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	<id>https://wiki.vulcanforged.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ryan+M</id>
	<title>vulcanforged WIKI - User contributions [en]</title>
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	<updated>2026-05-21T02:05:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1018</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1018"/>
		<updated>2022-11-04T12:11:27Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Upon starting the game, the player will be spawned in front of the castle gate that they are required to defend. The player will be informed of the number of enemies in the top right hand corner and Wave 1 will commence shortly after. The objective of the game is to kill all enemies within each wave to reach the next wave, whilst minimising damage to the castle gate. Players must continue to defend the castle gate from more and more enemies as the waves get harder and harder, using a range of weapons, ammunition and items available to them. If the castle gate HP reaches 0, the game will end. Players will earn XP and in-game currency based on their performance, which can be used to make purchases within the Inventory page, or to upgrade their castle gate. &lt;br /&gt;
&lt;br /&gt;
==Main Page Options==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-currency coin purchases for FIAT. In-game currency can be used to upgrade the castle gates, weapons, ammunition and items to be used in-game. The store is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you through to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1017</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1017"/>
		<updated>2022-11-04T12:05:39Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Upon starting the game, the player will be spawned in front of the castle gate that they are required to defend. The player will be informed of the number of enemies in the top right hand corner and Wave 1 will commence shortly after. The objective of the game is to kill all enemies within each wave to reach the next wave, whilst minimising damage to the castle gate. Players must continue to defend the castle gate from more and more enemies as the waves get harder and harder, using a range of weapons, ammunition and items available to them. If the castle gate HP reaches 0, the game will end.&lt;br /&gt;
&lt;br /&gt;
==Main Page==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-game coin purchases for FIAT. The higher the coin package, the better value per FIAT. This is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you throuhh to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1016</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1016"/>
		<updated>2022-11-04T12:05:28Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Upon starting the game, the play will be spawned in front of the castle gate that they are required to defend. The player will be informed of the number of enemies in the top right hand corner and Wave 1 will commence shortly after. The objective of the game is to kill all enemies within each wave to reach the next wave, whilst minimising damage to the castle gate. Players must continue to defend the castle gate from more and more enemies as the waves get harder and harder, using a range of weapons, ammunition and items available to them. If the castle gate HP reaches 0, the game will end.&lt;br /&gt;
&lt;br /&gt;
==Main Page==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-game coin purchases for FIAT. The higher the coin package, the better value per FIAT. This is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you throuhh to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1015</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1015"/>
		<updated>2022-11-04T12:04:31Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Upon starting the game, the play will be spawned in front of the castle gate that they are required to defend. This castle can be upgraded for coins earned through playing the game, or via the in-game Store. &lt;br /&gt;
&lt;br /&gt;
You will be notified of the number of enemies in the top right hand corner and Wave 1 will commence. The objective of the game is to kill all enemies within each wave to reach the next wave, whilst minimising damage to the castle gate. Players must continue to defend the castle gate from more and more enemies as the waves get harder and harder, using a range of weapons, ammunition and items available to them. If the castle gate HP reaches 0, the game will end.&lt;br /&gt;
&lt;br /&gt;
==Main Page==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-game coin purchases for FIAT. The higher the coin package, the better value per FIAT. This is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you throuhh to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1014</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1014"/>
		<updated>2022-11-04T11:57:56Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
This will spawn you in front of the castle gate you are defending. This can be upgraded for coins earned through playing the game, or via the in-game Store. When the game loads, you will spawn with your weapon at the castle doors. You will be notified of the number of enemies in the top right hand corner. The idea is to kill all enemies within that wave to reach the next wave. Players must continue to defend the castle gates from enemies as the waves get harder and harder.&lt;br /&gt;
&lt;br /&gt;
==Main Page==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-game coin purchases for FIAT. The higher the coin package, the better value per FIAT. This is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you throuhh to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1013</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1013"/>
		<updated>2022-11-04T11:57:46Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
==Main Page==&lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-game coin purchases for FIAT. The higher the coin package, the better value per FIAT. This is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you throuhh to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1012</id>
		<title>Vulcan Assassins</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Assassins&amp;diff=1012"/>
		<updated>2022-11-04T11:57:07Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Brief summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcan Assassins logo.png|right|thumbnail|The Vulcan Assassins logo]]'''Vulcan Assassins''' is a first person defense game created by Vulcan Forged, where you play the role of defender as waves of swarming enemies attack.&lt;br /&gt;
&lt;br /&gt;
==System requirements==&lt;br /&gt;
&lt;br /&gt;
Vulcan Assassins is a mobile only game that can be downloaded via the Android or iPhone App stores. It is currently in Beta-testing with regular updates being made to develop the game. &lt;br /&gt;
&lt;br /&gt;
==Main Page==&lt;br /&gt;
&lt;br /&gt;
===Play===&lt;br /&gt;
&lt;br /&gt;
This will spawn you in front of the castle gate you are defending. This can be upgraded for coins earned through playing the game, or via the in-game Store. When the game loads, you will spawn with your weapon at the castle doors. You will be notified of the number of enemies in the top right hand corner. The idea is to kill all enemies within that wave to reach the next wave. Players must continue to defend the castle gates from enemies as the waves get harder and harder. &lt;br /&gt;
&lt;br /&gt;
===Inventory===&lt;br /&gt;
&lt;br /&gt;
The Inventory page allows players to equip a specific range of weapons and items to support them in game. Weapons can be upgraded and unlocked as players progress through the game. There are a set amount of slots that players can use to equip weapons and items.&lt;br /&gt;
&lt;br /&gt;
===Leaderboard===&lt;br /&gt;
&lt;br /&gt;
The Leaderboard is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Store===&lt;br /&gt;
&lt;br /&gt;
The Store offers several in-game coin purchases for FIAT. The higher the coin package, the better value per FIAT. This is currently under construction.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
The Settings icon in the top right hand corner of the screen will take you throuhh to general game options. Within this section, changes can be made to sound effects, graphic detail, music level, sensitivity, and language, which is currently English and Spanish. There are also Privacy Policy, Help and Rate Us buttons that are not currently live.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=977</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=977"/>
		<updated>2022-10-20T16:58:03Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank5.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan - ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
*5% interest&lt;br /&gt;
*You can compound your earnings each and every week (fully automated) by turning this feature on&lt;br /&gt;
*You can withdraw your money at any time but you will forfeit that week’s interest payout if you do&lt;br /&gt;
*Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan - ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
*8% interest&lt;br /&gt;
*Cold LAVA is locked up for 1 month&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan - ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
*14% interest&lt;br /&gt;
*Cold LAVA is locked up for 3 months&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
* Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=976</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=976"/>
		<updated>2022-10-20T16:57:32Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* The Flexible plan - ‘The Thesmophoria’ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank5.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan - ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
*5% interest&lt;br /&gt;
*You can compound your earnings each and every week (fully automated) by turning this feature on&lt;br /&gt;
*You can withdraw your money at any time but you will forfeit that week’s interest payout if you do&lt;br /&gt;
*Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan - ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
*8% interest&lt;br /&gt;
*Cold LAVA is locked up for 1 month&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan - ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
*14% interest&lt;br /&gt;
*Cold LAVA is locked up for 3 months&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee&lt;br /&gt;
*As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
** Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=975</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=975"/>
		<updated>2022-10-20T16:56:36Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank5.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan - ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
*5% interest&lt;br /&gt;
*You can compound your earnings each and every week (fully automated) by turning this feature on.&lt;br /&gt;
*You can withdraw your money at any time but you will forfeit that week’s interest payout if you do. &lt;br /&gt;
*Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan - ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
*8% interest&lt;br /&gt;
*Cold LAVA is locked up for 1 month&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
*As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan - ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
*14% interest&lt;br /&gt;
*Cold LAVA is locked up for 3 months&lt;br /&gt;
*You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
*As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
** Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=974</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=974"/>
		<updated>2022-10-20T16:55:22Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* The Flexible plan — ‘The Thesmophoria’ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank5.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan - ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
5% interest&lt;br /&gt;
&lt;br /&gt;
You can compound your earnings each and every week (fully automated) by turning this feature on. You can withdraw your money at any time but you will forfeit that week’s interest payout if you do. Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan - ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
8% interest&lt;br /&gt;
&lt;br /&gt;
Cold LAVA is locked up for 1 month&lt;br /&gt;
You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan - ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
14% interest&lt;br /&gt;
&lt;br /&gt;
Cold LAVA is locked up for 3 months&lt;br /&gt;
You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
** Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=973</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=973"/>
		<updated>2022-10-20T16:54:52Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Headings and Bullet Points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank5.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
&lt;br /&gt;
===The Flexible plan — ‘The Thesmophoria’===&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
5% interest&lt;br /&gt;
&lt;br /&gt;
You can compound your earnings each and every week (fully automated) by turning this feature on. You can withdraw your money at any time but you will forfeit that week’s interest payout if you do. Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
===The 1 Month-locked plan — ‘The Pandia’===&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
&lt;br /&gt;
8% interest&lt;br /&gt;
&lt;br /&gt;
Cold LAVA is locked up for 1 month&lt;br /&gt;
You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===The 3 Months-locked plan — ‘The Heracleia’===&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
14% interest&lt;br /&gt;
&lt;br /&gt;
Cold LAVA is locked up for 3 months&lt;br /&gt;
You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
===Compounding===&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
*The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
*The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
*The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
*Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
*Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
** Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=972</id>
		<title>LAVA Bank</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=LAVA_Bank&amp;diff=972"/>
		<updated>2022-10-20T16:51:09Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Grammar and minor amendments to content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lavabank5.jpg|right|300px]]The [[Vulcan Forged]] '''LAVA Bank''' is a building in Vulcan City, [[VulcanVerse]], that allows holders of a LAVA Ledger [[NFT]] to stake cold [[LAVA]] through one of three plans and earn an Annual Percentage Yield (APY).&lt;br /&gt;
&lt;br /&gt;
==Background and Lore==&lt;br /&gt;
The Vulcan City LAVA Bank is the first and at present, only bank within VulcanVerse, Vulcan Forged's blockchain MMORPG. Seated in the Vulcan City LAVA Bank is the Governor, a Kobaloi [[NPC]] by the name of '''Robafella'''. VulcanVerse lore tells us that others call Robafella 'the Gobernator' and that Robafella began his career as a thieving Kobaloi in the Mountains of Boreas quadrant of VulcanVerse, where he hit on the idea of lending his stolen money to other Kobaloi and charging interest on it.&lt;br /&gt;
&lt;br /&gt;
Over time his 'Bank of ‘Goblin’ it All Up’ did so well he expanded into Vulcan City itself. Realising he needed a more respectable name that non-Kobaloi could trust, he renamed it the 'Bank of Vulcan City', and took out some insurance with the Temple of Poseidon so he could officially call it a PLC(1).&lt;br /&gt;
[[File:Lavabank6.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
As soon as you enter the Bank of Vulcan City, you will see Robafella, the goblin bank Governor ready to assist you. You will need the limited Vulcan LAVA Ledger NFT to use the Vulcan City bank services.&lt;br /&gt;
==Vulcan Ledger NFT==&lt;br /&gt;
In order to use Vulcan City’s bank services, you need a Lava Ledger NFT. This NFT can be activated on My Forge on the [https://myforge.vulcanforged.com/lavabank LAVA Bank page right here.]&lt;br /&gt;
&lt;br /&gt;
On this page you can learn about the profit you made, the plans you participated in, the number of slots left on your Vulcan LAVA Ledger, and more. You can activate multiple ledgers if you want to add additional staking slots.&lt;br /&gt;
[[File:Vucan ledger.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is Cold LAVA?==&lt;br /&gt;
The Vulcan bank will use your ‘cold LAVA’ stored on My Forge. You can check your cold LAVA holdings on this page on My Forge. Make sure you have enough funds available before you stake LAVA in the Vulcan bank.&lt;br /&gt;
[[File:Earning.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PYR and LAVA (also known as hot Lava) are the primary tokens used within the Vulcan ecosystem. LAVA is being used as a play-to-earn gaming token and powers the Elysium blockchain. All the LAVA you earn playing the Vulcan games is cold LAVA. If you stake PYR, you will also receive cold LAVA. The Vulcan bank will only allow cold LAVA to be staked, as this is the in-game currency.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
&lt;br /&gt;
[https://polygonscan.com/token/0xb4666b7402d287347dbbdc4ea5b30e80c376c0b3 LAVA token] = on-chain blockchain-powered token.&lt;br /&gt;
&lt;br /&gt;
Cold LAVA = off-chain token. It can be converted into Hot LAVA tokens 1:1.&lt;br /&gt;
[[File:Cold and hot lava.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
==LAVA Staking Program==&lt;br /&gt;
Your in-game asset manager at the Vulcan City bank will offer several staking solutions. To become eligible for the staking program, you must own the limited Vulcan LAVA Ledger NFT. You will be able to stake LAVA to earn an APY through one of the following plans:&lt;br /&gt;
&lt;br /&gt;
Flexible Plan: ‘The Thesmophoria’, 5%&lt;br /&gt;
&lt;br /&gt;
1 Month Lock Plan: ‘The Pandia’, 8%&lt;br /&gt;
&lt;br /&gt;
3 Month Lock Plan: ‘The Heracleia’, 14%&lt;br /&gt;
[[File:Lavabank7.jpg|none|thumb|600x600px]]&lt;br /&gt;
[[File:Lavabank8.jpg|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
The minimum amount of cold LAVA = 100 for each lock.&lt;br /&gt;
&lt;br /&gt;
The maximum amount of locks for each Vulcan Ledger is 5.&lt;br /&gt;
&lt;br /&gt;
Be careful when staking multiple plans, as '''you can only use 5 slots'''.&lt;br /&gt;
&lt;br /&gt;
Interest will be paid out weekly. If you choose the Flexible Plan, you can withdraw or use your LAVA any time you want. However, withdrawing your funds before the end of the running week will void the current week’s payment. So if you withdraw from the Flexible Plan on day 6 of the first week, you receive nothing. If you withdraw on day 13, you will have received the first week’s payment but will not receive the interest for the second week.&lt;br /&gt;
==The Plans &amp;amp; How It Works==&lt;br /&gt;
Currently, the Vulcan bank offers 3 ways to stake cold LAVA.&lt;br /&gt;
*'''''The Flexible plan — ‘The Thesmophoria’'''''&lt;br /&gt;
A flexible anytime plan, named for the ancient Athenian festival of Thesmophoria, honouring the goddess Demeter, the sower of seeds. Flexible and simple. Sow your lava. Watch it grow.&lt;br /&gt;
&lt;br /&gt;
5% interest&lt;br /&gt;
&lt;br /&gt;
You can compound your earnings each and every week (fully automated) by turning this feature on. You can withdraw your money at any time but you will forfeit that week’s interest payout if you do. Payments are made every 7 days. Please keep in mind to withdraw just after receiving your rewards.&lt;br /&gt;
&lt;br /&gt;
*'''''The 1 Month-locked plan — ‘The Pandia’'''''&lt;br /&gt;
A monthly plan named for the lunar festival honouring Selene, the Goddess of the Moon, held when the moon was full, in ancient Athens. You’ll be over the moon on the returns this plan offers!&lt;br /&gt;
8% interest&lt;br /&gt;
&lt;br /&gt;
Cold LAVA is locked up for 1 month&lt;br /&gt;
You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
As soon as the 1 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
*'''''The 3 Months-locked plan — ‘The Heracleia’'''''&lt;br /&gt;
Named for the festival of Heracles, the mightiest of all the heroes, as is this plan. A quarterly investment plan that yields the highest interest.&lt;br /&gt;
&lt;br /&gt;
14% interest&lt;br /&gt;
&lt;br /&gt;
Cold LAVA is locked up for 3 months&lt;br /&gt;
You can use the emergency withdraw feature at any time during lockup, but you will have to pay a 25% withdrawal fee.&lt;br /&gt;
As soon as the 3 month locking period ends, you will receive your cold LAVA + interest, and you can stake again if you wish.&lt;br /&gt;
&lt;br /&gt;
* '''''Compounding'''''&lt;br /&gt;
&lt;br /&gt;
Your profits will be added to the amount of cold LAVA you staked. It will automatically increase your investment and increase your rewards. Compounding can significantly increase your rewards over a longer period.&lt;br /&gt;
&lt;br /&gt;
* '''''Rules'''''&lt;br /&gt;
&lt;br /&gt;
-The user can withdraw their funds anytime they want for a 25% fee when participating in one of the locked plans&lt;br /&gt;
&lt;br /&gt;
-The user can only lock five amounts for each Vulcan ledger the user owns&lt;br /&gt;
&lt;br /&gt;
-The minimum amount of cold LAVA that can be staked is 100&lt;br /&gt;
&lt;br /&gt;
-Rewards will be credited every week. If the user withdraws the funds early, the rewards will be zero&lt;br /&gt;
&lt;br /&gt;
-Auto compounding will add the rewards to the total staked amount resulting in more rewards over time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''(1)Poseidon Limited Company — protected from earthquakes, hacks, and thieves.''&lt;br /&gt;
&lt;br /&gt;
''Note that Vulcan City Bank PLC can only accept deposits in Cold Lava.''&lt;br /&gt;
[[File:Lavabank4wiki.png|none|thumb|600x600px]]&lt;br /&gt;
*Poseidon Limited Company — protected from earthquakes, hacks, and thieves.&lt;br /&gt;
** Note that Vulcan City Bank PLC can only accept deposits in Cold LAVA.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
&lt;br /&gt;
'''Hestia:'''&lt;br /&gt;
&lt;br /&gt;
‘The Virgin of the Hearth’&lt;br /&gt;
The Vulcan state pays out extra rewards for any LAVA ledger stake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tokens]]&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Berserk&amp;diff=894</id>
		<title>Berserk</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Berserk&amp;diff=894"/>
		<updated>2022-10-14T14:34:16Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Amendment to content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Berserk Logo.png|right|thumbnail|The Berserk logo]]'''Berserk''', also known as '''Berserk - Vulcanites Unleashed''' is Vulcan Forged's collectible card game (CCG) in the [[VulcanVerse]] ecosystem, where players can use their Berserk-specific and VulcanVerse Non-Fungible Tokens ([[Wikipedia:Non-fungible token|NFTs]]). Players can use these Berserk NFTs to enter higher leagues as well as use their VulcanVerse [[Vulcanites]] to gain a competitive edge over free-to-play players. Berserk is available on PC through the Vulcan Forged DApp Launcher, on iOS through the Apple App Store, and on Android through the Google Play Store. &lt;br /&gt;
