fish.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Fish Hater”&lt;br /&gt;
&lt;br /&gt;
* '''What do they eat anyway?'''&lt;br /&gt;
&lt;br /&gt;
Gut a fish containing a scroll.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “School-ar”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==God buffs:==&lt;br /&gt;
&lt;br /&gt;
'''Artemis:'''&lt;br /&gt;
&lt;br /&gt;
‘Hunters cunning’&lt;br /&gt;
&lt;br /&gt;
Increased chance for better items while gutting fish&lt;br /&gt;
&lt;br /&gt;
'''Poseidons:'''&lt;br /&gt;
&lt;br /&gt;
‘The Bountiful Sea’&lt;br /&gt;
&lt;br /&gt;
Decreased fishing rod cooldown&lt;br /&gt;
&lt;br /&gt;
Fishing: Chance for a double catch (fish/XP)&lt;br /&gt;
&lt;br /&gt;
'''Oceanus:'''&lt;br /&gt;
&lt;br /&gt;
‘Father of the River Gods’&lt;br /&gt;
&lt;br /&gt;
Fishing: Chances of catching bigger fish increased&lt;br /&gt;
&lt;br /&gt;
Chance not to consume fish bait&lt;br /&gt;
&lt;br /&gt;
'''Tethys:'''&lt;br /&gt;
&lt;br /&gt;
‘The Rushing Rivers’&lt;br /&gt;
&lt;br /&gt;
Increase the chance for better items from gutting&lt;br /&gt;
&lt;br /&gt;
See more in [[Gods (Titans/Olympians)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Agora&amp;diff=1021</id>
		<title>Agora</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Agora&amp;diff=1021"/>
		<updated>2022-11-24T15:17:15Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Agora1.gif|thumb|250px|right]]'''Agora''' is Vulcan Forged's [[NFT]] minting system. Anyone with a [[My Forge]] account can access Agora and for a small fee, mint their own NFT or NFT collection.&lt;br /&gt;
&lt;br /&gt;
==What Is Agora?==&lt;br /&gt;
[https://agora.vulcanforged.com/ Agora] is Vulcan Forged's easy to use system for creating digital art NFTs. With Agora, a user is able create and collect digital art without worrying about hidden costs. There is no gas fee involved.&lt;br /&gt;
&lt;br /&gt;
For a price of 1 [[LAVA|$LAVA]] (approx $0.039 at the time of writing) a user is able to mint their own NFT using Agora's simple to use system- and from there go on to build a collection or list their NFT on the marketplace.&lt;br /&gt;
[[File:Agora-1.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
To begin creating NFTs, a user only needs a My Forge account and a small amount of LAVA.&lt;br /&gt;
[[File:Agora3.png|none|thumb|599x599px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Minting An NFT==&lt;br /&gt;
&lt;br /&gt;
Minting is a simple process, as follows:&lt;br /&gt;
&lt;br /&gt;
*1 Sign up for a [https://auth.vulcanforged.com/ My Forge account.] &lt;br /&gt;
&lt;br /&gt;
*2 Earn, or use [[VulcanDex]] to purchase some $[[LAVA]]. A player of some of the Vulcan Forged ecosystem games (at present, [[VulcanVerse]], [[Berserk]], [[Vulcan Runner|vulcan runner]], [[Tower Defense]]) can earn $[[LAVA]] through Vulcan Forged's play-to-earn model.&lt;br /&gt;
&lt;br /&gt;
For non-gamers or those who want to fast-track that first $[[LAVA]] to immediately mint and NFT, our decentralised exchange, VulcanDex, is the route to take. Here, a user can swap $USDC, $[[PYR]], $MATIC or $WETH (wrapped $ETH) for $[[LAVA]].&lt;br /&gt;
&lt;br /&gt;
*3 In the [https://myforge.vulcanforged.com/Dashboard/MyWallets My Forge wallets] page, current balances can be seen.If a user has more than 1 $[[LAVA]] available, they will be able to create an NFT using Agora.&lt;br /&gt;
&lt;br /&gt;
*4. Click Mint New&lt;br /&gt;
[[File:Agora-1-2.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
*5. Select 'Collectible Type'- at present this is single, but in future multiple will become an option. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Agora-2.jpg|none|thumb|600x600px]] &lt;br /&gt;
*Now a user will be able to upload their artwork (drag and drop or choose your file). Note that maximum file size is 5MB. Permitted file types are JPG, PNG, GIF, WEBP and BMP.&lt;br /&gt;
[[File:Agora-3.jpg|none|thumb|600x600px]] &lt;br /&gt;
*7. Enter a Title, Description, Tags and whether to list the minted NFT on the Marketplace&lt;br /&gt;
[[File:Agora-4.jpg|none|thumb|600x600px]] &lt;br /&gt;
*. If going for the Marketplace option, a user will be presented with the choice of Fixed Price, Timed Auction or Open for Bids.&lt;br /&gt;
[[File:Agora-5.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, a user is able to choose whether they want to add to an existing or create a new Collection.&lt;br /&gt;
[[File:Agora-8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
Once the NFT is created, if the option was chosen, it will be listed on the marketplace.&lt;br /&gt;
&lt;br /&gt;
[[Category: Agora]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=1019</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=1019"/>
		<updated>2022-11-15T11:08:06Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Minor changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank_location2.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
[[File:Lavabank_location.jpg|right|thumb|300px|Location of the LAVA Bank in Vulcan City]]The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time, his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. Cold LAVA is an off-chain version of LAVA. You can check your cold LAVA holdings in My Forge - users should make sure they have enough funds available before staking LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot LAVA, see cold LAVA above) are the primary blockchain tokens used within the Vulcan ecosystem. LAVA is the play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan Forged ecosystem games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA is 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. For the Flexible Plan, a user can withdraw or use LAVA any time they want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if a user withdraws from the Flexible Plan on day 6 of the first week, they receive nothing. If they withdraw on day 13, they will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan - ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
*5% interest&lt;br /&gt;
*You can compound your earnings each and every week (fully automated) by turning this feature on&lt;br /&gt;
*You can withdraw your money at any time but you will forfeit that week’s interest payout if you do&lt;br /&gt;
*Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan - ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
*8% interest&lt;br /&gt;
*Cold LAVA is locked up for 1 month&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan - ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
*14% interest&lt;br /&gt;
*Cold LAVA is locked up for 3 months&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
* Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Phalanx&amp;diff=1011</id>
		<title>Phalanx</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Phalanx&amp;diff=1011"/>
		<updated>2022-11-03T11:45:49Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Challenges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Phalanx Logo1.png|right|300px|The Vulcan's Phalanx logo]]'''Phalanx''' or '''Vulcan's Phalanx''' is a series of 10,000 collectible [[NFT]] avatars that is currently being released over five waves by [[Vulcan Forged]]. Each avatar is unique in image, name and lore or character details that comes with it.&lt;br /&gt;
&lt;br /&gt;
==Details and launch==&lt;br /&gt;
Vulcan's Phalanx was first announced in late 2021 as a series of 10,000 collectible avatars. In March 2022 it was announced that Phalanx avatars would be released in five waves of 2,000 avatars, each wave split into the four quadrants familiar to players and followers of [[Vulcan Forged]]'s ecosystem from the [[VulcanVerse]] map. The first characters from Wave 1 were announced as Centaurs of Arcadia, released in April 2022.&lt;br /&gt;
&lt;br /&gt;
===Vulcan's Phalanx Wave 1===&lt;br /&gt;
[[File:Sphinx 1.jpeg|200px|right]]The full Wave 1 release list can be seen below; for each avatar type there are 500 unique characters available.&lt;br /&gt;
&lt;br /&gt;
*Arcadia Wave 1 - Centaurs (April 2022)&lt;br /&gt;
*Boreas Wave 1 - Minotaurs (June 2022)&lt;br /&gt;
*Notus Wave 1 - Sphinxes (July - August 2022)&lt;br /&gt;
*Hades Wave 1 - Lamias (October - November 2022)&lt;br /&gt;
&lt;br /&gt;
===Vulcan's Phalanx Wave 2===&lt;br /&gt;
Wave 2 is set to be released throughout the first months of 2023.&lt;br /&gt;
&lt;br /&gt;
*Arcadia Wave 2 - Dryads (2023)&lt;br /&gt;
*Boreas Wave 2 - Amazons (2023)&lt;br /&gt;
*Notus Wave 2 - Spartoi (2023)&lt;br /&gt;
*Hades Wave 2 - Lost Shades (2023)&lt;br /&gt;
&lt;br /&gt;
===Waves 3 to 5===&lt;br /&gt;
No release dates have been set for Waves 3 to 5 as of yet, though internally a character list has been prepared for each wave.&lt;br /&gt;
&lt;br /&gt;
==Lore / background information==&lt;br /&gt;
Award winning fantasy author and staff member Jamie Thomson, also known as DarkLord, provides names and lore for each character type. This is then randomized to go alongside the random character image. Another staff member, Neswulf, will make the odd addition to the lore, including hosting a competition where players from the quadrant that the current avatar character is based share their plot image and name; Jamie will then choose his three favorites to win, the winner's plot names will be added to the lore documentation and therefore become one of the 'home' locations of the character in question. Jamie also ensures there are several unique, comedic elements to the names and lore, these avatars in particular have proved popular whether or not they have the best statistics.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
As well as having a unique look, name and lore, each avatar has a set of statistics. There are three statistic points:&lt;br /&gt;
&lt;br /&gt;
*Attack&lt;br /&gt;
*Defense&lt;br /&gt;
*Speed&lt;br /&gt;
&lt;br /&gt;
Attack is defined by the weapon belonging to the character. Defense is defined by the armor worn by the avatar. Finally, body type (and in the case of Sphinxes, wings) defines speed.&lt;br /&gt;
&lt;br /&gt;
==Buffs and benefits==&lt;br /&gt;
As well as being unique collectibles, each character is announced with a series of buffs or benefits. So far these have included:&lt;br /&gt;
&lt;br /&gt;
*Phalanx characters are the only NFTs you can set as your [[My Forge]] avatar.&lt;br /&gt;
*My Forge accounts with avatars have a slightly better % chance with lootboxes.&lt;br /&gt;
*An achievement for collecting 4x matching avatars (for example 4x Minotaurs).&lt;br /&gt;
*All Vulcan's Phalanx weapons will be available for use in [[Vulcan Assassins]].&lt;br /&gt;
*% $LAVA generation multiplier per avatar held (full details TBA but 1% to 3% based on stats)&lt;br /&gt;
*An achievement for having an avatar with either the rarest armor or weapon.&lt;br /&gt;
*5% [[Vulcanites|Vulcanite]] attack stat boost in [[VulcanVerse]] for holding a Phalanx avatar with the rarest weapon.&lt;br /&gt;
*5% Vulcanite defence stat boost in VulcanVerse for holding a Phalanx avatar with the rarest armor.&lt;br /&gt;
*An achievement for holding matching avatar and Vulcanite types, such as Asterion, Velosina and a centaur avatar.&lt;br /&gt;
*As well as the above, Phalanx avatars are available for integration and use in future games.&lt;br /&gt;
&lt;br /&gt;
==Vulcan's Phalanx Challenges==&lt;br /&gt;
Phalanx Challenges will be a set of game based challenges that can be accessed through [[My Forge]], but only by players owning a Vulcan's Phalanx avatar. By accepting and completing challenges, players can earn [[XP]] and other items. 'Vulcan's Phalanx Challenges' is currently at the planning stage (October / November 2022).&lt;br /&gt;
&lt;br /&gt;
==Purchasing a Vulcan's Phalanx avatar==&lt;br /&gt;