&lt;br /&gt;
=== Basic Rules ===&lt;br /&gt;
The objective of the game is to reduce your opponent to 0 life points. Players take turns playing cards from their hand and attack their opponent's creatures or hero directly.&lt;br /&gt;
&lt;br /&gt;
There are currently 2 types of cards in Berserk: '''Creature''' cards and '''Spell''' cards. '''Creature''' cards are played to 1 of 7 spaces on the board, and can only be played if there is room to do so. '''Spell''' cards can be played at any time during your turn. &lt;br /&gt;
&lt;br /&gt;
Each player has a deck of exactly 30 cards.&lt;br /&gt;
&lt;br /&gt;
=== Reading a Card ===&lt;br /&gt;
[[File:Shield of Achilles.png|thumb|307x307px|Berserk Card]]&lt;br /&gt;
Each Berserk card contains 6 key pieces of information:&lt;br /&gt;
# Lava Cost - top left. This tells you how much lava the card costs to play&lt;br /&gt;
# Rarity Gem - top right. This colored gem provides an indication of the rarity of the card (typically correlated with power and value)&lt;br /&gt;
# Name of the card - the middle of the card displays the name&lt;br /&gt;
# Attack Strength - bottom left. This tells you the base attack stat for the card (only creature cards have an attack stat)&lt;br /&gt;
# Health - bottom right. This tells you the base health stat for the card (only creature cards have a health stat)&lt;br /&gt;
# Ability Text - center. This explains what effects the card may have, either when played, or when attacking&lt;br /&gt;
&lt;br /&gt;
=== Leagues ===&lt;br /&gt;
In Berserk, there are three leagues available to play in: Starter, Mythic, and Legendary. The league you play in is dictated by how many NFTs you own, the rarity gem associated with each NFT, and the level of the vulcanite you choose to be your hero.&lt;br /&gt;
&lt;br /&gt;
==== Card Rarity ====&lt;br /&gt;
There are five levels of rarity for cards in Berserk: common, rare, mythic, epic, and legendary. The rarity of the cards in your deck will determine which of the three leagues you are able to play in. The higher the rarity, the higher the league you will have to play in.&lt;br /&gt;
&lt;br /&gt;
==== Vulcanites ====&lt;br /&gt;
Vulcanites serve as the player's hero. Although vulcanites are primarily used in VulcanVerse, owning a Vulcanite higher than the free level 0 companion does carry a competitive advantage in Berserk. If your Vulcanite is level 1 or higher, your hero will have an ability that can be triggered once per combat. Level 0 companions do not possess this ability. Currently, here are the abilities available for each vulcanite level 1 and higher (abilities subject to change):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Vulcanite Level&lt;br /&gt;
!Vulcanite&lt;br /&gt;
!Ability&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|''Corpse Rat''&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&amp;lt;center&amp;gt; No ability&lt;br /&gt;
|-&lt;br /&gt;
|''Drakonewt''&lt;br /&gt;
|-&lt;br /&gt;
|''Fae Fox''&lt;br /&gt;
|-&lt;br /&gt;
|''Mountain Sprite''&lt;br /&gt;
|-&lt;br /&gt;
|''Orestiad Goat''&lt;br /&gt;
|-&lt;br /&gt;
|''Royal Caladriole''&lt;br /&gt;
|-&lt;br /&gt;
|''Spirit Owl''&lt;br /&gt;
|-&lt;br /&gt;
|''Storm Crow''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|''Phearei, Dryad of the Woodland Glades''&lt;br /&gt;
|Once per combat, deal 1 damage to any target while ignoring taunts&lt;br /&gt;
|-&lt;br /&gt;
|''Tomyios, Kobalos of the Sink Hole''&lt;br /&gt;
|Once per combat, switch damage and health points of any card on board&lt;br /&gt;
|-&lt;br /&gt;
|''Venomtail of the Dunes of Doom''&lt;br /&gt;
|Once per combat, poison your opponent&lt;br /&gt;
|-&lt;br /&gt;
|''Wolfshadow, He Who Howls in Darkness''&lt;br /&gt;
|Once per combat, deal 2 damage to a random enemy card&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|''Aelio, Storm-Swift Queen of the Harpies''&lt;br /&gt;
|Once per combat, your hero gains immune for one turn&lt;br /&gt;
|-&lt;br /&gt;
|''Alpha of the Deep Forest''&lt;br /&gt;
|Once per combat, deal 3 damage to your opponent&lt;br /&gt;
|-&lt;br /&gt;
|''Soter, Lord of the Woodland Herds''&lt;br /&gt;
|Once per combat, deal 3 damage to your opponent&lt;br /&gt;
|-&lt;br /&gt;
|''Syna the Spiderling, Spawn of Arachne''&lt;br /&gt;
|Once per combat, set one enemy card's damage to 0&lt;br /&gt;
|-&lt;br /&gt;
|''Trapjaw of the Crypts of Darkness''&lt;br /&gt;
|Once per combat, reduce the health of targeted enemy card by 50%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |3&lt;br /&gt;
|''Chthonius of They Who Despoil''&lt;br /&gt;
|Once per combat, set one enemy card's health to 1&lt;br /&gt;
|-&lt;br /&gt;
|''Lost Shade''&lt;br /&gt;
|Once per combat, stun one enemy card&lt;br /&gt;
|-&lt;br /&gt;
|''Medusa of the House of Death''&lt;br /&gt;
|Once per combat, stun one enemy card&lt;br /&gt;
|-&lt;br /&gt;
|''Satyr Youngling''&lt;br /&gt;
|Once per combat, silence an enemy card&lt;br /&gt;
|-&lt;br /&gt;
|''Velosina of the Sacred Stables''&lt;br /&gt;
|Once per combat, silence an enemy card&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4&lt;br /&gt;
|''Blubberjaw of the Flames of Hell''&lt;br /&gt;
|Once per combat, deal 1 damage to all cards on board&lt;br /&gt;
|-&lt;br /&gt;
|''Thunder of the High Steppes''&lt;br /&gt;
|Once per combat, get +5 health&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |5&lt;br /&gt;
|''Charon, Ferryman of Souls''&lt;br /&gt;
|Once per combat, summon one Spartoi Peltast&lt;br /&gt;
|-&lt;br /&gt;
|''Chiron, First Amongst Centaurs''&lt;br /&gt;
|Once per combat, silence the enemy hero indefinitely&lt;br /&gt;
|-&lt;br /&gt;
|''Kallisto, Battle-Bear of the Deep Woods''&lt;br /&gt;
|Once per combat, silence the enemy hero indefinitely&lt;br /&gt;
|-&lt;br /&gt;
|''Kopis of the High Steppes''&lt;br /&gt;
|Once per combat, summon Rip and Rend on board&lt;br /&gt;
|-&lt;br /&gt;
|''The Nemean Lion of the Desert''&lt;br /&gt;
|Once per combat, deal massive damage to an enemy card&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |6&lt;br /&gt;
|''Asterion, Master of Minotaurs''&lt;br /&gt;
|Once per combat, summon 2/3 Blacksmith on board&lt;br /&gt;
|-&lt;br /&gt;
|''Numatox, Cockatrice of the Desert''&lt;br /&gt;
|Once per combat, poison all enemy cards on board&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Putting it all together ====&lt;br /&gt;
Depending on the cards within your deck and the Vulcanite you choose as your hero, you will be shown which leagues you can play in. The following are the requirements for each league (note that all neutral, or free, cards are allowed in every league):&lt;br /&gt;
&lt;br /&gt;
* ''Starter League'': common NFTs and Vulcanites up to level 1&lt;br /&gt;
* ''Mythic League'': common, rare, and mythic cards, and Vulcanites levels 0-3. A minimum of one NFT must be within your deck&lt;br /&gt;
* ''Legendary League'': all cards and Vulcanites allowed. A minimum of five NFTs must be within your deck.&lt;br /&gt;
&lt;br /&gt;
=== Board Layout ===&lt;br /&gt;
[[File:Berserk Board Layout.png|frameless|641x641px]]&lt;br /&gt;
&lt;br /&gt;
The board is made of several distinct zones. The main board (1), your deck (2), your graveyard (3), your hand (4), your lava counter (5), your lifepoint counter (6), and the turn timer (7).&lt;br /&gt;
&lt;br /&gt;
The main board has space for seven cards to be summoned at any one time.&lt;br /&gt;
&lt;br /&gt;
Your deck is made of up exactly 30 cards. When you run out of cards, you will not lose the game immediately, but you will stop drawing cards.&lt;br /&gt;
&lt;br /&gt;
Your graveyard shows all the cards you have played during the game. Both players can see all cards in either graveyard.&lt;br /&gt;
&lt;br /&gt;
=== Mulligan Step ===&lt;br /&gt;
[[File:Mulligan Step.png|frameless|641x641px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning of each game, there is a special one-off turn. You draw your initial five cards, you may then select any number of them to return back to your deck, before shuffling and redrawing the selected cards. This is a critical step in ensuring you have a playable hand at the start of the game.&lt;br /&gt;
&lt;br /&gt;
=== Taking a Turn ===&lt;br /&gt;
Each turn has three distinct phases: upkeep, main phase, and end of turn.&lt;br /&gt;
&lt;br /&gt;
During the upkeep phase, your available lava is set to the maximum available this turn. You then draw cards, and status effects wear off if applicable.&lt;br /&gt;
&lt;br /&gt;
During the main phase, you can play cards and attack with creatures, in any order you like. The main phase lasts for 60 seconds, but you can choose to end your turn early. You may attack any creature you choose, or the enemy hero directly, unless prevented from doing so by the effects of a card.&lt;br /&gt;
&lt;br /&gt;
End of turn cancels any active spells if you haven't selected a target, and applies any damage over time (DoT) effects where applicable.&lt;br /&gt;
&lt;br /&gt;
=== Lava ===&lt;br /&gt;
Lava is the fuel for your spells. You start each turn by refilling your available lava, and the amount you have access to goes up with every passing turn, allowing for bigger and bigger plays as the game progresses.&lt;br /&gt;
&lt;br /&gt;
Player 1 starts on 1 Lava, and Player 2 starts on 2, to offset the advantage from going first. Lava then increases by 1 point each turn up to a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
Lava is not carried over from one turn to the next; anything you don’t use is wasted, and your total refills at the beginning of each turn. You cannot hold more than 10 lava at one time.&lt;br /&gt;
&lt;br /&gt;
=== Card Draw ===&lt;br /&gt;
You draw two cards per turn, or up to a maximum hand size of six (whichever is lower).&lt;br /&gt;
&lt;br /&gt;
After turn seven, card draw increases to three cards per turn, or up to maximum hand size.&lt;br /&gt;
&lt;br /&gt;
At turn 12, card draw increases again to four cards per turn.&lt;br /&gt;
&lt;br /&gt;
This keeps games of Berserk fast-paced and energetic as they go on. This allows for big plays, but a big risk as you burn through what's left of your limited 30 card deck.&lt;br /&gt;
&lt;br /&gt;
=== List of Effects ===&lt;br /&gt;
Berserk has an array of abilities and spells that can impact the course of a game. Many cards will simply explain what they do within the ability text of the card. But for some cards, keywords are used to describe abilities that are otherwise too wordy, or show up on several different cards.&lt;br /&gt;
&lt;br /&gt;
The following are the various different card effects:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Effect&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|''Armour''&lt;br /&gt;
|Adds armour to your hero, each stack of armour blocks 1 instance of damage and is then removed&lt;br /&gt;
|-&lt;br /&gt;
|''Blessing''&lt;br /&gt;
|Provides a positive effect to a friendly card, specific details are on each card&lt;br /&gt;
|-&lt;br /&gt;
|''Curse''&lt;br /&gt;
|Provides a negative effect to an enemy card, specific details are on each card&lt;br /&gt;
|-&lt;br /&gt;
|''Destroy''&lt;br /&gt;
|Target is immediately destroyed (goes through immunity)&lt;br /&gt;
|-&lt;br /&gt;
|''Empower''&lt;br /&gt;
|Your hero gains attack points for a specified amount of turns&lt;br /&gt;
|-&lt;br /&gt;
|''Heal''&lt;br /&gt;
|Restores health points to either your hero or creatures&lt;br /&gt;
|-&lt;br /&gt;
|''Immortal''&lt;br /&gt;
|When your hero is immortal your life points cannot be targeted by enemy attacks or spells&lt;br /&gt;
|-&lt;br /&gt;
|''Immune''&lt;br /&gt;
|Immune creatures cannot be affected by any ''targeted'' spells, abilities, or attacks&lt;br /&gt;
|-&lt;br /&gt;
|''Lifesteal''&lt;br /&gt;
|Heals itself during combat, equal to the damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|''Parry''&lt;br /&gt;
|When this creature attacks, reduce defending creature's stats by a specified amount. A creatures attack cannot go below 1 (this effect triggers before combat)&lt;br /&gt;
|-&lt;br /&gt;
|''Poison''&lt;br /&gt;
|Applies a negative debuff that deals 1 damage at the end of turn for each stack of poison, Poison lasts for 1 turn, but applying additional stacks will refresh the timer&lt;br /&gt;
|-&lt;br /&gt;
|''Rage''&lt;br /&gt;
|Creature gains +1/+0 during your upkeep step&lt;br /&gt;
|-&lt;br /&gt;
|''Reborn''&lt;br /&gt;
|The first time a reborn creature dies, it is resummoned with its base attack and health points&lt;br /&gt;
|-&lt;br /&gt;
|''Reflect''&lt;br /&gt;
|When this creature receives combat damage, return up to a specified amount of that damage to the attacker&lt;br /&gt;
|-&lt;br /&gt;
|''Revenge''&lt;br /&gt;
|When this card dies, it destroys its attacker&lt;br /&gt;
|-&lt;br /&gt;
|''Silence''&lt;br /&gt;
|Remove all positive buffs from target (including taunt)&lt;br /&gt;
|-&lt;br /&gt;
|''Sleep''&lt;br /&gt;
|When a card is first summoned it is asleep, and cannot attack until your next turn&lt;br /&gt;
|-&lt;br /&gt;
|''Stealth''&lt;br /&gt;
|This creature cannot be targeted until it attacks&lt;br /&gt;
|-&lt;br /&gt;
|''Stoneskin''&lt;br /&gt;
|When a stoneskin creature takes damage, the attacker is stunned for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
|''Strike''&lt;br /&gt;
|A strike creature has multiple attacks&lt;br /&gt;
|-&lt;br /&gt;
|''Stun''&lt;br /&gt;
|A creature that is stunned is unable to defend itself, and will be unable to attack for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
|''Summon''&lt;br /&gt;
|Summons an additional card to the board when played, provided there is space to do so&lt;br /&gt;
|-&lt;br /&gt;
|''Taunt''&lt;br /&gt;
|Forces creatures to attack this card before being able to target any other creatures, or hero life points directly&lt;br /&gt;
|-&lt;br /&gt;
|''Undead''&lt;br /&gt;
|Does not suffer from sleep. Able to attack immediately when summoned&lt;br /&gt;
|-&lt;br /&gt;
|''Vendetta''&lt;br /&gt;
|Whenever this creature takes damage, it gains attack points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Card Gallery ===&lt;br /&gt;
All cards currently available in Berserk can be found on Vulcan Forged's Berserk website [https://berserk.vulcanforged.com/CardGallery here].&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Berserk&amp;diff=893</id>
		<title>Berserk</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Berserk&amp;diff=893"/>
		<updated>2022-10-14T14:07:08Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Grammatical Review&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Berserk Logo.png|right|thumbnail|The Berserk logo]]'''Berserk''', also known as '''Berserk - Vulcanites Unleashed''' is Vulcan Forged's collectible card game (CCG) in the [[VulcanVerse]] ecosystem, where players can use their Berserk-specific and VulcanVerse Non-Fungible Tokens ([[Wikipedia:Non-fungible token|NFTs]]). Players can use these Berserk NFTs to enter higher leagues as well as use their VulcanVerse [[Vulcanites]] to gain a competitive edge over free-to-play players. Berserk is available on PC through the Vulcan Forged DApp Launcher, on iOS through the Apple App Store, and on Android through the Google Play Store. &lt;br /&gt;
&lt;br /&gt;
=== Basic Rules ===&lt;br /&gt;
The objective of the game is to reduce your opponent to 0 life points. Players take turns playing cards from their hand and attack their opponent's creatures or hero directly.&lt;br /&gt;
&lt;br /&gt;
There are currently 2 types of cards in Berserk: '''Creature''' cards and '''Spell''' cards. '''Creature''' cards are played to 1 of 7 spaces on the board, and can only be played if there is room to do so. '''Spell''' cards can be played at any time during your turn. &lt;br /&gt;
&lt;br /&gt;
Each player has a deck of exactly 30 cards.&lt;br /&gt;
&lt;br /&gt;
=== Reading a Card ===&lt;br /&gt;
[[File:Shield of Achilles.png|thumb|307x307px|Berserk Card]]&lt;br /&gt;
Each Berserk card contains 6 key pieces of information:&lt;br /&gt;
# Lava Cost - top left. This tells you how much lava the card costs to play&lt;br /&gt;
# Rarity Gem - top right. This colored gem provides an indication of the rarity of the card (typically correlated with power and value)&lt;br /&gt;
# Name of the card - the middle of the card displays the name&lt;br /&gt;
# Attack Strength - bottom left. This tells you the base attack stat for the card (only creature cards have an attack stat)&lt;br /&gt;
# Health - bottom right. This tells you the base health stat for the card (only creature cards have a health stat)&lt;br /&gt;
# Ability Text - center. This explains what effects the card may have, either when played, or when attacking&lt;br /&gt;
&lt;br /&gt;
=== Leagues ===&lt;br /&gt;
In Berserk, there are three leagues available to play in: Starter, Mythic, and Legendary. The league you play in is dictated by how many NFTs you own, the rarity gem associated with each NFT, and the level of the vulcanite you choose to be your hero.&lt;br /&gt;
&lt;br /&gt;
==== Card Rarity ====&lt;br /&gt;
There are five levels of rarity for cards in Berserk: common, rare, mythic, epic, and legendary. The rarity of the cards in your deck will determine which of the three leagues you are able to play in. The higher the rarity, the higher the league you will have to play in.&lt;br /&gt;
&lt;br /&gt;
==== Vulcanites ====&lt;br /&gt;
Vulcanites serve as the player's hero. Although vulcanites are primarily used in VulcanVerse, owning a Vulcanite higher than the free level 0 companion does carry a competitive advantage in Berserk. If your Vulcanite is level 1 or higher, your hero will have an ability that can be triggered once per combat. Level 0 companions do not possess this ability. Currently, here are the abilities available for each vulcanite level 1 and higher (abilities subject to change):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Vulcanite Level&lt;br /&gt;
!Vulcanite&lt;br /&gt;
!Ability&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|''Corpse Rat''&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&amp;lt;center&amp;gt; No ability&lt;br /&gt;
|-&lt;br /&gt;
|''Drakonewt''&lt;br /&gt;
|-&lt;br /&gt;
|''Fae Fox''&lt;br /&gt;
|-&lt;br /&gt;
|''Mountain Sprite''&lt;br /&gt;
|-&lt;br /&gt;
|''Orestiad Goat''&lt;br /&gt;
|-&lt;br /&gt;
|''Royal Caladriole''&lt;br /&gt;
|-&lt;br /&gt;
|''Spirit Owl''&lt;br /&gt;
|-&lt;br /&gt;
|''Storm Crow''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|''Phearei, Dryad of the Woodland Glades''&lt;br /&gt;
|Once per combat, deal 1 damage to any target while ignoring taunts&lt;br /&gt;
|-&lt;br /&gt;
|''Tomyios, Kobalos of the Sink Hole''&lt;br /&gt;
|Once per combat, switch damage and health points of any card on board&lt;br /&gt;
|-&lt;br /&gt;
|''Venomtail of the Dunes of Doom''&lt;br /&gt;
|Once per combat, poison your opponent&lt;br /&gt;
|-&lt;br /&gt;
|''Wolfshadow, He Who Howls in Darkness''&lt;br /&gt;
|Once per combat, deal 2 damage to a random enemy card&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|''Aelio, Storm-Swift Queen of the Harpies''&lt;br /&gt;
|Once per combat, your hero gains immune for one turn&lt;br /&gt;
|-&lt;br /&gt;
|''Alpha of the Deep Forest''&lt;br /&gt;
|Once per combat, deal 3 damage to your opponent&lt;br /&gt;
|-&lt;br /&gt;
|''Soter, Lord of the Woodland Herds''&lt;br /&gt;
|Once per combat, deal 3 damage to your opponent&lt;br /&gt;
|-&lt;br /&gt;
|''Syna the Spiderling, Spawn of Arachne''&lt;br /&gt;
|Once per combat, set one enemy card's damage to 0&lt;br /&gt;
|-&lt;br /&gt;
|''Trapjaw of the Crypts of Darkness''&lt;br /&gt;
|Once per combat, reduce the health of targeted enemy card by 50%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |3&lt;br /&gt;
|''Chthonius of They Who Despoil''&lt;br /&gt;
|Once per combat, set one enemy card's health to 1&lt;br /&gt;
|-&lt;br /&gt;
|''Lost Shade''&lt;br /&gt;
|Once per combat, stun one enemy card&lt;br /&gt;
|-&lt;br /&gt;
|''Medusa of the House of Death''&lt;br /&gt;
|Once per combat, stun one enemy card&lt;br /&gt;
|-&lt;br /&gt;
|''Satyr Youngling''&lt;br /&gt;
|Once per combat, silence an enemy card&lt;br /&gt;
|-&lt;br /&gt;
|''Velosina of the Sacred Stables''&lt;br /&gt;
|Once per combat, silence an enemy card&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |4&lt;br /&gt;
|''Blubberjaw of the Flames of Hell''&lt;br /&gt;
|Once per combat, deal 1 damage to all cards on board&lt;br /&gt;
|-&lt;br /&gt;
|''Thunder of the High Steppes''&lt;br /&gt;
|Once per combat, get +5 health&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |5&lt;br /&gt;
|''Charon, Ferryman of Souls''&lt;br /&gt;
|Once per combat, summon one Spartoi Peltast&lt;br /&gt;
|-&lt;br /&gt;
|''Chiron, First Amongst Centaurs''&lt;br /&gt;
|Once per combat, silence the enemy hero indefinitely&lt;br /&gt;
|-&lt;br /&gt;
|''Kallisto, Battle-Bear of the Deep Woods''&lt;br /&gt;
|Once per combat, silence the enemy hero indefinitely&lt;br /&gt;
|-&lt;br /&gt;
|''Kopis of the High Steppes''&lt;br /&gt;
|Once per combat, summon Rip and Rend on board&lt;br /&gt;
|-&lt;br /&gt;
|''The Nemean Lion of the Desert''&lt;br /&gt;
|Once per combat, deal massive damage to an enemy card&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |6&lt;br /&gt;
|''Asterion, Master of Minotaurs''&lt;br /&gt;
|Once per combat, summon 2/3 Blacksmith on board&lt;br /&gt;
|-&lt;br /&gt;
|''Numatox, Cockatrice of the Desert''&lt;br /&gt;
|Once per combat, poison all enemy cards on board&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Putting it all together ====&lt;br /&gt;
Depending on the cards within your deck and the Vulcanite you choose as your hero, you will be shown which leagues you can play in. The following are the requirements for each league (note that all neutral, or free, cards are allowed in every league):&lt;br /&gt;
&lt;br /&gt;
* ''Starter League'': common NFTs and Vulcanites up to level 1&lt;br /&gt;
* ''Mythic League'': common, rare, and mythic cards, and Vulcanites levels 0-3. A minimum of one NFT must be within your deck&lt;br /&gt;
* ''Legendary League'': all cards and Vulcanites allowed. A minimum of five NFTs must be within your deck.&lt;br /&gt;
&lt;br /&gt;
=== Board Layout ===&lt;br /&gt;
[[File:Berserk Board Layout.png|frameless|641x641px]]&lt;br /&gt;
&lt;br /&gt;
The board is made of several distinct zones. The main board (1), your deck (2), your graveyard (3), your hand (4), your lava counter (5), your lifepoint counter (6), and the turn timer (7).&lt;br /&gt;
&lt;br /&gt;
The main board has space for seven cards to be summoned at any one time.&lt;br /&gt;
&lt;br /&gt;
Your deck is made of up exactly 30 cards. When you run out of cards, you will not lose the game immediately, but you will stop drawing cards.&lt;br /&gt;
&lt;br /&gt;
Your graveyard shows all the cards you have played during the game. Both players can see all cards in either graveyard.&lt;br /&gt;
&lt;br /&gt;
=== Mulligan Step ===&lt;br /&gt;
[[File:Mulligan Step.png|frameless|641x641px]]&lt;br /&gt;
&lt;br /&gt;
At the beginning of each game, there is a special one-off turn. You draw your initial five cards, you may then select any number of them to return back to your deck, before shuffling and redrawing the selected cards. This is a critical step in ensuring you have a playable hand at the start of the game.&lt;br /&gt;
&lt;br /&gt;
=== Taking a Turn ===&lt;br /&gt;
Each turn has three distinct phases: upkeep, main phase, and end of turn.&lt;br /&gt;
&lt;br /&gt;
During the upkeep phase, your available lava is set to the maximum available this turn. You then draw cards, and status effects wear off if applicable.&lt;br /&gt;
&lt;br /&gt;
During the main phase, you can play cards and attack with creatures, in any order you like. The main phase lasts for 60 seconds, but you can choose to end your turn early. You may attack any creature you choose, or the enemy hero directly, unless prevented from doing so by the effects of a card.&lt;br /&gt;
&lt;br /&gt;
End of turn cancels any active spells if you haven't selected a target, and applies any damage over time (DoT) effects where applicable.&lt;br /&gt;
&lt;br /&gt;
=== Lava ===&lt;br /&gt;
Lava is the fuel for your spells. You start each turn by refilling your available lava, and the amount you have access to goes up with every passing turn, allowing for bigger and bigger plays as the game progresses.&lt;br /&gt;
&lt;br /&gt;
Player 1 starts on 1 Lava, and Player 2 starts on 2, to offset the advantage from going first. Lava then increases by 1 point each turn up to a maximum of 10.&lt;br /&gt;
&lt;br /&gt;
Lava is not carried over from one turn to the next; anything you don’t use is wasted, and your total refills at the beginning of each turn. You cannot hold more than 10 lava at one time.&lt;br /&gt;
&lt;br /&gt;
=== Card Draw ===&lt;br /&gt;
You draw two cards per turn, or up to a maximum hand size of six (whichever is lower).&lt;br /&gt;
&lt;br /&gt;
After turn seven, card draw increases to three cards per turn, or up to maximum hand size.&lt;br /&gt;
&lt;br /&gt;
At turn 12, card draw increases again to four cards per turn.&lt;br /&gt;
&lt;br /&gt;
This keeps games of Berserk fast-paced and energetic as they go on. This allows for big plays, but a big risk as you burn through what's left of your limited 30 card deck.&lt;br /&gt;
&lt;br /&gt;
=== List of Effects ===&lt;br /&gt;
Berserk has an array of abilities and spells that can impact the course of a game. Many cards will simply explain what they do within the ability text of the card. But for some cards, keywords are used to describe abilities that are otherwise too wordy, or show up on several different cards.&lt;br /&gt;
&lt;br /&gt;
The following are the various different card effects:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Effect&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|''Armour''&lt;br /&gt;
|Adds armour to your hero, each stack of armour blocks 1 instance of damage and is then removed&lt;br /&gt;
|-&lt;br /&gt;
|''Blessing''&lt;br /&gt;
|Provides a positive effect to a friendly card, specific details are on each card&lt;br /&gt;
|-&lt;br /&gt;
|''Curse''&lt;br /&gt;
|Provides a negative effect to an enemy card, specific details are on each card&lt;br /&gt;
|-&lt;br /&gt;
|''Destroy''&lt;br /&gt;
|Target is immediately destroyed (goes through immunity)&lt;br /&gt;
|-&lt;br /&gt;
|''Empower''&lt;br /&gt;
|Your hero gains attack points for a specified amount of turns&lt;br /&gt;
|-&lt;br /&gt;
|''Heal''&lt;br /&gt;
|Restores health points to either your hero or creatures&lt;br /&gt;
|-&lt;br /&gt;
|''Immortal''&lt;br /&gt;
|When your hero is immortal your life points cannot be targeted by enemy attacks or spells&lt;br /&gt;
|-&lt;br /&gt;
|''Immune''&lt;br /&gt;
|Immune creatures cannot be affected by any ''targeted'' spells, abilities, or attacks&lt;br /&gt;
|-&lt;br /&gt;
|''Lifesteal''&lt;br /&gt;
|Heals itself during combat, equal to the damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|''Parry''&lt;br /&gt;
|When this creature attacks, reduce defending creature's stats by a specified amount. A creatures attack cannot go below 1 (this effect triggers before combat)&lt;br /&gt;
|-&lt;br /&gt;
|''Poison''&lt;br /&gt;
|Applies a negative debuff that deals 2 damage at the end of turn for each stack of poison, Poison lasts for 1 turn, but applying additional stacks will refresh the timer&lt;br /&gt;
|-&lt;br /&gt;
|''Rage''&lt;br /&gt;
|Creature gains +1/+0 during your upkeep step&lt;br /&gt;
|-&lt;br /&gt;
|''Reborn''&lt;br /&gt;
|The first time a reborn creature dies, it is resummoned with its base attack and health points&lt;br /&gt;
|-&lt;br /&gt;
|''Reflect''&lt;br /&gt;
|When this creature receives combat damage, return up to a specified amount of that damage to the attacker&lt;br /&gt;
|-&lt;br /&gt;
|''Revenge''&lt;br /&gt;
|When this card dies, it destroys its attacker&lt;br /&gt;
|-&lt;br /&gt;
|''Silence''&lt;br /&gt;
|Remove all positive buffs from target (including taunt)&lt;br /&gt;
|-&lt;br /&gt;
|''Sleep''&lt;br /&gt;
|When a card is first summoned it is asleep, and cannot attack until your next turn&lt;br /&gt;
|-&lt;br /&gt;
|''Stealth''&lt;br /&gt;
|This creature cannot be targeted until it attacks&lt;br /&gt;
|-&lt;br /&gt;
|''Stoneskin''&lt;br /&gt;
|When a stoneskin creature takes damage, the attacker is stunned for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
|''Strike''&lt;br /&gt;
|A strike creature has multiple attacks&lt;br /&gt;
|-&lt;br /&gt;
|''Stun''&lt;br /&gt;
|A creature that is stunned is unable to defend itself, and will be unable to attack for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
|''Summon''&lt;br /&gt;
|Summons an additional card to the board when played, provided there is space to do so&lt;br /&gt;
|-&lt;br /&gt;
|''Taunt''&lt;br /&gt;
|Forces creatures to attack this card before being able to target any other creatures, or hero life points directly&lt;br /&gt;
|-&lt;br /&gt;
|''Undead''&lt;br /&gt;
|Does not suffer from sleep. Able to attack immediately when summoned&lt;br /&gt;
|-&lt;br /&gt;
|''Vendetta''&lt;br /&gt;
|Whenever this creature takes damage, it gains attack points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Card Gallery ===&lt;br /&gt;
All cards currently available in Berserk can be found on Vulcan Forged's Berserk website [https://berserk.vulcanforged.com/CardGallery here].&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Block_Babies&amp;diff=892</id>
		<title>Block Babies</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Block_Babies&amp;diff=892"/>
		<updated>2022-10-14T11:45:35Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Category Added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Block Baby Logo-File Open.png|right|thumbnail|The Block Babies logo]]'''Block Babies''' is a blockchain based digital collectible card game (CCG) featuring battling toddlers known as 'lead babies' and a supporting cast of team babies and a selection of items. When Block Babies was launched in early 2020, it was not yet a [[Vulcan Forged]] game as Vulcan Forged in its current form did not exist at that point. Block Babies did however make use of the VeriArti NFT marketplace, the precursor to the Vulcan Forged marketplace which is soon to become '''Agora'''.&lt;br /&gt;
&lt;br /&gt;
==Origins &amp;amp; Concept==&lt;br /&gt;
Block Babies was launched in early 2020 with the tag-line ''Decentralized Infant Chaos''. Registration for the first 100 users opened on 5th March 2020 at 12pm GMT with the first 500 babies and items, Wave 1, being minted on 1st April 2020. The original roadmap was as follows:&lt;br /&gt;
&lt;br /&gt;
*March 5th 12pm GMT — Registration for 100 users only, first-come, first-serve. Priority will be given to VeriArti members and VeChain Official Node holders&lt;br /&gt;
*April 1st — Wave 1 500 babies and items will be minted and available to the first registered users. If there are items left over, those on stand-by will get access to the final Wave 1 items&lt;br /&gt;
*April 15th — Early Bird members will be able to engage in the Block Baby world&lt;br /&gt;
*May 1st — Wave 2 500 babies and items will be minted and Block Babies will be open to the public!&lt;br /&gt;
&lt;br /&gt;
Originally each lead baby, team baby and item was minted as an [[NFT]] (since then, trainee babies and items have been created for players without NFTs to use) with the emphasis on both collecting and gaming. In total, 10,000 different babies and items were scheduled to be released in 10 different waves.&lt;br /&gt;
&lt;br /&gt;
The first wave, available only to the first 100 users registered involved a total of 500 babies and items. In the case of all 500 not being adopted, stand-by users and then a public sale were readied.&lt;br /&gt;
&lt;br /&gt;
===Baby Types===&lt;br /&gt;
Block Babies are divided into two camps, Lead babies and Team babies. Lead babies can battle and gain experience. Team babies cannot gain experience or battle directly, but they support the lead baby in battles.&lt;br /&gt;
&lt;br /&gt;
====Lead Babies====&lt;br /&gt;
Lead babies are able to gain experience through battles and questing. Each lead baby has 10 attributes, as follows:&lt;br /&gt;
&lt;br /&gt;
*Adorability&lt;br /&gt;
*Persuasion&lt;br /&gt;
*Patience&lt;br /&gt;
*Sleep Skills&lt;br /&gt;
*Appetite&lt;br /&gt;
*Playfulness&lt;br /&gt;
*Obedience&lt;br /&gt;
*Kindness&lt;br /&gt;
*Intelligence&lt;br /&gt;
*Dexterity&lt;br /&gt;
&lt;br /&gt;
Your lead babies' experience points increase through either winning battles or going on quests.&lt;br /&gt;
&lt;br /&gt;
====Team Babies====&lt;br /&gt;
Team babies provide a skill or an increase on an attribute for a specific round, or all rounds. Team babies are divided into three categories:&lt;br /&gt;
&lt;br /&gt;
*Force — Will aim to fight the battle on a specific attribute&lt;br /&gt;
*Defence — Will aim to hinder or stop a rival’s attack through a various skill&lt;br /&gt;
*Attack — Will aim to help your ability to attack through raising an attribute or with a various skill.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
The third type of Block Babies NFT is the item (non-NFT trainee items have also been added to the game in 2022). Some items are rare and more powerful, others are common and less effective. There are two types of items:&lt;br /&gt;
&lt;br /&gt;
Environment — Can be used outside of battles to affect your lead baby (increase stamina quicker, increase experience and other skills)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle — Can be used inside your battles in order to help provide an edge.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
Quests can be taken only when your lead baby has enough stamina. Without any environment items aiding a lead baby’s stamina recovery, a lead baby’s stamina recharges in 1 hour. For each completed quest, 1 [[XP]] is rewarded to the player, shown in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
Initially, quests resulted in one of the following:&lt;br /&gt;
&lt;br /&gt;
*Increase in a certain attribute&lt;br /&gt;
*Increase in experience points&lt;br /&gt;
*Decrease in a certain attribute&lt;br /&gt;
*Decrease in experience points.&lt;br /&gt;
&lt;br /&gt;
Unlike baby battles, items and team babies cannot be used in quests. Unless your lead baby has a certain power, these quests are usually based on chance as to what you may discover and earn and so quests are taken at the player's risk.&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Block_Babies&amp;diff=891</id>
		<title>Block Babies</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Block_Babies&amp;diff=891"/>
		<updated>2022-10-14T11:43:03Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Block Baby Logo-File Open.png|right|thumbnail|The Block Babies logo]]'''Block Babies''' is a blockchain based digital collectible card game (CCG) featuring battling toddlers known as 'lead babies' and a supporting cast of team babies and a selection of items. When Block Babies was launched in early 2020, it was not yet a [[Vulcan Forged]] game as Vulcan Forged in its current form did not exist at that point. Block Babies did however make use of the VeriArti NFT marketplace, the precursor to the Vulcan Forged marketplace which is soon to become '''Agora'''.&lt;br /&gt;
&lt;br /&gt;
==Origins &amp;amp; Concept==&lt;br /&gt;
Block Babies was launched in early 2020 with the tag-line ''Decentralized Infant Chaos''. Registration for the first 100 users opened on 5th March 2020 at 12pm GMT with the first 500 babies and items, Wave 1, being minted on 1st April 2020. The original roadmap was as follows:&lt;br /&gt;
&lt;br /&gt;
*March 5th 12pm GMT — Registration for 100 users only, first-come, first-serve. Priority will be given to VeriArti members and VeChain Official Node holders&lt;br /&gt;
*April 1st — Wave 1 500 babies and items will be minted and available to the first registered users. If there are items left over, those on stand-by will get access to the final Wave 1 items&lt;br /&gt;
*April 15th — Early Bird members will be able to engage in the Block Baby world&lt;br /&gt;
*May 1st — Wave 2 500 babies and items will be minted and Block Babies will be open to the public!&lt;br /&gt;
&lt;br /&gt;
Originally each lead baby, team baby and item was minted as an [[NFT]] (since then, trainee babies and items have been created for players without NFTs to use) with the emphasis on both collecting and gaming. In total, 10,000 different babies and items were scheduled to be released in 10 different waves.&lt;br /&gt;
&lt;br /&gt;
The first wave, available only to the first 100 users registered involved a total of 500 babies and items. In the case of all 500 not being adopted, stand-by users and then a public sale were readied.&lt;br /&gt;
&lt;br /&gt;
===Baby Types===&lt;br /&gt;
Block Babies are divided into two camps, Lead babies and Team babies. Lead babies can battle and gain experience. Team babies cannot gain experience or battle directly, but they support the lead baby in battles.&lt;br /&gt;
&lt;br /&gt;
====Lead Babies====&lt;br /&gt;
Lead babies are able to gain experience through battles and questing. Each lead baby has 10 attributes, as follows:&lt;br /&gt;
&lt;br /&gt;
*Adorability&lt;br /&gt;
*Persuasion&lt;br /&gt;
*Patience&lt;br /&gt;
*Sleep Skills&lt;br /&gt;
*Appetite&lt;br /&gt;
*Playfulness&lt;br /&gt;
*Obedience&lt;br /&gt;
*Kindness&lt;br /&gt;
*Intelligence&lt;br /&gt;
*Dexterity&lt;br /&gt;
&lt;br /&gt;
Your lead babies' experience points increase through either winning battles or going on quests.&lt;br /&gt;
&lt;br /&gt;
====Team Babies====&lt;br /&gt;
Team babies provide a skill or an increase on an attribute for a specific round, or all rounds. Team babies are divided into three categories:&lt;br /&gt;
&lt;br /&gt;
*Force — Will aim to fight the battle on a specific attribute&lt;br /&gt;
*Defence — Will aim to hinder or stop a rival’s attack through a various skill&lt;br /&gt;
*Attack — Will aim to help your ability to attack through raising an attribute or with a various skill.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
The third type of Block Babies NFT is the item (non-NFT trainee items have also been added to the game in 2022). Some items are rare and more powerful, others are common and less effective. There are two types of items:&lt;br /&gt;
&lt;br /&gt;
Environment — Can be used outside of battles to affect your lead baby (increase stamina quicker, increase experience and other skills)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle — Can be used inside your battles in order to help provide an edge.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
Quests can be taken only when your lead baby has enough stamina. Without any environment items aiding a lead baby’s stamina recovery, a lead baby’s stamina recharges in 1 hour. For each completed quest, 1 [[XP]] is rewarded to the player, shown in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
Initially, quests resulted in one of the following:&lt;br /&gt;
&lt;br /&gt;
*Increase in a certain attribute&lt;br /&gt;
*Increase in experience points&lt;br /&gt;
*Decrease in a certain attribute&lt;br /&gt;
*Decrease in experience points.&lt;br /&gt;
&lt;br /&gt;
Unlike baby battles, items and team babies cannot be used in quests. Unless your lead baby has a certain power, these quests are usually based on chance as to what you may discover and earn and so quests are taken at the player's risk.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Block_Babies&amp;diff=890</id>
		<title>Block Babies</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Block_Babies&amp;diff=890"/>
		<updated>2022-10-14T11:42:34Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Grammatical Review&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Block Baby Logo-File Open.png|right|thumbnail|The Block Babies logo]]'''Block Babies''' is a blockchain based digital collectible card game (CCG) featuring battling toddlers known as 'lead babies' and a supporting cast of team babies and a selection of items. When Block Babies was launched in early 2020, it was not yet a [[Vulcan Forged]] game as Vulcan Forged in its current form did not exist at that point. Block Babies did however make use of the VeriArti NFT marketplace, the precursor to the Vulcan Forged marketplace which is soon to become '''Agora'''.&lt;br /&gt;
&lt;br /&gt;
==Origins &amp;amp; Concept==&lt;br /&gt;
Block Babies was launched in early 2020 with the tag-line ''Decentralized Infant Chaos''. Registration for the first 100 users opened on 5th March 2020 at 12pm GMT with the first 500 babies and items, Wave 1, being minted on 1st April 2020. The original roadmap was as follows:&lt;br /&gt;
&lt;br /&gt;
*March 5th 12pm GMT — Registration for 100 users only, first-come, first-serve. Priority will be given to VeriArti members and VeChain Official Node holders&lt;br /&gt;
*April 1st — Wave 1 500 babies and items will be minted and available to the first registered users. If there are items left over, those on stand-by will get access to the final Wave 1 items&lt;br /&gt;
*April 15th — Early Bird members will be able to engage in the Block Baby world&lt;br /&gt;
*May 1st — Wave 2 500 babies and items will be minted and Block Babies will be open to the public!&lt;br /&gt;
&lt;br /&gt;
Originally each lead baby, team baby and item was minted as an [[NFT]] (since then, trainee babies and items have been created for players without NFTs to use) with the emphasis on both collecting and gaming. In total, 10,000 different babies and items were scheduled to be released in 10 different waves.&lt;br /&gt;
&lt;br /&gt;
The first wave, available only to the first 100 users registered involved a total of 500 babies and items. In the case of all 500 not being adopted, stand-by users and then a public sale were readied.&lt;br /&gt;
&lt;br /&gt;
===Baby Types===&lt;br /&gt;
Block Babies are divided into two camps, Lead babies and Team babies. Lead babies can battle and gain experience. Team babies cannot gain experience or battle directly, but they support the lead baby in battles.&lt;br /&gt;
&lt;br /&gt;
====Lead Babies====&lt;br /&gt;
Lead babies are able to gain experience through battles and questing. Each lead baby has 10 attributes, as follows:&lt;br /&gt;
&lt;br /&gt;
*Adorability&lt;br /&gt;
*Persuasion&lt;br /&gt;
*Patience&lt;br /&gt;
*Sleep Skills&lt;br /&gt;
*Appetite&lt;br /&gt;
*Playfulness&lt;br /&gt;
*Obedience&lt;br /&gt;
*Kindness&lt;br /&gt;
*Intelligence&lt;br /&gt;
*Dexterity&lt;br /&gt;
&lt;br /&gt;
Your lead babies' experience points increase through either winning battles or going on quests.&lt;br /&gt;
&lt;br /&gt;
====Team Babies====&lt;br /&gt;
Team babies provide a skill or an increase on an attribute for a specific round, or all rounds. Team babies are divided into three categories:&lt;br /&gt;
&lt;br /&gt;
*Force — Will aim to fight the battle on a specific attribute&lt;br /&gt;
*Defence — Will aim to hinder or stop a rival’s attack through a various skill&lt;br /&gt;
*Attack — Will aim to help your ability to attack through raising an attribute or with a various skill.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
The third type of Block Babies NFT is the item (non-NFT trainee items have also been added to the game in 2022). Some items are rare and more powerful, others are common and less effective. There are two types of items:&lt;br /&gt;
&lt;br /&gt;
Environment — Can be used outside of battles to affect your lead baby (increase stamina quicker, increase experience and other skills)&lt;br /&gt;
Battle — Can be used inside your battles in order to help provide an edge.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
Quests can be taken only when your lead baby has enough stamina. Without any environment items aiding a lead baby’s stamina recovery, a lead baby’s stamina recharges in 1 hour. For each completed quest, 1 [[XP]] is rewarded to the player, shown in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
Initially, quests resulted in one of the following:&lt;br /&gt;
&lt;br /&gt;
*Increase in a certain attribute&lt;br /&gt;
*Increase in experience points&lt;br /&gt;
*Decrease in a certain attribute&lt;br /&gt;
*Decrease in experience points.&lt;br /&gt;
&lt;br /&gt;
Unlike baby battles, items and team babies cannot be used in quests. Unless your lead baby has a certain power, these quests are usually based on chance as to what you may discover and earn and so quests are taken at the player's risk.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=889</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=889"/>
		<updated>2022-10-14T11:09:52Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* God buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
===Alchemy Introductory Quest===&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
===Alchemy Station NFT===&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
===Making Ingredients and Potions===&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
===Consumable Crafting===&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration.&lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
- All Consumable potion duration effects are increased.&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Gods_(Titans/Olympians)&amp;diff=888</id>
		<title>Gods (Titans/Olympians)</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Gods_(Titans/Olympians)&amp;diff=888"/>
		<updated>2022-10-14T11:09:50Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Dionysos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vulcan Forged's Gods consist of a total of 24 unique Titan and Olympian gods represented in [[NFT]] form, each bringing multiple ecosystem wide benefits to their owner. Each god is limited to 100 editions, and each can be upgraded from level 1 to level 7. Owners are able to upgrade their gods through the use of [[PYR]] and [[LAVA]] tokens to a maximum of level 7, in order to increase the benefits they receive across the Vulcan Forged ecosystem.&lt;br /&gt;
&lt;br /&gt;
==Base God Buffs==&lt;br /&gt;
&lt;br /&gt;
Base God Buffs are benefits provided by all Titans and Olympians, dependent on their age (level). Any benefit noted as providing between 10%-70% will be aligned with the level of your God. For example, if you have nurtured your baby Ares to level 7, you will receive a 70% discount on marketplace fees. &lt;br /&gt;
&lt;br /&gt;
* 10%-70% Marketplace fee discount for any Titan/Olympian. These are non-stackable.&lt;br /&gt;
* 10%-70% extra LAVA rewards when LAVA is earned by playing games. These are non-stackable.&lt;br /&gt;
* 10%-70% extra XP when XP is earned by playing games. These are non-stackable.&lt;br /&gt;
* 10%-70% extra rewards from any staked PYR for 1x plot. Zeus and Cronus will buff up to 3 plots.&lt;br /&gt;