The process for purchasing a Vulcan's Phalanx avatar is quite simple.&lt;br /&gt;
&lt;br /&gt;
# First, the user must ensure they have a My Forge account set up and a Venly wallet linked.&lt;br /&gt;
# On the date and time of the sale, the user must visit https://phalanx.vulcanforged.com and click ''Get a Sphinx / Lamia / Dryad'' or whatever the current avatar type is.&lt;br /&gt;
# The user should sign in with their My Forge login and password.&lt;br /&gt;
# Click ‘Receive your companion from the Gods’. Venly will pop up- the user must sign in to Venly and pay the 25 $PYR cost.&lt;br /&gt;
#An avatar is displayed on screen. The user has 1 minute to either accept this avatar, or decline and make one further payment of 5 $PYR (a further Venly pop up) for a different avatar. Note- there is no further choice after this, the avatar after either accepting the first or declining and paying for a second choice will be the user's.&lt;br /&gt;
# If the user allows the timer to count down to 15 seconds remaining, they will be able to view the avatar stats- here the user must decide quickly, if the counter reaches zero, the user will receive the avatar on screen.&lt;br /&gt;
# The congratulations screen gives the user the name and lore for their Vulcan’s Phalanx avatar alongside the image. Here, the user can press exit to go back to the first screen, where they can purchase a further avatar should they want to.&lt;br /&gt;
# Minting will happen after all Vulcan’s Phalanx avatars have been purchased.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Elysium&amp;diff=1010</id>
		<title>Elysium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Elysium&amp;diff=1010"/>
		<updated>2022-11-03T11:28:35Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: NFT protocols addition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Elysium''' is Vulcan Forged's carbon-neutral blockchain for metaverses. The first NFTs have been minted and migrated to Elysium as of September 2022.&lt;br /&gt;
&lt;br /&gt;
==Design and Specification==&lt;br /&gt;
Elysium is a high performance blockchain built on the Substrate framework and the underlying engine, it is also EVM Compatible and can work with Solidity Smart Contracts. It is built for NFT and gaming projects in need of a rock-solid blockchain solution. Elysium is carbon-neutral using blockchain solutions that will guarantee true carbon neutrality, through our partnership with Coorest.&lt;br /&gt;
&lt;br /&gt;
==Elysium Token Protocols==&lt;br /&gt;
There are four token protocols used by Elysium. They are the ELS-M1, ELS-20, ELS-721 and ELS-1155.&lt;br /&gt;
&lt;br /&gt;
===ELS-M1===&lt;br /&gt;
The ELS-M1 allows interoperability of [[NFT|NFTs]] between metaverses as well as storing / loading entire [[MetaScapes]] plot data.&lt;br /&gt;
&lt;br /&gt;
===ELS-20===&lt;br /&gt;
These are fungible, interchangable tokens that represent a single entity.&lt;br /&gt;
&lt;br /&gt;
===ELS-721===&lt;br /&gt;
Our standard Elysium non-fungible tokens (NFTs).&lt;br /&gt;
&lt;br /&gt;
===ELS-1155===&lt;br /&gt;
An NFT with dynamic metadata used in gaming, allowing for data to be changed or upgraded through, for example, progress in a game.&lt;br /&gt;
&lt;br /&gt;
==Elysium Node Program Types==&lt;br /&gt;
&lt;br /&gt;
===Cronus Nodes===&lt;br /&gt;
Elysium will be guarded and validated by a network of 51 authority nodes using proof of authority (PoA). A blockchain validator is a network node that assists in processing and validating transaction blocks on the platform so that they can be added to the permanent ledger of the blockchain. The Cronus node owners will be known entities. &lt;br /&gt;
&lt;br /&gt;
The Cronus node is a physical node. You will need to rent a server and deploy software to be able to operate this node. Elysium will supply software images for the server to be set up correctly. Some technical knowledge will be required, although an external consultant could be used to cover this. Not everyone will be allowed to own a Cronus Node. Only validated entities can run one. Is it expected that these entities will actively contribute to the future of Elysium. All Cronus Nodes will receive part of the sowing costs, LAVA gas fees on Elysium, and the royalty fees. Cronus nodes can participate in the God Pool and NFT Pool. &lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
* Full KYC complete&lt;br /&gt;
* Validated and approved by the Vulcan Forged/ Elysium compliance team&lt;br /&gt;
* Node hardware needs to be hosted using a 100% carbon neutral solution&lt;br /&gt;
* The geographical location of the node/ server will be an essential factor. The Elysium team will provide a list of approved and available providers to rent a server&lt;br /&gt;
* The owner must stake at least 50,000 $PYR in the node’s address&lt;br /&gt;
* If the owner moves or spends $PYR, causing the total amount to drop below the threshold of 50,000 $PYR, the owner will be disqualified and replaced by another candidate on the waiting list&lt;br /&gt;
* Downtime will result in fewer rewards. The nodes will be monitored closely.&lt;br /&gt;
&lt;br /&gt;
We will consider applicants from these groups:&lt;br /&gt;
&lt;br /&gt;
* Partners using Elysium&lt;br /&gt;
* Game developers/companies creating games on Elysium&lt;br /&gt;
* Community contributors (needs to be significant)&lt;br /&gt;
* Vulcan Philosophers (limited slots available)&lt;br /&gt;
* VCs with long term commitment adding value for Elysium&lt;br /&gt;
&lt;br /&gt;
Cronus node holders will receive 169% base generation amount.&lt;br /&gt;
&lt;br /&gt;
===Demeter Nodes===&lt;br /&gt;
&lt;br /&gt;
VulcanVerse land has always been valuable. With the introduction of the Elysium node program, all owners will receive LAVA for owning land plots at level 4 and above. The staking rewards received through Demeter nodes are completely separate and are therefore in addition to any PYR rewarded through the land staking program.. Pay outs will be dependent on land plot level and can be determined as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Land Plot Level&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 4&lt;br /&gt;
|&amp;lt;center&amp;gt;10% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 5&lt;br /&gt;
|&amp;lt;center&amp;gt;18% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 6&lt;br /&gt;
|&amp;lt;center&amp;gt;28% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 7&lt;br /&gt;
|&amp;lt;center&amp;gt;44% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
As soon as a land plot changes ownership, a 1 month cooling down period will be activated. The plot will not receive any LAVA from the Demeter Pool during this cooling down period. The rewards will be distributed between the other eligible nodes. in addition, the owner needs to earn at least 200 XP daily to become eligible for the Demeter pool rewards. XP generated by Cedalions is eligible to cover this.&lt;br /&gt;
&lt;br /&gt;
===Typhon Nodes===&lt;br /&gt;
&lt;br /&gt;
There are six Typhon tiers. A Tier 1 node starts at 2,000 PYR to be locked, all the way up to Tier 6 node which requires 64000 PYR to be locked. Typhon Nodes can be locked for a certain period to increase the rewards. It will be possible to lock your node using a soft-lock mechanism based on snapshots. The additional time-locked staking rewards will be released as soon as the locking period ends. During the staking period, you will receive the normal base generation amount. The cost of the Typhon Nodes are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Typhon Node Tier&lt;br /&gt;
!Lock Fee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cyclops Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;2000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Sphinx Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;4000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cerberus Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;8000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Gorgon Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;16000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Hydra Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;32000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Kraken Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;64000 PYR&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
All Typhon Nodes will receive staking rewards pooled from sowing costs, LAVA gas fees on Elysium, and the marketplace royalty fees. The staking and Base generation amounts for each Tier and staking period is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Flexible Staking&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;100%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;103%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;106%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;109%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;113%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;116%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!60 Day Lockup&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;110%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;115%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;121%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;127%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;133%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;139%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!120 Day Lockup&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;121%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;129%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;138%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;147%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;157%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;169%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The above is based on PYR single staking. Your bonus will be distributed back into the main LAVA reward pool if you drop below your locked threshold.&lt;br /&gt;
&lt;br /&gt;
==Elysium GOD Pool==&lt;br /&gt;
Owning a God NFT will enable you to boost your staking rewards you would ordinarily have received as a base generation amount, increasing your income potential as follows:&lt;br /&gt;
&lt;br /&gt;
*Zeus or Cronus NFT holders will receive a +15% staking reward increase on your base your generation amount&lt;br /&gt;
*All other God NFT holders will receive a +5% staking reward increase on your generation amount.&lt;br /&gt;
&lt;br /&gt;
Please note that the highest god value will be used and Gods are not stackable.&lt;br /&gt;
&lt;br /&gt;
==Elysium NFT Pool==&lt;br /&gt;
&lt;br /&gt;
Each Vulcanite will provide a minimum 1% extra staking reward to your base generation amount, with additional bonuses for higher-level Vulcanites as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+&lt;br /&gt;
!Vulcanite Level&lt;br /&gt;
!&amp;lt;center&amp;gt;Staking Reward Increase &amp;lt;br&amp;gt;&lt;br /&gt;
Base generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 1&lt;br /&gt;
|&amp;lt;center&amp;gt;1%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 2&lt;br /&gt;
|&amp;lt;center&amp;gt;1.25%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 3&lt;br /&gt;
|&amp;lt;center&amp;gt;1.5%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 4&lt;br /&gt;
|&amp;lt;center&amp;gt;1.75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 5 &lt;br /&gt;
|&amp;lt;center&amp;gt;2%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 6&lt;br /&gt;
|&amp;lt;center&amp;gt;2.25%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
In addition, Vulcanites can be stacked up to a maximum of five. The maximum bonus is 10% on top of the base generation amount rewards you receive.&lt;br /&gt;