* Any god will increase the base generation amount for node rewards by 5%. Zeus or Cronus will increase the base generation amount by 15%. Gods are not stackable. This buff applies to [[Nodes|Cronus nodes]], [[Nodes|Demeter nodes]], and [[Nodes|Typhon nodes]].&lt;br /&gt;
&lt;br /&gt;
==The Gods’ Unique Powers==&lt;br /&gt;
&lt;br /&gt;
In addition to the base God buffs provided to their owners, the Titans and Olympians possess their own unique powers, in line with what they are famed for. These powers are stackable, so the more you own the more powerful you can become. Also, these unique powers are active from the moment you own the NFT and do not require levelling up. So, depending on how you choose to play [[VulcanVerse]] or the games within the [[Vulcan Forged]] ecosystem, it may be worth having a look at what each God can offer and choose your companion for your adventures wisely. You can buy and trade Titan and Olympian NFTs from other players at any time within the [[Agora Marketplace]].&lt;br /&gt;
&lt;br /&gt;
==Titans==&lt;br /&gt;
&lt;br /&gt;
The 12 Titans are the children of Uranus and Gaea (Sky and Earth) and are comprised of:&lt;br /&gt;
&lt;br /&gt;
===Coeus===&lt;br /&gt;
Coeus is the God of the North, the Titan of resolve &amp;amp; intelligence, and the embodiment of the celestial axis.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased spying&lt;br /&gt;
* Increased scroll drop rate from chests&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Coeus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Crius===&lt;br /&gt;
Crius was a Titan God of Heavenly Constellations &amp;amp; known as a Pillar of the South Pole. Crius refers to the starting season of the Greek year.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased XP &amp;amp; LAVA generation during night time&lt;br /&gt;
* Leaves a trail of stars&lt;br /&gt;
* Increased foraging keys drop rate&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Crius.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Cronus===&lt;br /&gt;
Cronus is the King of the Titans and the God of Time, particularly when viewed as a destructive, all-devouring force. He ruled the cosmos during the Golden Age after castrating and deposing his father, Uranus.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Hovering with increased speed ability&lt;br /&gt;
* Cronus can create a portal from anywhere in the world to Boreas and Notus&lt;br /&gt;
* Cronus can adopt one buff from any other god. (This buff can be changed by paying LAVA)&lt;br /&gt;
* Cronus leaves a trial of lightning bolts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cronus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hyperion===&lt;br /&gt;
Hyperion is a Titan who presided over heavenly light and represented wisdom and watchfulness. Son of Uranus and Gaia.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Speed buff during daytime (stacks with Hermes)&lt;br /&gt;
* Increased XP &amp;amp; LAVA while exploring landmarks&lt;br /&gt;
* Leaves a trail of fire&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hyperion.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Iapetus===&lt;br /&gt;
Iapetus is one of the Four Pillars that hold the eavens and the earth, brother of Coeus, Crius, and Hyperion. God of mortality and craftsmanship, known as 'The Piercer.'&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Discount on crafting materials&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Iapetus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Oceanus===&lt;br /&gt;
Son of Uranus and Gaia, the father of the river Gods, the Oceanids, and the great river, encircles the entire world.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Fishing: Chances of catching bigger fish increased&lt;br /&gt;
* Chance not to consume fish bait&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oceanus.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Mnemosyne===&lt;br /&gt;
Goddess of Memory. Daughter of Uranus. According to Hesiod, the mother (by Zeus) of the nine Muses. She gave birth to the nine Muses after Zeus went to Pieria and stayed with her for nine consecutive nights.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Landmark XP / LAVA increase&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Mnemosyne.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Phoebe===&lt;br /&gt;
Goddess of Intellect &amp;amp; Prophecy. By the Titan Coeus, she was the mother of Leto and grandmother of Apollo and Artemis.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Speed buff during the night (stacks with Hermes)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoebe.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Rhea===&lt;br /&gt;
Daughter of Gaya, sister of Cronus, mother of Zeus, and the goddess of all Olympians, fertility, and comfort.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* The cost of upgrading Titan gods reduced&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rhea.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Tethys===&lt;br /&gt;
Daughter of Uranus and Gaia, wife of Oceanus, goddess of the rivers, and now the river goddess of VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increase the chance for better items from gutting&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tethys.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Theia===&lt;br /&gt;
Known as the Mother of the Sun and Light, and daughter of Uranus and Gaia.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increase the chance to find keys&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Theia.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Themis===&lt;br /&gt;
Goddess Of Law, Order &amp;amp; Justice. Goddess of Wisdom and the interpreter of the God's will.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Reduce costs for staking land&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Themis.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Olympians==&lt;br /&gt;
The 12 Olympians are the more familiar Gods of Greek Mythology, some of which are children of the Titans and are comprised of:&lt;br /&gt;
&lt;br /&gt;
===Aphrodite===&lt;br /&gt;
Aphrodite is the Greek Goddess associated with love, beauty, pleasure, passion, and procreation.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* 10%-70% increase in avatar glow effect&lt;br /&gt;
* Access to fantasy flower assets&lt;br /&gt;
* Avatar Customization weekly, unlimited for level 7&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Aphrodite.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Apollo===&lt;br /&gt;
God of Healing, Poetry and Music, leader of Muses and prophecy.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased Troy arena combat stats&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Apollo.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Ares===&lt;br /&gt;
Ares was the Ancient Greek God of War or, more appropriately, the Spirit of Battle. He represented the distasteful aspects of brutal warfare and slaughter. Ares was never very popular, and his worship was not extensive in Greece.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased Vulcanite attack stats&lt;br /&gt;
* Increased Vulcanite attack speed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ares.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Artemis===&lt;br /&gt;
Goddess of the Moon and Wild Animals, the Hunt and Chastity and Childbirth. Artemis is the daughter of Zeus and Leto and the twin sister of Apollo.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased chance for better items while gutting fish&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Artemis.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Athena===&lt;br /&gt;
Athena is the Goddess of War and Wisdom. She is also the adored patroness of the city of Athens. A virgin deity, she was also — somewhat paradoxically — associated with peace and handicrafts, wildly spinning and weaving.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased Vulcanite defense stats&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Athena.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Demeter===&lt;br /&gt;
Demeter, in Greek religion, is the daughter of the deities Cronus and Rhea, sister and consort of Zeus (the king of the gods), and Goddess of Agriculture. Her name indicates that she is a mother. The legend centers on her daughter Persephone, who is carried off by Hades, the god of the underworld.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased NFT sowing speed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Demeter.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Dionysos===&lt;br /&gt;
Dionysos is the God of the Grape Harvest, Winemaking, and Wine, of Fertility. Orchards and Fruit, Vegetation, Insanity, Ritual Madness, and Festivity.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* All Consumable potion duration effects are increased.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dionysus.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hera===&lt;br /&gt;
God of Healing, Poetry and Music, leader of Muses and prophecy.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Cost of upgrading Olympian gods reduced&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hera.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hermes===&lt;br /&gt;
God of Speed and Travel, Messenger of the Gods, son of Zeus and Maia.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased moving speed (stacks with Hyperion and Phoebe)&lt;br /&gt;
* Increased NFT sowing speed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hermes.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hestia===&lt;br /&gt;
Daughter of Cronus and Rhea, Goddess of the Hearth, Family, and Home.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* The Vulcan state pays out extra rewards for any LAVA ledger stake&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hestia.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Poseidon===&lt;br /&gt;
God of the Seas, Sater, Storms, Hurricanes, Earthquakes, and Horses.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Decreased fishing rod cooldown&lt;br /&gt;
* Fishing: Chance for a double catch (fish/XP)&lt;br /&gt;
* Avatar water trail effect&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Poseidon.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Zeus===&lt;br /&gt;
King of the Gods and Ruler of Mount Olympus; God of the Sky, Lightning, Thunder, Law, Order, and Justice.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Hovering with increased speed ability&lt;br /&gt;
* Zeus can create a portal from anywhere in the world to Hades and Acadia.&lt;br /&gt;
* Zeus can adopt one buff from any other God. (This buff can be changed by paying LAVA)&lt;br /&gt;
* Zeus leaves a trail of lightning bolts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Zeus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==God Levelling System==&lt;br /&gt;
&lt;br /&gt;
Titan and Olympian NFTs start as babies (level 1). To ‘age’ them to full God mode (level 7) which unlocks their full power, you must nurture them In order to do this, you must make a one time sacrifice to your God with both $PYR and $LAVA as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!God Level&lt;br /&gt;
!PYR Cost&lt;br /&gt;
!LAVA Cost&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 4&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;200&lt;br /&gt;
|&amp;lt;center&amp;gt;200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 5&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|&amp;lt;center&amp;gt;300 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 6&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;400&lt;br /&gt;
|&amp;lt;center&amp;gt;400 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 7&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;600&lt;br /&gt;
|&amp;lt;center&amp;gt;600 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Once your sacrifice has been made, you God enters a ‘Growing’ period for a total of 20 days. At the end of these 20 days they will claim their new age (level). To maintain their age, you must sacrifice the same LAVA you paid for that level only each month to keep a God at the same age, meaning you must be actively playing within our games to keep your God grown.&lt;br /&gt;
&lt;br /&gt;
N.B. 50% of all PYR sacrifices go to the reward pools for players.&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=887</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=887"/>
		<updated>2022-10-14T11:09:24Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* God buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
===Alchemy Introductory Quest===&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
===Alchemy Station NFT===&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
===Making Ingredients and Potions===&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
===Consumable Crafting===&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration.&lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
- All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=886</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=886"/>
		<updated>2022-10-14T11:07:59Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Alchemy Station (NFT) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
===Alchemy Introductory Quest===&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
===Alchemy Station NFT===&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
===Making Ingredients and Potions===&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
===Consumable Crafting===&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration.&lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=885</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=885"/>
		<updated>2022-10-14T11:07:48Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* onsumable Crafting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
===Alchemy Introductory Quest===&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
===Alchemy Station (NFT)===&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
===Making Ingredients and Potions===&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
===Consumable Crafting===&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration.&lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=884</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=884"/>
		<updated>2022-10-14T11:07:40Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
===Alchemy Introductory Quest===&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
===Alchemy Station (NFT)===&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
===Making Ingredients and Potions===&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
===onsumable Crafting===&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration. &lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=883</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=883"/>
		<updated>2022-10-14T11:06:57Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Lava Vulcanite Unlocking */ Removal of section as this is not Alchemy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Introductory Quest'''&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Station (NFT)'''&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
* '''Making Ingredients and Potions'''&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
* '''Consumable Crafting'''&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration. &lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=882</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=882"/>
		<updated>2022-10-14T11:05:49Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Alchemy achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Introductory Quest'''&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Station (NFT)'''&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
* '''Making Ingredients and Potions'''&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
* '''Consumable Crafting'''&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration. &lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lava Vulcanite Unlocking==&lt;br /&gt;
&lt;br /&gt;
Players can [[Summoning|summon]] Vulcanites that don’t have the same or lower level than their Avatar Level.&lt;br /&gt;
&lt;br /&gt;
To do this, players need to have the appropriate NFT for the Quadrant of the Vulcanite they wish to [[Summoning|summon.]]&lt;br /&gt;
&lt;br /&gt;
The initial Summoning (starting the countdown), happens in the exact altar locations described in [[Summoning|Summoning.]]&lt;br /&gt;
&lt;br /&gt;
There, the players are presented with a menu corresponding to the [[Vulcanites]] of that Quadrant in the player’s possession.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=881</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=881"/>
		<updated>2022-10-14T11:04:44Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Alchemy achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Introductory Quest'''&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Station (NFT)'''&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
* '''Making Ingredients and Potions'''&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
* '''Consumable Crafting'''&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration. &lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|Complete the &amp;quot;Introductory Alchemy Quest&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lava Vulcanite Unlocking==&lt;br /&gt;
&lt;br /&gt;
Players can [[Summoning|summon]] Vulcanites that don’t have the same or lower level than their Avatar Level.&lt;br /&gt;
&lt;br /&gt;
To do this, players need to have the appropriate NFT for the Quadrant of the Vulcanite they wish to [[Summoning|summon.]]&lt;br /&gt;
&lt;br /&gt;
The initial Summoning (starting the countdown), happens in the exact altar locations described in [[Summoning|Summoning.]]&lt;br /&gt;
&lt;br /&gt;
There, the players are presented with a menu corresponding to the [[Vulcanites]] of that Quadrant in the player’s possession.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=880</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=880"/>
		<updated>2022-10-14T11:03:58Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Introductory Quest'''&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Station (NFT)'''&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
* '''Making Ingredients and Potions'''&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
* '''Consumable Crafting'''&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration. &lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''Cauldrons, Vials, and Fish'''&lt;br /&gt;
|introductory Alchemy Quest&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Crush it, spin it, make it powder'''&lt;br /&gt;
|Make 30/300/3000 ingredient recipes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''This seems like the right amount…'''&lt;br /&gt;
|Craft 10/100/1000 potions&lt;br /&gt;
|Title “Alchemist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Motion Sickness'''&lt;br /&gt;
|Consume a teleportation potion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlimited Power!'''&lt;br /&gt;
|Consume a buff potion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lava Vulcanite Unlocking==&lt;br /&gt;
&lt;br /&gt;
Players can [[Summoning|summon]] Vulcanites that don’t have the same or lower level than their Avatar Level.&lt;br /&gt;
&lt;br /&gt;
To do this, players need to have the appropriate NFT for the Quadrant of the Vulcanite they wish to [[Summoning|summon.]]&lt;br /&gt;
&lt;br /&gt;
The initial Summoning (starting the countdown), happens in the exact altar locations described in [[Summoning|Summoning.]]&lt;br /&gt;
&lt;br /&gt;
There, the players are presented with a menu corresponding to the [[Vulcanites]] of that Quadrant in the player’s possession.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=879</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Alchemy&amp;diff=879"/>
		<updated>2022-10-14T11:00:26Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Full review of Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alchemy System==&lt;br /&gt;
&lt;br /&gt;
Alchemy is an upcoming system within VulcanVerse that will allow players to craft a variety of ingredients and potions. The central Alchemy Station will requires played to use raw materials to access, and will be based within Vulcan City,  &lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Introductory Quest'''&lt;br /&gt;
&lt;br /&gt;
Before being able to craft ingredients and potions, players must complete a short introductory quest to gain access to the Alchemy NPC. After that, players will have access to the Alchemy Stations.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy Station (NFT)'''&lt;br /&gt;
&lt;br /&gt;
An NFT variation of the Alchemy Station exists, which will have a limited number of editions. This will allow land owners to place an Alchemy Station within their plot. There is no cost in placing the Alchemy Station NFT, and a player will have a 10% chance to produce double the potion/ingredient-making. Players who own the NFTs gain 1XP for every successful double craft from any player who use their their Alchemy Station.&lt;br /&gt;
&lt;br /&gt;
* '''Making Ingredients and Potions'''&lt;br /&gt;
&lt;br /&gt;
Ingredient making takes 2 seconds and awards no XP. To create your potions, you need materials such as gold powder, Lazuli powder and dream dust. This list of materials will continue to expand over time.  &lt;br /&gt;
&lt;br /&gt;
* '''Consumable Crafting'''&lt;br /&gt;
&lt;br /&gt;
Making a potion takes 5 seconds and awards the player with 1XP per consumable crafted. Some examples of potions that have been proposed to date are as follows:&lt;br /&gt;
&lt;br /&gt;
* Potion of Hermes (25% increased movement speed)&lt;br /&gt;
* Chariot of the Gods in a bottle (Teleports you to VC)&lt;br /&gt;
* Jade of the Wild Woods (Teleports you to Arcadia Port)&lt;br /&gt;
* Potion of Artemis (25% increased Foraging for all Vulcanites)&lt;br /&gt;
&lt;br /&gt;
Consumables that indicate a % increase will be time sensitive and therefore will expire after a specific, defined duration. &lt;br /&gt;
&lt;br /&gt;
==Alchemy daily random quests==&lt;br /&gt;
&lt;br /&gt;
Alchemy will have it's own list of daily quests which will be added to the random daily quest pool. These quests will require the player to create a specific number of ingredients whilst using an Alchemy Station. The quests will follow the below format when determining the number of ingredients required and the potential XP reward:&lt;br /&gt;
&lt;br /&gt;
Ingredients (X) | XP (Y)&lt;br /&gt;
&lt;br /&gt;
10–14 | 12&lt;br /&gt;
&lt;br /&gt;
15–20 | 14&lt;br /&gt;
&lt;br /&gt;
21–25 | 16&lt;br /&gt;
&lt;br /&gt;
Reward: Y XP&lt;br /&gt;
&lt;br /&gt;
==Alchemy achievements==&lt;br /&gt;
&lt;br /&gt;
* '''Cauldrons, Vials, and Fish'''&lt;br /&gt;
&lt;br /&gt;
Complete the “introductory Alchemy Quest” quest.&lt;br /&gt;
&lt;br /&gt;
* '''Crush it, spin it, make it powder'''&lt;br /&gt;
&lt;br /&gt;
Make 30/300/3000 ingredient recipes.&lt;br /&gt;
&lt;br /&gt;
* '''This seems like the right amount…'''&lt;br /&gt;
&lt;br /&gt;
Craft 10/100/1000 potions.&lt;br /&gt;
&lt;br /&gt;
Reward: Title “Alchemist”&lt;br /&gt;
&lt;br /&gt;
* '''Motion Sickness'''&lt;br /&gt;
&lt;br /&gt;
Consume a teleportation potion.&lt;br /&gt;
&lt;br /&gt;
* '''Unlimited Power!'''&lt;br /&gt;