&lt;br /&gt;
*OG Badge Holders will receive a 2.5% staking reward increase for the total reward.&lt;br /&gt;
&lt;br /&gt;
==PYR Delegation to Cronus Nodes==&lt;br /&gt;
&lt;br /&gt;
The smallest node available within Elysium is the Cyclops node, which as noted above costs 2000 PYR. For those that cannot meet this minimum requirement, you will be able to assign your PYR to a Cronus node. The Cronus node is eligible for rewards based on all the delegated PYR assigned to their node, and will share the rewards. All delegated PYR will be rewarded with an 80% base generation amount, with 75% of this base generation amount being automatically paid to all delegators. The Cronus node owner will retain the other 5%. &lt;br /&gt;
&lt;br /&gt;
Vulcan Forged is in the process of creating a Cronus node dashboard to allow you to view the rewards that each Cronus node will offer to you and will be available within MyForge. The Cronus node owner will also be able to organise events, airdrops, or quests to get more PYR delegators to choose their node. For example, some larger projects owning a node could perform free NFT airdrops.&lt;br /&gt;
&lt;br /&gt;
==Elysium Protocols==&lt;br /&gt;
&lt;br /&gt;
===Gift===&lt;br /&gt;
&lt;br /&gt;
The Elysium G.I.F.T protocol adds generalised native fee delegation to the Elysium blockchain. This innovative feature allows anyone to use a decentralised application regardless of their knowledge of blockchain technology by removing the toughest barriers for adoption. This basically means the gas fee can be sponsored by anyone for anyone.&lt;br /&gt;
&lt;br /&gt;
===Magma===&lt;br /&gt;
&lt;br /&gt;
The Elysium Magma protocol is mainly used to convert any tokens used on the Elysium marketplace to convert to PYR and/ or Lava. Buying an NFT with any token will output the fees involved in PYR and LAVA using Elysium swap.&lt;br /&gt;
&lt;br /&gt;
===Surge===&lt;br /&gt;
&lt;br /&gt;
The Elysium Surge Protocol will allow users to convert any token stored inside the their wallet as the gas fee. The user can simply choose one of the tokens available and this token will be converted to LAVA in the back-end. This means any token the user owns can be used as the gas fee on Elysium.&lt;br /&gt;
&lt;br /&gt;
==LAVA Pools==&lt;br /&gt;
&lt;br /&gt;
Vulcan Forged will use pools for LAVA collection and distribution. The pools will continuously collect the LAVA transaction, Marketplace and Sowing fees and distribute to the node holders on a weekly basis. LAVA transaction fees will be distributed to node holders as follows: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!LAVA Transaction Pool (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between Cronus and Typhon Nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between the Demeter Nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Used to fill up the Vulcan Forged gaming pools (for non-Frenzy pass holders)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Donated to the Elysium ecological &amp;amp; environmental pool&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20%&lt;br /&gt;
|&amp;lt;center&amp;gt;Will be burned&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The marketplace royalty fees will be distributed like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Marketplace Royalty Fees (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;40%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between all nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50%&lt;br /&gt;
|&amp;lt;center&amp;gt;Distributed to the foundation treasury&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Donated to the Elysium ecological &amp;amp; environmental pool&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The LAVA sowing fees will be distributed like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!LAVA Sowing Fees (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20%&lt;br /&gt;
|&amp;lt;center&amp;gt;Will be burned&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;80%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between Cronus and Typhon Nodes&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Node NFTs==&lt;br /&gt;
&lt;br /&gt;
Cronus and Typhon node NFTs will also provide an additional boost to your node rewards by 10%, as long as you own the exact node as the node NFT. In addition to this, a legendary node NFT will be randomly dropped to existing nodes, and within treasure chests inside VulcanVerse, providing an additional increased bonus reward. &lt;br /&gt;
&lt;br /&gt;
All node NFTs are tradeable on the Vulcan Forged marketplace, but will be subject to a 12% trading fee. 50% of this fee (6%) will flow directly into node LAVA pools, with the other 6% being distributed as per any other marketplace sale.&lt;br /&gt;
&lt;br /&gt;
===Eco friendly Node Holders===&lt;br /&gt;
&lt;br /&gt;
You can opt-in to be an eco-friendly node holder and donate some of your rewards to the Elysium eco pool. The donation is based on a percentage of your total rewards. using these donations, we will buy real-life trees and create a healthier world. If you decide to donate your tokens, you will receive the following benefits which will differ depending on tier:&lt;br /&gt;
&lt;br /&gt;
*a special status for your account&lt;br /&gt;
*your in-game avatars will be granted a visual boost&lt;br /&gt;
*your Myforge account will receive an exceptional achievement&lt;br /&gt;
*you will be an eco VIP guest at Vulcan Forged and Elysium events. This will depend on your total donation period and donation total&lt;br /&gt;
*significantly higher potential to receive the legendary node bonus NFT. Note, the node tier will also play a significant role here as higher tiers donate more LAVA to the eco pool compared to lower tiers&lt;br /&gt;
*higher NFT drop rate potential. The node tier will also play a significant role here as higher tiers donate more LAVA to the eco pool compared to lower tiers.&lt;br /&gt;
&lt;br /&gt;
A minimum threshold applies if you want to become eligible for the rewards mentioned above. The amount you want to donate can be adjusted in Myforge, with the minimum donation percentage starting at 2.5%.&lt;br /&gt;
&lt;br /&gt;
==Elysium Scan==&lt;br /&gt;
&lt;br /&gt;
Elysium progress and transactions can be tracked via the Elysium website: https://elysiumscan.vulcanforged.com/. This covers LAVA price, Latest Blocks, Circulating Supply and Transactions.&lt;br /&gt;
[[File:Elysium Scan.jpg|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Keys&amp;diff=1006</id>
		<title>Keys</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Keys&amp;diff=1006"/>
		<updated>2022-10-25T14:26:13Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Slight update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Keys''' are items that can be found in [[VulcanVerse]]. The can be used to open chests in Vulcan City.&lt;br /&gt;
&lt;br /&gt;
==Locating Keys==&lt;br /&gt;
Keys can be acquired by [[foraging|'''foraging''']]. The keys have different chances to drop from the existing loot tables, depending on the Key:&lt;br /&gt;
&lt;br /&gt;
Some key values:&lt;br /&gt;
&lt;br /&gt;
* Copper Key: 1%&lt;br /&gt;
* Silver Key: 0.25%&lt;br /&gt;
* Gold Key: ~0.042%&lt;br /&gt;
&lt;br /&gt;
Keys can be used inside Vulcan City Treasury/Bank by using some Cold $[[LAVA]] to open specific chests. Opening a chest gives access to 2 separate loot tables, one for Cold $[[LAVA]] and one for in-game items, depending on the Key used.&lt;br /&gt;
&lt;br /&gt;
[[File:Keys1.png]]&lt;br /&gt;
&lt;br /&gt;
==Loot Tables==&lt;br /&gt;
Each Key has its own cost to open the chest. Each chest has its loot table. This is the gold key example. Copper and Silver keys are similar, but the drop rates differ.&lt;br /&gt;
[[File:Keys2.png|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gold Key (50 LAVA)==&lt;br /&gt;
&lt;br /&gt;
When you open the treasure chest, you will be awarded 120XP.&lt;br /&gt;
[[File:Keys3.jpg|thumb|365x365px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Random Daily Quests==&lt;br /&gt;
&lt;br /&gt;
These quests will be added to the random daily pool.&lt;br /&gt;
&lt;br /&gt;
==Key Finding==&lt;br /&gt;
&lt;br /&gt;
Players need to forage one copper key.&lt;br /&gt;
&lt;br /&gt;
Reward: 20 XP&lt;br /&gt;
&lt;br /&gt;
==Chest Opening==&lt;br /&gt;
&lt;br /&gt;
Players need to open one copper chest.&lt;br /&gt;
&lt;br /&gt;
Reward: 20 XP&lt;br /&gt;
&lt;br /&gt;
== When nodes are active ==&lt;br /&gt;
&lt;br /&gt;
Legendary multiplier NFT: A free bronze key on day 27 of each month.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Crius:'''&lt;br /&gt;
&lt;br /&gt;
Increased [[foraging]] keys drop rate&lt;br /&gt;
&lt;br /&gt;
'''Theia:'''&lt;br /&gt;
&lt;br /&gt;
‘Light of Life’&lt;br /&gt;
Increase the chance to find keys&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcanites&amp;diff=1005</id>
		<title>Vulcanites</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcanites&amp;diff=1005"/>
		<updated>2022-10-25T14:23:25Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* Vulcanite Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Velosina card.jpg|right|260px]]'''Vulcanites''' are the primary companion creatures of [[VulcanVerse]]. These formidable beasts are [[NFT | NFTs]] that are represented in VulcanVerse as 3D companion characters with various abilities. Vulcanites have utility in other games, such as [[Berserk]] and [[Forge Arena]]. Each Vulcanite is unique and has skills that can be powered up. All Vulcanites have specific lore and belong to one of the four quadrants.&lt;br /&gt;
&lt;br /&gt;
==Amount, Level &amp;amp; Editions==&lt;br /&gt;
At present, 20 Vulcanites have been released with yet more in development. Each Vulcanite has a level and an edition, both of which are represented on the NFT card. The level signifies the Vulcanite's skill-set limits, and their edition indicates how many NFTs have been or will be minted in total.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to obtain a Vulcanite==&lt;br /&gt;
&lt;br /&gt;
Vulcanites can be purchased or traded for in the [[Marketplace]] — on occasion, they can also be won through competitions or quizzes hosted on the Vulcan Forged social media accounts, particularly Discord and Telegram. Vulcanites will also be able to be summoned in VulcanVerse by finding various items and scrolls required to bring that Vulcanite to life! Vulcanites are NFTs, so you will need to set up your [[My Forge]] account to store them. https://myforge.vulcanforged.com/&lt;br /&gt;
&lt;br /&gt;
Vulcanites vary in rarity, from the 500 editions of a level 1 Hades Wolfshadow to the ultra-rare 50-edition Boreas Asterion. This rarity has made the demand for high-level low-edition Vulcanites on the marketplace soar!&lt;br /&gt;
&lt;br /&gt;
==Choosing a Vulcanite==&lt;br /&gt;
&lt;br /&gt;
There are a few things to take into consideration when choosing a Vulcanite.&lt;br /&gt;
&lt;br /&gt;
Do you have land in VulcanVerse? If so then getting your first Vulcanite is key to your journey inside the world. Every account can choose their first level 0 Vulcanite from the “My Companion” tab in your My Forge account. There are 8 level 0 Vulcanites to choose from, a level 0 Vulcanite has unlimited editions and is not an NFT, but has all of the functionality of one as far as use throughout the Vulcan Forged ecosystem goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Functionality==&lt;br /&gt;
&lt;br /&gt;
===VulcanVerse===&lt;br /&gt;
In VulcanVerse, your Vulcanite will be your companion and will follow you, unless you tell them not to. In almost all situations, Vulcanites can perform the same core tasks, though the ability of each Vulcanite varies. Vulcanites have stats for each of these tasks. These tasks are as follows:&lt;br /&gt;
&lt;br /&gt;
⦁ Attack (Battle) — if in battle mode, your Vulcanite can fight other players’ Vulcanites. This will earn you Lava — more if you win, but still a little if you lose.&lt;br /&gt;
&lt;br /&gt;
⦁ Forage — send your Vulcanite out foraging. Distance traveled to a foraging spot can be limited depending on both the level of your Vulcanite and their individual foraging stat, as can the time it takes to forage and the likelihood of finding a rarer item. Items can include PYR pits and NFT items.&lt;br /&gt;
&lt;br /&gt;
⦁ Espionage — your Vulcanite can spy on plots owned by other players with the hope of retrieving a blueprint for a new item or asset for you to use in your build. If a plot is defended by a Vulcanite, this task can be made more difficult, but again, each Vulcanite has an espionage stat that dictates how well they can spy. (This is not an active ability yet.)&lt;br /&gt;
&lt;br /&gt;
⦁ Defend — other landowners will send their Vulcanites out to spy too. They could come to your plots to take blueprints for assets that you have worked to obtain. The way to stop them? Set a Vulcanite to defend your plot. Each Vulcanite can defend one single plot. (Currently, defending only prevents other lower-level Vulcanites from foraging on your plot.)&lt;br /&gt;
&lt;br /&gt;
For each of the above, it’s often a benefit to check and be aware of the stats for each Vulcanite — as if you have more than one Vulcanite you’ll want to ensure you have the best Vulcanite for the job at hand. Vulcanite stats rise with level — a level 3 Vulcanite will generally have better stats than a level 1 Vulcanite, though there are some exceptions to this rule.&lt;br /&gt;
&lt;br /&gt;
====Use of high level Vulcanites====&lt;br /&gt;
&lt;br /&gt;
As you level up your [[VulcanVerse Avatar | avatar]] and land, you will be able to use any Vulcanite from the quadrant your land is based in with a level matching or lower than that of your land level with 100% of the stats available. If you use your Vulcanite inside another quadrant a minor decrease (-10%) will be applied to your Vulcanite's stats.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a level 5 Vulcanite from the Hades quadrant, you must first level your avatar to level 5 before you can use this Vulcanite in VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
However, as mentioned, you will always be able to use this Vulcanite in other Vulcan Forged games and dApps without any restrictions.&lt;br /&gt;
&lt;br /&gt;
===Berserk===&lt;br /&gt;
You are able to choose a Vulcanite at the beginning of a Berserk game. This Vulcanite will wield influence over how you play.&lt;br /&gt;
&lt;br /&gt;
===Forge Arena===&lt;br /&gt;
You can select an amount of owned Vulcanites to be part of your Forge Arena team.&lt;br /&gt;
&lt;br /&gt;
== Vulcanite Stats ==&lt;br /&gt;
[[File:Venomtail.jpg|right|thumb|260px|Venomtail, a Level 1 Vulcanite representing the Desert of Notus]]&lt;br /&gt;
https://vv.vulcanforged.com/Vulcanites&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 0 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Fae Fox&lt;br /&gt;
|Arcadia&lt;br /&gt;
|625/1250&lt;br /&gt;
|500/1000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|375/750&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Owl&lt;br /&gt;
|Arcadia&lt;br /&gt;
|375/750&lt;br /&gt;
|250/500&lt;br /&gt;
|625/1250&lt;br /&gt;
|1250/2500&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Drakonewt&lt;br /&gt;
|Notus&lt;br /&gt;
|750/1500&lt;br /&gt;
|625/1250&lt;br /&gt;
|750/1500&lt;br /&gt;
|375/750&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Royal Caladriole&lt;br /&gt;
|Notus&lt;br /&gt;
|375/750&lt;br /&gt;
|1000/2000&lt;br /&gt;
|375/750&lt;br /&gt;
|750/1500&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Corpse Rat&lt;br /&gt;
|Hades&lt;br /&gt;
|625/1250&lt;br /&gt;
|625/1250&lt;br /&gt;
|1000/2000&lt;br /&gt;
|250/500&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Storm Crow&lt;br /&gt;
|Hades&lt;br /&gt;
|625/1250&lt;br /&gt;
|500/1000&lt;br /&gt;
|750/1500&lt;br /&gt;
|625/1250&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Orestiad Goat&lt;br /&gt;
|Boreas&lt;br /&gt;
|625/1250&lt;br /&gt;
|750/1500&lt;br /&gt;
|750/1500&lt;br /&gt;
|375/750&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Sprite&lt;br /&gt;
|Boreas&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|750/1500&lt;br /&gt;
|750/1500&lt;br /&gt;
|unlimited&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 1 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Phearei&lt;br /&gt;
|Arcadia&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Venomtail&lt;br /&gt;
|Notus&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Wolfshadow&lt;br /&gt;
|Hades&lt;br /&gt;
|1000/2000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|500/1000&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Tomyios&lt;br /&gt;
|Boreas&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|500&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 2 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Aelio&lt;br /&gt;
|Boreas&lt;br /&gt;
|1250/2500&lt;br /&gt;
|1250/2500&lt;br /&gt;
|2500/5000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Alpha&lt;br /&gt;
|Arcadia&lt;br /&gt;
|2000/4000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Soter&lt;br /&gt;
|Arcadia&lt;br /&gt;
|500/1000&lt;br /&gt;
|1500/3000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Syna&lt;br /&gt;
|Notus&lt;br /&gt;
|2000/4000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Trapjaw&lt;br /&gt;
|Hades&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 3 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Satyr&lt;br /&gt;
|Arcadia&lt;br /&gt;
|2000/4000&lt;br /&gt;
|1500/3000&lt;br /&gt;
|5500/11000&lt;br /&gt;
|6000/12000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Velosina&lt;br /&gt;
|Arcadia&lt;br /&gt;
|3000/6000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Chthonius&lt;br /&gt;
|Notus&lt;br /&gt;
|4000/8000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Medusa&lt;br /&gt;
|Hades&lt;br /&gt;
|2000/4000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|6000/12000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Lost shade&lt;br /&gt;
|Hades&lt;br /&gt;
|4000/8000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|3500/7000&lt;br /&gt;
|3500/7000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Helikon&lt;br /&gt;
|Boreas&lt;br /&gt;
|4000/8000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|3500/7000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 4 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Boreas&lt;br /&gt;
|5000/10000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Blubberjaw&lt;br /&gt;
|Hades&lt;br /&gt;
|5000/10000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 5 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|-&lt;br /&gt;
|Kopis&lt;br /&gt;
|100&lt;br /&gt;
|Boreas&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|-&lt;br /&gt;
|Kallisto&lt;br /&gt;
|100&lt;br /&gt;
|Arcadia&lt;br /&gt;
|8000/16000&lt;br /&gt;
|8000/16000&lt;br /&gt;
|6500/13000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|-&lt;br /&gt;
|Chiron&lt;br /&gt;
|100&lt;br /&gt;
|Arcadia&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|-&lt;br /&gt;
|Nemean&lt;br /&gt;
|100&lt;br /&gt;
|Notus&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|8750/17500&lt;br /&gt;
|1250/2500&lt;br /&gt;
|-&lt;br /&gt;
|Charon&lt;br /&gt;
|100&lt;br /&gt;
|Hades&lt;br /&gt;
|10000/20000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 6 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Asterion&lt;br /&gt;
|Boreas&lt;br /&gt;
|10000/20000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Numatox&lt;br /&gt;
|Notus&lt;br /&gt;
|5000/10000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 7 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
!(Stats unknown)&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|The Death Dealer&lt;br /&gt;
|Hades&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Silver Warrior&lt;br /&gt;
|Boreas&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Moon Maid&lt;br /&gt;
|Arcadia&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Typhon&amp;lt;ref&amp;gt;https://discord.com/channels/759537056153337906/759537056153337908/995148446573006898&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Hades&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Venomtail.jpg&amp;diff=1004</id>
		<title>File:Venomtail.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Venomtail.jpg&amp;diff=1004"/>
		<updated>2022-10-25T14:21:53Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcanites&amp;diff=1003</id>
		<title>Vulcanites</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcanites&amp;diff=1003"/>
		<updated>2022-10-25T14:21:21Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Velosina card.jpg|right|260px]]'''Vulcanites''' are the primary companion creatures of [[VulcanVerse]]. These formidable beasts are [[NFT | NFTs]] that are represented in VulcanVerse as 3D companion characters with various abilities. Vulcanites have utility in other games, such as [[Berserk]] and [[Forge Arena]]. Each Vulcanite is unique and has skills that can be powered up. All Vulcanites have specific lore and belong to one of the four quadrants.&lt;br /&gt;
&lt;br /&gt;
==Amount, Level &amp;amp; Editions==&lt;br /&gt;
At present, 20 Vulcanites have been released with yet more in development. Each Vulcanite has a level and an edition, both of which are represented on the NFT card. The level signifies the Vulcanite's skill-set limits, and their edition indicates how many NFTs have been or will be minted in total.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to obtain a Vulcanite==&lt;br /&gt;
&lt;br /&gt;
Vulcanites can be purchased or traded for in the [[Marketplace]] — on occasion, they can also be won through competitions or quizzes hosted on the Vulcan Forged social media accounts, particularly Discord and Telegram. Vulcanites will also be able to be summoned in VulcanVerse by finding various items and scrolls required to bring that Vulcanite to life! Vulcanites are NFTs, so you will need to set up your [[My Forge]] account to store them. https://myforge.vulcanforged.com/&lt;br /&gt;
&lt;br /&gt;
Vulcanites vary in rarity, from the 500 editions of a level 1 Hades Wolfshadow to the ultra-rare 50-edition Boreas Asterion. This rarity has made the demand for high-level low-edition Vulcanites on the marketplace soar!&lt;br /&gt;
&lt;br /&gt;
==Choosing a Vulcanite==&lt;br /&gt;
&lt;br /&gt;
There are a few things to take into consideration when choosing a Vulcanite.&lt;br /&gt;
&lt;br /&gt;
Do you have land in VulcanVerse? If so then getting your first Vulcanite is key to your journey inside the world. Every account can choose their first level 0 Vulcanite from the “My Companion” tab in your My Forge account. There are 8 level 0 Vulcanites to choose from, a level 0 Vulcanite has unlimited editions and is not an NFT, but has all of the functionality of one as far as use throughout the Vulcan Forged ecosystem goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Functionality==&lt;br /&gt;
&lt;br /&gt;
===VulcanVerse===&lt;br /&gt;
In VulcanVerse, your Vulcanite will be your companion and will follow you, unless you tell them not to. In almost all situations, Vulcanites can perform the same core tasks, though the ability of each Vulcanite varies. Vulcanites have stats for each of these tasks. These tasks are as follows:&lt;br /&gt;
&lt;br /&gt;