&lt;br /&gt;
Consume a buff potion.&lt;br /&gt;
&lt;br /&gt;
==Lava Vulcanite Unlocking==&lt;br /&gt;
&lt;br /&gt;
Players can [[Summoning|summon]] Vulcanites that don’t have the same or lower level than their Avatar Level.&lt;br /&gt;
&lt;br /&gt;
To do this, players need to have the appropriate NFT for the Quadrant of the Vulcanite they wish to [[Summoning|summon.]]&lt;br /&gt;
&lt;br /&gt;
The initial Summoning (starting the countdown), happens in the exact altar locations described in [[Summoning|Summoning.]]&lt;br /&gt;
&lt;br /&gt;
There, the players are presented with a menu corresponding to the [[Vulcanites]] of that Quadrant in the player’s possession.&lt;br /&gt;
&lt;br /&gt;
==[[Gods (Titans/Olympians)|God buffs]]==&lt;br /&gt;
'''Dionysus:'''&lt;br /&gt;
&lt;br /&gt;
‘Dionysian Revels’&lt;br /&gt;
All Consumable potion duration effects increase&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=878</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=878"/>
		<updated>2022-10-14T10:40:24Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Achievements''' are badges that can be earned throughout the Vulcan Forged Ecosystem, for example through completing in-game tasks, attending events and holding certain [[NFT]]s. Achievements can be seen under the appropriate tab in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse Achievements==&lt;br /&gt;
Achievements are a system (like quests) that will be expanded as new features are added to [[VulcanVerse]]. At present, no VulcanVerse achievement is live but the following provides examples of the system [[Vulcan Forged]] is looking to implement. New achievements will be added as extra features are added to VulcanVerse and the system will be expandable.[[File:Achievement2wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Achievement Titles ===&lt;br /&gt;
Titles are planned to be equippable with players having the option to select a specific title in front of their name. Players will be able to see what Achievement Titles they have earned and the date of completion. They’ll also be able to see a list of outstanding Achievement Titles in order to track their progress. The Titles are prefixes (or suffixes) to the player’s name and are planned to have an orange color. An example of an Achievement Title is as follows:&lt;br /&gt;
&lt;br /&gt;
The name of the player is '''Warau'''. If this player owns the Titles “Fisher” and “Exalted,” Warau can choose to display his name as the either: &lt;br /&gt;
&lt;br /&gt;
*'''Warau'''&lt;br /&gt;
&lt;br /&gt;
*'''Fisher Warau''' &lt;br /&gt;
&lt;br /&gt;
*'''Exalted Warau'''&lt;br /&gt;
[[File:Achievementwiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Initial Achievements===&lt;br /&gt;
&lt;br /&gt;
These achievements are planned to be implemented first. Future updates will also link back to these, further adding to the Achievement Titles to be completed. Title rewards are given to the players after completing each Task.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''World Explorer'''&lt;br /&gt;
|Visit every Landmark.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Member'''&lt;br /&gt;
|Log in for seven consecutive days.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Fanatic'''&lt;br /&gt;
|Log in for 30 consecutive days&lt;br /&gt;
|Title “Faithful”&lt;br /&gt;
|-&lt;br /&gt;
|'''The Plot Thickens'''&lt;br /&gt;
|Forage 1000/10000/100000 times.&lt;br /&gt;
|Title “Forager”&lt;br /&gt;
|-&lt;br /&gt;
|'''Brawler'''&lt;br /&gt;
|Duel 500/5000/50000 times.&lt;br /&gt;
|Title “Brawler” &lt;br /&gt;
|-&lt;br /&gt;
|'''Conqueror'''&lt;br /&gt;
|Win 500/5000/50000 duels.&lt;br /&gt;
|Title “Conqueror”&lt;br /&gt;
|-&lt;br /&gt;
|'''A Dark Path'''&lt;br /&gt;
|Complete the first (3) Radamanthus’ Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''As the King Commands'''&lt;br /&gt;
|Complete the first (3) King Lykaon’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Curiosity Satisfaction'''&lt;br /&gt;
| Complete the first (3) The Sphinx’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Yes, my Queen'''&lt;br /&gt;
|Complete the first (3) Nysa’s Quests. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Shiny!'''&lt;br /&gt;
|Find 1/40/400 Copper Keys while foraging. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Did anyone drop this?'''&lt;br /&gt;
|Find 1/10/100 Silver Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Gold of Olympus'''!&lt;br /&gt;
|Find 1/5/25 Gold Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Chest after Chest'''&lt;br /&gt;
|Open 1/40/400 Copper Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Silver Hoarder'''&lt;br /&gt;
|Open 1/10/100 Silver Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Olympian Riches'''&lt;br /&gt;
|Open 1/5/25 Golden Chests.&lt;br /&gt;
|Title “Wealthy”&lt;br /&gt;
|-&lt;br /&gt;
|'''Ancient Scriptures'''&lt;br /&gt;
|Open a chest containing a scroll.&lt;br /&gt;
|Title “Scholar”&lt;br /&gt;
|-&lt;br /&gt;
|'''Treasures of the Past'''&lt;br /&gt;
|Open a chest containing a fragment.&lt;br /&gt;
|Title “Archeologist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Goblins and Lava'''&lt;br /&gt;
|Make a transaction in the Vulcan City bank.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Live VulcanVerse Achievements===&lt;br /&gt;
The only live VulcanVerse achievements at present are '''Photographer''' and '''Architect'''. These are not automatically triggered, but instead are manually given out to those who have proved themselves as excellent community photographers, sharing well taken images from VulcanVerse, or those who have proved themselves able to design and build intricate VulcanVerse builds using all tools at their disposal.&lt;br /&gt;
&lt;br /&gt;
==Current Achievements==&lt;br /&gt;
[[File:Photographer achievement.png|right|thumb|200px|The earliest achievements to be awarded were Photographer and Architect]]Some achievements are already available, though these are not triggered through gameplay in any of the games in the Vulcan Forged ecosystem. These can be found below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Gained By&lt;br /&gt;
!Reward Title &lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|'''Vulcon 1, Amsterdam'''&lt;br /&gt;
|Attend VulCon 1, Oct 2021 in Amsterdam, Netherlands.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''UK Meet 2021, Birmingham'''&lt;br /&gt;
| Attend UK Meet Nov 2021 in Birmingham, UK. &lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''VulCon 2022'''&lt;br /&gt;
| Attend VulCon 2, June 2022 in Athens, Greece.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Resilience'''&lt;br /&gt;
|Having a hacked wallet or not selling PYR during the hack period.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''The Great Server Outage 4/8'''&lt;br /&gt;
|Attempt to login during the 48hr server outage, April 2022.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Photographer'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse photograph and sharing your images.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Architect'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse builder.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Class of 2021'''&lt;br /&gt;
|You were there, you participated, you're a history maker!&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Philosopher'''&lt;br /&gt;
|Hold the required PYR, become a Philosopher.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Legendary Gem'''&lt;br /&gt;
|Qualify for a Legendary Gem.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=877</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=877"/>
		<updated>2022-10-14T10:39:35Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Review of grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Achievements''' are badges that can be earned throughout the Vulcan Forged Ecosystem, for example through completing in-game tasks, attending events and holding certain [[NFT]]s. Achievements can be seen under the appropriate tab in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse Achievements==&lt;br /&gt;
Achievements are a system (like quests) that will be expanded as new features are added to [[VulcanVerse]]. At present, no VulcanVerse achievement is live but the following provides examples of the system [[Vulcan Forged]] is looking to implement. New achievements will be added as extra features are added to VulcanVerse and the system will be expandable.[[File:Achievement2wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Achievement Titles ===&lt;br /&gt;
Titles are planned to be equippable with players having the option to select a specific title in front of their name. Players will be able to see what Achievement Titles they have earned and the date of completion. They’ll also be able to see a list of outstanding Achievement Titles in order to track their progress. The Titles are prefixes (or suffixes) to the player’s name and are planned to have an orange color. An example of an Achievement Title is as follows:&lt;br /&gt;
&lt;br /&gt;
The name of the player is '''Warau'''. If this player owns the Titles “Fisher” and “Exalted,” Warau can choose to display his name as the either: &lt;br /&gt;
&lt;br /&gt;
*'''Warau'''&lt;br /&gt;
&lt;br /&gt;
*'''Fisher Warau''' &lt;br /&gt;
&lt;br /&gt;
*'''Exalted Warau'''&lt;br /&gt;
[[File:Achievementwiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Initial Achievements===&lt;br /&gt;
&lt;br /&gt;
These achievements are planned to be implemented first. Future updates will also link back to these, further adding to the Achievement Titles to be completed. Title rewards are given to the players after completing each Task.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''World Explorer'''&lt;br /&gt;
|Visit every Landmark.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Member'''&lt;br /&gt;
|Log in for seven consecutive days.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Fanatic'''&lt;br /&gt;
|Log in for 30 consecutive days&lt;br /&gt;
|Title “Faithful”&lt;br /&gt;
|-&lt;br /&gt;
|'''The Plot Thickens'''&lt;br /&gt;
|Forage 1000/10000/100000 times.&lt;br /&gt;
|Title “Forager”&lt;br /&gt;
|-&lt;br /&gt;
|'''Brawler'''&lt;br /&gt;
|Duel 500/5000/50000 times.&lt;br /&gt;
|Title “Brawler” &lt;br /&gt;
|-&lt;br /&gt;
|'''Conqueror'''&lt;br /&gt;
|Win 500/5000/50000 duels.&lt;br /&gt;
|Title “Conqueror”&lt;br /&gt;
|-&lt;br /&gt;
|'''A Dark Path'''&lt;br /&gt;
|Complete the first (3) Radamanthus’ Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''As the King Commands'''&lt;br /&gt;
|Complete the first (3) King Lykaon’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Curiosity Satisfaction'''&lt;br /&gt;
| Complete the first (3) The Sphinx’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Yes, my Queen'''&lt;br /&gt;
|Complete the first (3) Nysa’s Quests. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Shiny!'''&lt;br /&gt;
|Find 1/40/400 Copper Keys while foraging. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Did anyone drop this?'''&lt;br /&gt;
|Find 1/10/100 Silver Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Gold of Olympus'''!&lt;br /&gt;
|Find 1/5/25 Gold Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Chest after Chest'''&lt;br /&gt;
|Open 1/40/400 Copper Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Silver Hoarder'''&lt;br /&gt;
|Open 1/10/100 Silver Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Olympian Riches'''&lt;br /&gt;
|Open 1/5/25 Golden Chests.&lt;br /&gt;
|Title “Wealthy”&lt;br /&gt;
|-&lt;br /&gt;
|'''Ancient Scriptures'''&lt;br /&gt;
|Open a chest containing a scroll.&lt;br /&gt;
|Title “Scholar”&lt;br /&gt;
|-&lt;br /&gt;
|'''Treasures of the Past'''&lt;br /&gt;
|Open a chest containing a fragment.&lt;br /&gt;
|Title “Archeologist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Goblins and Lava'''&lt;br /&gt;
|Make a transaction in the Vulcan City bank.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Live VulcanVerse Achievements===&lt;br /&gt;
The only live VulcanVerse achievements at present are '''Photographer''' and '''Architect'''. These are not automatically triggered, but instead are manually given out to those who have proved themselves as excellent community photographers, sharing well taken images from VulcanVerse, or those who have proved themselves able to design and build intricate VulcanVerse builds using all tools at their disposal.&lt;br /&gt;
&lt;br /&gt;
==Current Achievements==&lt;br /&gt;
[[File:Photographer achievement.png|right|thumb|200px|The earliest achievements to be awarded were Photographer and Architect]]Some achievements are already available, though these are not triggered through gameplay in any of the games in the Vulcan Forged ecosystem. These can be found below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Gained By&lt;br /&gt;
!Reward Title &lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|'''Vulcon 1, Amsterdam'''&lt;br /&gt;
|Attend VulCon 1, Oct 2021 in Amsterdam, Netherlands.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''UK Meet 2021, Birmingham'''&lt;br /&gt;
| Attend UK Meet Nov 2021 in Birmingham, UK. &lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''VulCon 2022'''&lt;br /&gt;
| Attend VulCon 2, June 2022 in Athens, Greece.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Resilience'''&lt;br /&gt;
|Having a hacked wallet or not selling PYR during the hack period.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''The Great Server Outage 4/8'''&lt;br /&gt;
|Attempt to login during the 48hr server outage, April 2022.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Photographer'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse photograph and sharing your images.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Architect'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse builder.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Class of 2021'''&lt;br /&gt;
|You were there, you participated, you're a history maker!&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Philosopher'''&lt;br /&gt;
|Hold the required PYR, become a Philosopher.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Legendary Gem'''&lt;br /&gt;
|Qualify for a Legendary Gem.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=876</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Achievements&amp;diff=876"/>
		<updated>2022-10-14T10:32:54Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Review of grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Achievements''' are badges that can be earned throughout the Vulcan Forged Ecosystem, for example through completing in-game tasks, attending events and holding certain [[NFT]]s. Achievements can be seen under the appropriate tab in [[My Forge]].&lt;br /&gt;
&lt;br /&gt;
==VulcanVerse Achievements==&lt;br /&gt;
Achievements are a system (like quests) that will be expanded as new features are added to [[VulcanVerse]]. At present, no VulcanVerse achievement is live but the following provides examples of the system [[Vulcan Forged]] is looking to implement. New achievements will be added as extra features are added to VulcanVerse and the system will be expandable.[[File:Achievement2wiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
===Achievement Titles ===&lt;br /&gt;
Titles are planned to be equippable with players having the option to select a specific title in front of their name. The titles are prefixes (or suffixes) to the player’s name and are planned to have an orange color. For example:&lt;br /&gt;
&lt;br /&gt;
The name of the player is '''Warau'''. If this player owns the Titles “Fisher” and “Exalted,” Warau can choose to display his name as the either: &lt;br /&gt;
&lt;br /&gt;
*'''Warau'''&lt;br /&gt;
&lt;br /&gt;
*'''Fisher Warau''' &lt;br /&gt;
&lt;br /&gt;
*'''Exalted Warau'''&lt;br /&gt;
*&amp;lt;br /&amp;gt; Players will be able to see what achievements they have while also the date of completion. They’ll also be able to see which achievements they have not completed, track their progress (if any), and inspect rewards.&lt;br /&gt;
[[File:Achievementwiki.png|none|thumb|600x600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Initial Achievements===&lt;br /&gt;
&lt;br /&gt;
These achievements are planned to be implemented first. Future systems will also link back to these, adding their achievements.&lt;br /&gt;
&lt;br /&gt;
Title rewards are given to the players after completing all achievement stages (if any).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Task&lt;br /&gt;
!Reward Title&lt;br /&gt;
|-&lt;br /&gt;
|'''World Explorer'''&lt;br /&gt;
|Visit every Landmark.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Member'''&lt;br /&gt;
|Log in for seven consecutive days.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Cult Fanatic'''&lt;br /&gt;
|Log in for 30 consecutive days&lt;br /&gt;
|Title “Faithful”&lt;br /&gt;
|-&lt;br /&gt;
|'''The Plot Thickens'''&lt;br /&gt;
|Forage 1000/10000/100000 times.&lt;br /&gt;
|Title “Forager”&lt;br /&gt;
|-&lt;br /&gt;
|'''Brawler'''&lt;br /&gt;
|Duel 500/5000/50000 times.&lt;br /&gt;
|Title “Brawler” &lt;br /&gt;
|-&lt;br /&gt;
|'''Conqueror'''&lt;br /&gt;
|Win 500/5000/50000 duels.&lt;br /&gt;
|Title “Conqueror”&lt;br /&gt;
|-&lt;br /&gt;
|'''A Dark Path'''&lt;br /&gt;
|Complete the first (3) Radamanthus’ Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''As the King Commands'''&lt;br /&gt;
|Complete the first (3) King Lykaon’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Curiosity Satisfaction'''&lt;br /&gt;
| Complete the first (3) The Sphinx’s Quests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Yes, my Queen'''&lt;br /&gt;
|Complete the first (3) Nysa’s Quests. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Shiny!'''&lt;br /&gt;
|Find 1/40/400 Copper Keys while foraging. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Did anyone drop this?'''&lt;br /&gt;
|Find 1/10/100 Silver Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Gold of Olympus'''!&lt;br /&gt;
|Find 1/5/25 Gold Keys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Chest after Chest'''&lt;br /&gt;
|Open 1/40/400 Copper Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Silver Hoarder'''&lt;br /&gt;
|Open 1/10/100 Silver Chests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Olympian Riches'''&lt;br /&gt;
|Open 1/5/25 Golden Chests.&lt;br /&gt;
|Title “Wealthy”&lt;br /&gt;
|-&lt;br /&gt;
|'''Ancient Scriptures'''&lt;br /&gt;
|Open a chest containing a scroll.&lt;br /&gt;
|Title “Scholar”&lt;br /&gt;
|-&lt;br /&gt;
|'''Treasures of the Past'''&lt;br /&gt;
|Open a chest containing a fragment.&lt;br /&gt;
|Title “Archeologist”&lt;br /&gt;
|-&lt;br /&gt;
|'''Goblins and Lava'''&lt;br /&gt;
|Make a transaction in the Vulcan City bank.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Live Achievements===&lt;br /&gt;
The only live VulcanVerse achievements at present are '''Photographer''' and '''Architect'''. These are not automatically triggered, but instead are manually given out to those who have proved themselves as excellent community photographers, sharing well taken images from VulcanVerse, or those who have proved themselves able to design and build intricate VulcanVerse builds using all tools at their disposal.&lt;br /&gt;
&lt;br /&gt;
==Current Achievements==&lt;br /&gt;
[[File:Photographer achievement.png|right|thumb|200px|The earliest achievements to be awarded were Photographer and Architect]]Some achievements are already available, though these are not triggered through gameplay in any of the games in the Vulcan Forged ecosystem. These can be found below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Achievement&lt;br /&gt;
!Gained By&lt;br /&gt;
!Reward Title &lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|'''Vulcon 1, Amsterdam'''&lt;br /&gt;
|Attend VulCon 1, Oct 2021 in Amsterdam, Netherlands.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''UK Meet 2021, Birmingham'''&lt;br /&gt;
| Attend UK Meet Nov 2021 in Birmingham, UK. &lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''VulCon 2022'''&lt;br /&gt;
| Attend VulCon 2, June 2022 in Athens, Greece.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Resilience'''&lt;br /&gt;
|Having a hacked wallet or not selling PYR during the hack period.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''The Great Server Outage 4/8'''&lt;br /&gt;
|Attempt to login during the 48hr server outage, April 2022.&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Photographer'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse photograph and sharing your images.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Architect'''&lt;br /&gt;
|Proving yourself as a top VulcanVerse builder.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Class of 2021'''&lt;br /&gt;
|You were there, you participated, you're a history maker!&lt;br /&gt;
|&lt;br /&gt;
|Retired&lt;br /&gt;
|-&lt;br /&gt;
|'''Philosopher'''&lt;br /&gt;
|Hold the required PYR, become a Philosopher.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|'''Legendary Gem'''&lt;br /&gt;
|Qualify for a Legendary Gem.&lt;br /&gt;
|&lt;br /&gt;
|Active&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Gods_(Titans/Olympians)&amp;diff=860</id>
		<title>Gods (Titans/Olympians)</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Gods_(Titans/Olympians)&amp;diff=860"/>
		<updated>2022-10-12T11:55:59Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vulcan Forged's Gods consist of a total of 24 unique Titan and Olympian gods represented in [[NFT]] form, each bringing multiple ecosystem wide benefits to their owner. Each god is limited to 100 editions, and each can be upgraded from level 1 to level 7. Owners are able to upgrade their gods through the use of [[PYR]] and [[LAVA]] tokens to a maximum of level 7, in order to increase the benefits they receive across the Vulcan Forged ecosystem.&lt;br /&gt;
&lt;br /&gt;
==Base God Buffs==&lt;br /&gt;
&lt;br /&gt;
Base God Buffs are benefits provided by all Titans and Olympians, dependent on their age (level). Any benefit noted as providing between 10%-70% will be aligned with the level of your God. For example, if you have nurtured your baby Ares to level 7, you will receive a 70% discount on marketplace fees. &lt;br /&gt;
&lt;br /&gt;
* 10%-70% Marketplace fee discount for any Titan/Olympian. These are non-stackable.&lt;br /&gt;
* 10%-70% extra LAVA rewards when LAVA is earned by playing games. These are non-stackable.&lt;br /&gt;
* 10%-70% extra XP when XP is earned by playing games. These are non-stackable.&lt;br /&gt;
* 10%-70% extra rewards from any staked PYR for 1x plot. Zeus and Cronus will buff up to 3 plots.&lt;br /&gt;
* Any god will increase the base generation amount for node rewards by 5%. Zeus or Cronus will increase the base generation amount by 15%. Gods are not stackable. This buff applies to [[Nodes|Cronus nodes]], [[Nodes|Demeter nodes]], and [[Nodes|Typhon nodes]].&lt;br /&gt;
&lt;br /&gt;
==The Gods’ Unique Powers==&lt;br /&gt;
&lt;br /&gt;
In addition to the base God buffs provided to their owners, the Titans and Olympians possess their own unique powers, in line with what they are famed for. These powers are stackable, so the more you own the more powerful you can become. Also, these unique powers are active from the moment you own the NFT and do not require levelling up. So, depending on how you choose to play [[VulcanVerse]] or the games within the [[Vulcan Forged]] ecosystem, it may be worth having a look at what each God can offer and choose your companion for your adventures wisely. You can buy and trade Titan and Olympian NFTs from other players at any time within the [[Agora Marketplace]].&lt;br /&gt;
&lt;br /&gt;
==Titans==&lt;br /&gt;
&lt;br /&gt;
The 12 Titans are the children of Uranus and Gaea (Sky and Earth) and are comprised of:&lt;br /&gt;
&lt;br /&gt;
===Coeus===&lt;br /&gt;
Coeus is the God of the North, the Titan of resolve &amp;amp; intelligence, and the embodiment of the celestial axis.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased spying&lt;br /&gt;
* Increased scroll drop rate from chests&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Coeus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Crius===&lt;br /&gt;
Crius was a Titan God of Heavenly Constellations &amp;amp; known as a Pillar of the South Pole. Crius refers to the starting season of the Greek year.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased XP &amp;amp; LAVA generation during night time&lt;br /&gt;
* Leaves a trail of stars&lt;br /&gt;
* Increased foraging keys drop rate&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Crius.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Cronus===&lt;br /&gt;
Cronus is the King of the Titans and the God of Time, particularly when viewed as a destructive, all-devouring force. He ruled the cosmos during the Golden Age after castrating and deposing his father, Uranus.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Hovering with increased speed ability&lt;br /&gt;
* Cronus can create a portal from anywhere in the world to Boreas and Notus&lt;br /&gt;
* Cronus can adopt one buff from any other god. (This buff can be changed by paying LAVA)&lt;br /&gt;
* Cronus leaves a trial of lightning bolts.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cronus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hyperion===&lt;br /&gt;
Hyperion is a Titan who presided over heavenly light and represented wisdom and watchfulness. Son of Uranus and Gaia.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Speed buff during daytime (stacks with Hermes)&lt;br /&gt;
* Increased XP &amp;amp; LAVA while exploring landmarks&lt;br /&gt;
* Leaves a trail of fire&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hyperion.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Iapetus===&lt;br /&gt;
Iapetus is one of the Four Pillars that hold the eavens and the earth, brother of Coeus, Crius, and Hyperion. God of mortality and craftsmanship, known as 'The Piercer.'&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Discount on crafting materials&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Iapetus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Oceanus===&lt;br /&gt;
Son of Uranus and Gaia, the father of the river Gods, the Oceanids, and the great river, encircles the entire world.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Fishing: Chances of catching bigger fish increased&lt;br /&gt;
* Chance not to consume fish bait&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oceanus.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Mnemosyne===&lt;br /&gt;
Goddess of Memory. Daughter of Uranus. According to Hesiod, the mother (by Zeus) of the nine Muses. She gave birth to the nine Muses after Zeus went to Pieria and stayed with her for nine consecutive nights.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Landmark XP / LAVA increase&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Mnemosyne.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Phoebe===&lt;br /&gt;
Goddess of Intellect &amp;amp; Prophecy. By the Titan Coeus, she was the mother of Leto and grandmother of Apollo and Artemis.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Speed buff during the night (stacks with Hermes)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoebe.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Rhea===&lt;br /&gt;
Daughter of Gaya, sister of Cronus, mother of Zeus, and the goddess of all Olympians, fertility, and comfort.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* The cost of upgrading Titan gods reduced&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rhea.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Tethys===&lt;br /&gt;
Daughter of Uranus and Gaia, wife of Oceanus, goddess of the rivers, and now the river goddess of VulcanVerse.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increase the chance for better items from gutting&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tethys.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Theia===&lt;br /&gt;
Known as the Mother of the Sun and Light, and daughter of Uranus and Gaia.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increase the chance to find keys&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Theia.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Themis===&lt;br /&gt;
Goddess Of Law, Order &amp;amp; Justice. Goddess of Wisdom and the interpreter of the God's will.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Reduce costs for staking land&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Themis.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Olympians==&lt;br /&gt;
The 12 Olympians are the more familiar Gods of Greek Mythology, some of which are children of the Titans and are comprised of:&lt;br /&gt;
&lt;br /&gt;
===Aphrodite===&lt;br /&gt;
Aphrodite is the Greek Goddess associated with love, beauty, pleasure, passion, and procreation.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* 10%-70% increase in avatar glow effect&lt;br /&gt;
* Access to fantasy flower assets&lt;br /&gt;
* Avatar Customization weekly, unlimited for level 7&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Aphrodite.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Apollo===&lt;br /&gt;
God of Healing, Poetry and Music, leader of Muses and prophecy.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased Troy arena combat stats&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Apollo.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Ares===&lt;br /&gt;
Ares was the Ancient Greek God of War or, more appropriately, the Spirit of Battle. He represented the distasteful aspects of brutal warfare and slaughter. Ares was never very popular, and his worship was not extensive in Greece.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased Vulcanite attack stats&lt;br /&gt;
* Increased Vulcanite attack speed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ares.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Artemis===&lt;br /&gt;
Goddess of the Moon and Wild Animals, the Hunt and Chastity and Childbirth. Artemis is the daughter of Zeus and Leto and the twin sister of Apollo.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased chance for better items while gutting fish&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Artemis.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Athena===&lt;br /&gt;
Athena is the Goddess of War and Wisdom. She is also the adored patroness of the city of Athens. A virgin deity, she was also — somewhat paradoxically — associated with peace and handicrafts, wildly spinning and weaving.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased Vulcanite defense stats&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Athena.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Demeter===&lt;br /&gt;
Demeter, in Greek religion, is the daughter of the deities Cronus and Rhea, sister and consort of Zeus (the king of the gods), and Goddess of Agriculture. Her name indicates that she is a mother. The legend centers on her daughter Persephone, who is carried off by Hades, the god of the underworld.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased NFT sowing speed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Demeter.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Dionysos===&lt;br /&gt;
Dionysos is the God of the Grape Harvest, Winemaking, and Wine, of Fertility. Orchards and Fruit, Vegetation, Insanity, Ritual Madness, and Festivity.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* All Consumable potion duration effects increase&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dionysus.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hera===&lt;br /&gt;
God of Healing, Poetry and Music, leader of Muses and prophecy.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Cost of upgrading Olympian gods reduced&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hera.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hermes===&lt;br /&gt;
God of Speed and Travel, Messenger of the Gods, son of Zeus and Maia.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Increased moving speed (stacks with Hyperion and Phoebe)&lt;br /&gt;
* Increased NFT sowing speed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hermes.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Hestia===&lt;br /&gt;
Daughter of Cronus and Rhea, Goddess of the Hearth, Family, and Home.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* The Vulcan state pays out extra rewards for any LAVA ledger stake&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hestia.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Poseidon===&lt;br /&gt;
God of the Seas, Sater, Storms, Hurricanes, Earthquakes, and Horses.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Decreased fishing rod cooldown&lt;br /&gt;
* Fishing: Chance for a double catch (fish/XP)&lt;br /&gt;
* Avatar water trail effect&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Poseidon.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Zeus===&lt;br /&gt;
King of the Gods and Ruler of Mount Olympus; God of the Sky, Lightning, Thunder, Law, Order, and Justice.&lt;br /&gt;
&lt;br /&gt;
Unique buffs &amp;amp; abilities:&lt;br /&gt;
&lt;br /&gt;
* Hovering with increased speed ability&lt;br /&gt;
* Zeus can create a portal from anywhere in the world to Hades and Acadia.&lt;br /&gt;
* Zeus can adopt one buff from any other God. (This buff can be changed by paying LAVA)&lt;br /&gt;
* Zeus leaves a trail of lightning bolts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Zeus.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==God Levelling System==&lt;br /&gt;
&lt;br /&gt;
Titan and Olympian NFTs start as babies (level 1). To ‘age’ them to full God mode (level 7) which unlocks their full power, you must nurture them In order to do this, you must make a one time sacrifice to your God with both $PYR and $LAVA as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!God Level&lt;br /&gt;
!PYR Cost&lt;br /&gt;
!LAVA Cost&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 4&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;200&lt;br /&gt;
|&amp;lt;center&amp;gt;200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 5&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|&amp;lt;center&amp;gt;300 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 6&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;400&lt;br /&gt;
|&amp;lt;center&amp;gt;400 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Level 7&amp;lt;/b&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;600&lt;br /&gt;
|&amp;lt;center&amp;gt;600 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Once your sacrifice has been made, you God enters a ‘Growing’ period for a total of 20 days. At the end of these 20 days they will claim their new age (level). To maintain their age, you must sacrifice the same LAVA you paid for that level only each month to keep a God at the same age, meaning you must be actively playing within our games to keep your God grown.&lt;br /&gt;
&lt;br /&gt;
N.B. 50% of all PYR sacrifices go to the reward pools for players.&lt;br /&gt;
&lt;br /&gt;
[[Category: VulcanVerse]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Elysium&amp;diff=808</id>
		<title>Elysium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Elysium&amp;diff=808"/>
		<updated>2022-10-09T09:46:36Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Elysium''' is Vulcan Forged's carbon-neutral blockchain for metaverses. The first NFTs have been minted and migrated to Elysium as of September 2022.&lt;br /&gt;
&lt;br /&gt;
==Design and Specification==&lt;br /&gt;
Elysium is a high performance blockchain built on the Substrate framework and the underlying engine, it is also EVM Compatible and can work with Solidity Smart Contracts. It is built for NFT and gaming projects in need of a rock-solid blockchain solution. Elysium is carbon-neutral using blockchain solutions that will guarantee true carbon neutrality, through our partnership with Coorest.&lt;br /&gt;
&lt;br /&gt;
==Elysium Node Program Types==&lt;br /&gt;
&lt;br /&gt;
===Cronus Nodes===&lt;br /&gt;
Elysium will be guarded and validated by a network of 51 authority nodes using proof of authority (PoA). A blockchain validator is a network node that assists in processing and validating transaction blocks on the platform so that they can be added to the permanent ledger of the blockchain. The Cronus node owners will be known entities. &lt;br /&gt;
&lt;br /&gt;
The Cronus node is a physical node. You will need to rent a server and deploy software to be able to operate this node. Elysium will supply software images for the server to be set up correctly. Some technical knowledge will be required, although an external consultant could be used to cover this. Not everyone will be allowed to own a Cronus Node. Only validated entities can run one. Is it expected that these entities will actively contribute to the future of Elysium. All Cronus Nodes will receive part of the sowing costs, LAVA gas fees on Elysium, and the royalty fees. Cronus nodes can participate in the God Pool and NFT Pool. &lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
* Full KYC complete&lt;br /&gt;
* Validated and approved by the Vulcan Forged/ Elysium compliance team&lt;br /&gt;
* Node hardware needs to be hosted using a 100% carbon neutral solution&lt;br /&gt;
* The geographical location of the node/ server will be an essential factor. The Elysium team will provide a list of approved and available providers to rent a server&lt;br /&gt;
* The owner must stake at least 50,000 $PYR in the node’s address&lt;br /&gt;
* If the owner moves or spends $PYR, causing the total amount to drop below the threshold of 50,000 $PYR, the owner will be disqualified and replaced by another candidate on the waiting list&lt;br /&gt;
* Downtime will result in fewer rewards. The nodes will be monitored closely.&lt;br /&gt;
&lt;br /&gt;
We will consider applicants from these groups:&lt;br /&gt;
&lt;br /&gt;
* Partners using Elysium&lt;br /&gt;
* Game developers/companies creating games on Elysium&lt;br /&gt;
* Community contributors (needs to be significant)&lt;br /&gt;
* Vulcan Philosophers (limited slots available)&lt;br /&gt;
* VCs with long term commitment adding value for Elysium&lt;br /&gt;
&lt;br /&gt;
Cronus node holders will receive 169% base generation amount.&lt;br /&gt;
&lt;br /&gt;
===Demeter Nodes===&lt;br /&gt;
&lt;br /&gt;
VulcanVerse land has always been valuable. With the introduction of the Elysium node program, all owners will receive LAVA for owning land plots at level 4 and above. The staking rewards received through Demeter nodes are completely separate and are therefore in addition to any PYR rewarded through the land staking program.. Pay outs will be dependent on land plot level and can be determined as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Land Plot Level&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 4&lt;br /&gt;
|&amp;lt;center&amp;gt;10% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 5&lt;br /&gt;
|&amp;lt;center&amp;gt;18% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 6&lt;br /&gt;
|&amp;lt;center&amp;gt;28% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 7&lt;br /&gt;
|&amp;lt;center&amp;gt;44% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
As soon as a land plot changes ownership, a 1 month cooling down period will be activated. The plot will not receive any LAVA from the Demeter Pool during this cooling down period. The rewards will be distributed between the other eligible nodes. in addition, the owner needs to earn at least 200 XP daily to become eligible for the Demeter pool rewards. XP generated by Cedalions is eligible to cover this.&lt;br /&gt;
&lt;br /&gt;
===Typhon Nodes===&lt;br /&gt;
&lt;br /&gt;
There are six Typhon tiers. A Tier 1 node starts at 2,000 PYR to be locked, all the way up to Tier 6 node which requires 64000 PYR to be locked. Typhon Nodes can be locked for a certain period to increase the rewards. It will be possible to lock your node using a soft-lock mechanism based on snapshots. The additional time-locked staking rewards will be released as soon as the locking period ends. During the staking period, you will receive the normal base generation amount. The cost of the Typhon Nodes are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Typhon Node Tier&lt;br /&gt;
!Lock Fee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cyclops Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;2000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Sphinx Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;4000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cerberus Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;8000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Gorgon Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;16000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Hydra Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;32000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Kraken Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;64000 PYR&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
All Typhon Nodes will receive staking rewards pooled from sowing costs, LAVA gas fees on Elysium, and the marketplace royalty fees. The staking and Base generation amounts for each Tier and staking period is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Flexible Staking&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;100%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;103%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;106%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;109%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;113%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;116%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!60 Day Lockup&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;110%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;115%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;121%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;127%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;133%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;139%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!120 Day Lockup&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;121%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;129%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;138%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;147%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;157%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;169%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The above is based on PYR single staking. Your bonus will be distributed back into the main LAVA reward pool if you drop below your locked threshold.&lt;br /&gt;
&lt;br /&gt;
==Elysium GOD Pool==&lt;br /&gt;
Owning a God NFT will enable you to boost your staking rewards you would ordinarily have received as a base generation amount, increasing your income potential as follows:&lt;br /&gt;
&lt;br /&gt;
*Zeus or Cronus NFT holders will receive a +15% staking reward increase on your base your generation amount&lt;br /&gt;
*All other God NFT holders will receive a +5% staking reward increase on your generation amount.&lt;br /&gt;
&lt;br /&gt;
Please note that the highest god value will be used and Gods are not stackable.&lt;br /&gt;
&lt;br /&gt;
==Elysium NFT Pool==&lt;br /&gt;
&lt;br /&gt;
Each Vulcanite will provide a minimum 1% extra staking reward to your base generation amount, with additional bonuses for higher-level Vulcanites as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+&lt;br /&gt;
!Vulcanite Level&lt;br /&gt;
!&amp;lt;center&amp;gt;Staking Reward Increase &amp;lt;br&amp;gt;&lt;br /&gt;
Base generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 1&lt;br /&gt;
|&amp;lt;center&amp;gt;1%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 2&lt;br /&gt;
|&amp;lt;center&amp;gt;1.25%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 3&lt;br /&gt;
|&amp;lt;center&amp;gt;1.5%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 4&lt;br /&gt;
|&amp;lt;center&amp;gt;1.75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 5 &lt;br /&gt;
|&amp;lt;center&amp;gt;2%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 6&lt;br /&gt;
|&amp;lt;center&amp;gt;2.25%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
In addition, Vulcanites can be stacked up to a maximum of five. The maximum bonus is 10% on top of the base generation amount rewards you receive.&lt;br /&gt;
&lt;br /&gt;
*OG Badge Holders will receive a 2.5% staking reward increase for the total reward.&lt;br /&gt;
&lt;br /&gt;
==PYR Delegation to Cronus Nodes==&lt;br /&gt;
&lt;br /&gt;
The smallest node available within Elysium is the Cyclops node, which as noted above costs 2000 PYR. For those that cannot meet this minimum requirement, you will be able to assign your PYR to a Cronus node. The Cronus node is eligible for rewards based on all the delegated PYR assigned to their node, and will share the rewards. All delegated PYR will be rewarded with an 80% base generation amount, with 75% of this base generation amount being automatically paid to all delegators. The Cronus node owner will retain the other 5%. &lt;br /&gt;
&lt;br /&gt;
Vulcan Forged is in the process of creating a Cronus node dashboard to allow you to view the rewards that each Cronus node will offer to you and will be available within MyForge. The Cronus node owner will also be able to organise events, airdrops, or quests to get more PYR delegators to choose their node. For example, some larger projects owning a node could perform free NFT airdrops.&lt;br /&gt;
&lt;br /&gt;
==Elysium Protocols==&lt;br /&gt;
&lt;br /&gt;
===Gift===&lt;br /&gt;
&lt;br /&gt;
The Elysium G.I.F.T protocol adds generalised native fee delegation to the Elysium blockchain. This innovative feature allows anyone to use a decentralised application regardless of their knowledge of blockchain technology by removing the toughest barriers for adoption. This basically means the gas fee can be sponsored by anyone for anyone.&lt;br /&gt;
&lt;br /&gt;
===Magma===&lt;br /&gt;
&lt;br /&gt;
The Elysium Magma protocol is mainly used to convert any tokens used on the Elysium marketplace to convert to PYR and/ or Lava. Buying an NFT with any token will output the fees involved in PYR and LAVA using Elysium swap.&lt;br /&gt;
&lt;br /&gt;
===Surge===&lt;br /&gt;
&lt;br /&gt;
The Elysium Surge Protocol will allow users to convert any token stored inside the their wallet as the gas fee. The user can simply choose one of the tokens available and this token will be converted to LAVA in the back-end. This means any token the user owns can be used as the gas fee on Elysium.&lt;br /&gt;
&lt;br /&gt;
==LAVA Pools==&lt;br /&gt;