⦁ Attack (Battle) — if in battle mode, your Vulcanite can fight other players’ Vulcanites. This will earn you Lava — more if you win, but still a little if you lose.&lt;br /&gt;
&lt;br /&gt;
⦁ Forage — send your Vulcanite out foraging. Distance traveled to a foraging spot can be limited depending on both the level of your Vulcanite and their individual foraging stat, as can the time it takes to forage and the likelihood of finding a rarer item. Items can include PYR pits and NFT items.&lt;br /&gt;
&lt;br /&gt;
⦁ Espionage — your Vulcanite can spy on plots owned by other players with the hope of retrieving a blueprint for a new item or asset for you to use in your build. If a plot is defended by a Vulcanite, this task can be made more difficult, but again, each Vulcanite has an espionage stat that dictates how well they can spy. (This is not an active ability yet.)&lt;br /&gt;
&lt;br /&gt;
⦁ Defend — other landowners will send their Vulcanites out to spy too. They could come to your plots to take blueprints for assets that you have worked to obtain. The way to stop them? Set a Vulcanite to defend your plot. Each Vulcanite can defend one single plot. (Currently, defending only prevents other lower-level Vulcanites from foraging on your plot.)&lt;br /&gt;
&lt;br /&gt;
For each of the above, it’s often a benefit to check and be aware of the stats for each Vulcanite — as if you have more than one Vulcanite you’ll want to ensure you have the best Vulcanite for the job at hand. Vulcanite stats rise with level — a level 3 Vulcanite will generally have better stats than a level 1 Vulcanite, though there are some exceptions to this rule.&lt;br /&gt;
&lt;br /&gt;
====Use of high level Vulcanites====&lt;br /&gt;
&lt;br /&gt;
As you level up your [[VulcanVerse Avatar | avatar]] and land, you will be able to use any Vulcanite from the quadrant your land is based in with a level matching or lower than that of your land level with 100% of the stats available. If you use your Vulcanite inside another quadrant a minor decrease (-10%) will be applied to your Vulcanite's stats.&lt;br /&gt;
&lt;br /&gt;
For example, if you have a level 5 Vulcanite from the Hades quadrant, you must first level your avatar to level 5 before you can use this Vulcanite in VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
However, as mentioned, you will always be able to use this Vulcanite in other Vulcan Forged games and dApps without any restrictions.&lt;br /&gt;
&lt;br /&gt;
===Berserk===&lt;br /&gt;
You are able to choose a Vulcanite at the beginning of a Berserk game. This Vulcanite will wield influence over how you play.&lt;br /&gt;
&lt;br /&gt;
===Forge Arena===&lt;br /&gt;
You can select an amount of owned Vulcanites to be part of your Forge Arena team.&lt;br /&gt;
&lt;br /&gt;
== Vulcanite Stats ==&lt;br /&gt;
https://vv.vulcanforged.com/Vulcanites&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 0 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Fae Fox&lt;br /&gt;
|Arcadia&lt;br /&gt;
|625/1250&lt;br /&gt;
|500/1000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|375/750&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Owl&lt;br /&gt;
|Arcadia&lt;br /&gt;
|375/750&lt;br /&gt;
|250/500&lt;br /&gt;
|625/1250&lt;br /&gt;
|1250/2500&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Drakonewt&lt;br /&gt;
|Notus&lt;br /&gt;
|750/1500&lt;br /&gt;
|625/1250&lt;br /&gt;
|750/1500&lt;br /&gt;
|375/750&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Royal Caladriole&lt;br /&gt;
|Notus&lt;br /&gt;
|375/750&lt;br /&gt;
|1000/2000&lt;br /&gt;
|375/750&lt;br /&gt;
|750/1500&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Corpse Rat&lt;br /&gt;
|Hades&lt;br /&gt;
|625/1250&lt;br /&gt;
|625/1250&lt;br /&gt;
|1000/2000&lt;br /&gt;
|250/500&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Storm Crow&lt;br /&gt;
|Hades&lt;br /&gt;
|625/1250&lt;br /&gt;
|500/1000&lt;br /&gt;
|750/1500&lt;br /&gt;
|625/1250&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Orestiad Goat&lt;br /&gt;
|Boreas&lt;br /&gt;
|625/1250&lt;br /&gt;
|750/1500&lt;br /&gt;
|750/1500&lt;br /&gt;
|375/750&lt;br /&gt;
|unlimited&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Sprite&lt;br /&gt;
|Boreas&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|750/1500&lt;br /&gt;
|750/1500&lt;br /&gt;
|unlimited&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 1 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Phearei&lt;br /&gt;
|Arcadia&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Venomtail&lt;br /&gt;
|Notus&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Wolfshadow&lt;br /&gt;
|Hades&lt;br /&gt;
|1000/2000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|500/1000&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Tomyios&lt;br /&gt;
|Boreas&lt;br /&gt;
|500/1000&lt;br /&gt;
|500/1000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|1000/2000&lt;br /&gt;
|500&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 2 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Aelio&lt;br /&gt;
|Boreas&lt;br /&gt;
|1250/2500&lt;br /&gt;
|1250/2500&lt;br /&gt;
|2500/5000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Alpha&lt;br /&gt;
|Arcadia&lt;br /&gt;
|2000/4000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Soter&lt;br /&gt;
|Arcadia&lt;br /&gt;
|500/1000&lt;br /&gt;
|1500/3000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Syna&lt;br /&gt;
|Notus&lt;br /&gt;
|2000/4000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Trapjaw&lt;br /&gt;
|Hades&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 3 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Satyr&lt;br /&gt;
|Arcadia&lt;br /&gt;
|2000/4000&lt;br /&gt;
|1500/3000&lt;br /&gt;
|5500/11000&lt;br /&gt;
|6000/12000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Velosina&lt;br /&gt;
|Arcadia&lt;br /&gt;
|3000/6000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Chthonius&lt;br /&gt;
|Notus&lt;br /&gt;
|4000/8000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|3000/6000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Medusa&lt;br /&gt;
|Hades&lt;br /&gt;
|2000/4000&lt;br /&gt;
|2000/4000&lt;br /&gt;
|6000/12000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Lost shade&lt;br /&gt;
|Hades&lt;br /&gt;
|4000/8000&lt;br /&gt;
|4000/8000&lt;br /&gt;
|3500/7000&lt;br /&gt;
|3500/7000&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Helikon&lt;br /&gt;
|Boreas&lt;br /&gt;
|4000/8000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|3500/7000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 4 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|Boreas&lt;br /&gt;
|5000/10000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Blubberjaw&lt;br /&gt;
|Hades&lt;br /&gt;
|5000/10000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 5 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|-&lt;br /&gt;
|Kopis&lt;br /&gt;
|100&lt;br /&gt;
|Boreas&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|-&lt;br /&gt;
|Kallisto&lt;br /&gt;
|100&lt;br /&gt;
|Arcadia&lt;br /&gt;
|8000/16000&lt;br /&gt;
|8000/16000&lt;br /&gt;
|6500/13000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|-&lt;br /&gt;
|Chiron&lt;br /&gt;
|100&lt;br /&gt;
|Arcadia&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|-&lt;br /&gt;
|Nemean&lt;br /&gt;
|100&lt;br /&gt;
|Notus&lt;br /&gt;
|7500/15000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|8750/17500&lt;br /&gt;
|1250/2500&lt;br /&gt;
|-&lt;br /&gt;
|Charon&lt;br /&gt;
|100&lt;br /&gt;
|Hades&lt;br /&gt;
|10000/20000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|2500/5000&lt;br /&gt;
|7500/15000&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 6 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
|'''Attack'''&lt;br /&gt;
|'''Defense'''&lt;br /&gt;
|'''Forage'''&lt;br /&gt;
|'''Espionage'''&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|Asterion&lt;br /&gt;
|Boreas&lt;br /&gt;
|10000/20000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Numatox&lt;br /&gt;
|Notus&lt;br /&gt;
|5000/10000&lt;br /&gt;
|5000/10000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|10000/20000&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Level 7 Vulcanites&lt;br /&gt;
|'''Vulcanite name'''&lt;br /&gt;
|'''Quadrant'''&lt;br /&gt;
!(Stats unknown)&lt;br /&gt;
|'''Number of editions'''&lt;br /&gt;
|-&lt;br /&gt;
|The Death Dealer&lt;br /&gt;
|Hades&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Silver Warrior&lt;br /&gt;
|Boreas&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Moon Maid&lt;br /&gt;
|Arcadia&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Typhon&amp;lt;ref&amp;gt;https://discord.com/channels/759537056153337906/759537056153337908/995148446573006898&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Hades&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Velosina_card.jpg&amp;diff=1002</id>
		<title>File:Velosina card.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Velosina_card.jpg&amp;diff=1002"/>
		<updated>2022-10-25T14:19:45Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcanforged_WIKI:About&amp;diff=1001</id>
		<title>Vulcanforged WIKI:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcanforged_WIKI:About&amp;diff=1001"/>
		<updated>2022-10-25T14:18:33Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Vulcan Forged]] Wiki is a collaborative wiki containing information about the Vulcan Forged ecosystem, including the [[Elysium]] blockchain, [[MetaScapes]] and all games. It is maintained by staff and approved community contributors.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=NPC&amp;diff=1000</id>
		<title>NPC</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=NPC&amp;diff=1000"/>
		<updated>2022-10-25T13:58:49Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''NPC''' is a non-player character or non-playable character. This is any character in a game that is not controlled by a player.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The term NPC originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In the [[Vulcan Forged]] ecosystem and in particular, [[VulcanVerse]], the term refers at present to the quest giving characters located in each quadrant and will soon apply to a whole host of other characters to appear in the game, such as '''Garos, The Fishmonger of Boreas'''.&lt;br /&gt;
&lt;br /&gt;
=NPCs in VulcanVerse=&lt;br /&gt;
As covered, there are plans to include many NPCs in VulcanVerse, creating a thriving realistic environment to spend your time. Some of these will be quest givers and others unique characters that you must interact with such as market traders.&lt;br /&gt;
&lt;br /&gt;
==Quest Giving Characters==&lt;br /&gt;
There are currently four quest giving characters in VulcanVerse, one for each quadrant. On accepting and completing the quest they provide, a player can earn XP. The quest givers are as follows:&lt;br /&gt;
&lt;br /&gt;
===Rhadamanthus===&lt;br /&gt;
Rhadamanthus, in Greek mythology, was a wise king of Crete and the son of Zeus and Europa. He was considered a demigod. In VulcanVerse, he appears in the Palace of the Dead in the Underworld of Hades as a quest giver.&lt;br /&gt;
&lt;br /&gt;
===King Lykaon===&lt;br /&gt;
King Lykaon can be found in the Deep Forest in the Gardens of Arcadia, among the northernmost ruins. In Greek mythology, Zeus transformed Lykaon (or Lycaon), a king of Arcadia, into a wolf.&lt;br /&gt;
&lt;br /&gt;
===The Sphinx===&lt;br /&gt;
Located at Pyramid Mausoleum A, the northernmost pyramid in the Desert of Notus, the Sphinx appears in Greek mythology as a monster who plagued the town of Thebes as punishment for an ancient crime, preying on its youths and devouring all who failed to solve her riddle.&lt;br /&gt;
&lt;br /&gt;
===Nysa, Queen of the Oreads===&lt;br /&gt;
In Greek mythology, Nysa was a mountainous region. In VulcanVerse, Nysa is a name of one of the Oreads, a mountain nymph. There is a Mount Nysa on the VulcanVerse map.&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
[[File:Garos Fishmonger.jpg|right|250px]]&lt;br /&gt;
===Garos, Fishmonger of Boreas===&lt;br /&gt;
Garos is a fishmonger character who will be located in the Mountains of Boreas quadrant of VulcanVerse. A player will need to visit Garos to trade any fish they have caught when [[Fishing|fishing]] in exchange for assets and [[NFT]]s.&lt;br /&gt;
&lt;br /&gt;
===Phainos, Fishmonger of Arcadia===&lt;br /&gt;
Garos is a fishmonger character who will be located in the Gardens of Arcadia quadrant of VulcanVerse. A player will need to visit Phainos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Glaukos, Fishmonger of Notus===&lt;br /&gt;
[[File:Fishmongers.PNG|right|300px]]&lt;br /&gt;
Glaukos is a fishmonger character who will be located in the Desert of Notus quadrant of VulcanVerse. A player will need to visit Glaukos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Manos, Fishmonger of Hades===&lt;br /&gt;
Manos is a fishmonger character who will be located in the Underworld of Hades quadrant of VulcanVerse. A player will need to visit Manos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Wryon===&lt;br /&gt;
Wryon is a troll that was originally developed to be the first of the [[Vulcanites]], but due to the character's cult like status among the Vulcan Forged community, will possibly become a wandering NPC who will walk the streets of Vulcan City.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=NPC&amp;diff=999</id>
		<title>NPC</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=NPC&amp;diff=999"/>
		<updated>2022-10-25T13:58:15Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Addition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''NPC''' is a non-player character or non-playable character. This is any character in a game that is not controlled by a player.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The term NPC originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In the [[Vulcan Forged]] ecosystem and in particular, [[VulcanVerse]], the term refers at present to the quest giving characters located in each quadrant and will soon apply to a whole host of other characters to appear in the game, such as '''Garos, The Fishmonger of Boreas'''.&lt;br /&gt;
&lt;br /&gt;
=NPCs in VulcanVerse=&lt;br /&gt;
As covered, there are plans to include many NPCs in VulcanVerse, creating a thriving realistic environment to spend your time. Some of these will be quest givers and others unique characters that you must interact with such as market traders.&lt;br /&gt;
&lt;br /&gt;
==Quest Giving Characters==&lt;br /&gt;
There are currently four quest giving characters in VulcanVerse, one for each quadrant. On accepting and completing the quest they provide, a player can earn XP. The quest givers are as follows:&lt;br /&gt;
&lt;br /&gt;
===Rhadamanthus===&lt;br /&gt;
Rhadamanthus, in Greek mythology, was a wise king of Crete and the son of Zeus and Europa. He was considered a demigod. In VulcanVerse, he appears in the Palace of the Dead in the Underworld of Hades as a quest giver.&lt;br /&gt;
&lt;br /&gt;
===King Lykaon===&lt;br /&gt;
King Lykaon can be found in the Deep Forest in the Gardens of Arcadia, among the northernmost ruins. In Greek mythology, Zeus transformed Lykaon (or Lycaon), a king of Arcadia, into a wolf.&lt;br /&gt;
&lt;br /&gt;
===The Sphinx===&lt;br /&gt;
Located at Pyramid Mausoleum A, the northernmost pyramid in the Desert of Notus, the Sphinx appears in Greek mythology as a monster who plagued the town of Thebes as punishment for an ancient crime, preying on its youths and devouring all who failed to solve her riddle.&lt;br /&gt;
&lt;br /&gt;
===Nysa, Queen of the Oreads===&lt;br /&gt;
In Greek mythology, Nysa was a mountainous region. In VulcanVerse, Nysa is a name of one of the Oreads, a mountain nymph. There is a Mount Nysa on the VulcanVerse map.&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
[[File:Garos Fishmonger.jpg|right|250px]]&lt;br /&gt;
===Garos, Fishmonger of Boreas===&lt;br /&gt;
Garos is a fishmonger character who will be located in the Mountains of Boreas quadrant of VulcanVerse. A player will need to visit Garos to trade any fish they have caught when [[Fishing|fishing]] in exchange for assets and [[NFT]]s.&lt;br /&gt;
&lt;br /&gt;
===Phainos, Fishmonger of Arcadia===&lt;br /&gt;
Garos is a fishmonger character who will be located in the Gardens of Arcadia quadrant of VulcanVerse. A player will need to visit Phainos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Glaukos, Fishmonger of Notus===&lt;br /&gt;
[[File:Fishmongers.PNG|right|300px]]&lt;br /&gt;
Glaukos is a fishmonger character who will be located in the Desert of Notus quadrant of VulcanVerse. A player will need to visit Glaukos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Manos, Fishmonger of Hades===&lt;br /&gt;
Manos is a fishmonger character who will be located in the Underworld of Hades quadrant of VulcanVerse. A player will need to visit Manos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Wryon===&lt;br /&gt;
Wryon is a troll that was originally developed to be the first [[Vulcanite]], but due to the character's cult like status among the Vulcan Forged community, will possibly become a wandering NPC who will walk the streets of Vulcan City.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=NPC&amp;diff=998</id>
		<title>NPC</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=NPC&amp;diff=998"/>
		<updated>2022-10-25T13:44:34Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Creation &amp;amp; population of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''NPC''' is a non-player character or non-playable character. This is any character in a game that is not controlled by a player.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The term NPC originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In the [[Vulcan Forged]] ecosystem and in particular, [[VulcanVerse]], the term refers at present to the quest giving characters located in each quadrant and will soon apply to a whole host of other characters to appear in the game, such as '''Garos, The Fishmonger of Boreas'''.&lt;br /&gt;
&lt;br /&gt;
=NPCs in VulcanVerse=&lt;br /&gt;
As covered, there are plans to include many NPCs in VulcanVerse, creating a thriving realistic environment to spend your time. Some of these will be quest givers and others unique characters that you must interact with such as market traders.&lt;br /&gt;
&lt;br /&gt;
==Quest Giving Characters==&lt;br /&gt;
There are currently four quest giving characters in VulcanVerse, one for each quadrant. On accepting and completing the quest they provide, a player can earn XP. The quest givers are as follows:&lt;br /&gt;
&lt;br /&gt;
===Rhadamanthus===&lt;br /&gt;
Rhadamanthus, in Greek mythology, was a wise king of Crete and the son of Zeus and Europa. He was considered a demigod. In VulcanVerse, he appears in the Palace of the Dead in the Underworld of Hades as a quest giver.&lt;br /&gt;
&lt;br /&gt;
===King Lykaon===&lt;br /&gt;
King Lykaon can be found in the Deep Forest in the Gardens of Arcadia, among the northernmost ruins. In Greek mythology, Zeus transformed Lykaon (or Lycaon), a king of Arcadia, into a wolf.&lt;br /&gt;
&lt;br /&gt;
===The Sphinx===&lt;br /&gt;
Located at Pyramid Mausoleum A, the northernmost pyramid in the Desert of Notus, the Sphinx appears in Greek mythology as a monster who plagued the town of Thebes as punishment for an ancient crime, preying on its youths and devouring all who failed to solve her riddle.&lt;br /&gt;
&lt;br /&gt;
===Nysa, Queen of the Oreads===&lt;br /&gt;
In Greek mythology, Nysa was a mountainous region. In VulcanVerse, Nysa is a name of one of the Oreads, a mountain nymph. There is a Mount Nysa on the VulcanVerse map.&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
[[File:Garos Fishmonger.jpg|right|250px]]&lt;br /&gt;
===Garos, Fishmonger of Boreas===&lt;br /&gt;
Garos is a fishmonger character who will be located in the Mountains of Boreas quadrant of VulcanVerse. A player will need to visit Garos to trade any fish they have caught when [[Fishing|fishing]] in exchange for assets and [[NFT]]s.&lt;br /&gt;
&lt;br /&gt;
===Phainos, Fishmonger of Arcadia===&lt;br /&gt;
Garos is a fishmonger character who will be located in the Gardens of Arcadia quadrant of VulcanVerse. A player will need to visit Phainos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Glaukos, Fishmonger of Notus===&lt;br /&gt;
[[File:Fishmongers.PNG|right|300px]]&lt;br /&gt;
Glaukos is a fishmonger character who will be located in the Desert of Notus quadrant of VulcanVerse. A player will need to visit Glaukos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;br /&gt;
&lt;br /&gt;
===Manos, Fishmonger of Hades===&lt;br /&gt;
Manos is a fishmonger character who will be located in the Underworld of Hades quadrant of VulcanVerse. A player will need to visit Manos to trade any fish they have caught when fishing in exchange for assets and NFTs.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Fishmongers.PNG&amp;diff=997</id>
		<title>File:Fishmongers.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Fishmongers.PNG&amp;diff=997"/>
		<updated>2022-10-25T13:40:03Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Garos_Fishmonger.jpg&amp;diff=996</id>
		<title>File:Garos Fishmonger.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Garos_Fishmonger.jpg&amp;diff=996"/>
		<updated>2022-10-25T13:16:13Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=995</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=995"/>
		<updated>2022-10-25T13:07:25Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Image update - small images at page intro as standard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank_location2.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
[[File:Lavabank_location.jpg|right|thumb|300px|Location of the LAVA Bank in Vulcan City]]The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan - ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
*5% interest&lt;br /&gt;
*You can compound your earnings each and every week (fully automated) by turning this feature on&lt;br /&gt;
*You can withdraw your money at any time but you will forfeit that week’s interest payout if you do&lt;br /&gt;
*Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan - ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
*8% interest&lt;br /&gt;
*Cold LAVA is locked up for 1 month&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan - ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
*14% interest&lt;br /&gt;
*Cold LAVA is locked up for 3 months&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
* Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Talk:LAVA_Bank&amp;diff=978</id>
		<title>Talk:LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Talk:LAVA_Bank&amp;diff=978"/>
		<updated>2022-10-20T17:28:36Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Created page with &amp;quot;Test for User:Ryan M from ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test for [[User:Ryan M]] from [[User:Neswulf|Neswulf]] ([[User talk:Neswulf|talk]]) 17:28, 20 October 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=VulcanDex&amp;diff=945</id>
		<title>VulcanDex</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=VulcanDex&amp;diff=945"/>