&lt;br /&gt;
Vulcan Forged will use pools for LAVA collection and distribution. The pools will continuously collect the LAVA transaction, Marketplace and Sowing fees and distribute to the node holders on a weekly basis. LAVA transaction fees will be distributed to node holders as follows: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!LAVA Transaction Pool (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between Cronus and Typhon Nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between the Demeter Nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Used to fill up the Vulcan Forged gaming pools (for non-Frenzy pass holders)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Donated to the Elysium ecological &amp;amp; environmental pool&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20%&lt;br /&gt;
|&amp;lt;center&amp;gt;Will be burned&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The marketplace royalty fees will be distributed like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Marketplace Royalty Fees (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;40%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between all nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50%&lt;br /&gt;
|&amp;lt;center&amp;gt;Distributed to the foundation treasury&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Donated to the Elysium ecological &amp;amp; environmental pool&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The LAVA sowing fees will be distributed like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!LAVA Sowing Fees (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20%&lt;br /&gt;
|&amp;lt;center&amp;gt;Will be burned&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;80%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between Cronus and Typhon Nodes&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Node NFTs==&lt;br /&gt;
&lt;br /&gt;
Cronus and Typhon node NFTs will also provide an additional boost to your node rewards by 10%, as long as you own the exact node as the node NFT. In addition to this, a legendary node NFT will be randomly dropped to existing nodes, and within treasure chests inside VulcanVerse, providing an additional increased bonus reward. &lt;br /&gt;
&lt;br /&gt;
All node NFTs are tradeable on the Vulcan Forged marketplace, but will be subject to a 12% trading fee. 50% of this fee (6%) will flow directly into node LAVA pools, with the other 6% being distributed as per any other marketplace sale.&lt;br /&gt;
&lt;br /&gt;
===Eco friendly Node Holders===&lt;br /&gt;
&lt;br /&gt;
You can opt-in to be an eco-friendly node holder and donate some of your rewards to the Elysium eco pool. The donation is based on a percentage of your total rewards. using these donations, we will buy real-life trees and create a healthier world. If you decide to donate your tokens, you will receive the following benefits which will differ depending on tier:&lt;br /&gt;
&lt;br /&gt;
*a special status for your account&lt;br /&gt;
*your in-game avatars will be granted a visual boost&lt;br /&gt;
*your Myforge account will receive an exceptional achievement&lt;br /&gt;
*you will be an eco VIP guest at Vulcan Forged and Elysium events. This will depend on your total donation period and donation total&lt;br /&gt;
*significantly higher potential to receive the legendary node bonus NFT. Note, the node tier will also play a significant role here as higher tiers donate more LAVA to the eco pool compared to lower tiers&lt;br /&gt;
*higher NFT drop rate potential. The node tier will also play a significant role here as higher tiers donate more LAVA to the eco pool compared to lower tiers.&lt;br /&gt;
&lt;br /&gt;
A minimum threshold applies if you want to become eligible for the rewards mentioned above. The amount you want to donate can be adjusted in Myforge, with the minimum donation percentage starting at 2.5%.&lt;br /&gt;
&lt;br /&gt;
==Elysium Scan==&lt;br /&gt;
&lt;br /&gt;
Elysium progress and transactions can be tracked via the Elysium website: https://elysiumscan.vulcanforged.com/. This covers LAVA price, Latest Blocks, Circulating Supply and Transactions.&lt;br /&gt;
[[File:Elysium Scan.jpg|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Elysium_Scan.jpg&amp;diff=807</id>
		<title>File:Elysium Scan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Elysium_Scan.jpg&amp;diff=807"/>
		<updated>2022-10-09T09:46:18Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elysium Scan&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Elysium&amp;diff=806</id>
		<title>Elysium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Elysium&amp;diff=806"/>
		<updated>2022-10-09T09:45:11Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Elysium''' is Vulcan Forged's carbon-neutral blockchain for metaverses. The first NFTs have been minted and migrated to Elysium as of September 2022.&lt;br /&gt;
&lt;br /&gt;
==Design and Specification==&lt;br /&gt;
Elysium is a high performance blockchain built on the Substrate framework and the underlying engine, it is also EVM Compatible and can work with Solidity Smart Contracts. It is built for NFT and gaming projects in need of a rock-solid blockchain solution. Elysium is carbon-neutral using blockchain solutions that will guarantee true carbon neutrality, through our partnership with Coorest.&lt;br /&gt;
&lt;br /&gt;
==Elysium Node Program Types==&lt;br /&gt;
&lt;br /&gt;
===Cronus Nodes===&lt;br /&gt;
Elysium will be guarded and validated by a network of 51 authority nodes using proof of authority (PoA). A blockchain validator is a network node that assists in processing and validating transaction blocks on the platform so that they can be added to the permanent ledger of the blockchain. The Cronus node owners will be known entities. &lt;br /&gt;
&lt;br /&gt;
The Cronus node is a physical node. You will need to rent a server and deploy software to be able to operate this node. Elysium will supply software images for the server to be set up correctly. Some technical knowledge will be required, although an external consultant could be used to cover this. Not everyone will be allowed to own a Cronus Node. Only validated entities can run one. Is it expected that these entities will actively contribute to the future of Elysium. All Cronus Nodes will receive part of the sowing costs, LAVA gas fees on Elysium, and the royalty fees. Cronus nodes can participate in the God Pool and NFT Pool. &lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
* Full KYC complete&lt;br /&gt;
* Validated and approved by the Vulcan Forged/ Elysium compliance team&lt;br /&gt;
* Node hardware needs to be hosted using a 100% carbon neutral solution&lt;br /&gt;
* The geographical location of the node/ server will be an essential factor. The Elysium team will provide a list of approved and available providers to rent a server&lt;br /&gt;
* The owner must stake at least 50,000 $PYR in the node’s address&lt;br /&gt;
* If the owner moves or spends $PYR, causing the total amount to drop below the threshold of 50,000 $PYR, the owner will be disqualified and replaced by another candidate on the waiting list&lt;br /&gt;
* Downtime will result in fewer rewards. The nodes will be monitored closely.&lt;br /&gt;
&lt;br /&gt;
We will consider applicants from these groups:&lt;br /&gt;
&lt;br /&gt;
* Partners using Elysium&lt;br /&gt;
* Game developers/companies creating games on Elysium&lt;br /&gt;
* Community contributors (needs to be significant)&lt;br /&gt;
* Vulcan Philosophers (limited slots available)&lt;br /&gt;
* VCs with long term commitment adding value for Elysium&lt;br /&gt;
&lt;br /&gt;
Cronus node holders will receive 169% base generation amount.&lt;br /&gt;
&lt;br /&gt;
===Demeter Nodes===&lt;br /&gt;
&lt;br /&gt;
VulcanVerse land has always been valuable. With the introduction of the Elysium node program, all owners will receive LAVA for owning land plots at level 4 and above. The staking rewards received through Demeter nodes are completely separate and are therefore in addition to any PYR rewarded through the land staking program.. Pay outs will be dependent on land plot level and can be determined as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Land Plot Level&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 4&lt;br /&gt;
|&amp;lt;center&amp;gt;10% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 5&lt;br /&gt;
|&amp;lt;center&amp;gt;18% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 6&lt;br /&gt;
|&amp;lt;center&amp;gt;28% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 7&lt;br /&gt;
|&amp;lt;center&amp;gt;44% of the Demeter fee pool allocated to all plots&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
As soon as a land plot changes ownership, a 1 month cooling down period will be activated. The plot will not receive any LAVA from the Demeter Pool during this cooling down period. The rewards will be distributed between the other eligible nodes. in addition, the owner needs to earn at least 200 XP daily to become eligible for the Demeter pool rewards. XP generated by Cedalions is eligible to cover this.&lt;br /&gt;
&lt;br /&gt;
===Typhon Nodes===&lt;br /&gt;
&lt;br /&gt;
There are six Typhon tiers. A Tier 1 node starts at 2,000 PYR to be locked, all the way up to Tier 6 node which requires 64000 PYR to be locked. Typhon Nodes can be locked for a certain period to increase the rewards. It will be possible to lock your node using a soft-lock mechanism based on snapshots. The additional time-locked staking rewards will be released as soon as the locking period ends. During the staking period, you will receive the normal base generation amount. The cost of the Typhon Nodes are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Typhon Node Tier&lt;br /&gt;
!Lock Fee&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cyclops Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;2000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Sphinx Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;4000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cerberus Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;8000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Gorgon Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;16000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Hydra Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;32000 PYR&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Kraken Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;64000 PYR&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
====Requirements====&lt;br /&gt;
&lt;br /&gt;
All Typhon Nodes will receive staking rewards pooled from sowing costs, LAVA gas fees on Elysium, and the marketplace royalty fees. The staking and Base generation amounts for each Tier and staking period is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Flexible Staking&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;100%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;103%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;106%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;109%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;113%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;116%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!60 Day Lockup&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;110%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;115%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;121%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;127%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;133%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;139%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!120 Day Lockup&lt;br /&gt;
!Base Generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 1&lt;br /&gt;
|&amp;lt;center&amp;gt;121%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 2&lt;br /&gt;
|&amp;lt;center&amp;gt;129%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 3&lt;br /&gt;
|&amp;lt;center&amp;gt;138%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 4 &lt;br /&gt;
|&amp;lt;center&amp;gt;147%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 5&lt;br /&gt;
|&amp;lt;center&amp;gt;157%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tier 6&lt;br /&gt;
|&amp;lt;center&amp;gt;169%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The above is based on PYR single staking. Your bonus will be distributed back into the main LAVA reward pool if you drop below your locked threshold.&lt;br /&gt;
&lt;br /&gt;
==Elysium GOD Pool==&lt;br /&gt;
Owning a God NFT will enable you to boost your staking rewards you would ordinarily have received as a base generation amount, increasing your income potential as follows:&lt;br /&gt;
&lt;br /&gt;
*Zeus or Cronus NFT holders will receive a +15% staking reward increase on your base your generation amount&lt;br /&gt;
*All other God NFT holders will receive a +5% staking reward increase on your generation amount.&lt;br /&gt;
&lt;br /&gt;
Please note that the highest god value will be used and Gods are not stackable.&lt;br /&gt;
&lt;br /&gt;
==Elysium NFT Pool==&lt;br /&gt;
&lt;br /&gt;
Each Vulcanite will provide a minimum 1% extra staking reward to your base generation amount, with additional bonuses for higher-level Vulcanites as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+&lt;br /&gt;
!Vulcanite Level&lt;br /&gt;
!&amp;lt;center&amp;gt;Staking Reward Increase &amp;lt;br&amp;gt;&lt;br /&gt;
Base generation Amount&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 1&lt;br /&gt;
|&amp;lt;center&amp;gt;1%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 2&lt;br /&gt;
|&amp;lt;center&amp;gt;1.25%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 3&lt;br /&gt;
|&amp;lt;center&amp;gt;1.5%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 4&lt;br /&gt;
|&amp;lt;center&amp;gt;1.75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 5 &lt;br /&gt;
|&amp;lt;center&amp;gt;2%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Level 6&lt;br /&gt;
|&amp;lt;center&amp;gt;2.25%&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
In addition, Vulcanites can be stacked up to a maximum of five. The maximum bonus is 10% on top of the base generation amount rewards you receive.&lt;br /&gt;
&lt;br /&gt;
*OG Badge Holders will receive a 2.5% staking reward increase for the total reward.&lt;br /&gt;
&lt;br /&gt;
==PYR Delegation to Cronus Nodes==&lt;br /&gt;
&lt;br /&gt;
The smallest node available within Elysium is the Cyclops node, which as noted above costs 2000 PYR. For those that cannot meet this minimum requirement, you will be able to assign your PYR to a Cronus node. The Cronus node is eligible for rewards based on all the delegated PYR assigned to their node, and will share the rewards. All delegated PYR will be rewarded with an 80% base generation amount, with 75% of this base generation amount being automatically paid to all delegators. The Cronus node owner will retain the other 5%. &lt;br /&gt;
&lt;br /&gt;
Vulcan Forged is in the process of creating a Cronus node dashboard to allow you to view the rewards that each Cronus node will offer to you and will be available within MyForge. The Cronus node owner will also be able to organise events, airdrops, or quests to get more PYR delegators to choose their node. For example, some larger projects owning a node could perform free NFT airdrops.&lt;br /&gt;
&lt;br /&gt;
==Elysium Protocols==&lt;br /&gt;
&lt;br /&gt;
===Gift===&lt;br /&gt;
&lt;br /&gt;
The Elysium G.I.F.T protocol adds generalised native fee delegation to the Elysium blockchain. This innovative feature allows anyone to use a decentralised application regardless of their knowledge of blockchain technology by removing the toughest barriers for adoption. This basically means the gas fee can be sponsored by anyone for anyone.&lt;br /&gt;
&lt;br /&gt;
===Magma===&lt;br /&gt;
&lt;br /&gt;
The Elysium Magma protocol is mainly used to convert any tokens used on the Elysium marketplace to convert to PYR and/ or Lava. Buying an NFT with any token will output the fees involved in PYR and LAVA using Elysium swap.&lt;br /&gt;
&lt;br /&gt;
===Surge===&lt;br /&gt;
&lt;br /&gt;
The Elysium Surge Protocol will allow users to convert any token stored inside the their wallet as the gas fee. The user can simply choose one of the tokens available and this token will be converted to LAVA in the back-end. This means any token the user owns can be used as the gas fee on Elysium.&lt;br /&gt;
&lt;br /&gt;
==LAVA Pools==&lt;br /&gt;
&lt;br /&gt;
Vulcan Forged will use pools for LAVA collection and distribution. The pools will continuously collect the LAVA transaction, Marketplace and Sowing fees and distribute to the node holders on a weekly basis. LAVA transaction fees will be distributed to node holders as follows: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!LAVA Transaction Pool (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between Cronus and Typhon Nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between the Demeter Nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Used to fill up the Vulcan Forged gaming pools (for non-Frenzy pass holders)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Donated to the Elysium ecological &amp;amp; environmental pool&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20%&lt;br /&gt;
|&amp;lt;center&amp;gt;Will be burned&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The marketplace royalty fees will be distributed like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Marketplace Royalty Fees (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;40%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between all nodes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50%&lt;br /&gt;
|&amp;lt;center&amp;gt;Distributed to the foundation treasury&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10%&lt;br /&gt;
|&amp;lt;center&amp;gt;Donated to the Elysium ecological &amp;amp; environmental pool&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
The LAVA sowing fees will be distributed like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!LAVA Sowing Fees (%)&lt;br /&gt;
!Allocation&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20%&lt;br /&gt;
|&amp;lt;center&amp;gt;Will be burned&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;80%&lt;br /&gt;
|&amp;lt;center&amp;gt;Divided between Cronus and Typhon Nodes&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Node NFTs==&lt;br /&gt;
&lt;br /&gt;
Cronus and Typhon node NFTs will also provide an additional boost to your node rewards by 10%, as long as you own the exact node as the node NFT. In addition to this, a legendary node NFT will be randomly dropped to existing nodes, and within treasure chests inside VulcanVerse, providing an additional increased bonus reward. &lt;br /&gt;
&lt;br /&gt;
All node NFTs are tradeable on the Vulcan Forged marketplace, but will be subject to a 12% trading fee. 50% of this fee (6%) will flow directly into node LAVA pools, with the other 6% being distributed as per any other marketplace sale.&lt;br /&gt;
&lt;br /&gt;
===Eco friendly Node Holders===&lt;br /&gt;
&lt;br /&gt;
You can opt-in to be an eco-friendly node holder and donate some of your rewards to the Elysium eco pool. The donation is based on a percentage of your total rewards. using these donations, we will buy real-life trees and create a healthier world. If you decide to donate your tokens, you will receive the following benefits which will differ depending on tier:&lt;br /&gt;
&lt;br /&gt;
*a special status for your account&lt;br /&gt;
*your in-game avatars will be granted a visual boost&lt;br /&gt;
*your Myforge account will receive an exceptional achievement&lt;br /&gt;
*you will be an eco VIP guest at Vulcan Forged and Elysium events. This will depend on your total donation period and donation total&lt;br /&gt;
*significantly higher potential to receive the legendary node bonus NFT. Note, the node tier will also play a significant role here as higher tiers donate more LAVA to the eco pool compared to lower tiers&lt;br /&gt;
*higher NFT drop rate potential. The node tier will also play a significant role here as higher tiers donate more LAVA to the eco pool compared to lower tiers.&lt;br /&gt;
&lt;br /&gt;
A minimum threshold applies if you want to become eligible for the rewards mentioned above. The amount you want to donate can be adjusted in Myforge, with the minimum donation percentage starting at 2.5%.&lt;br /&gt;
&lt;br /&gt;
==Elysium Scan==&lt;br /&gt;
&lt;br /&gt;
Elysium progress and transactions can be tracked via the Elysium website: https://elysiumscan.vulcanforged.com/. This covers LAVA price, Latest Blocks, Circulating Supply and Transactions.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Game_of_the_Week&amp;diff=798</id>
		<title>Game of the Week</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Game_of_the_Week&amp;diff=798"/>
		<updated>2022-10-07T12:18:56Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VF Game of the Week logo.png|right|thumbnail|The Game of the Week logo]]'''Game of the Week''' or '''Vulcan Forged's Game of the Week''' is where one of the [[Vulcan Forged]] games is chosen at random and players have one week to play that game to be in with the chance of winning a 500 [[LAVA]] prize. Each week there are 10 individual winners, totalling 5000 Lava in prizes.&lt;br /&gt;
&lt;br /&gt;
==Concept and Beginnings==&lt;br /&gt;
Game of the Week was introduced on 22nd August 2022 through a video shared on Vulcan Forged social media channels. The first game of the week chosen at random was [[Berserk]]. Game of the Week was devised to provide players with focus on a particular game, and reward those playing the most / the best at that particular game. It has proven useful in introducing players to games they would not normally consider playing as well as giving the company a good way of testing the current game - players are encouraged to provide feedback in the appropriate Vulcan Forged Discord channel.&lt;br /&gt;
&lt;br /&gt;
==The Draw==&lt;br /&gt;
[[File:GotW anim.gif|right|300px|The wheel spin for Game of the Week]]Each Monday a wheel spin (through https://wheelofnames.com/) takes place and one of eight Vulcan Forged games is chosen as that week's Game of the Week. The wheel spin video is shared on the Vulcan Forged Discord. Staff will announce what the required XP / points / coins to be eligible for a prize is, depending on the nature of the game.&lt;br /&gt;
&lt;br /&gt;
===Eligible Games===&lt;br /&gt;
The following games are entered into the wheel spin for Vulcan's Game of the Week:&lt;br /&gt;
&lt;br /&gt;
*[[VulcanVerse]]&lt;br /&gt;
*[[Berserk]]&lt;br /&gt;
*[[Vulcan Runner]]&lt;br /&gt;
*[[Forge Arena]]&lt;br /&gt;
*[[Block Babies]]&lt;br /&gt;
*[[Tower Defense]]&lt;br /&gt;
*[[Vulcan Poker]]&lt;br /&gt;
*[[Battle Chess]]&lt;br /&gt;
&lt;br /&gt;
In future, [[Vulcan Assassins]] is expected to be added to the list.&lt;br /&gt;
''Note - each week, the previous week's Game of the Week is taken out of the wheel spin, until there are only 2 games left n the randomizer. Once all games have been played, the randomiser resets so that all games become eligible again.'' &lt;br /&gt;
&lt;br /&gt;
==Determining Winners==&lt;br /&gt;