		<updated>2022-10-17T14:31:16Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* Blockchain Gaming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VulcanDex is a decentralized exchange ([[wikipedia:Decentralized_finance#Decentralized_exchanges|DEX]]) for gaming tokens. VulcanDex rewards users with valuable [[NFT|NFTs]] besides the usual tokens.&lt;br /&gt;
&lt;br /&gt;
== Tokens and Pairs ==&lt;br /&gt;
Many projects are and will be listed on VulcanDex. The DEX currently has the following pairs and pools for NFT reward farms:&lt;br /&gt;
&lt;br /&gt;
* PYR-USDC&lt;br /&gt;
* PYR-MATIC&lt;br /&gt;
* PYR-WETH&lt;br /&gt;
* PYR-LAVA&lt;br /&gt;
* PYR-GM&lt;br /&gt;
The DEX supports trading the in-game token, [[LAVA]]. This Play2Earn (P2E) token is the core token of many [[Vulcan Forged]] games. It is used as a reward for playing the games in the ecosystem.&lt;br /&gt;
&lt;br /&gt;
The highlights of the first year of VulcanDex are as follows:&lt;br /&gt;
&lt;br /&gt;
* First gaming token DEX&lt;br /&gt;
* Over 50 NFT farms filled&lt;br /&gt;
* More than 1,000 NFTs awarded&lt;br /&gt;
* $13.4M Total Value Locked (TVL) All-Time High&lt;br /&gt;
* Official DEX of the &amp;quot;Blockchain of Metaverses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Liquidity Pool (LP) Staking and Single-Asset Staking ==&lt;br /&gt;
&lt;br /&gt;
=== Liquidity Pool (LP) Staking ===&lt;br /&gt;
VulcanDex offers LP staking. For example, if you own [[PYR]] and MATIC tokens, you can put these tokens inside the liquidity pool and earn rewards. This is called yield farming. &lt;br /&gt;
&lt;br /&gt;
A DEX is made for trading tokens from one to another. You need to have enough of both tokens in order to be able to offer these trades. This is why the pools with tokens are created.&lt;br /&gt;
&lt;br /&gt;
VulcanDex is based on Uniswap 2.0 and acts the same with a different layer on top (NFT rewards, for example). For all asset pairs, liquidity pools exist on VulcanDex. Let's look at a hypothetical example for PYR-WETH:&lt;br /&gt;
&lt;br /&gt;
* Total liquidity = $1,000,000 inside both the PYR and WETH pool&lt;br /&gt;
* Daily volume = $500,000 (trading volume in USD)&lt;br /&gt;
* Pooled WETH = 200 (amount of WETH inside the pool)&lt;br /&gt;
* Pooled PYR = 90,000 (amount of PYR inside the pool)&lt;br /&gt;
* Total transactions = 10,000 (amount of transactions done)&lt;br /&gt;
&lt;br /&gt;
The example shows $1,000,000 worth of PYR and WETH inside the liquidity pool. These tokens are available to trade. 90,000 PYR is available. The price will move up if you buy PYR and the price will lower if you sell PYR to the pool. It is not possible to do a 100,000 PYR buy, as there are only 90,000 PYR tokens inside the pool.&lt;br /&gt;
&lt;br /&gt;
=== Single-Asset Staking ===&lt;br /&gt;
When you add liquidity to a pool, you will receive special LP tokens. These will be available inside your wallet. You can trade these back for your tokens and the reward. VulcanDex offers single staking farms for LP tokens. You can, for example, put your LP tokens inside a pool and receive/win NFTs. This is unique to VulcanDex.&lt;br /&gt;
&lt;br /&gt;
== Blockchain Gaming ==&lt;br /&gt;
Gaming is a massive market, and the combination of gaming/NFTs and blockchain has created a lot of hype. VulcanDex plans to cover many well-known blockchain tokens and projects. Some of the projects have also partnered with VulcanDex and offer special NFTs for staking (such as Sandbox, for example). This is a brand new dimension for cryptocurrency DEX staking.&lt;br /&gt;
&lt;br /&gt;
== Fees and Costs ==&lt;br /&gt;
Liquidity providers earn a 0.2% fee on all trades proportional to their share of the pool. 0.1% is sent to support the growth of the project. Fees are added to the pool, accrue in real-time, and can be claimed by withdrawing your liquidity.&lt;br /&gt;
&lt;br /&gt;
For example, let's assume 100,000 PYR is inside the pool, and 1 PYR is worth $100. You own 10% of the liquidity pool. When someone buys $10,000 worth of PYR, the fee is 0.2%, or $20. You will receive a share of $20 x 10% = $2. But this is for ALL transactions on the DEX. The amount could go up quickly when trading volume is high.&lt;br /&gt;
&lt;br /&gt;
== Impermanent Loss ==&lt;br /&gt;
Impermanent loss can be demonstrated as below:&lt;br /&gt;
&lt;br /&gt;
Let's assume that 1 ETH has the current equivalent of 500 PYR. And let's assume that the current liquidity pool size is 100 ETH : 50,000 PYR (equivalent to 200 ETH in total).&lt;br /&gt;
&lt;br /&gt;
If you now add 10 ETH and 5,000 PYR (in total equivalent to 20 ETH) to the liquidity pool, you contribute 10% of the liquidity and are entitled to 10% of the liquidity mining rewards.&lt;br /&gt;
&lt;br /&gt;
Let's assume someone uses VulcanDex and buys 5,000 PYR with 10 ETH. Now the pool looks like this: 110 ETH : 45,000 PYR (+10 ETH and minus 5,000 PYR).&lt;br /&gt;
&lt;br /&gt;
If you would like to withdraw your liquidity at this point, you can easily calculate this with your 10% share.&lt;br /&gt;
&lt;br /&gt;
You would receive back 10% of 110 ETH (or 11 ETH) and 10% of 45,000 PYR (or 4,500 PYR).&lt;br /&gt;
&lt;br /&gt;
You lost 500 PYR and gained 1 ETH. However, don't forget that you will receive your rewards on top of this.&lt;br /&gt;
&lt;br /&gt;
This is called impermanent loss as you did not lose anything. You gained ETH, but you lost PYR.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=VulcanDex&amp;diff=944</id>
		<title>VulcanDex</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=VulcanDex&amp;diff=944"/>
		<updated>2022-10-17T14:31:05Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VulcanDex is a decentralized exchange ([[wikipedia:Decentralized_finance#Decentralized_exchanges|DEX]]) for gaming tokens. VulcanDex rewards users with valuable [[NFT|NFTs]] besides the usual tokens.&lt;br /&gt;
&lt;br /&gt;
== Tokens and Pairs ==&lt;br /&gt;
Many projects are and will be listed on VulcanDex. The DEX currently has the following pairs and pools for NFT reward farms:&lt;br /&gt;
&lt;br /&gt;
* PYR-USDC&lt;br /&gt;
* PYR-MATIC&lt;br /&gt;
* PYR-WETH&lt;br /&gt;
* PYR-LAVA&lt;br /&gt;
* PYR-GM&lt;br /&gt;
The DEX supports trading the in-game token, [[LAVA]]. This Play2Earn (P2E) token is the core token of many [[Vulcan Forged]] games. It is used as a reward for playing the games in the ecosystem.&lt;br /&gt;
&lt;br /&gt;
The highlights of the first year of VulcanDex are as follows:&lt;br /&gt;
&lt;br /&gt;
* First gaming token DEX&lt;br /&gt;
* Over 50 NFT farms filled&lt;br /&gt;
* More than 1,000 NFTs awarded&lt;br /&gt;
* $13.4M Total Value Locked (TVL) All-Time High&lt;br /&gt;
* Official DEX of the &amp;quot;Blockchain of Metaverses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Liquidity Pool (LP) Staking and Single-Asset Staking ==&lt;br /&gt;
&lt;br /&gt;
=== Liquidity Pool (LP) Staking ===&lt;br /&gt;
VulcanDex offers LP staking. For example, if you own [[PYR]] and MATIC tokens, you can put these tokens inside the liquidity pool and earn rewards. This is called yield farming. &lt;br /&gt;
&lt;br /&gt;
A DEX is made for trading tokens from one to another. You need to have enough of both tokens in order to be able to offer these trades. This is why the pools with tokens are created.&lt;br /&gt;
&lt;br /&gt;
VulcanDex is based on Uniswap 2.0 and acts the same with a different layer on top (NFT rewards, for example). For all asset pairs, liquidity pools exist on VulcanDex. Let's look at a hypothetical example for PYR-WETH:&lt;br /&gt;
&lt;br /&gt;
* Total liquidity = $1,000,000 inside both the PYR and WETH pool&lt;br /&gt;
* Daily volume = $500,000 (trading volume in USD)&lt;br /&gt;
* Pooled WETH = 200 (amount of WETH inside the pool)&lt;br /&gt;
* Pooled PYR = 90,000 (amount of PYR inside the pool)&lt;br /&gt;
* Total transactions = 10,000 (amount of transactions done)&lt;br /&gt;
&lt;br /&gt;
The example shows $1,000,000 worth of PYR and WETH inside the liquidity pool. These tokens are available to trade. 90,000 PYR is available. The price will move up if you buy PYR and the price will lower if you sell PYR to the pool. It is not possible to do a 100,000 PYR buy, as there are only 90,000 PYR tokens inside the pool.&lt;br /&gt;
&lt;br /&gt;
=== Single-Asset Staking ===&lt;br /&gt;
When you add liquidity to a pool, you will receive special LP tokens. These will be available inside your wallet. You can trade these back for your tokens and the reward. VulcanDex offers single staking farms for LP tokens. You can, for example, put your LP tokens inside a pool and receive/win NFTs. This is unique to VulcanDex.&lt;br /&gt;
&lt;br /&gt;
== Blockchain Gaming ==&lt;br /&gt;
Gaming is a massive marke, and the combination of gaming/NFTs and blockchain has created a lot of hype. VulcanDex plans to cover many well-known blockchain tokens and projects. Some of the projects have also partnered with VulcanDex and offer special NFTs for staking (such as Sandbox, for example). This is a brand new dimension for cryptocurrency DEX staking.&lt;br /&gt;
&lt;br /&gt;
== Fees and Costs ==&lt;br /&gt;
Liquidity providers earn a 0.2% fee on all trades proportional to their share of the pool. 0.1% is sent to support the growth of the project. Fees are added to the pool, accrue in real-time, and can be claimed by withdrawing your liquidity.&lt;br /&gt;
&lt;br /&gt;
For example, let's assume 100,000 PYR is inside the pool, and 1 PYR is worth $100. You own 10% of the liquidity pool. When someone buys $10,000 worth of PYR, the fee is 0.2%, or $20. You will receive a share of $20 x 10% = $2. But this is for ALL transactions on the DEX. The amount could go up quickly when trading volume is high.&lt;br /&gt;
&lt;br /&gt;
== Impermanent Loss ==&lt;br /&gt;
Impermanent loss can be demonstrated as below:&lt;br /&gt;
&lt;br /&gt;
Let's assume that 1 ETH has the current equivalent of 500 PYR. And let's assume that the current liquidity pool size is 100 ETH : 50,000 PYR (equivalent to 200 ETH in total).&lt;br /&gt;
&lt;br /&gt;
If you now add 10 ETH and 5,000 PYR (in total equivalent to 20 ETH) to the liquidity pool, you contribute 10% of the liquidity and are entitled to 10% of the liquidity mining rewards.&lt;br /&gt;
&lt;br /&gt;
Let's assume someone uses VulcanDex and buys 5,000 PYR with 10 ETH. Now the pool looks like this: 110 ETH : 45,000 PYR (+10 ETH and minus 5,000 PYR).&lt;br /&gt;
&lt;br /&gt;
If you would like to withdraw your liquidity at this point, you can easily calculate this with your 10% share.&lt;br /&gt;
&lt;br /&gt;
You would receive back 10% of 110 ETH (or 11 ETH) and 10% of 45,000 PYR (or 4,500 PYR).&lt;br /&gt;
&lt;br /&gt;
You lost 500 PYR and gained 1 ETH. However, don't forget that you will receive your rewards on top of this.&lt;br /&gt;
&lt;br /&gt;
This is called impermanent loss as you did not lose anything. You gained ETH, but you lost PYR.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=VulcanDex&amp;diff=943</id>
		<title>VulcanDex</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=VulcanDex&amp;diff=943"/>
		<updated>2022-10-17T14:18:03Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VulcanDex is a decentralized exchange ([[wikipedia:Decentralized_finance#Decentralized_exchanges|DEX]]) for gaming tokens. VulcanDex rewards users with valuable [[NFT|NFTs]] besides the usual tokens.&lt;br /&gt;
&lt;br /&gt;
== Tokens and Pairs ==&lt;br /&gt;
Many projects are and will be listed on VulcanDex. The DEX currently has the following pairs and pools for NFT reward farms:&lt;br /&gt;
&lt;br /&gt;
* PYR-USDC&lt;br /&gt;
* PYR-MATIC&lt;br /&gt;
* PYR-WETH&lt;br /&gt;
* PYR-LAVA&lt;br /&gt;
* PYR-GM&lt;br /&gt;
The DEX supports trading the in-game token, [[LAVA]]. This Play2Earn (P2E) token is the core token of many [[Vulcan Forged]] games. It is used as a reward for playing the games in the ecosystem.&lt;br /&gt;