After a week's play (generally the following Monday) a snapshot of participants who have met the weekly requirements for the eligible game is taken. The successful participants will then be entered into a randomizer such as a wheel spin to determine who the 10 LAVA winners are.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=788</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=788"/>
		<updated>2022-10-07T10:45:44Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Vulcan Runner Leader board */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]]. The game is currently play to earn and can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
[[File:Vulcan Runner.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner Gameplay==&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
[[File:Vulcan Runner Level 1.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Play to Earn===&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
===Game of the Week===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leaderboard===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leaderboard consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. Your score is measured by the number of coins your collect on a single run. The example below shows 322 coins collected, meaning this would be your leaderboard score if it is your highest over the duration periods noted. &lt;br /&gt;
[[File:Vulcan Runner Dead.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
===Input===&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Action&lt;br /&gt;
!In-game Response&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right&lt;br /&gt;
|This will move your Vulcan Runner to the right of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left&lt;br /&gt;
|This will move your Vulcan Runner to the left of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Jump&lt;br /&gt;
|This will cause your Vulcan Runner to jump upwards. Double tapping Jump will cause your player to double jump &amp;lt;br&amp;gt;&lt;br /&gt;
When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Slide&lt;br /&gt;
|This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Attack&lt;br /&gt;
|This will cause your Vulcan Runner to perform a kick attack, which will help with kicking through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Punch Attack &lt;br /&gt;
|This will cause your Vulcan Runner to perform a punch attack, which will help with punching through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pause&lt;br /&gt;
|This will cause you to pause your current run, until you select to continue&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
===Audio===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
==Frenzy Pass==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;br /&gt;
[[File:Frenzy Pass.png|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=787</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=787"/>
		<updated>2022-10-07T10:45:14Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: /* Vulcan Runner Leader board */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]]. The game is currently play to earn and can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
[[File:Vulcan Runner.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner Gameplay==&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
[[File:Vulcan Runner Level 1.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Play to Earn===&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
===Game of the Week===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. Your score is measured by the number of coins your collect on a single run. The example below shows 322 coins collected, meaning this would be your leaderboard score if it is your highest over the duration periods noted. &lt;br /&gt;
[[File:Vulcan Runner Dead.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
===Input===&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Action&lt;br /&gt;
!In-game Response&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right&lt;br /&gt;
|This will move your Vulcan Runner to the right of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left&lt;br /&gt;
|This will move your Vulcan Runner to the left of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Jump&lt;br /&gt;
|This will cause your Vulcan Runner to jump upwards. Double tapping Jump will cause your player to double jump &amp;lt;br&amp;gt;&lt;br /&gt;
When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Slide&lt;br /&gt;
|This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Attack&lt;br /&gt;
|This will cause your Vulcan Runner to perform a kick attack, which will help with kicking through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Punch Attack &lt;br /&gt;
|This will cause your Vulcan Runner to perform a punch attack, which will help with punching through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pause&lt;br /&gt;
|This will cause you to pause your current run, until you select to continue&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
===Audio===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
==Frenzy Pass==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;br /&gt;
[[File:Frenzy Pass.png|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=786</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=786"/>
		<updated>2022-10-07T10:43:11Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]]. The game is currently play to earn and can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
[[File:Vulcan Runner.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner Gameplay==&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
[[File:Vulcan Runner Level 1.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Play to Earn===&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
===Game of the Week===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
[[File:Vulcan Runner Dead.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
===Input===&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Action&lt;br /&gt;
!In-game Response&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right&lt;br /&gt;
|This will move your Vulcan Runner to the right of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left&lt;br /&gt;
|This will move your Vulcan Runner to the left of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Jump&lt;br /&gt;
|This will cause your Vulcan Runner to jump upwards. Double tapping Jump will cause your player to double jump &amp;lt;br&amp;gt;&lt;br /&gt;
When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Slide&lt;br /&gt;
|This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Attack&lt;br /&gt;
|This will cause your Vulcan Runner to perform a kick attack, which will help with kicking through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Punch Attack &lt;br /&gt;
|This will cause your Vulcan Runner to perform a punch attack, which will help with punching through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pause&lt;br /&gt;
|This will cause you to pause your current run, until you select to continue&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
===Audio===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
==Frenzy Pass==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;br /&gt;
[[File:Frenzy Pass.png|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=785</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=785"/>
		<updated>2022-10-07T10:42:41Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]]. The game is currently play to earn and can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
[[File:Vulcan Runner.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner Gameplay==&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
[[File:Vulcan Runner Level 1.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Play to Earn===&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
===Game of the Week===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner Leader board==&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
[[File:Vulcan Runner Dead.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
===Input===&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Action&lt;br /&gt;
!In-game Response&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right&lt;br /&gt;
|This will move your Vulcan Runner to the right of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left&lt;br /&gt;
|This will move your Vulcan Runner to the left of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Jump&lt;br /&gt;
|This will cause your Vulcan Runner to jump upwards. Double tapping Jump will cause your player to double jump &amp;lt;br&amp;gt;&lt;br /&gt;
When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Slide&lt;br /&gt;
|This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Attack&lt;br /&gt;
|This will cause your Vulcan Runner to perform a kick attack, which will help with kicking through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Punch Attack &lt;br /&gt;
|This will cause your Vulcan Runner to perform a punch attack, which will help with punching through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pause&lt;br /&gt;
|This will cause you to pause your current run, until you select to continue&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
===Audio===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
==Frenzy Pass==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;br /&gt;
[[File:Frenzy Pass.png|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=784</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=784"/>
		<updated>2022-10-07T10:40:51Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: Pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]].&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is a play to earn game that can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
[[File:Vulcan Runner.jpg|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Gameplay===&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
[[File:Vulcan Runner Level 1.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
====Play to Earn====&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
====Game of the Week====&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
[[File:Vulcan Runner Dead.png|none|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Action&lt;br /&gt;
!In-game Response&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right&lt;br /&gt;
|This will move your Vulcan Runner to the right of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left&lt;br /&gt;
|This will move your Vulcan Runner to the left of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Jump&lt;br /&gt;
|This will cause your Vulcan Runner to jump upwards. Double tapping Jump will cause your player to double jump &amp;lt;br&amp;gt;&lt;br /&gt;
When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Slide&lt;br /&gt;
|This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Attack&lt;br /&gt;
|This will cause your Vulcan Runner to perform a kick attack, which will help with kicking through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Punch Attack &lt;br /&gt;
|This will cause your Vulcan Runner to perform a punch attack, which will help with punching through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pause&lt;br /&gt;
|This will cause you to pause your current run, until you select to continue&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
====Audio====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
====Video====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
===Frenzy Pass===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;br /&gt;
[[File:Frenzy Pass.png|none|thumb]]&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Frenzy_Pass.png&amp;diff=783</id>
		<title>File:Frenzy Pass.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Frenzy_Pass.png&amp;diff=783"/>
		<updated>2022-10-07T10:40:39Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frenzy Pass&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Vulcan_Runner_Dead.png&amp;diff=782</id>
		<title>File:Vulcan Runner Dead.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Vulcan_Runner_Dead.png&amp;diff=782"/>
		<updated>2022-10-07T10:39:13Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vulcan Runner Dead&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Vulcan_Runner_Level_1.png&amp;diff=781</id>
		<title>File:Vulcan Runner Level 1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Vulcan_Runner_Level_1.png&amp;diff=781"/>
		<updated>2022-10-07T10:38:31Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vulcan Runner Level 1&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=File:Vulcan_Runner.jpg&amp;diff=780</id>
		<title>File:Vulcan Runner.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=File:Vulcan_Runner.jpg&amp;diff=780"/>
		<updated>2022-10-07T10:31:47Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vulcan Runner&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=779</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=779"/>
		<updated>2022-10-07T10:30:38Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]].&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is a play to earn game that can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Gameplay===&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
&lt;br /&gt;
====Play to Earn====&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
====Game of the Week====&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Action&lt;br /&gt;
!In-game Response&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right&lt;br /&gt;
|This will move your Vulcan Runner to the right of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Right Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left&lt;br /&gt;
|This will move your Vulcan Runner to the left of the map&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Left Roll&lt;br /&gt;
|This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Jump&lt;br /&gt;
|This will cause your Vulcan Runner to jump upwards. Double tapping Jump will cause your player to double jump &amp;lt;br&amp;gt;&lt;br /&gt;
When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Slide&lt;br /&gt;
|This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Attack&lt;br /&gt;
|This will cause your Vulcan Runner to perform a kick attack, which will help with kicking through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Punch Attack &lt;br /&gt;
|This will cause your Vulcan Runner to perform a punch attack, which will help with punching through objects&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pause&lt;br /&gt;
|This will cause you to pause your current run, until you select to continue&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
====Audio====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
====Video====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
===Frenzy Pass===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=778</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=778"/>
		<updated>2022-10-07T10:21:31Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]].&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is a play to earn game that can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Gameplay===&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
&lt;br /&gt;
====Play to Earn====&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
====Game of the Week====&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
Right - This will move your Vulcan Runner to the right of the map&lt;br /&gt;
Right Roll - This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
Left - This will move your Vulcan Runner to the left of the map&lt;br /&gt;
Left Roll - This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
Jump - This will cause your Vulcan Runner to jump onc. Double tapping Jump will cause your player to double jump. When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
Slide - This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
Attack - This will cause your Vulcan Runner to kick through objects&lt;br /&gt;
Punch Attack - This will cause your Vulcan Runner to punch through objects&lt;br /&gt;
Pause - This will cause you to pause your current run&lt;br /&gt;
&lt;br /&gt;
====Audio====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
====Video====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Frenzy Pass===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=777</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=777"/>
		<updated>2022-10-07T10:21:23Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]].&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is a play to earn game that can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Gameplay===&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
&lt;br /&gt;
====Play to Earn====&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
====Game of the Week====&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
Right - This will move your Vulcan Runner to the right of the map&lt;br /&gt;
Right Roll - This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
Left - This will move your Vulcan Runner to the left of the map&lt;br /&gt;
Left Roll - This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
Jump - This will cause your Vulcan Runner to jump onc. Double tapping Jump will cause your player to double jump. When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
Slide - This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
Attack - This will cause your Vulcan Runner to kick through objects&lt;br /&gt;
Punch Attack - This will cause your Vulcan Runner to punch through objects&lt;br /&gt;
Pause - This will cause you to pause your current run&lt;br /&gt;
&lt;br /&gt;
====Audio====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
====Video====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Frenzy Pass===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
	<entry>
		<id>https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=776</id>
		<title>Vulcan Runner</title>
		<link rel="alternate" type="text/html" href="https://wiki.vulcanforged.com/index.php?title=Vulcan_Runner&amp;diff=776"/>
		<updated>2022-10-07T10:20:52Z</updated>

		<summary type="html">&lt;p&gt;Ryan M: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vulcans-Runner-Logo.png|right|thumbnail|The Vulcan Runner logo]]'''Vulcan Runner''' is an ancient Greek themed infinite runner game developed by [[Vulcan Forged]].&lt;br /&gt;
&lt;br /&gt;
==Vulcan Runner==&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is a play to earn game that can be downloaded within the Vulcan Forged DAPP Launcher, or directly from mobile app stores.&lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Gameplay===&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to collect as many coins as possible before dying. Coins are available in coin form themselves, within coin crates and also within artifacts and objects within the game. However, there are numerous obstacles and challenges you with encounter as you progress and navigate your way through the levelling system and distinct Vulcan Runner quadrants that reflect the quadrants within VulcanVerse: Notus, Arcadia, Boreas and Hades. In order to stay alive, you must not make direct constant with obstacles, fall off the map or each a dead end due to poor navigation and gameplay. Doing any of the aforementioned will result in instant death. Any minor contact against obstacles will result in a reduction in your HP bar until it is completely depleted.&lt;br /&gt;
&lt;br /&gt;
When starting a game, the player will enter via a random spawn and can be placed within various zones within a specific quadrant. As players progress into their run, the speed at which they move will increase from a starting position of 500, all the way up to 1000. At this point, the run speed maximum is reached. If a player uses the slide function, they then will temporary increase their speed to 1500 before dropping back down to 1000. &lt;br /&gt;
&lt;br /&gt;
====Play to Earn====&lt;br /&gt;
&lt;br /&gt;
When players collect coins, they will reach XP thresholds within the game. For every 100 coins collected in a single run, the player earns 1XP. This XP then determines the amount of LAVA that player has earned and is allocated to their MyForge account on an hourly basis. Players can currently earn up to 7 LAVA a day from playing Vulcan Runner. &lt;br /&gt;
&lt;br /&gt;
===Vulcan Runner Leader board===&lt;br /&gt;
&lt;br /&gt;
You can track your performance in game as the The Vulcan Runner leader board consists of users with Daily, Weekly, Monthly and All-Time scores. Vulcan Runner is constantly under development, with regular updates and challenges for players. Therefore, these leader boards may also update to be competition specific. &lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
There are 3 types of settings, Input, Audio and Video which provide the following options:&lt;br /&gt;
&lt;br /&gt;
====Input====&lt;br /&gt;
&lt;br /&gt;
'Input' or controls as it may be referred to can be set and mapped to a players preference depending on whether they are using a keyboard, gamepad or mobile device. Vulcan Runner allows the players to complete the following actions:&lt;br /&gt;
&lt;br /&gt;
Right - This will move your Vulcan Runner to the right of the map&lt;br /&gt;
Right Roll - This will roll your Vulcan Runner to the right of the map, but is also used when requiring to turn right hand corners&lt;br /&gt;
Left - This will move your Vulcan Runner to the left of the map&lt;br /&gt;
Left Roll - This will roll your Vulcan Runner to the left of the map, but is also used when requiring to turn left hand corners&lt;br /&gt;
Jump - This will cause your Vulcan Runner to jump onc. Double tapping Jump will cause your player to double jump. When double jumping, players can then use the Attack (Kick) and Punch Attack actions to slam down to the ground with force to break objects&lt;br /&gt;
Slide - This will cause your Vulcan Runner to slide at a speed of 1500&lt;br /&gt;
Attack - This will cause your Vulcan Runner to kick through objects&lt;br /&gt;
Punch Attack - This will cause your Vulcan Runner to punch through objects&lt;br /&gt;
Pause - This will cause you to pause your current run&lt;br /&gt;
&lt;br /&gt;
====Audio====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Audio settings to their preference by moving the Master, Music and Sound Effects from 1-100.&lt;br /&gt;
&lt;br /&gt;
====Video====&lt;br /&gt;
&lt;br /&gt;
Players can opt to change the Resolution and Window Mode of the screen, Max FPS Gamma setting, Resolution Scale and then various in game graphical changes to Low, Medium, High or Epic depending on device specs or preferences. There is also an option to increase or decrease Field of View from 60-120. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Game of the Week====&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner is eligible for Game of the Week. This provides 10 players with the chance to win 500 LAVA if they meet the required threshold for that week. For Vulcan Runner, this is determined by the number of coins a player is required to obtain in a single run. All eligible players are then entered into a randomised selector with the 10 winners being announced on social media platforms.&lt;br /&gt;
&lt;br /&gt;
===Frenzy Pass===&lt;br /&gt;
&lt;br /&gt;
Vulcan Runner will form part of Vulcan Forged's Frenzy Pass system, with further details to be announced.&lt;/div&gt;</summary>
		<author><name>Ryan M</name></author>
	</entry>
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