&lt;br /&gt;
The highlights of the first year of VulcanDex are as follows:&lt;br /&gt;
&lt;br /&gt;
* First gaming token DEX&lt;br /&gt;
* Over 50 NFT farms filled&lt;br /&gt;
* More than 1,000 NFTs awarded&lt;br /&gt;
* $13.4M Total Value Locked (TVL) All-Time High&lt;br /&gt;
* Official DEX of the &amp;quot;Blockchain of Metaverses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Liquidity Pool (LP) Staking and Single-Asset Staking ==&lt;br /&gt;
&lt;br /&gt;
=== Liquidity Pool (LP) Staking ===&lt;br /&gt;
VulcanDEX offers LP staking. For example, if you own [[PYR]] and MATIC tokens, you can put these tokens inside the liquidity pool and earn rewards. This is called yield farming. &lt;br /&gt;
&lt;br /&gt;
A DEX is made for trading tokens from one to another. You need to have loads of both tokens in order to be able to offer these trades. This is why the pools with tokens are created.&lt;br /&gt;
&lt;br /&gt;
VulcanDEX is based on Uniswap 2.0 and acts the same with a different layer on top (NFT rewards, for example). For all asset pairs, liquidity pools exist on VulcanDEX. Let's look at a hypothetical example for PYR-WETH:&lt;br /&gt;
&lt;br /&gt;
* Total liquidity = $1,000,000 inside both the PYR and WETH pool&lt;br /&gt;
* Daily volume = $500,000 (trading volume in USD)&lt;br /&gt;
* Pooled WETH = 200 (amount of WETH inside the pool)&lt;br /&gt;
* Pooled PYR = 90,000 (amount of PYR inside the pool)&lt;br /&gt;
* Total transactions = 10,000 (amount of transactions done)&lt;br /&gt;
&lt;br /&gt;
As you can see, there is $1,000,000 worth of PYR and WETH inside the liquidity pool. These tokens are available to trade. 90,000 PYR is available. You can imagine the price will boost up if you buy PYR and the price will lower if you sell PYR to the pool. It is not possible to do a 100,000 PYR buy, as there are only 90,000 PYR tokens inside the pool.&lt;br /&gt;
&lt;br /&gt;
=== Single-Asset Staking ===&lt;br /&gt;
When you put liquidity inside a pool, you will receive special LP tokens. These will be available inside your wallet. You can trade these back for your tokens and the reward. But what if we could use these LP tokens while relaxing and watching our daily rewards go up? VulcanDEX offers single staking farms for LP tokens. You can, for example, put your LP tokens inside a pool and receive/win NFTs. This is unique and has never been seen before.&lt;br /&gt;
&lt;br /&gt;
== Crypto Gaming ==&lt;br /&gt;
Gaming is a massive market. And the combination of gaming/NFTs and blockchain have become a hype. People love gaming, and crypto has become part of it quickly. We see tokens in almost all popular games. VulcanDEX will cover many well-known crypto tokens and projects. Some of the projects have also partnered with VulcanDEX and offered special NFTs for staking (like Sandbox, for example). This is a brand new dimension for crypto DEX staking.&lt;br /&gt;
&lt;br /&gt;
== Fees and Costs ==&lt;br /&gt;
Liquidity providers earn a 0.2% fee on all trades proportional to their share of the pool. 0.1% is sent to support the growth of the project. Fees are added to the pool, accrue in real-time, and can be claimed by withdrawing your liquidity.&lt;br /&gt;
&lt;br /&gt;
For example, let's assume 100,000 PYR is inside the pool, and 1 PYR is worth $100. You own 10% of the liquidity pool. When someone buys $10,000 worth of PYR, the fee is 0.2%, or $20. You will receive a share of $20 x 10% = $2. But this is for ALL transactions on the DEX. The amount could go up quickly when trading volume is high.&lt;br /&gt;
&lt;br /&gt;
== Impermanent Loss ==&lt;br /&gt;
It's best to learn what impermanent loss is through an example.&lt;br /&gt;
&lt;br /&gt;
Let's assume that 1 ETH has the current equivalent of 500 PYR. And let's assume that the current liquidity pool size is 100 ETH : 50,000 PYR (equivalent to 200 ETH in total).&lt;br /&gt;
&lt;br /&gt;
If you now add 10 ETH and 5,000 PYR (in total equivalent to 20 ETH) to the liquidity pool, you contribute 10% of the liquidity and are entitled to 10% of the liquidity mining rewards.&lt;br /&gt;
&lt;br /&gt;
Let's assume someone uses VulcanDEX and buys 5,000 PYR with 10 ETH. Now the pool looks like this: 110 ETH : 45,000 PYR (+10 ETH and minus 5,000 PYR).&lt;br /&gt;
&lt;br /&gt;
If you would like to withdraw your liquidity at this point, you can easily calculate this with your 10% share.&lt;br /&gt;
&lt;br /&gt;
You would receive back 10% of 110 ETH (or 11 ETH) and 10% of 45,000 PYR (or 4,500 PYR).&lt;br /&gt;
&lt;br /&gt;
You lost 500 PYR and gained 1 ETH. However, don't forget that you will receive your rewards on top of this.&lt;br /&gt;
&lt;br /&gt;
This is called impermanent loss as you did not lose anything. You gained ETH, but you lost PYR.&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=867</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=867"/>
		<updated>2022-10-12T13:05:38Z</updated>

		<summary type="html">&lt;p&gt;Neswulf: /* Current Achievements */ Image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Achievements''' are badges that can be earned in many ways, for example through completing in-game tasks, attending events and holding certain [[NFT]]s. Achievements can be seen under the appropriate tab in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse Achievements==&lt;br /&gt;
Achievements are a system (like quests) that will be expanded as new features are added to [[VulcanVerse]]. At present, no VulcanVerse achievement are live but the following provides examples of the system [[Vulcan Forged]] are looking to implement.&lt;br /&gt;
&lt;br /&gt;
New achievements will be added as extra features are added to VulcanVerse, the system will be expandable.&lt;br /&gt;
[[File:Achievement2wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Achievement Titles===&lt;br /&gt;
Titles are planned to be equippable, players will be able to choose to show up to 1 title over their name. For example:&lt;br /&gt;
&lt;br /&gt;
The name of the player is '''Warau'''.&lt;br /&gt;
&lt;br /&gt;
If this player owns the titles “Fisher” and “Exalted,” Warau can choose to display his name as:&lt;br /&gt;
&lt;br /&gt;
* '''Warau'''&lt;br /&gt;
&lt;br /&gt;
* '''Fisher Warau'''&lt;br /&gt;
&lt;br /&gt;
* '''Exalted Warau'''&lt;br /&gt;
&lt;br /&gt;
The titles are prefixes (or suffixes) to the player’s name and are planned to have an orange color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players will be able to see what achievements they have while also the date of completion.&lt;br /&gt;
&lt;br /&gt;
They’ll also be able to see which achievements they have not completed, track their progress (if any), and inspect rewards.&lt;br /&gt;
[[File:Achievementwiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Initial Achievements===&lt;br /&gt;
&lt;br /&gt;
These achievements are planned to be implemented first. Future systems will also link back to these, adding their achievements.&lt;br /&gt;
&lt;br /&gt;
Title rewards are given to the players after completing all achievement stages (if any).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''World Explorer'''&lt;br /&gt;
|Visit every Landmark.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Member'''&lt;br /&gt;
|Log in for seven consecutive days.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Fanatic'''&lt;br /&gt;
|Log in for 30 consecutive days&lt;br /&gt;
|Title “Faithful”&lt;br /&gt;
|-&lt;br /&gt;
|'''The Plot Thickens'''&lt;br /&gt;
|Forage 1000/10000/100000 times.&lt;br /&gt;
|Title “Forager”&lt;br /&gt;
|-&lt;br /&gt;
|'''Brawler'''&lt;br /&gt;
|Duel 500/5000/50000 times.&lt;br /&gt;
|Title “Brawler”&lt;br /&gt;
|-&lt;br /&gt;
|'''Conqueror'''&lt;br /&gt;
|Win 500/5000/50000 duels.&lt;br /&gt;
|Title “Conqueror”&lt;br /&gt;
|-&lt;br /&gt;
|'''A Dark Path'''&lt;br /&gt;
|Complete the first (3) Radamanthus’ Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''As the King Commands'''&lt;br /&gt;
|Complete the first (3) King Lykaon’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Curiosity Satisfaction'''&lt;br /&gt;
|Complete the first (3) The Sphinx’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Yes, my Queen'''&lt;br /&gt;
|Complete the first (3) Nysa’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Shiny!'''&lt;br /&gt;
|Find 1/40/400 Copper Keys while foraging.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Did anyone drop this?'''&lt;br /&gt;
|Find 1/10/100 Silver Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Gold of Olympus'''!&lt;br /&gt;
|Find 1/5/25 Gold Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Chest after Chest'''&lt;br /&gt;
|Open 1/40/400 Copper Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Silver Hoarder'''&lt;br /&gt;
|Open 1/10/100 Silver Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Olympian Riches'''&lt;br /&gt;
|Open 1/5/25 Golden Chests.&lt;br /&gt;
|Title “Wealthy”&lt;br /&gt;
|-&lt;br /&gt;
|'''Ancient Scriptures'''&lt;br /&gt;
|Open a chest containing a scroll.&lt;br /&gt;
|Title “Scholar”&lt;br /&gt;
|-&lt;br /&gt;
|'''Treasures of the Past'''&lt;br /&gt;
|Open a chest containing a fragment.&lt;br /&gt;
|Title “Archeologist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Goblins and Lava'''&lt;br /&gt;
|Make a transaction in the Vulcan City bank.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Live Achievements===&lt;br /&gt;
The only live VulcanVerse achievements at present are '''Photographer''' and '''Architect'''. These are not automatically triggered, but instead are manually given out to those who have proved themselves as excellent community photographers, sharing well taken images from VulcanVerse, or those who have proved themselves able to design and build intricate VulcanVerse builds using all tools at their disposal.&lt;br /&gt;
&lt;br /&gt;
==Current Achievements==&lt;br /&gt;
[[File:Photographer achievement.png|right|thumb|200px|The earliest achievements to be awarded were Photographer and Architect]]Some achievements are already available, though these are not triggered through gameplay in any of the games in the Vulcan Forged ecosystem. These can be found below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Gained By&lt;br /&gt;
!Reward Title&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|'''Vulcon 1, Amsterdam'''&lt;br /&gt;
|Attend VulCon 1, Oct 2021 in Amsterdam, Netherlands.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''UK Meet 2021, Birmingham'''&lt;br /&gt;
|Attend UK Meet Nov 2021 in Birmingham, UK.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''VulCon 2022'''&lt;br /&gt;
|Attend VulCon 2, June 2022 in Athens, Greece.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Resilience'''&lt;br /&gt;
|Having a hacked wallet or not selling PYR during the hack period.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''The Great Server Outage 4/8'''&lt;br /&gt;
|Attempt to login during the 48hr server outage, April 2022.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Photographer'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse photograph and sharing your images.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Architect'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse builder.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Class of 2021'''&lt;br /&gt;
|You were there, you participated, you're a history maker!&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Philosopher'''&lt;br /&gt;
|Hold the required PYR, become a Philosopher.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Legendary Gem'''&lt;br /&gt;
|Qualify for a Legendary Gem.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Neswulf</name></author>
	</entry>
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